VR Basics: Grabbing Objects | Meta SDK

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immersive insiders

immersive insiders

Күн бұрын

Пікірлер: 28
@AmrKhaledAbdeltawabOsman
@AmrKhaledAbdeltawabOsman 8 күн бұрын
Thank you so much you saved me in my graduation project!!!
@griffinrob
@griffinrob 29 күн бұрын
Excellent tutorial learnt a lot thanks for sharing
@Slaughterfr
@Slaughterfr 5 ай бұрын
I love it, it's so much easier than before. Thank you so much for these tutorials 🥰
@NoraAron-r2o
@NoraAron-r2o 2 сағат бұрын
Can I do this with glb object? thank you for your video!
@1004-u5t
@1004-u5t 2 ай бұрын
I love your videos! Can you please make on “handgrab use intractable” and secondary intractable? I can’t find any videos on that!
@ManojPal-g2x
@ManojPal-g2x 6 ай бұрын
thank you, this is a very useful and clear instruction video. loved your works!
@errorpower1104
@errorpower1104 18 күн бұрын
Loving the videos, resources and everything about the hackathon right now!! I have a question. At the end you said you have a link to a video for record grab poses. Which link is that? I don't see it in the description. Thank you!!
@immersiveinsiders
@immersiveinsiders 13 күн бұрын
kzbin.info/www/bejne/a4q1hZaQlrGCf68
@errorpower1104
@errorpower1104 4 күн бұрын
@@immersiveinsiders thank you :)
@rexgreenwood7372
@rexgreenwood7372 13 күн бұрын
Hey I wanted to know if it's possible to snap on release so that it goes back to the original position after i let go of the grabbable object
@algernonnon6391
@algernonnon6391 6 ай бұрын
Thanks for this great video that perfectly summarizes the use of hand grab interactors. I'm waiting for the new video because I'm fighting with the hands passing through objects issue...
@immersiveinsiders
@immersiveinsiders 5 ай бұрын
Still, there's not a solution for that. Our research is on :)
@Fatolaaaaaaaaaaaaaa
@Fatolaaaaaaaaaaaaaa Ай бұрын
It is possible to use ray interactable to grab some object?
@emirhankaraca2739
@emirhankaraca2739 28 күн бұрын
Thanks for the video. Is it possible to make lines (or any GameObjects) created in code grabbable as well? If so, how can that be done?
@immersiveinsiders
@immersiveinsiders 28 күн бұрын
@@emirhankaraca2739 yes it can be, you need to add the Grabbable and other components like HandGrabInteractor, box collider, rigid body,etc using the AddComponent method. Then in the code you need to assign the respective components to the Grabbable component.
@McSkeezer
@McSkeezer 2 ай бұрын
What is the simulator that you are using in the video? its super annoying to build and run every time I want to test anything
@immersiveinsiders
@immersiveinsiders 2 ай бұрын
@@McSkeezer it’s not a simulator. I am testing it using Link kzbin.info/www/bejne/ime8YaWMlJZ6h8Usi=5cb3rb4BQtOMY-OL
@McSkeezer
@McSkeezer 2 ай бұрын
@ thank you!
@Slaughterfr
@Slaughterfr 4 ай бұрын
I have a problem when I create an object with a grab it works, but if I try to add a specific pose with the "hand grab pose recorder" it doesn't work or the pose works, but it no longer grabs the object.
@immersiveinsiders
@immersiveinsiders 3 ай бұрын
You could be missing some references, do you get any error messages in the console?
@Slaughterfr
@Slaughterfr 3 ай бұрын
@@immersiveinsiders Hi, thanks for the response. I figured out why it wasn't working, in fact I tried to put a pose for the grab and the distance grab in one element even though they each need their own.
@adamabutaya6946
@adamabutaya6946 3 ай бұрын
thank you for the amazing tutorial how to enable gravity its floating
@immersiveinsiders
@immersiveinsiders 3 ай бұрын
@@adamabutaya6946 just enable gravity inside the Rigidbody component
@sergioavila2181
@sergioavila2181 2 ай бұрын
I have a probably silly question, if I develop with this meta SDK and build for other VR headsets like Apple or any other, will it work? Thanks bro
@immersiveinsiders
@immersiveinsiders 2 ай бұрын
@@sergioavila2181 with the latest version of the Meta SDK you can develop for Meta and other PCVR headsets, but not Apple. We have a video on this topic coming up in a week.
@sergioavila2181
@sergioavila2181 2 ай бұрын
@@immersiveinsiders Thanks a lot bro, I just subscribed.
@McSkeezer
@McSkeezer 2 ай бұрын
I know I just commented but I am stuck trying to figure something out. How do you make it so when you grab an object it disappears? I know how to make it so when you walk into an object it disappears in a regular game but I can’t figure out how to do it at all in VR
@immersiveinsiders
@immersiveinsiders 2 ай бұрын
@@McSkeezer you can use a component called interactable Unity Event Wrapper and use its OnGrab and On Ungrab function to hide and show the object
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