What's new in Megascans and Bridge? Ep. 9

  Рет қаралды 64,743

Quixel

Quixel

Күн бұрын

Explore Decals within Bridge and Mixer, or use them directly in your environments within Unreal Engine 5 - bringing all your assets together in a cohesive story.
Whether it’s an alleyway decorated with graffiti and art, a sidewalk aged by weather and time, or even streetscape full of debris and vegetation - Decals can be the key ingredient to bringing both detail and depth to your scenes.
Here at Quixel, we strive to bring consistent high-quality assets so you can drive your project and boost fidelity - and Decals combined with our wide range of Megascans assets can help you do just that.
Browse our Decals Collection in Megascans: quixel.com/megascans/collecti...
Access Decals through Bridge - Your gateway to Megascans and MetaHumans:
quixel.com/bridge?...
Castle Ruins Collection: quixel.com/megascans/collecti...
Garden Plants Collection: quixel.com/megascans/collecti...
Broadleaf Forest Collection: quixel.com/megascans/collecti...
#quixel #megascans #newinmegascans #bridge #mixer #unrealengine #ue5 #decals

Пікірлер: 87
@quixeltools
@quixeltools Жыл бұрын
Browse our Decals Collection in Megascans: quixel.com/megascans/collections?category=essential&category=decal
@derakon4791
@derakon4791 Жыл бұрын
😪plz make animated textures , not all people want make realistic games , some of us want make games like legend of zelda or warld of warcraft .
@SurviveOnlyStrong
@SurviveOnlyStrong Жыл бұрын
Can you please add some actually modular doors? Currently most doors that called "modular" in the bridge are actually not, you can't animate them can't open them. Only 1 green door is actually modular. Or just redo the existing doors, just make them modular
@owenb6499
@owenb6499 Жыл бұрын
@@derakon4791 dude i hate to break it to you but megascans is literally taking real world stuff and making it digital… doesn’t get more realistic then real life.
@jonathanwennstromm1578
@jonathanwennstromm1578 Жыл бұрын
@@derakon4791 Do you have some examples?
@JonathanWinbush
@JonathanWinbush Жыл бұрын
Always love these updates. I wonder when we'll get some updates to Mixer it's been a minute 🤙🏾
@joshsmithbuilds2158
@joshsmithbuilds2158 Жыл бұрын
Honestly!
@visualpoetry3d
@visualpoetry3d Жыл бұрын
Yes, a tool with much potential but currently underdeveloped. Would be great to see more (regular) updates there
@rolf1820
@rolf1820 Жыл бұрын
I hope for a mixer update soon! That program is the most important thing about megascans. Hope we will get a faster and more responsive version soon :)
@moshmoshpitpit
@moshmoshpitpit Жыл бұрын
We need more Mixer content!! :)
@yacineygamer6457
@yacineygamer6457 Жыл бұрын
you guys are literally the best ..... the artist community can't thank you enough ..
@seancstudio
@seancstudio Жыл бұрын
Thank you! I haven’t been feeling well and I cant get to my pc atm, but knowing what is going on with Megascans sure cheers me up!
@krz9000
@krz9000 Жыл бұрын
Browsing the megascan content is always such an inspiration! If you are interested what i feel is lacking the most in this already wast collection..it would be international roadmarkings,..searchable by country.
@Ceej16
@Ceej16 Жыл бұрын
always been a fan of quixel, the work you guys do it amazing
@st.michaelthearchangel7774
@st.michaelthearchangel7774 Жыл бұрын
I cannot get over the quality you all are providing to everyone. Thank you very much, these megascans are AWESOME!
@peterbmusic
@peterbmusic Жыл бұрын
Most appreciated, these updates are especially helpful!
@BreakBackReality
@BreakBackReality Жыл бұрын
thanks for the tip about Receives Decals, i was looking for this for a very long time!
@ObscureHedgehog
@ObscureHedgehog Жыл бұрын
A new Quixel video and this dude's voice is all the therapy I need 💆
@juanmilanese
@juanmilanese Жыл бұрын
The garden plants collection is just great. I understand quixel is all about scanning the real world. But usually I end up using those collections that have been slightly intervened to make a game ready prop, like the trees, modular walls etc. I'm all about those, keep em coming
@juanmilanese
@juanmilanese Жыл бұрын
Also, scan water 😡
@dimitriskoutris6139
@dimitriskoutris6139 Жыл бұрын
Love your flow Tyler! I'm waiting for more videos with you as an instructor for Quixel ;)
@tyler_puryear
@tyler_puryear Жыл бұрын
😃
@nihilusedit1447
@nihilusedit1447 Жыл бұрын
Thank's a lot for all you are doing for 3D community it's amazing !
@kickinit333
@kickinit333 Жыл бұрын
Amazing update! Cheers.
@jackmorton7406
@jackmorton7406 Жыл бұрын
Not me belting out "IS THE WAY THAT YOU'RE MAKING ME FEEEEL TONIIIGHT" as soon as he said "simple and clean asset"
@JorgetePanete
@JorgetePanete Жыл бұрын
Now that we can aim to have incredible levels of detail, are there 3D models with 3D decals for cars that are slightly unglued?
@cg-school
@cg-school Жыл бұрын
Perfect! Thanks for video!
@PashaDefragzor
@PashaDefragzor Жыл бұрын
Metahuman is just crazy tool, a very good timesaver
@JoshFryer
@JoshFryer Жыл бұрын
This stuff never ceases to blow my mind. 🙃
@KhayalJalilov
@KhayalJalilov Жыл бұрын
Awesome as always 😍
@harshadjoshi3944
@harshadjoshi3944 Жыл бұрын
Just a request here. If you can create a new mixer tutorials series that would be great.
@BestPlayedLoudLtd
@BestPlayedLoudLtd Жыл бұрын
Love the work you’re doing! Please add more sci-fi assets though!
@saemranian
@saemranian Жыл бұрын
Great and thanks for sharing.
@fleurbird
@fleurbird Жыл бұрын
I mostly use a plane and apply the decal to it. This makes it much better controllable
@ZephrusPrime
@ZephrusPrime Жыл бұрын
You guys are just too rad!
@carlosrivadulla8903
@carlosrivadulla8903 Жыл бұрын
u know what, the quixel library could be literaly empty and take ur prompts to generate assets just like midjourney, it could live in the content browser waiting to magicaly generate whatever u ask for (an empty but yet full browser at the same time). U could ask rather for an alpha, a noise, a seamless wood texture or a complete material. Moreover, there is already a website that gives u functional 3Dmodels based on pictures so, imagine what an AI trained with megascans + sketchfab + artstation + marketplace...etc would do...
@MTOcreations
@MTOcreations Жыл бұрын
Mehh… lol. Would put a lot of ppl outta work haha
@saturn5312
@saturn5312 Жыл бұрын
That would be really hard to do
@w6rning
@w6rning Жыл бұрын
why..are you trying to accelerate Artficial intelligence?
@owenb6499
@owenb6499 Жыл бұрын
Even if it did happen it wouldn’t look photoreal, and would take hours to load even 1 material. would also kill an industry of 3d artists.
@marshal487
@marshal487 Жыл бұрын
😍Thanks😍
@sid5523
@sid5523 Жыл бұрын
Will there be Unreal engine 5 plugin for independent bridge? It will be useful
@christophercover5212
@christophercover5212 Жыл бұрын
Is there a way to get curve road marking for street corners?
@jonathanxdoe
@jonathanxdoe Жыл бұрын
Just wow!
@DBLCreations
@DBLCreations Жыл бұрын
This is so so cool and amazingly realistic. I don't know anything about developing games and all. So i wonder now, since these are "decals" or like "stamps." How do you make things move? Like when you walk in to a game and run against a garbage can... (Just as an example.) Is that all code? Or can it be done automatically?
@lokergames7058
@lokergames7058 Жыл бұрын
Hi bro decal modu or tran or thin tran which type recommend for best?i not know.
@darnunt
@darnunt Жыл бұрын
Question from someone who is relatively new to video game development: how performance heavy is using megascans on more than 50% of your assets? Is it possible to use *only* megascans without your PC exploding into bits?
@BadMouseRM
@BadMouseRM Жыл бұрын
Can we bake decals into the main texture of a model with UVs using Mixer ?
@MrWikiful
@MrWikiful Жыл бұрын
I tried to use decals the other day on my project, but there is something I didn't understand. Even if I tried to minimize the Z axis of my decals to only affect my wall in my level, if at runtime I had an actor getting really close with a decal, then it was also affected. Isn't is a way to bake the decals to the static world elements of a map and not having them active at runtime ?
@Tomas-yg1xz
@Tomas-yg1xz Жыл бұрын
I'm surely not the only one to ask but, any news on Mixer development?
@Dhieen
@Dhieen Жыл бұрын
Id love to have a decal material that works only on one axis, X Y or Z, like moss on top of a stair
@jackeye5368
@jackeye5368 Жыл бұрын
can you ffix the displacement assets cause when I download a surface asset I don't get the displacement map
@seanwilde716
@seanwilde716 Жыл бұрын
Man I love messing around with ue5 I just wish I was actually creative and could do cool stuff with it
@plasid2
@plasid2 Жыл бұрын
Maybe you create new category and option to add custom textures?
@0rdyin
@0rdyin Жыл бұрын
Thanks for the update... If ü don't mind please mind please can ü update quixel mixer....😅
@profeort
@profeort Жыл бұрын
Can I use in twinmotion? Thanks
@sunbok.
@sunbok. Жыл бұрын
🔥🔥🔥🔥
@iajhy
@iajhy Жыл бұрын
Do you guys realize how important Mixer is for us? Tell us what's going on 🙂
@fdslk1
@fdslk1 Жыл бұрын
How did they get the Mixer mesh to Unreal? Traditional import?
@tyler_puryear
@tyler_puryear Жыл бұрын
Just performed an export of the mesh with the custom maps from Mixer and did a traditional import to Unreal.
@fdslk1
@fdslk1 Жыл бұрын
@@tyler_puryear I really wish we could add our Mixer results to bridge and have that automated system we had on 4.27
@Tomas-yg1xz
@Tomas-yg1xz Жыл бұрын
I think they exported it to Bridge and then imported into Unreal, which works if Mixer and Bridge use the same library location.
@octaviosilva5808
@octaviosilva5808 Жыл бұрын
Also I get this for free 😭 thank you Quixel
@aydnbilgin1627
@aydnbilgin1627 Жыл бұрын
why does my GMS softs like exhaust from motobike, pls tell how
@vasyapupken
@vasyapupken Жыл бұрын
just waiting for games with tons of identical "unique" assets )
@user-eq6vs7tl7r
@user-eq6vs7tl7r Жыл бұрын
вы лучшие
@Glowbox3D
@Glowbox3D Жыл бұрын
More actual trees please! ;)
@zhungbob9906
@zhungbob9906 Жыл бұрын
wawawa
@conmes3077
@conmes3077 Жыл бұрын
👍🏻👍🏻👍🏻
@TheMugwump1
@TheMugwump1 Жыл бұрын
How about a plugin update for 3dsmax 2023?
@jankasperczyk53
@jankasperczyk53 Жыл бұрын
Why you guys killed mixer ?
@devaryan6977
@devaryan6977 Жыл бұрын
Could you bring this app for Android tablets
@Babakkhoramdin
@Babakkhoramdin Жыл бұрын
Please fix Bridge plugin in UE 5. There is a download problem for metahuman characters
@DaDarkDragon
@DaDarkDragon Жыл бұрын
*disables decal on some objects* QA: hey the bullets impacts don't work on the objects anymore. We need this fixed
@yghjjhgj
@yghjjhgj Жыл бұрын
downloaded all megascans library on my hard desk ,,, i am the only one did this in the world
@aussieas6655
@aussieas6655 Жыл бұрын
Is it possible to just load everything into an AI and let them make worlds?
@mr.t967
@mr.t967 Жыл бұрын
When I use decals, they have no depth, they look 2d plus ue use some of decals as textures, and I cant fix it, any one knows why?
@Arrkail
@Arrkail Жыл бұрын
because UE5 doesn't support displacement
@mr.t967
@mr.t967 Жыл бұрын
@@Arrkail well they use decals in some videos here, and they don't have a problem, how is that possible? Btw I use ue4, as my system is not high enough for ue5, but even with ue4, I've seen they use decals without a single problem! Like this one :kzbin.info/www/bejne/nme4dGubYq57iNE
@gytis321s2
@gytis321s2 Жыл бұрын
Looks great, but I think we are a bit to late on this. A.I is becoming so insanely good at this, it will become pointless for humans to waste time creating sets block by block asset by asset... when A.I will do it in a click of a button. And this will come faster than all of us think. I cant even imagine what will next decade of 3D rendering look like...
@vertex-6714
@vertex-6714 Жыл бұрын
Second
@gmx1816
@gmx1816 Жыл бұрын
Second?
@mahirchowdhury4448
@mahirchowdhury4448 Жыл бұрын
First
@RZArtss
@RZArtss Жыл бұрын
7th
@anonimnoname2567
@anonimnoname2567 Жыл бұрын
fix bridge on Unreal Engine 5.0.3!!!!!!!
@jungletek
@jungletek Жыл бұрын
Yo, "inexpensefully" isn't a word, you wanted "inexpensively".
@MrSmith01
@MrSmith01 Жыл бұрын
so what's new?
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Сможет ли заключенный выжить 🧐
1:00