What's new in Megascans and Bridge? Ep. 8

  Рет қаралды 53,033

Quixel

Quixel

2 жыл бұрын

Everything you see and touch has some level of imperfection. It’s the subtle imperfectness of assets that makes them so great. The Megascans library offers a varied collection of imperfection scans - which you can use to enhance the objects and surfaces in your scenes and take them to the next level of believability. ⚡
See how our collection of imperfection scans are great for quickly adding realistic, high-fidelity detail to any material while giving your assets and surfaces a reality check.
Browse our collection of Imperfections: quixel.com/megascans/home?cat...
Access Imperfections through Bridge - Your gateway to Megascans and MetaHumans: quixel.com/bridge?...

Пікірлер: 101
@quixeltools
@quixeltools Жыл бұрын
Browse our collection of Imperfections: quixel.com/megascans/home?category=imperfection
@faribx0687
@faribx0687 Жыл бұрын
Can you make video about metahuman interaction with the world ? Your ninety five days video doesn't have lot of human interaction to showcase the advantages of ue5 in game . Maybe you can collab with Disney to make realistic movie? 🤷. Maybe in the future you guys can make a metahuman without having a va and just ai .
@faribx0687
@faribx0687 Жыл бұрын
Maybe make a software which use eu5 but for specific task like fashion , architecture,surgery, interior design, hairstyles and etc.
@faribx0687
@faribx0687 Жыл бұрын
Make a course so other people can fully utilize ue5.
@faribx0687
@faribx0687 Жыл бұрын
Can you make video about vr in ue5
@faribx0687
@faribx0687 Жыл бұрын
Maybe made a video where you guess it's a cake or real thing but then reveal it an unreal engine video.
@syntheticfauna
@syntheticfauna Жыл бұрын
Quixel and Epic have become some of the most beloved companies in the industry for not being greedy and making some of the most powerful tools open and available for everyone. Much appreciation for that! ❤
@DhrubajyotiRaja01
@DhrubajyotiRaja01 Жыл бұрын
It is backed by China m... that's why!!
@mheetu3909
@mheetu3909 Жыл бұрын
UnrealEngine and Quixel's MegaScans are pretty great... but I'm not so quick to give their companies such praise... it's in their best interest to make their software readily available and to provide free resources. They make money when developers use their engine to make products that in turn make money. That said, Epic acquired Capturing Reality in 2021 and their RealityCapture software's pricing schema is some silly pay-as-you-go credit based per-pixel system. I am seriously against applications that have a pay-per-use pricing schema when it is using hardware you already own to do the processing. Routers are getting into this pricing model too... For instance, Amazon's Eero Router makes you pay monthly to get features like being able to see a history of your bandwidth usage - data that can easily be tracked and stored locally. Anyway, it'll be interesting to see if the RealityScan mobile app remains free when released or if they charge for its use too.
@syntheticfauna
@syntheticfauna Жыл бұрын
@@mheetu3909 You definitely have a valid point my friend
@Khrist75
@Khrist75 Жыл бұрын
@@mheetu3909 They earn money when the game/project made with their engine reaches 1,000,000 dollars or more...not below this cap.
@mheetu3909
@mheetu3909 Жыл бұрын
@@Khrist75 I'm well aware, never claimed otherwise...
@UNKNOWN-kg7nx
@UNKNOWN-kg7nx Жыл бұрын
we need more ninety days tutorialssssssss
@volodymyrdon1554
@volodymyrdon1554 Жыл бұрын
OMG!!! So happy see my works on video. Volodymyr Donchenko. Thanks Quixel team
@tyler_puryear
@tyler_puryear Жыл бұрын
Absolutely! Great work must be shared!
@germanmairen
@germanmairen Жыл бұрын
amazing job, man!
@ZephrusPrime
@ZephrusPrime Жыл бұрын
You guys are just killin it!
@Hittoman
@Hittoman Жыл бұрын
Living Legends !
@binyaminbass
@binyaminbass Жыл бұрын
YOU are thanking US?!?! LOL! You give and give and give and then make us feel like we're doing you a favor! I love you guys!
@dejvdou
@dejvdou Жыл бұрын
Jus Amazing! ...again :) Thank you
@denver_8397
@denver_8397 Жыл бұрын
U guys r real game changer for indie teams and personal artist, great dev
@clfeuillet
@clfeuillet Жыл бұрын
❤ much love guys
@naqashahmed3704
@naqashahmed3704 Жыл бұрын
god thank you. I have been looking for a long time and finally got on your video
@r.g.imovies4290
@r.g.imovies4290 Жыл бұрын
But how do you add these imperfections on existing textures/models that er imported from bridge? Also use mixer and export them again?
@soniarodriguez7220
@soniarodriguez7220 Жыл бұрын
That was great. Thank you.
@TheDingsBoms
@TheDingsBoms Жыл бұрын
Awesome!!
@arenasatellite2435
@arenasatellite2435 Жыл бұрын
you guys are awesome :D. love you all
@zamrehanstudio6986
@zamrehanstudio6986 Жыл бұрын
thank you
@tango5thetargeted73
@tango5thetargeted73 Жыл бұрын
more quixel mixer please
@kirmanjazad7451
@kirmanjazad7451 Жыл бұрын
YOU ARE AMAZZZZZZZZZZZING GUYS 💚
@afrosymphony8207
@afrosymphony8207 Жыл бұрын
we need more quixel cntent!!!
@eydian
@eydian Жыл бұрын
It would be awesome if you guys would finally make a photogramatry Software open to All. That would be awesome.
@andreilow
@andreilow Жыл бұрын
That's a one way ticket to killing their own megascans business
@eydian
@eydian Жыл бұрын
@@andreilow there are other free Tools like this, but they could Charge money for it and could make it unreal exklusive like they have done with other Tools I mean you dont have to pay for there models anyway if you use unreal engine
@infectioussneeze9099
@infectioussneeze9099 Жыл бұрын
That already exists?
@eduardeps
@eduardeps Жыл бұрын
they already make a lot of open to all amazing stuff..
@jamesfield8023
@jamesfield8023 Жыл бұрын
Reality Scan… they even mentioned it in the video. It’s in closed Beta at the moment. But it’s coming.
@dilfill
@dilfill Жыл бұрын
I really need to start using these more lol
@theeternalnow6506
@theeternalnow6506 Жыл бұрын
I'm living in the future. Ever since I stumbled upon this Unreal Engine/Quixel mix, my mind has been blown.
@toddlask
@toddlask Жыл бұрын
wow!
@gamertank1987
@gamertank1987 Жыл бұрын
Nice
@meteturhan3505
@meteturhan3505 Жыл бұрын
0:33 Life lessons
@hugham
@hugham Жыл бұрын
When will the bridge plugin for Blender 3.0 be updated? It doesn't work for anything newer than 2.9 currently.
@jkartz92
@jkartz92 Жыл бұрын
mixer Interface isnt working at this speed in local, does it require high end graphic cards?
@arashi8876
@arashi8876 Жыл бұрын
It does require powerful machine, however Substance runs smooth more than Mixer, I use both.
@OverLord115
@OverLord115 Жыл бұрын
What are your specs?
@Dima-hi7cy
@Dima-hi7cy Жыл бұрын
🔥🔥🔥
@yaseenandyounes372
@yaseenandyounes372 Жыл бұрын
Hi Quixel, I have a problem using bridge to export the models to blender
@dzon.jk3951
@dzon.jk3951 Жыл бұрын
Is that a Quixel Megapint in the thumbnail? :D
@TheLordDino
@TheLordDino Жыл бұрын
@Quixel When will be an update for Mixer2021 ? thx
@bezpuza
@bezpuza 2 ай бұрын
can this be used without a mixer? just in UE
@peterallely5417
@peterallely5417 Жыл бұрын
How can you combine an imperfections texture with a materials existing roughness map, i.e you have a wood flooring material which has a roughness texture that’s correct for where the wood grain is, but you want to add some grime or scratches on top of that to make it look more real. How would you do that in Unreal Engine??
@decorix
@decorix Жыл бұрын
Hi Peter did you find an answer yet? I'm also searching is this in the material.... or do re-create the material. So you would have plastic and on top of that use imperfections (like scracthes_ then export out the textures again.
@reallygoodgames1172
@reallygoodgames1172 Жыл бұрын
@@decorix you can use a lerp node in the material. the alpha would control how strong each roughness would be with 0.5 being 50% of each
@decorix
@decorix Жыл бұрын
@@reallygoodgames1172 thanks so much. Can you this with M_MS_Surface_material? from quixel. Anychance of posting a screengrab of the material setup. It used a lot of material functions. From where do you lerp from ? Roughness to ARD then add lerp?
@reallygoodgames1172
@reallygoodgames1172 Жыл бұрын
@@decorix sure just duplicate the material and edit it to add the lerp node
@64ccd
@64ccd Жыл бұрын
Is that the home from the movie "her" at 04:19? That lamp and google tells me it is. Wow!
@VeeIsDead
@VeeIsDead Ай бұрын
There is no other way to integrate these imperfections with MS materials within UE itself?
@guilloisvincent2286
@guilloisvincent2286 Жыл бұрын
Please do more trees 🙏🙏🙏
@lonewolf8786
@lonewolf8786 Жыл бұрын
Speces of your pc setup ??
@seba0456
@seba0456 Жыл бұрын
Nownwe need update mixer tutorials
@calebmacdonald1993
@calebmacdonald1993 Жыл бұрын
Have you heard of Star Atlas? You should try to get in touch with them if you havens already. would be amazing to see you working together =)
@zhungbob9906
@zhungbob9906 Жыл бұрын
holy!
@lucianonevesvfx
@lucianonevesvfx Жыл бұрын
How could I found this App for 3D scan ?
@ViktorSzemerey
@ViktorSzemerey Жыл бұрын
I would like to know as well. Pls message me if you figure it out! :D Thanks
@lucianonevesvfx
@lucianonevesvfx Жыл бұрын
@@ViktorSzemerey Sure ;-)
@saintsrow3777
@saintsrow3777 Жыл бұрын
@@lucianonevesvfx ​ @Viktor Szemerey Its called RealityScan and right now its in beta so just give it some time and you'll have it soon
@ealendir6986
@ealendir6986 Жыл бұрын
it is just available for beta users for now.
@lucianonevesvfx
@lucianonevesvfx Жыл бұрын
​@@saintsrow3777 Ahh yes, I saw it's on beta, but I thought it was an open beta...but I don't think so.
@visual_chris
@visual_chris Жыл бұрын
honestly I feel like The rate of at which assets come out right now has slowed down so hard rn its unreal.. please dont miss out on this opurtunity on saving objects forever in a huge library and speed up again
@koniipinka7923
@koniipinka7923 Жыл бұрын
are all the assets in quixel megascans in ue4 are all free for commercial use?
@visual_chris
@visual_chris Жыл бұрын
@@koniipinka7923 I think so.. but only for products using UE 4 or 5
@koniipinka7923
@koniipinka7923 Жыл бұрын
@@visual_chris i see. I've read the quixel FAQ Quixel support: the unreal engine unlimited license is tied to your unreal engine license. as you've accepted the Eula for unreal engine and may use it commercially, so may you use the unreal unlimited megascans license for the same purpose.
@conmes3077
@conmes3077 Жыл бұрын
🥰
@BendyK_
@BendyK_ Жыл бұрын
Can you make a realistic game that we can play? Your pieces of art are nothing but satisfying to listen to & look at, so if you made a adventure game or something like that. Then that would please me & other people what are with me make us very satisfied & enjoyed, thank you.
@joelbergfx
@joelbergfx Жыл бұрын
Houdini 19 plugin please
@user-jz8oj3cv6y
@user-jz8oj3cv6y Жыл бұрын
我们需要更多的九十天教程
@aiartbx
@aiartbx Жыл бұрын
What I want to know is how the hell did he 3d scan a metal pot and get perfect topology. photogrammetry is notorious for not being able to work well on reflective surfaces.
@user-mr6qv5ub3g
@user-mr6qv5ub3g Жыл бұрын
Норм!
@BuyableAsh
@BuyableAsh Жыл бұрын
hi
@CarlosLopez-om8mw
@CarlosLopez-om8mw Жыл бұрын
Do you not need to bake the AO map of the model before masking it?😀
@AreYouOkKuro
@AreYouOkKuro Жыл бұрын
Helloo
@adont3r
@adont3r Жыл бұрын
But sometimes Bridge doesnt have important "models" =(
@fulltimespy
@fulltimespy Жыл бұрын
Time to cancel substance painter ?
@maarten176
@maarten176 Жыл бұрын
Oké what’s new about this?
@Simul4tion
@Simul4tion Жыл бұрын
We need just one think with UE5, to be able to convert any games into UE5, like converting a jpeg to png on online website... Turning 2012 battlefield 4 frosbite game engine to UE5, with 0 code... If UE5 Manage to do that it will instant worth more than Apple, and be the company that worth the most, period!
@SkeleTonHammer
@SkeleTonHammer Жыл бұрын
That's not how things work.
@jendabekCZ
@jendabekCZ Жыл бұрын
No, the company which creates teleport will be worth the most!
@BetaFilms
@BetaFilms Жыл бұрын
not possible
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