[Unreal Engine 4] - Fur Material-Tutorial

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UnrealCG

UnrealCG

Күн бұрын

Project File : / six-more-project-28703232
Fur material in unreal engine 4.16 using parallax occlusion mapping.I will also show you a trick to create normal map within the engine using normalfrom heightmap node.((I forgot to say that you need to add a constant value of 1 to the normal map intensity of the normalfromheightmap node. Those white artifacts you see are caused by it)).I made the textures using substance designer the fur and the fluid texture.
G-Drive link : drive.google.c...
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Пікірлер: 41
@UnrealCG
@UnrealCG 7 жыл бұрын
I forgot to say that you need to add a constant value of 1 to the normal map intensity of the normalfromheightmap node. Those white artifacts you see are caused by it.Thanks
@RonitManhas
@RonitManhas 7 жыл бұрын
hii bro , r u Indian???bcoz ur style of speaking seemed like it😂. Btw I'm from India, and thx for fur PNG👍
@lethiagames9208
@lethiagames9208 5 жыл бұрын
question can you do three textures (2 diffuse and 1 hight map) 1 diffuse for the skin and the other diffuse and height map for the fur
@lethiagames9208
@lethiagames9208 5 жыл бұрын
for some reason when I convert my height texture to object texture, the texture gets seamless and I dont want that since the original texture has some parts that are completely black/transparent
@RohanGulig
@RohanGulig Жыл бұрын
can u pls remake this video in unreal engine 5
@thesujaychand8094
@thesujaychand8094 7 жыл бұрын
As a programmer that struggles to understand shaders and Materials. You sir are amazing. Keep up the good work :)
@UnrealCG
@UnrealCG 7 жыл бұрын
Thanks man :)
@perregrinne2500
@perregrinne2500 5 жыл бұрын
If your material always stays behind something it is supposed to be covering or somehow does not look right, disconnect the "Pixel Depth Offset" link from the Parallax Occlusion Mapping node that connects to the material's base node.
@thefirepenguins74
@thefirepenguins74 Жыл бұрын
you save me, after 1 hr. of creating the material it look horrible, luckily I found your comment
@PeterKLee
@PeterKLee 4 жыл бұрын
thank you for making this amazing tutorial! it helped me a ton!
@Jiggy...
@Jiggy... 6 жыл бұрын
Stunning tutorial, thank you so much for sharing.
@SiakaDibba
@SiakaDibba 6 жыл бұрын
This has been EXTREMELY helpful to my project, any idea on how to have the fur on certain parts of the body face a particular direction?
@michaelknowland2163
@michaelknowland2163 5 жыл бұрын
Great tutorial!
@LuizKozerski
@LuizKozerski 7 жыл бұрын
To add a saturation param: add after lerp: desaturation , in Fraction add a scalarParam and reconnect it in Base Color...
@UnrealCG
@UnrealCG 7 жыл бұрын
ok
@THURGOODAARON
@THURGOODAARON 7 жыл бұрын
great tutorial. nice editing and flow. I hope you'll do more since for it's easy to follow you
@UnrealCG
@UnrealCG 7 жыл бұрын
Hey Thanks, I have more tutorials coming up.
@Stigmaster51
@Stigmaster51 5 жыл бұрын
Thanks, it was very useful!
@Boogyman9475
@Boogyman9475 3 жыл бұрын
Thanks a lot!
@simplegamer-q7n
@simplegamer-q7n 4 жыл бұрын
Thank you for awesome tutorials. Can you make dynamic real time hair growth like witcher 3?
@primitivepatterns
@primitivepatterns 3 жыл бұрын
Hello, the tiling on my rug seems to become very strange if I move the camera to certain angles. Any tips? Thanks
@sevi95100
@sevi95100 6 жыл бұрын
Set reference plane to 0 or use the multiple planes method
@kuraiwolf4047
@kuraiwolf4047 3 жыл бұрын
How well would this work on a more complex model like a character? I have been working to make a good fur material for some anthro-style character models and this one looks pretty good.
@LuizKozerski
@LuizKozerski 7 жыл бұрын
thanks
@UnrealCG
@UnrealCG 7 жыл бұрын
Welcome :)
@elmatematico2311
@elmatematico2311 7 жыл бұрын
bro, very good tutorial, but i have a problem: When conect Pixel Depth ofset to Pixel Depth ofset or conect to uvs I get this error...Error [SM5] Function ParallaxOcclusionMapping: Cannot cast from float3 to float4.
@UnrealCG
@UnrealCG 7 жыл бұрын
For the height map channel did you use a four vector or a three vector?
@elmatematico2311
@elmatematico2311 7 жыл бұрын
three vector.... :v oooh shit thanks, i changed it by a 4 vector and it worked
@UnrealCG
@UnrealCG 7 жыл бұрын
Ok
@FunkyPrince
@FunkyPrince 7 жыл бұрын
What if I want a noise as Heightmap Texture to be attached to the ParallaxOcclusionMapping? I mean, I noise outputs a float, while Heightmap Texture only accepts textures, is there a way to turn noise into a texture maybe?
@UnrealCG
@UnrealCG 7 жыл бұрын
Yeah, there is a way to render out noise textures within unreal engine. It is explained in this video from epic : kzbin.info/www/bejne/Z4uQh2R4qtBpsJo
@FunkyPrince
@FunkyPrince 7 жыл бұрын
Well that would be lot better if "DrawMaterialToRenderTarget" function would be present into the Material blueprint too, so that materials wouldn't be dependant from blueprints. Plus, if I want to do it to noise before to actually add stuff to that noise in the Material Blueprint, I couldn't do it, I would need to make a material that outputs a simple noise and then another material that takes the rendered texture, that's a mess lol. Thank you anyway :D EDIT: Ok well I managed to make the process lot easier by using only one bp for all the materials which need to be rendered as textures, thanks to a map, but still I will need to create new materials and textures .o. Oh well...
@Tbjbu2
@Tbjbu2 7 жыл бұрын
Thanks so much! :p
@UnrealCG
@UnrealCG 7 жыл бұрын
Welcome :)
@snake4932
@snake4932 6 жыл бұрын
you need make a complet tutorial next time. you mis scale texture with tiling.
@tristangybels8040
@tristangybels8040 7 жыл бұрын
Hey man! can you copy the material and paste it into a txt file and put it in the google drive please?
@UnrealCG
@UnrealCG 7 жыл бұрын
I don't think I have the project files now as I made this a long time ago. There is a gfur plugin in the marketplace and it is free. It can be used for creating fur.
@quentinturner3753
@quentinturner3753 7 жыл бұрын
Will this render on mobile platforms??
@UnrealCG
@UnrealCG 7 жыл бұрын
I think it could work, but I am not sure.
@AnudeepNallapareddy
@AnudeepNallapareddy 4 жыл бұрын
are you the same guy from CODELIKEME ?
@shawnlascelles3086
@shawnlascelles3086 4 жыл бұрын
Great Tutorial!
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