I had a good game with a Daemon Prince with MoS, wings, Armour of Meteoric Iron, Biting Blade, Extra Arm, Healing Potion and Spell Familiar. Vulnerable to certain things like cannons, demi-griphs but a lot of utility packed into to one model.
@rdr20199 ай бұрын
Love the Old World Content! More, more! (Especially Beastmen and Dwarves.) For WoC, check out a Tzeentch Sorceror Lord in a tzeentch unit of 10 or more and the Skull of Katam. Plus 6 to cast! Level 1s at +3! A DP within 3” could be +5. Cheese.
@poxous38549 ай бұрын
I had CWs with GWs 10 wide with a wizard charge a steam tank with deamonic spell for +1A, +1S, +1AP and I had the frenzy banner.... Dead steam tank in one go. That was fun.
@jolamber9 ай бұрын
Chosen with great weapons lol
@BearfootMiniatures9 ай бұрын
oof 3 attack GW dudes is pretty savage, im always too scared of them being led off!
@christopherdean48489 ай бұрын
Level 4 chaos sorcerer with spell familiar - you don't need to choose when you get five out of six spells... Great item.
@doubleskulls4 ай бұрын
There is still a 1/6 chance of missing out the spell you really want. Unlike 8ed in TOW you reroll duplicates.
@adamgooley9439 ай бұрын
just randomly came accross this and loved it . more plz
@ericweidus6709 ай бұрын
Armor of dargan is a must on a demon prince. Also saves you having to buy him heavy armor. Brazen Collar is definitely made for every champion, if you don’t have the puppet I guess.
@jedrzejzeleznik79978 ай бұрын
Models whose troop type is infantry or cavalry only. Dp is Monstrous Infantry.
@Orlunu7 ай бұрын
@@jedrzejzeleznik7997 Monstrous Infantry is a subtype of Infantry, just like Regular Infantry and Heavy Infantry are
@poxous38549 ай бұрын
Enchanting Aura and Twisted Puppet are 2 of the best items in TOW.
@furiousfilth17689 ай бұрын
Just remember kids an item with an (*) is extremely common. So you can have a lore and spell familiar for 45pts. +1 spell that you all choose is dope
@BearfootMiniatures9 ай бұрын
good shout, a lot of points invested there but I suppose its 25% more usage out of your wizard from it!
@krlda69 ай бұрын
Very happy I stumbled onto this channel. Love the video. Love the review on the best action in old world 😂 (no favoritism on my part) Awesome Work all
@CJtwist919 ай бұрын
Thanks!
@BearfootMiniatures9 ай бұрын
Thanks mate! Glad you enjoyed it!
@IronDuke_xX9 ай бұрын
I've been scouring YT daily for any WoC deep dives and tactics so this video was extremely helpful. Thank you so much. I've always liked purple and blue flavor warriors of chaos best but feel Undivided is the best jack of all trades Mark. The cost of marking units really adds up across the army so for me an Undivided army with a handful of specifically marked units is the way to go. I'd love to see a video about optimizing screens, as they seem essential for this army.
@tomdudley53149 ай бұрын
My killer combo is Exl Champ with Ench Aura with MoS in a unit of Halberds with MoS with the Frenzy banner. I only play MoS theme wise but does seem to be a good mark. My rule of thumb for eye of the gods is don't roll on turn 1 and if have favour roll from turn 2. Delays the impact of potential stupidity.
@IronDuke_xX9 ай бұрын
I'm gonna try this in a 7x2 unit of foot chosen, with halberds!
@tomdudley53149 ай бұрын
@@IronDuke_xX Hope it pays for you! I stick with normal warriors as they have more bodies but will make attacking output of chosen crazy! Make sure to screen a skirmishing mauraders/dogs to contain the Frenzy.
@BearfootMiniatures9 ай бұрын
good idea! I may build a similar unit! Callum obv likes the great weapons but the halberds is a nice combo to be having a good I when being charged or not (and if you lose a combat and FBIGO a small amount you may strike first next I suppose!)
@Ja1n9 ай бұрын
Can you put a Daemon Prince in a unit of marauders? Aren’t you stopped by the Warp-spawned trait?
@CJtwist919 ай бұрын
Sadly no. This was an oversight by us! Woops
@poxous38549 ай бұрын
Gaze of the Gods is very strong. 5pt reroll should be on everyone at least once.
@BearfootMiniatures9 ай бұрын
100% agree, its my dont leave home without personally
@christopherdean48489 ай бұрын
Poisonous slime is amazing, anything that removes a dice roll from the attack pool...
@calbion91649 ай бұрын
It is quite nice if you’re not using a magic weapon
@ObjectiveAnalysis5 ай бұрын
THE GLORY DAYS HAVE RETURNED ❤
@scelonferdi3 ай бұрын
I think Callum is in luck for his marauder army, considering the sea wolves army of infamy in the upcoming arcane journal.
@piotrskodowski75449 ай бұрын
Nice now we need one for O&G XD. Yes I am a fan XD
@BearfootMiniatures9 ай бұрын
Will say ive been looking at the list in prep of doing the O&G, id like to get Chris on who's been playing them but he's hard to pin down!
@christopherdean48489 ай бұрын
I definitely think the common magic weapons and armour from the main rulebook key in far better for Warriors of Chaos, and giving away the standard ensorcelled weapons is a tough ask. Does magic resistance effect friendly spells i.e. enchantment spells?
@anderslundtoft23159 ай бұрын
Those great wespin wont hut furst. The enemy has +3 initiativ for charging, so they will have a total of 4 I, after strike last. BUT halbards with slanesh! You go!
@BearfootMiniatures9 ай бұрын
Hey mate! I think Callum was referencing when you yourself are charging with great weapons rather than the other way around (may have misspoke and said it backwards at a point maybe?)
@ryanbowald24259 ай бұрын
12:51-13:04 this just happened to me last week 😅
@BearfootMiniatures8 ай бұрын
I feel your pain: its happened to me a few times based on magic item stupidity so im super super cautious around stupidity now!
@alexpoobum9 ай бұрын
if you are in combat and give ground you dont get the +2 strength again for flails, its considered the same combat
@CJtwist919 ай бұрын
If you restrain and dont follow up you do get the bonus
@BearfootMiniatures9 ай бұрын
You dont mate but you do get the -2ap which is a great bonus in itself imo (I think this is what we said!?)
@alexpoobum9 ай бұрын
@@BearfootMiniatures sorry must have written the message before hearing it all lol
@BearfootMiniatures8 ай бұрын
no need to apologise mate it happens to us all, and 6 weeks in theres plenty were all still learning about!
@tizianomerello65309 ай бұрын
Guys if i play my wizard of tzeentch with demonology missile spell and tzeentch spell can I cast both with my single wizard during shooting phase?;)
@calbion91649 ай бұрын
Yes you can attack with more than one missile spell per turn, but you can only take a signature of picked magic lore or chaos mark lore. If you went battle magic you can get fireball, Tzeentch and and if you added a ruby ring of ruin you can a 2nd fireball as well.
@anderslundtoft23159 ай бұрын
I believe the demonic missile soell is a signature spell as the other missile spell?
@BearfootMiniatures9 ай бұрын
hey mate: its what @andertonslundtoft2315 said, you cant take 2 signatures at a time, you could use battle magic and try to roll fireball to do it I believe (oh reading calbions9164 's comment he's said what I was gonna say, good shout!, ruby ring for potentially 6d6 magic missiles... savage)
@Sventein9 ай бұрын
I don't think the Enchanting Aura Mark of Slaanesh combo works with great weapons. Since strikes last specifies that the unit is set to I1 before modifiers a charging unit will probably be I4. It would let marauders fight at the same time or could be good to let dual hand weapon warriors hit first.
@CJtwist919 ай бұрын
Works when charging though! But 100% agree its awesome to stop a charging unit striking before a unit of warriors with swords and boards etc
@anderslundtoft23159 ай бұрын
Heqr me out.. halbards wounds on +2 or +3 against almost any unit, and you go first!
@BearfootMiniatures9 ай бұрын
not a bad shout at all really, maybe on chosen so you get those extra attacks to equalise the output from normal GW warriors?!
@doubleskulls4 ай бұрын
Agreed, the combo does not really add much value. With Enchanting Aura if you charge at least 1" you are going at I2, so before I1 (unless they have Elven Reflexes/Spears, in which case you may need to charge 3" - but are you really worried by Elven spearmen?). If you are being charged your opponent is going first unless they only charge 1". So the Mark of Slaanesh only makes a difference in some limited scenarios. For a combat character I think Mark of Nurgle would be optimal unless you are happy with Frenzy's downsides. On its own Mark of Slaanesh doesn't help much either as its first turn of combat only, so someone is charging. So if you've both got GW then its still really whoever is charging goes first. On Elven Spearmen being I6 when receiving the charge means you are going before or simultaneously with a lot of enemies. Warriors are I4, so if you go with Additional Hand Weapons or Halberds maybe being I5 when receiving the charge or I8 when charging will help in some instances. Personally I'd prefer Mark of Nurgle reducing incoming damage and GWs to maximise damage output.
@czysomil9 ай бұрын
yesterday my demon prince worth 390 pts rolled 1 on gaze of gods and re-rolled it to 1. After that, in subsequent turn, when he flew to the side of enemy big infantry unit he of course did not pass stupidity...
@BearfootMiniatures9 ай бұрын
haha the will of the gods is fickle: I feel your pain, ive done it too many times with my lord
@cavemansam84008 ай бұрын
Gaze of the Gods should only go off when you win a challenge though.. army wide constant exponential buffs seems too good
@tomdudley53149 ай бұрын
I think the Chaos Runesword is a good choice for Exalted champions or Sorcerer Lords. Gives them that WS, S and I boost that help their stats. If they get a combo with Daemonic vigour or eye of the gods then the can be quite killy. Particular Sorc Lords in smaller games where they're less likely to fight really hard characters.
@anderslundtoft23159 ай бұрын
That deamin prince needed a nerf. But hear me out. It needs ztomp attacks - and terror, come on! The model is made for thide rules, and it has the point for it.
@BearfootMiniatures9 ай бұрын
agree: I mean I had even registered it as having terror until me and Callum talked for this guide!
@iikkakangas25864 ай бұрын
YES! Terror, 5 wounds, Indomitable 2 like other elite unstable things are, WS8 because it has to be more than the normal lord. Being blessed with daemonhood might be a downgrade from a normal lord in this edition.
@ryanbowald24259 ай бұрын
I did not know daemon princes can join other units 😳
@BearfootMiniatures9 ай бұрын
Yes mate! Its basically Monsterous characters can join normal units but non monstrous cant join monstrous units (I imagine it as a daemon can take care around smaller followers but a unit of ogres are too caught up to mind not crushing a human sized character)
@ryanbowald24258 ай бұрын
@@BearfootMiniatures well dang a daemon prince joining some dragon ogors sounds pretty scary
@locklust6 ай бұрын
Warp spawned I think prevents them from joining units
@doubleskulls4 ай бұрын
@@locklust Correct, it stops them joining units which are not themselves Warp-Spawned.
@michaelchampion9369 ай бұрын
Just to say, my great unclean one is a wizard, who normally takes spells he can cast in combat, and you won't be willing him in one turn.
@CJtwist919 ай бұрын
very true! Examples are few and far between though
@michaelchampion9369 ай бұрын
Well, I'malso thinking, any of the other greater daemons except khorne, then if the Tomb kings put there big caster on the dragon (instead of the king, why!) Then maybe any wizard on a good mount comes into it. But for the norm not very good.
@CJtwist919 ай бұрын
@@michaelchampion936 thats fair enough. Have to wait and see!
@BearfootMiniatures9 ай бұрын
True enough: as Callum says there will be exceptions to the points there and to spec into a weapon thats "useful" against a couple of models I still dont know the worth