Updating the Buildings at last in Delfino Square (Part 3) [Track Revamp]

  Рет қаралды 10,244

Charlie's Café

Charlie's Café

Күн бұрын

Пікірлер
@KorriTimigan
@KorriTimigan 4 ай бұрын
Personally I love this more short form content. It allows us to give feedback and for you to implement it, whereas there's no way you'd come back to review problems after getting burnt out on a huge several week long, 40 minute video project. I love following this! Please keep it up!
@TroboTicTac
@TroboTicTac 4 ай бұрын
100%
@Zogef1996
@Zogef1996 4 ай бұрын
1000%
@anonymousbrowser9958
@anonymousbrowser9958 4 ай бұрын
10000%
@StardustSpectre
@StardustSpectre 4 ай бұрын
Please make the mushroom bricks if you have the time! They were my favorite parts of the old buildings and it’d be a shame to miss out on that extra touch of mario theming
@geeayn
@geeayn 4 ай бұрын
i agree !!!
@imbagjustbag
@imbagjustbag 4 ай бұрын
Took the feedback like a champ and the track looks SO much better from last video. Buildings are looking great and the trees are slowly becoming more believable. Experimenting with the grass texture may be a good idea. You pointed out how the track looked desaturated and I think bringing in a more green grass will help improve it. You can also try using different trees entirely. You mentioned how you wouldn't use palm trees, but it could be worth a shot to see how the vibes of the track change.
@asher3311
@asher3311 4 ай бұрын
the buildings look a lot better! only thing id say for them is that i think itd be really cool if you added back the green mushroom block brick sorta things from the old building texture onto the new yellow buildings (probably as just little bricks that stick out slightly more) because i feel like those add a lot of character and mario-ness to the buildings for lack of a better term. i have no idea what those green mushroom brick things are even supposed to be but i think thats part of the charm. this is looking amazing now though, i think the more saturated grass also made a big difference. im excited to see where this goes next
@MewMewMeadows
@MewMewMeadows 4 ай бұрын
Lookin' good so far! Would love to see the docking area and the market section get updated next! Maybe even put a yacht by the docking area, too?
@mescalero_3309
@mescalero_3309 4 ай бұрын
I think he should put a downsized daisy cruiser in the distance, just like on daisy circuit
@pokemonfan4971
@pokemonfan4971 4 ай бұрын
Absolutely love how this is coming together! Throwing my own opinion into the ring with a few things, I’ll start with the trees. I think the base shape you’ve got now is really good, keeping it fairly close to the original shape- but they need more definition. Something I like about both the original trees and the shroom ridge ones you’ve based the current ones on is the defined layers, what you’ve got now is a good realistic design but I think you should lean more towards a stylized one. Next up the buildings are looking great, but like you said everything feels a bit desaturated and dull. Brightening up the grass and sky box do a ton to help the problem though it might be good to add a few more pops of color back to the buildings as well. You don’t have to bring back stuff like the mushroom bricks, but changing the window frame or curtain colors might help if that’s something that can be done All in all i think adding a touch more color and defining a few of the smaller details, (the new stairs, foundations etc) a bit more should help a ton. No matter what happens, I’m excited to see where this project goes. Keep up the great work!
@dabrogo4136
@dabrogo4136 4 ай бұрын
Been following this project, love how it’s turning out. Just earned yourself another sub.
@That1One-Guy
@That1One-Guy 4 ай бұрын
This is amazing… I don’t even have anything to say for you to improve, just keep doing your magic.
@SupaDaBloopa
@SupaDaBloopa 4 ай бұрын
Just in time for my dinner KZbin session! Perfect! I’m really loving this series! Your drive to make this track revamp as good as possible is inspiration, and overall entertainment to watch!
@joshslater2426
@joshslater2426 4 ай бұрын
I really like the forest shortcut; it keeps the spirit of the original track whilst adding a new path. The alley is also a nice touch as the best city tracks always imply roads and paths that you just can’t reach. In regards to the Pianta statue, my only ideas would be to recolour a normal Pianta model from Mario Kart 8 or to just upscale the original model.
@shyguytimmy
@shyguytimmy 4 ай бұрын
The track is look really good now. I think a neat thing to add would be slight elevation changes in the ending grass section (specifically just in the offroad) to make it look less flat and less like something from the Wii.
@CafeCharlie
@CafeCharlie 4 ай бұрын
That's a good idea, thanks!
@AidenTheEveryThing234
@AidenTheEveryThing234 4 ай бұрын
Personally, my recommendation is to use the Mario kart eight animal crossing trees because I feel like those would bring a lot of pop and fun to the track
@mescalero_3309
@mescalero_3309 4 ай бұрын
I think for the shortcut you should make it, so it looks like an alleyway leading to the right and in that alleyway is a ramp which you use to jump onto the top of the end building which is just one story tall. And I guess make it a mud shortcut before the ramp, like the original shortcut and in the park dont have it offroad, so you can make the route through the park a little squiggely, as to not make the shortcut too op. You can also have the driver reenter overtop or possibly even through a building. Ps love this series and also these shorter videos, which not only allow you to make more videos again, but also allows you to get more commubity feedback whilst working on your projects
@TroboTicTac
@TroboTicTac 4 ай бұрын
Woah! The new buildings and making sure they are realistically level look great!
@jaredjoe133
@jaredjoe133 4 ай бұрын
I’ve never stopped watching the defunct land quicker
@Pvydrow
@Pvydrow 4 ай бұрын
I think what makes the trees look a little off is that in the original track's trees, they had a more cartoony and vibrant yellow hue to contrast with the other desaturated elements in the track, also they weren't just a bunch of leaves slapped on a texture, they had this layered effect that gave them a little more depth considering it's mesh was so simple.
@axolofa
@axolofa 4 ай бұрын
Those buildings are a massive improvement. This track is coming along so nicely. I love that little alleyway too. It would be kinda cool if there were more tiny details like it hidden in the track.
@happi-entity
@happi-entity 4 ай бұрын
wow i love what you've done with it! it feels a lot more like a real environment now!
@albumorienteddungeons343
@albumorienteddungeons343 3 ай бұрын
Very excited to see how this develops! Delfino Square was one of my favorite tracks on the DS
@MiroBouchard
@MiroBouchard 4 ай бұрын
You upgraded the best mario kart map even more even more.
@A_Guy_64
@A_Guy_64 4 ай бұрын
I think you should make the trees a nice and bright yellow (without being too eye-straining) and make them fade into a nice dark orange (but not quite brown). I also think a couple of autumn leaves scattered along the ground near the trees on the grassy area would be a nice touch. If you're really daring, maybe you could add two, three or even four piles of autumn leaves on the grass. Hope this helps, and I look forward to your next video!
@Herothecreaturemaker
@Herothecreaturemaker 4 ай бұрын
It's funny to me how this track revamp is like a Frankenstein's monster of other tracks. If someone mods it in Mario kart 8 I swear you're going to yell "ITS ALIVE!"
@BobzBlue
@BobzBlue 4 ай бұрын
The foundations of the buildings are finally level.
@PocketDeerBoy
@PocketDeerBoy 4 ай бұрын
i think at least color wise or maybe for detail work, it might be good to look at real life places that seem to have inspired delfino square. All of the delfino stuff has a pretty meditteranean look to it, in particular delfino square reminds me of venice. Might be fun to implement in some way.
@koosloo_ulia
@koosloo_ulia 4 ай бұрын
I’m so happy this is a series, I never thought it would be this entertaining but it really works
@zoa1530
@zoa1530 4 ай бұрын
Some criticisms - 1. A shortcut like that would be way too overpowered 2. The buildings need more variety. Try using some from Toad Harbor and Wuhu Town alongside them. 3. Try remodeling the clock building to look more like the Wuhu Town one
@De_an
@De_an 4 ай бұрын
We don't talk about what goes on in the Delfino Square alleyway...
@TheReesie
@TheReesie 4 ай бұрын
😂😂😂
@pichu75playz
@pichu75playz 4 ай бұрын
So happy I subscribed, the new buildings make the track look so much better!
@TheReesie
@TheReesie 4 ай бұрын
This as a series is so engaging and entertaining!! Excited to see the next episode!!!
@thecommentingnoodle1086
@thecommentingnoodle1086 4 ай бұрын
Great work with the new buildings, love it!😄
@Krystal_G
@Krystal_G 4 ай бұрын
Idea for the shortcut. Flower beds can make the shortcut like a purposeful path to take to explore the nature portion of the square. Idk but that might help 😅
@thadarkorange
@thadarkorange 4 ай бұрын
hey, i was thinking after you finish this revamp, that you compile all these short videos into 1 long video. i think it would be nice for new people that discover the channel and want to watch all your progress in one video
@ciawn1218
@ciawn1218 4 ай бұрын
Love how the buildings are turning out, however i just can’t help but miss the old weird green-mushroom texture that they had before
@barnabeepickle
@barnabeepickle 4 ай бұрын
I really like the ally way and think that adding another would really help make it feel more lively.
@bs_blackscout
@bs_blackscout 4 ай бұрын
This is a huge improvement! Outstanding work!
@mr.cringe61
@mr.cringe61 4 ай бұрын
Making this track more saturated is such a good idea considering the original track was always desaturated and a little depressing.
@Thakiner
@Thakiner 4 ай бұрын
Adding the colorful flags and clothing that hang on strings going over the roads would give the model a lot more color, also the wii version made all the grays and building colors darker than ds for some reason, brightening the textures a bit could help the look while still being faithful to the original
@gonegone2820
@gonegone2820 4 ай бұрын
I think the new textures on the buildings don't work at all, and I think the problem lies with the texture on the yellow-brownish buildings being over scaled, as well as not aligning with the outcroppings and windows of the building, possibly shrinking the texture will help. The grey buildings also use a brick floor texture, which has several problems. The first being they're vertically stacked, which is not how bricks are laid for buildings (try searching for "Running brick pattern" textures). The pillars on the buildings also share a similar issue of being more of a floor texture that doesn't work on a vertical surface. I also think the edges of the beams don't align correctly, using a seamless texture or adjusting them to has a seam on the edges would help make them look better. I'm also a bit confused by the style of this revamp, the roof texture and trees are very cartoonish textures, but the building walls, grass and floor are very realistic textures, potentially leaning into one more solid style may help. Also maybe bringing in some more of those mushroom awnings may help with detail over the windows and balconies. For those trees as well as it's mandatory to comment, I think the texture is just too noisy at this point, as well as the leaves being very large. I like the technique of a transparent texture overlay on the solid leaves texture to add depth, but I think if the leaves were a bit more simplified (maybe by using a posterization effect?) may help. Overall though think you're doing a great job on this revamp, and I'm excited to see what you do in the future for it!
@Tabulatelk15
@Tabulatelk15 4 ай бұрын
wasn't expecting this to become a series but I'm down lmao
@eancklean7922
@eancklean7922 3 ай бұрын
I think the alley should be between the grey and yellow building, instead of being between the wall and the yellow building. By doing it this way, the cool detail of the alley won't be unnoticed
@NigelMelanisticSmith
@NigelMelanisticSmith 4 ай бұрын
I really like how the buildings turned out.
@vexfcstudios6929
@vexfcstudios6929 4 ай бұрын
I really like these episodic formats
@anneprocter
@anneprocter 4 ай бұрын
This is really coming along nicely!
@TroboTicTac
@TroboTicTac 4 ай бұрын
I can see the blender skills growing each video 😀
@ludibroloplays
@ludibroloplays 4 ай бұрын
I don't have anything insightful to comment since I haven't watched yet but I'm hyped! Edit: creating brand new shortcuts in old tracks in these revamps is a SICK idea. Also I dunno if you saw it but someone made an MK8 custom track that completely changes the track up to feel straight out of Sunshine
@TheLobsterCopter5000
@TheLobsterCopter5000 4 ай бұрын
Do you have a link?
@zoa1530
@zoa1530 4 ай бұрын
@@TheLobsterCopter5000 kzbin.info/www/bejne/bZqroZKwndatpZI&t
@ludibroloplays
@ludibroloplays 4 ай бұрын
​@@TheLobsterCopter5000Just look up "mk8 delfino square custom track" or something like that and it'll come up. Its by Croco64 I believe.
@shitpostcovers9818
@shitpostcovers9818 4 ай бұрын
love this project, for adding the park short cut (love the idea) could you make it longer (or theoretically would need a mushroom to get on) I know this isn't going to be a playable map but I think it would be cool if you think about where adding short cuts cus by the looks of it it would invalidate the original path if its all drivable path. Perhaps if you bring the short cut to be more square and as it bends to be an L shape it has a curve/hump to leading into where you re-join the track (maybe you could mushroom over through some trees to skip that little hump) really anything to make the new path not make the old one pointless. Love these updated tracks you've been making they look great, can't wait to see what you add next
@MelvinPineTree
@MelvinPineTree 4 ай бұрын
Your videos of these have inspired me to make my own projects in blender, and also updating stuff (I updated Maka Wuhu) thank you! Also, I think you should add the big shine that was in the main tall building in super Mario sunshine, on the clock tower.
@katteycat
@katteycat 4 ай бұрын
THE BUILDINGS LOOK SO MUCH BETTER!!! I did love the mushroom details on the og buildings but maybe you could incorporate that elsewhere
@katteycat
@katteycat 4 ай бұрын
also maybe perhaps the masonry on the gray buildings should be horizontal instead of vertical? idk
@AidenTheEveryThing234
@AidenTheEveryThing234 4 ай бұрын
I have one last suggestion maybe you should add the shine tower from Mario sunshine the nostalgia strong with that one🥹
@SoapyStats
@SoapyStats 4 ай бұрын
You should get rid of the signs on the right of the fountain to make it a shroom shortcut
@ssilvveonn
@ssilvveonn 4 ай бұрын
love the short form content lately, keep it up! for the shortcut what if you have a little pond that racers jump over or go through? of course the forest will still be the main priority but i think a tiny pond would look nice
@randomguy8264
@randomguy8264 4 ай бұрын
Please make the grey brick texture on the buildings horizontal instead of vertical it just looks wrong
@some_guy79
@some_guy79 4 ай бұрын
I think it would be fun to try and see how the more cartoony trees you would see in a game like 3d world would look vs the more realistic leaf texture. I think it would work nicely with the round shape of the tree models. Other than that it looks great. Keep up the good work👍
@some_guy79
@some_guy79 4 ай бұрын
Also it would be really sick if you put a ramp over the first bridge to jump the canal, maybe over a boat for extra emphasis.
@OperationDecoded
@OperationDecoded 4 ай бұрын
I've been waiting for this. Oh yeah. Keep em going :)
@Gold_Yoshi
@Gold_Yoshi 4 ай бұрын
I would love to see the videos edited together when they are all done
@Ifx-
@Ifx- 4 ай бұрын
I love this style of video! I think on the old building texture there was some parts that look like mushrooms that u think you should bring back to make it feel more alive. Also I think you should make the road brighter and also slightly yellowish so that it looks less desaturated and has the appeal of the mkwii bloom without having to put it in 👍
@angelo8606
@angelo8606 4 ай бұрын
This is looking better and better
@dylanmcloughlin2187
@dylanmcloughlin2187 4 ай бұрын
As a person who plays competitive MK8 a lot, I think that shortcut is really massive. Could you make it a bit more windy (maybe using the antigravity to drive on the sides of buildings if you're feeling adventurous), or make the whole thing offroad so it requires a mushroom? Or have them drive around a small fountain in this shape 'u‾ (steal the one from super bell subway)? Thanks Also, I am really liking how the buildings are looking. You've done a really good job with this.
@WigwamVR
@WigwamVR 4 ай бұрын
These shorter videos work great. Keep it up man.
@Ariyelle
@Ariyelle 4 ай бұрын
i’m surprised u haven’t checked out the models in Yoshi’s Ciruit with the small town one the lower part of the island, and if u are still doubtful about the trees you can always use the ones in the tracks like WaterPark, Mario Circuit, Toad Harbor, etc and retexture to yellow/orange to fit with the autumn feels and to be alongside the more hd revamp style of the og mk8. I think u are worrying too much about the trees being the same shape/size of the original one. Also u can always mix trees, like those that are like ‘big bushes’ that you used on your first attempt on the trees. Lastly, I feel like the track is way too dark, even in the original, and that’s maybe something u can fix! Maybe by playing with textures with amore colors that merge well with the autumn color palette and others that aren’t all stone! PS: Maybe u can use the falling petals from Royal Raceway and integrate them into the track!
@Tsicky
@Tsicky 4 ай бұрын
I don’t know exactly what you did with the grass but from what you’ve shown blending white into the existing color of the grass just makes it more bright instead of vibrant. I would adjust the HSV of the grass texture and add some more saturation to add vibrancy.
@NinF37
@NinF37 4 ай бұрын
Please bring back the greens and other colors to the buildings! Short of remodeling them entirely to fit the original, matching the colors would make it look nice and closer to the original.
@sm00se
@sm00se 4 ай бұрын
This series v good, pls go forever
@greatpotterland
@greatpotterland 4 ай бұрын
The new buildings are a definite step up but I kinda feel like the green mushroom theming of the old yellow buildings added a splash of color that is just gone now. In a previous part, I saw you try to model the green mushroom details in 3D based on the texture and I fee like now that the building is a more detailed model, those would look great!
@worcestershirey
@worcestershirey 4 ай бұрын
I feel like the shortcut idea would be really busted on an actual track, since it basically avoids an entire section of the track. The track already has a couple of shortcuts, one of which is very strong if you pull it off, so I feel like a third would be a bit much for this course.
@HouseGhost1
@HouseGhost1 4 ай бұрын
It would look interesting if you put the background buildings higher up so they create a bit of height variation in the scenery
@asherjohnson1964
@asherjohnson1964 4 ай бұрын
Congrats on 20k🎉🎉🎉🎉🎉
@xraenon1664
@xraenon1664 4 ай бұрын
The new buildings do _so_ much for the visuals. Though from a gameplay standpoint, the route you had drawn out for the shortcut maybe was cutting off a bit _too_ much. I’m kinda glad that didn’t happen in this video because it would have been a lot of extra work to re-do it to make the cut not insanely overpowered.
@awesomeman235ify4
@awesomeman235ify4 4 ай бұрын
take a shot everytime charlie works on the trees you will die
@TheReesie
@TheReesie 4 ай бұрын
😂😂😂😂😂🥃🥃🥃🥃🥃🥃🥃🥃🥃🥃🥃💀☠️🪦
@crunch1es651
@crunch1es651 4 ай бұрын
looks super good so far, ever thought on making this a custom track when its officially finished?
@txnafish
@txnafish 4 ай бұрын
hey - great video! it was a fun watch. if i have some critique, the trees probably look off still because it's a realistic texture put onto a shape made with highly stylized texturing in mind - as a result it makes the realistic texture look off and pasted on. perhaps you could try messing with the geometry to get a slightly more natural look to the trees, i know there's some 3d leaves applied to get the effect but it does still look a bit off so i think more needs to be done or perhaps instead what could be done is you can try to go back to the original texture and add depth to the tree model itself, adding bumps to the leaves etc. idk how to really describe it but basically see it as a faithful hdification where only the model is updated
@Somefox5
@Somefox5 4 ай бұрын
This is such a huge improvement!! One thing tho, it might be a good idea to put a barricade infront the alleys so that nobody tries to drive into them Edit: i cant spell lmao
@Carliv_Sot
@Carliv_Sot 4 ай бұрын
Nice work! What about buildings from delfino plaza in mario sunshine? Maybe you could use them for the market near the bridge, at least the textures could be useful
@Flac_the_Wave
@Flac_the_Wave 4 ай бұрын
Holy crap I love thissss
@Bryce_the_Woomy_Boi
@Bryce_the_Woomy_Boi 4 ай бұрын
I like the shortcut idea, but it'll definitely need more work before it's added
@SomeRobIoxDude
@SomeRobIoxDude 4 ай бұрын
In terms of in-game practicality, it might even be too op
@Bryce_the_Woomy_Boi
@Bryce_the_Woomy_Boi 4 ай бұрын
​@@SomeRobIoxDude agreed, but he did say a dirt path meaning you need a mushroom, maybe 2 for it
@SomeRobIoxDude
@SomeRobIoxDude 4 ай бұрын
@@Bryce_the_Woomy_Boidefinitely wont be fun for the guy in first place tho
@Rad0905
@Rad0905 4 ай бұрын
At long last my new skybox dreams have been fulfilled
@carlodavies9227
@carlodavies9227 4 ай бұрын
You could make the pianta statue green to mimic oxidised bronze
@iamsushi1056
@iamsushi1056 4 ай бұрын
I’d change the grout/mortar pattern in the gray buildings to a different color. Most Mario worlds and levels, with the possible exception of Galaxy 1, either had much bigger chunkier bricks or far less contrast. SM64 had a color palette closer to what you’ve got, but you could get way too up close and personal so it felt bigger. The smaller, high-contrast one you have here to me immediately clocks in as “Dark Souls vibes”. I know that’s not entirely fair, since some of that is the way Blender’s preview works and some of it is the fact that going through at cart-level and at speed gives a different experience, but it still doesn’t feel quite right
@buddermantheamazing
@buddermantheamazing 4 ай бұрын
Yeah I still think when you pick new textures from other tracks and use them raw it doesn't capture the same kinda feeling, stuff like the little green brick things
@TiggerTheTiger112
@TiggerTheTiger112 4 ай бұрын
yippie you changed the buildings!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
@Rigobul
@Rigobul 4 ай бұрын
you should add the green bricks back! made the buildings special
@Boostwoob_2
@Boostwoob_2 4 ай бұрын
Nice progress on it, but longer videos with a little bit more content would be more interesting. You could have worked more on the building textures, they started to look a bit too repetitive. But great job so far!
@Bruce-yv9tm
@Bruce-yv9tm 4 ай бұрын
I think it looks great. But the trees are giving more brown than they are orange. I'd love to have more orange trees, a bit like maple treeway.
@dairhat
@dairhat 4 ай бұрын
You should also post a YT Short version of this!
@13Js0
@13Js0 4 ай бұрын
that shortcut idea is a little more than busted tbh
@BobzBlue
@BobzBlue 4 ай бұрын
I have a headcannon that Delfino and Dalfino Island are different places.
@N8-Squared
@N8-Squared 4 ай бұрын
Idk if you saw it but I mentioned linking stuff like the trees in the comments of the last video. I am on my phone so I don't really want to explain it again. Also man it is really coming together now.
@CafeCharlie
@CafeCharlie 4 ай бұрын
Yep, I saw your last comment. That'll help a ton working on this project or any others in the future, thanks!
@theboyfromla3781
@theboyfromla3781 4 ай бұрын
This is so fun
@wChris_
@wChris_ 3 ай бұрын
I feel like the shortcut idea is way to overpowered, considering how much of the track it cuts. You would have to make it a bit longer to balance it out. Alternatively you could make the track switch paths where for one lap you drive through the park. That would be really cool.
@manfredi19
@manfredi19 4 ай бұрын
Nice!
@eiscreme3116
@eiscreme3116 4 ай бұрын
0:52 One pianta must now live in the streets Was it worth it.
@HiImKyle
@HiImKyle 3 ай бұрын
Personally prefer the entire track in one video but this is good so far..
@ArloLinn
@ArloLinn 4 ай бұрын
Is it possible to rotate the gray brick texture? Having the bricks stacked vertically doesn’t look structurally sound
@alexkartoons3659
@alexkartoons3659 4 ай бұрын
Woah, woah, woah… that shortcut is WAY TOO overpowered. Something like that is not fair, nor is it necessary. I’d say improve the existing shortcuts first, or make it much shorter.
@Imaganation_Animation_
@Imaganation_Animation_ 4 ай бұрын
is it just me or are some of the bricks vertical?
@CheetoChan
@CheetoChan 4 ай бұрын
For the shortcut I would say have it be the littlest bit longer or make it slower as with other tracks the shortcut you made feels TOO short
@photonic083
@photonic083 4 ай бұрын
Why not make the trees be made of several intersecting quads that have a leaf texture like in base Mario kart 8?
@sean-oi7gl
@sean-oi7gl 4 ай бұрын
Do you think you can do gba rainbow road ( yes i know its empty and boring but can you atleast a even more to the background)
@kelloggisson
@kelloggisson 4 ай бұрын
yay
@monetised4347
@monetised4347 4 ай бұрын
*Changes sky box* track seems 200x more vibrant wut?
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