Wow, this guy has been asking for a classic halo game for years! And now that 343 might actually give him what he wants, he still complains about it! This proves some people will complain no matter what.
@martinhubinette22546 жыл бұрын
Old things might not be as great as the time they came out. Halo 3 feels clunky AF, BioShock 1 is a chore to play etc. The old art style was good at the time but form should follow function, even in the universe. And mind you I'm sitting within 3 meters of my OG Xbox, Halo CE and 2 furthermore I have read a lot of the novels. I personally hate the inconsistencies within the Universe, DMRs and AR using the same bullets, Spartans being super fast brutal tanks but super sluggish in game. I can't help but to feel like if Halo would have done a Doom (and had a big break between games) then people would not be so negative to the changes to the sandbox or art style. It still looks similar to Halo, it plays similar to Halo but modernized, the fact that it isn't exactly the same wouldn't have mattered too much because we would just be happy that it's back.
@yolivonhetz8166 жыл бұрын
Favyn is right, sure it's more "classic" but it's not going to be the same recipe for success that bungie stumbled upon when they made halo CE. I take Favyn's lack of trust for 343 as being the occasionally surprised pessimist rather than the frequently disappointed optimist. Which by me seems like a good idea. Although in gaming you've gotta remember that everything is a matter of perspective and preference so it's ok to disagree.
@WpnsGrade6 жыл бұрын
LMAO
@theorangecarousel4816 жыл бұрын
Guys you do know this is a joke right? It's word for word what favyn said in the beginning.
@WpnsGrade6 жыл бұрын
Yes, that's why it's hilarious!
@robbieb3136 жыл бұрын
Long has Favyn served us with honor and distinction... but this inability to safeguard Halo 6 hype was a colossal failure
@bobsbestfriend23566 жыл бұрын
The Arbiter neh it was heresy.
@ashori1006 жыл бұрын
or a gift we won't understand until it's too late
@theorangecarousel4816 жыл бұрын
Lmao. Damn i love the halo community sometimes.
@alanhiding14716 жыл бұрын
The Arbiter ironic coming from the guy who had those exact words said to him
@MattsMCUniverse6 жыл бұрын
Kevin Cooper the halo community is sadly basically non existent at this point
@looinrims6 жыл бұрын
Forgable firefight, that's an innovation I think would be massive, we havent had firefight since Reach, and I think its return with even more options than Reach would be amazing
@looinrims6 жыл бұрын
I dont know there, at least not without the One X, Halo missions have always been massive, even in Halo 4, not sure if forge could handle all the data, but Halo 5 has some massive ones too, but if 343 cant make forgable firefight they shouldnt even try forgable campaign missions, linear progression isnt reserved for gaming
@ionyxgaming3656 жыл бұрын
Warzone firefight *cough
@looinrims6 жыл бұрын
theres a reason its not just firefight, because it shares quite literally 0 similarities except fighting AI, I'm talking about good firefight, not a fucking frankenstein
@Onxide6 жыл бұрын
Stangle exactly, it's WARZONE firefight, it's even in the title dude.
@toasterqueer6 жыл бұрын
Or firefight-ifying multiplayer maps?
@clydemarshall80956 жыл бұрын
So it’s not that you don’t want classic Halo, it’s that you don’t think 343i has the capacity to recreate it. Honestly, I kind of agree. I’m hopeful but worried that if I get my hopes up they’ll be ground to dust again.
@JimmmmmmmmmmmY6 жыл бұрын
it doesn't need to be re-created...it's already created...cough cough Halo3's formula!
@otterex6 жыл бұрын
Stangle But this is 343 we're talking about. Do you really think their smart enough to know how to copy and paste? I mean they already tried it with halo mcc... and failed.
@versatilelord88936 жыл бұрын
OtteRex Oti lol nah
@thecompletelyrealDocBrown6 жыл бұрын
I will never have hope with 343, my hopes have been rawdogged without protection for the last time and now my hopes and expectation for Halo Infinite are very low.
@DeepRoot_6 жыл бұрын
Yeah, I learned my lession, I want 6 to succeed, I WANT it to, but I feel like that's most likely not going to happen. Still I dream of a perfect world where the divide is sealed and Halo returns to the throne, but I've been disillusioned.
@JoseLopez-ou6ww6 жыл бұрын
To be quite honest with you, I don’t care about Halo returning back to its roots, or for it to keep its modern style. I just care about 343 making a good ass game that works at launch and feels like I’m playing a complete game, not asking for more. 343 has never hit a game were it feels on point, and I want them to do this with infinite, I get that people want infinite to turn out how they want it to, but for me I just want to play a good halo game , it doesn’t need to be as popular as old Halos, just needs to be something that I can play with friends and have a good time.
@brooksake99876 жыл бұрын
Jose Lopez You are a gem, preach Jose.
@allsystemsgootechaf98856 жыл бұрын
Well said man
@DeepRoot_6 жыл бұрын
Fuck yeah, that would be the shit, you can't go back in time, but you can remember that the reason people want to play games is to have a good time like you said. I'm done with all the pessimism and seriousness in this community. We just need a good time.
@megaman374565 жыл бұрын
I feel like Halo 4 was the closest 343 ever got to a fully functioning complete game, namely because it was a fully functioning complete game, which is why it is my favorite of the 343 Halo titles.
@ThisHandleSystemCanGetNicked5 жыл бұрын
@@megaman37456 "namely because it was a fully functioning complete game" Ah, yes. Solid reasoning. Lol on a serious note though, campiagn was very short and gameplay was a pain in the ass.
@YamaMX6 жыл бұрын
I went into this video thinking it'd be some material to get me through a jog, I came out of it thinking into the next day about all of the points made. You really nailed it and fully understand what made the legacy titles special. Well presented in every way, keep it up. Sub'd.
@Eradifyerao5 жыл бұрын
Like a Halo TED talk ;-)
@carlosspicyweiner62936 жыл бұрын
A list of things which were inovations but didn't fundamentally change the game: Vehicle hijacking Assassination animations (optional toggle) Destructible environments Interactive buttons and map chain reactions Armour customisation Firefight Forge There are tons of ways to innovate without fundamentally changing the game. People who think halo needs to evolve and shouldn't stay the same have clearly never played the classic games. The classic games share the same level of gameplay, but innovate and entirely change the game with their other additions. If you want innovation you don't change the core of the gameplay, you build upon it. You dont ad sprint or ADS, you instead add forge or armour customization
@rallyingox65146 жыл бұрын
so why's is sprint so bad
@carlosspicyweiner62936 жыл бұрын
Same reason why implementing double jump, or lying down, or micro teleportating would be bad. it fundamentally changes the core of the gameplay to such a massive extent that the game you are playing is no longer halo. The maps must be extended to accommodate this feature, this causing more useless scenery to be on the map to allow players more cover while they sprint, weapons need to be balanced and re-tweaked to accommodate for the fact players won't be able to raise their gun while sprinting, vehicle speeds must be adjusted to accommodate for faster players. Some maps will no longer require vehicles or teleporters because players can now just sprint to their objectives. That's not even including the other additions such as ADS, Thruster packs, spartan charge, ground pound, clamber etc. These changes change the core gameplay experience so much that the game you are playing is no longer halo in either map design or gameplay. Innovation should building on what the formula does well, not changing the formula all together.
@rallyingox65146 жыл бұрын
+Carlos Spicy Weiner I'm against thruster packs and clamber that sort of stuff but say a player is camping in a scorpion or warthog and you can't leave your cover sprint gives you a chance to keep the game going rather than it being a continous loop of dying trying again
@carlosspicyweiner62936 жыл бұрын
being spawned trapped comes down to map design and spawn placing. It has nothing to do with sprint or lack of sprint
@rallyingox65146 жыл бұрын
+Carlos Spicy Weiner ok but you can get out of that situation with sprint also what about armor abilities they were a bungie creation
@WpnsGrade6 жыл бұрын
FANTASTIC VIDEO. You greatly explained how just making a Halo classic isn't going to make it popular. It's waaaaay deeper than that!
@AugustMediaHD6 жыл бұрын
Miss your videos :C
@WpnsGrade6 жыл бұрын
New one coming soon ;)
@AugustMediaHD6 жыл бұрын
Wpns Grade unf
@thealexgundam50066 жыл бұрын
Wpns Grade Please make more video
@versatilelord88936 жыл бұрын
Wpns Grade I think this is just another reason for more folks to hate on 343 regardless of this "classic" style or not
@MslashW6 жыл бұрын
The point about the maps is really great. Just about all of Halo 5's maps play the same. Even Halo 4 had more variety.
@Nikkerman6 жыл бұрын
Rawer it's actually kinda good though since you should always choose between maps and mobility, otherwise you get COD infinite warfare
@versatilelord88936 жыл бұрын
The Nikkerman lol for real
@MidProductionz6 жыл бұрын
Halo 4 is so underappreciated man. It really was a great game, but sadly it fell under the shadow of even greater Halo games before it.
@JEBEDIAH8D6 жыл бұрын
It's like how many halo 4 or 5 maps do you want remakes of in halo 6 and if your answer is one that's already a remake of a halo2 map well there's the defining statement there the maps are shit
@versatilelord88936 жыл бұрын
MidProductionz definitely an awesome game bro lol
@Lofffarn6 жыл бұрын
Of all the people I'm subscribed to, you are BY FAR my most favorite because you have opened my eyes to more possibilities and a deeper understanding of game design. After watching your ''How to innovate Halo'' video countless times I could never look at another game the same way as before. Your videos have made me look at other games with a better understanding of how they are built fundamentaly, and I finally understand every little aspect that makes a perfect Halo game. Keep'em coming champ!
@alphahunterthenoob67466 жыл бұрын
I agree too bro.
@karlnaumann93706 жыл бұрын
TBH I'm not worried about how the MP ends up at all. I've been a Halo fan since CE and I like every single mainline Halo game, including Reach, 4, and 5. In retrospect Halo 4 was probably my least favorite MP, but I still liked it and enjoyed it for what it was. I'm just hoping they get the campaign right this time. I actually liked where the H4 campaign was going but 5 wasted it all.
@Onxide6 жыл бұрын
Karl Naumann couldn't agree more.
@BF4ClanTBS6 жыл бұрын
100% agreement even tho 5 is my least favorite mainly because the campaign was kinda shit and that’s why I play halo in 4 we got to see more personality of Chief in relationship with Cortana and the ending was a totally new spin sad dramatic and with the didactics speech also epic
@TeenageMutantZuckerTurtle6 жыл бұрын
Exactly. Like Halo 4 or not, it at least went somewhere interesting with killing Cortana, 5 could have been so great, why tf would they ruin that? They didn’t have the creativity to make a new compelling villain, so they resurrected a loved original character and ironically immediately character assassinate her by making her a cliche evil AI? WTF. Halo 4’s only redeeming quality, it’s emotional impact, is ruined now. It’s like if Return of the Jedi came back and decided Darth Vader was joking about being Luke’s father to completely ruin Empire Strikes back’s ending. It’s just dumb.
@thefnlcntdwn8306 жыл бұрын
Microsoft ruined the story when they intervened and 343 had to do a massive rewrite of the story very late into the games development.
@justinlee8355 жыл бұрын
@@thefnlcntdwn830 I wish I could find more about this whole rewrite situation, I would really like to know what happened, and why.
@ViceSnipe6 жыл бұрын
This makes me look forward to that map design video even more.
@xAstraeusMLGx6 жыл бұрын
Halo is never gonna be able to dig itself out of the hole its in regardless, because the old vs new conversation exists and its never gonna end.
@Onxide6 жыл бұрын
Dropkick Jinxy they need to find a decent balance imo
@xAstraeusMLGx6 жыл бұрын
Mister Asylum There cant be a balance of both they can't coexist. Halo 4-5 are pretty good examples of that. It has to be one or the other. They've been trying to satisfy both communities and its to the point where no one is happy.
@Onxide6 жыл бұрын
Dropkick Jinxy sure, DOOM did it almost perfectly. It introduced the updated gameplay and abilities while maintaining that iconic movement like the original. It is possible, but not everyone wants the same thing nowadays.
@alanhiding14716 жыл бұрын
Dropkick Jinxy fast movement without sprint and guns that are fun to shoot with maybe a halo reach firefight and a decent campaign and I'm satisfied
@BF4ClanTBS6 жыл бұрын
The diadact69 I just care about the campaign and custom games and I gotta say I like both old and new I grew up with halo and honestly I’m happy that 343 is continueing the franchise and even more that they are at least trying to satisfy people. Are they perfect ? no! But at least they are not like EA, Dice or Activision who don’t give a fuck anymore we can really see that they are fucking trying and bravo for me to them for that
@TheGirthwormJim2 жыл бұрын
11:35 - oof... things 343 didn't think were important for Infinite
@gobias66 жыл бұрын
I wouldn't even call this playing devil's advocate, this is just a realist perspective--as you said. Either way, we're quite likely to get a boring game that can't sustain itself, regardless of if there are more base mechanic gimmicks.
@mistajammin6 жыл бұрын
Shit that can go: spartan charge/pound, Air thruster stabilization, sprint. That directional thruster boost isn't too intrusive IMO. Those other things just mess with the control of the game. I had no problem learning to utilize and do them. They just always felt terrible and I eventually stopped using them. They made the controls too complicated. My problem with sprint is this; paired with the design of multiplayer, with that one dumb enclosed box map that they skinned 15 times over into a different looking but same feeling map, it makes the game too fast. There's too much going on in too little space. At any one time you are getting shot at from 4 different places with a grenade being banked off a wall from a 5th place. Unless I was on Adderall or something, I couldn't enjoy that game. I'd have to play for a few hours to get my skill back every time I took a break from the game, but I didn't want to get mopped for several hours while I got used to it, so I stopped playing. With that said, it's widely agreed upon that the maps suck and lack any semblance of creativity of fun design like any prior Bungie maps. They were created entirely for competitive play which, IMO, is not fun... It's just competitive. I like to play my games for fun, not for stress. Arena mode lacks any balance at all between fun and competition. Its just competitive and jarring. Warzone was fun at first until you realized how STUPID and empty those "Wreck" 'your wallet' cards were, and by that point warzone had turned into a lopsided kill box fest with 3 tanks and 4 wasps waiting outside your home base. Not even attacking the core... Just waiting... and killing... Campaign was weak and forgettable. I don't remember any character from campaign except chief who was MIA and Locke who would be better served being MIA. In fact the only thing I remember from the campaign were loud giant machines and how unlikeable the enemies were. Especially that stupid Warden. Who ever even thought it was a good idea to have us fight him 10 times, let alone put his boring and uninspired self in the game in the first place. They can instantly turn the Warden into a beloved character by having him immediately wipe out all Prometheans in some spectacular fashion the within the first 2 minutes of Halo Infinity. Why can't my elites point and scream "NO!" while I snipe their faces off anymore? That was utterly satisfying and exceptional game making. Why can't brutes be mindless brutish dummies with impeccable hand eye coordination so I can just barely dodge their grenades and feel like I'm so much smarter than them then I shotgun them in the back?
@xUseTheForks6 жыл бұрын
Honestly hope they do at least try make a classic halo, cause if infinite just ends up being like h5 with a few tweaks here there it will fail, making a classic game is the only way for halo to survive, if infinite isn't a classic halo there's gonna be a lot of people pissed off including myself
@haramberoth1176 жыл бұрын
E-Tomic- fool the complete classic Halo will drive the nail in the coffin hell Halo 5s story drove it in if Halo 6 has classic gameplay it will drive it into the heart so please Christ take of the nostalgia glasses and just adapt live I've said before I remember the good old days on Halo 3 ok it WAS FANTASTIC for the time and even now but if you released it alongside Black ops 4 ... battlefield ...all these games it'll flop oh so hard and it might kill Halo completely I DON'T WANT THAT listen all they need to do ...is remove boosting and Spartan abilities but keep aim and Sprint ....for a lore standpoint ...you are using original mark 6 ...so you don't have all those things because of Cortana or whatever... just be happy with that please ..
@nomo27466 жыл бұрын
@@haramberoth117 it's funny cause your kind of thinking us what brought halo to it's current insufferable state. Do you even know what channel you're commenting on right now? One that completely disagrees with all you've said at the least just to let you know.
@archerassassin86 жыл бұрын
If a classic Halo released along side Black Ops 4 and Battlefield... then it would be unique and stand out among the trend chasing shooters.
@xUseTheForks6 жыл бұрын
Yer the reason 343 halo games have all been failures is cause they just copied other shooters and it doesn't feel like halo, the old halo games are unique and special but new halo is just a mix of mechanics from cod and destiny
@xUseTheForks6 жыл бұрын
kai loves u you truly are a special kind of idiot if you think classic halo would kill the franchise lol it would bring the franchise back to life and get halo back to the point it should of always stayed
@TheChadPad6 жыл бұрын
Worth the wait. Seems like it would force them to shape up their game design in ways they may not be adept at. I wonder how they would innovate were they to make a classic style Halo game
@Sidewinder19966 жыл бұрын
Say what you will about Reach, but it was fantastic about highlighting new mechanics while keeping map individuality. My favorite would have to be highlands...and warzone maps should have been ported to btb.
@flightofthetallguy6 жыл бұрын
How? Reach's maps are either from forge or from campaign they were fucking awful
@JANK_AF6 жыл бұрын
flightofthetallguy Opinion's, man. They exist.
@joseluissantillanbravo776 жыл бұрын
yep, honestly the only really good maps are some from DLC
@Eanakba6 жыл бұрын
The maps sucked but the individuality was there.
@WonderMePartyStrip6 жыл бұрын
Reach was shit.
@KevinKoolx6 жыл бұрын
At this point I just want 343 to pick a direction and stick with it for the Halo franchise. I'm rather certain that things like sprint and ads will return with minor tweaks. I think 343 has something special with Halo 5's mechanics. Though not perfect but rather good, especially on the first try. I'd just hate to see 343 completely revert to classic Halo after all the effort that's gone into making Halo 5 multiplayer a fun experience. I do agree with the redundancy of the Promethean weapons though since most of them occupy the same space as weapons already established in the Halo sandbox.
@topkek75876 жыл бұрын
You must've never played the older games... The new halo games are garbage and will never be good, you must have started on a new Halo
@topkek75876 жыл бұрын
yea... cant stand these people, if you go on the halo subreddits so many losers there trying to defend 343 and make halo 5 seem good..
@HaloCollective6 жыл бұрын
Xander Treat imagine being this upset when somebody says something you don't like lmao
@topkek75876 жыл бұрын
cause its bad? doesnt matter if you like it but halo 5 and 4 arent good halo games :/
@HaloCollective6 жыл бұрын
Xander Treat You literally implied OP was a loser for daring to say something good about a game you don't like lmao
@xtrstudios6 жыл бұрын
Halo 5s gameplay is so focused on competitive play that it breaks other gametypes. When I play infection, I still feel like im playing competitive MP. Halo 3 was the sweet spot because it catered to both casual & competitive. When I switched gametypes I always felt the diffrence between them. Great video favyn, looking foward to those other videos, keep it up.
@Prodigy3966 жыл бұрын
Exactly, it’s too geared towards competitive gameplay, there’s no fun in between.
@Wihs6 жыл бұрын
Synopsis: _343 are so trash they might not even be able to recreate a successful formula that already exists._ Sounds about right to me.
@JimmmmmmmmmmmY6 жыл бұрын
343 Fucked up too much already and it's laughable that they still can't get it right to this day...it's a fucking joke honestly...
@Onxide6 жыл бұрын
Halo 5's formula was pretty damn successful in terms of gameplay tbh
@Onxide6 жыл бұрын
Stangle his point is that it's already been proven it would fail. Ppl just aren't into the slow gameplay nowadays, 343 has already experimented with it and they didn't do so well. The numbers and facts don't lie, I even tested it myself with the playlists. Took me 5 fucking minutes just to find a game and midway thru it half of the players left. It's just not as popular or fun as it used to be, unfortunately.
@erickgarridoguzman6246 жыл бұрын
Stangle "Your and idiot. ADS doesent look good in halo. its just cod in space. halo 4 was absolute shit. and h5 is gonna be worse". This is you 3 years ago (we meet again). Holy shit, you are spreading hate about Halo in every single fucking video.
@erickgarridoguzman6246 жыл бұрын
Mister Asylum Yeah, having played every halo throughout my life, slow paced gameplays specially in multiplayer feel kind of awkward after halo 4 and 5's experience. After every aspect treated in this video, I think that, if anything, 343 should even consider to just try and change the character's speed just like DOOM did recently, it was fluid, fun and aggressive, and it removes the sprinting craze everyone seems to complain about as if it was the only problem with halo. That's if they are really really planning on removing modern gameplay mechanics.
@fusionbolt67466 жыл бұрын
I think a better way to put it is that the old Halo games had more defining innovation that allowed more unique experience. The innovation that 343 gave us felt more like add-ons that were given for the sake of innovation. Despite how much fun i had with them, groundpound didn't define halo the same way adding mongooses and charging round a big open space did. A classic halo experience isn't defined by what made the old games good but how they are capable of innovating while keeping the formula as simple as possible.
@space_artist_4real1386 жыл бұрын
From 17:15 to 18:06 Halo 3 shows it's genius use of slow movement speed, long killtimes, unique weaponry and equipment. Also, best video to date. 10/10 right there m8.
@ModernDayGunSlinger6 жыл бұрын
My primary reason for playing Halo are the fun, exhilarating campaigns. Too bad after the colossal failure that was Halo 5: Guardians I can't see how 343i could possibly fix the abysmal story they came up with. Showing a teaser trailer of a classic armor design and a warthog driving across the landscape of a Halo ring isn't nearly enough to get me hyped considering what I just stated, and honestly I think it's stupid for anyone to get hyped either. We didn't see anything about what Halo 6 will actually be, but many people have already decided that they want to purchase the game.
@kamez10496 жыл бұрын
It would be cool if 343 would make whatever they want with Halo Infinite but multiplayer would include "Classic mode" with old mechanics.
@justinrice54056 жыл бұрын
This is why I just want them to give us the Master Chief Collection on PC. I have no confidence in 343i's ability to make a Classic Halo game. They even hired people who did not like Classic Halo. Plus, if 343i tries to make a Classic Halo title and fails, the 343i-era fans will just crow, "See? We told you guys Classic Halo would never work, again. It's too old-fashioned." I don't want to give them that satisfaction.
@JimmmmmmmmmmmY6 жыл бұрын
See and your last part of the comment is also mind-boggling to me.
@averagephoe6 жыл бұрын
"343-era fans"? OMG, just stop, there are no "bungie-era fans" or "343-era fans" There are Halo fans and stupid people, a normal Halo fan would be open to new things, new games and experiences, while a stupid person that calls himself a Halo fan, would say things like "Halo died in Reach" or "The Halo trilogy suck because it doesn't have sprint". That said, it doesn't mean that you cant think a bungie or 343 game is bad, thats called opinion, but if you think things like "Im not gonna buy any 343 game, because they're not bungie" thats not opinion, thats stupidity, because you are closing the door to new and beautiful experiences that you might get from 343 games.
@QuankyFlacidFilms6 жыл бұрын
The Fenix what're you talking about? There sure as shit are 343i era fans, and Bungie era fans. Because they produced 2 rather different games, and different games attract different people.
@averagephoe6 жыл бұрын
I am attracted to both 343 games and Bungie games, the fact that the games are different does not mean that they cant attract the same people, or do you think that the Halo 5 community its composed only by new fans?( i'm not even gonna reply to the other 2 comments)
@averagephoe6 жыл бұрын
Of course its a bad thing!, but do you think is that easy to make a game that both new and old fans like? Halo community is so divided that no matter what 343 does, someone it's gonna end up disappointed.
@AntonMK146 жыл бұрын
No way 343i gets the gameplay balance right, no matter what they do. At this point, I'll settle for a half-decent campaign.
@averagephoe6 жыл бұрын
Ok but why tho
@QuankyFlacidFilms6 жыл бұрын
The Fenix their past releases? You serious?
@averagephoe6 жыл бұрын
No one thought Bungie would ever get the Flood right after Halo 2, and then Halo 3 came.
@ionyxgaming3656 жыл бұрын
Brian reed was fired, he wrote h5’s story. Brian reed was the narrative director for 343. Now Paul Crocker is the Narrative Director for 343. He made the story for the for the Batman Arkham games. They are considered one of the best games to be made. Naughty Dog a Company owned by Sony made Last of Us and uncharted. About 5 months ago a employee for that company left for 343. Last of Us is said to be the best game of all time.
@averagephoe6 жыл бұрын
This is why i like KOTOR so much, redemption. And 343 might get its own.
@Manoooolo6 жыл бұрын
Because chief has his ICONIC armor doesn't mean halo 6 will be like halo 3. We will get a mix of both art styles with a similar halo 5 gameplay. They already said that bring back classic gameplay would be a step back to the franchise. They need to improve things not copy-paste the same game
@JEBEDIAH8D6 жыл бұрын
_DeX LoRD_ except none of that is confirmed you are speculating there is next to no information about infinite currently you have no idea what the next game will be like because we have zero gameplay footage
@Manoooolo6 жыл бұрын
JEBEDIAH8D It's my theory for god's sake I know we don't have any information about the game but it's obvious that they won't bring back classic gameplay.
@Manoooolo6 жыл бұрын
Murad Abdeljabbar Yeah I hope that too
@TarsonTalon6 жыл бұрын
Things I would add to a traditional Halo game: 1. A BTB map with Forerunner gondolas and faction drop ships. Call it 'Aether'. 2. Moar equipment, such as a single-use teleporter device that is thrown, and then activated. Can be dropped before activation and given to team mates, or as a funny trap if an enemy picks it up, activates it, and finds themselves killed by guardians or mines. Call it a 'blink shard'. 3. A BTB map with one giant Elephant vehicle as a shared capture point in a CTF match, meaning a team has to capture, hold, and drive the Elephant to the other team's base in order to capture flags quicker. Note that your flag can still be taken, and captured on the Elephant you think is under your control. It's just easier to capture enemy flags if it's closer to the enemy base. In other modes, the Elephant serves as a one-way teleport from base to the team that controls the helm. Call the map 'Leviathan'. 4. A medium map with indoor architecture similar to certain campaign scenarios in Halo CE, namely light bridges, spiral staircases circling bottomless pits, and a central elevator reminiscent of Halo 2's Flood elevator set piece. Toggling light bridges and elevator is as viable a killing strategy as using bullets. Call the map 'Shelves' as it is a joke version of 'Library' in CE campaign. Things I would have for a new type of Halo game: 1. It would be a combination of elements from Planetside 2, RUNNING WITH RIFLES, and SCP Secret Laboratory. 2. From Planetside 2 comes epic scale warfare, although the maps are scaled down only to include important elements of Halo lore. 3. From RUNNING WITH RIFLES comes some of its equipment economy mechanics. 4. From SCP Secret Laboratory comes the multiple endings and scenarios, based on Halo Lore. For example, the events on the first discovered Halo might have gone radically differently had the Covenant found the Index and activated the Halo Ring before Cortana ever got into the system, resulting in a Covenant win (although in reality everyone loses, lol). Other scenarios could include Reach, Earth, Harvest, Installation 2, and the Ark.
@zach76 жыл бұрын
I think they can dial it back while also keeping new ideas. For instance, I prefer armor abilities to spartan abilities. They were just advanced equipment with more than a single use and became more of a factor in gameplay. Also in reach they gave you premade builds so you couldn't form a meta, like 4's infinity game types. So it was more accounted for by developers. Spartan abilities are just Armor abilities, but permanently attached. Some of them could stay some of them could go, and there could be edits to them to make the game feel more classic, with new twists on it. My suggestions include things like ,ditching a manual sprint that docks your weapon away from being able to shoot, instead, increase speed when moving forwards for long enough, without putting the weapon away, allowing the player to shoot still but they gain momentum if they move long enough. However what I would actually like, Is a limited use armor ability pick up. There could be a standard starting ability like the thruster. One of the more used halo 5 spartan abilities. However, give it a meter, something that can be used up, like your starting weapons still have ammo. If it runs out, find something you can walk over that recharges it, or you pick up a new one just like a weapon on the map or from another player. Give it limited uses but not a single use like equipment, or infinitely rechargeable like reach, 4, 5. For example, make a jet pack a jump pack that has a hover+ground pound attached to it. maybe have a hard light shield that functions like a jackal shield, that uses up energy like a battery and once it loses all of it you gotta pick up something else in your ability slot. An auto turret that you can pick back up and move elsewhere or a man cannon that you can carry and deploy or pick back up. Things that do change gameplay are attached as abilities but don't strictly change the base mechanics, while still enhancing them. for other modes you could have a variety of starting abilities like reach had, but don't do custom load outs like 4 did. Only for custom games. I think that this will allow us to have new interesting mechanics, with equal starts, something that feels more classic but allows for more room for innovation while changing the base mechanics, however keeping the idea of the battlefield being your arsenal.
@slimjim1990066 жыл бұрын
This is why I`ve been saying for years, that game development companies need to hire some of their hardcore gamers as high level advisors. No "investor" or typical programmer could ever dream of giving this level of insight. The disconnect between demand and the final product in almost all games these days is what I find troubling. Thanks for the hard work in spreading the message for the rest of us my friend.
@JayJapanB6 жыл бұрын
Some people complain no matter what.
@happyhasky2914 жыл бұрын
Man this video has aged like a fine wine. In short,343i is a mediocre studio but tasked with innovating one of the greatest and most influential gaming franciase ever created,it's asking too much of them,yes they are doing a great job remastering halo 1 and 2,but that's it.they chose the easy route to innovate halo,even if that means having the risk of halo not being special anymore.but for them,as long as there's new halo coming out,as long as people feel like it's new,then it a job well done.for them,making halo is just a job,even if they know what makes halo special and what they are doing is killing this franciase,they don't care!why?because they don't have the ability to care,because they are a mediocre studio.
@hellotherekenobi21566 жыл бұрын
Lately, I've been of a philosophy that the base game should stay the same, and that innovation should be put elsewhere in the game. The classic Halo gameplay should be the skeleton, and the rest of the game should be the flesh, skin and organs. Halo 5 innovated forge in a huge way. They have a foundation there, but there is so much more they can do that people have been asking for for years. A.I. with scripting, fully fleshed out terrain editing, and just expanding on pre-existing features and mechanics. An UNDO BUTTON for crying out loud. How about adding more races? Not just elites, but other species with different physical attributes. I'm sure adjusting things like movement speed, jump height and other player traits would be simple enough. Combine that with a new skin and BOOM! Jackals, Promethians, Grunts, Hunters, you name it! Much like the forge features, this opens a shit tonne of opportunities for forge, custom games and machinimas. Heck, in custom games why not allow us to turn sprint and other spartan abilities on if we want to. How about customisation? Let's expand it. Make it true personalisation. That means offering more permutations for more possible total outcomes. Why not add custom liveries like in the Forza games for each piece of armor and your weapons? How about adding more options for customisation, some of which have to be unlocked Recon style? How about having attachments for every piece of armor? Let us customise head, visor, chest, back, left shoulder, right shoulder, left arm, right arm, left forearm, right forearm, waist, left and right upper leg, left and right knees, left and right lower legs. Think about all the total possible armor combinations there. It's something you just don't see in other games. What about increasing the player count to 32? Suddenly even more possibilities open up. Halo has been waiting for a larger player count for a long while now, and falls behind a lot of games because of it. That way you can have huge scale games alongside arena style games. Why not add some potential rpg elements into the campaign? God of War did it and it seemed to work out pretty well for that game. Maybe through the campaign, you get rewarded for exploration. Maybe there could be a lot of side quests in large, open areas that you can explore in a Warthog or Pelican or whatever mode of transport the area allows/requires. Let's presume you can gather loot to upgrade your armor and weapons, changing their stats and appearance. Maybe there's also a currency that you can use to buy things at a gunsmith/armory. There can be an easy in-canon explanation relating to chief having to go back to classic style armor. He just upgrades along the way as he scavenges resources under Cortana's post-apocalyptic style policing. Maybe the game's standout mode could be a combination of gametypes mishmashed into a 32 (or more) player experience. Think Invasion mixed with Warzone perhaps. One team attacking as Elites or Spartans, the other team defending. It doesn't even have to be Elites all the time. On some maps it could be promethians to change things up. At the same time there are lots of A.I. hostiles around to make the battle feel even bigger. Though, I think this game mode could also take inspiration from older Battlefield games like 1942, where you have to use actual strategy because of the great map design. That's something AAA games are severely lacking these days, which is why they're often so mind-numbing. They don't make you have to think. You just run around and shoot. That's what can make Halo stand out. A game where you have to THINK to be good, be it in arena or large scale matches respectively. It would be a return to form, not just for Halo, but for video games in general. The changes I mentioned about the campaign also allow for more longevity and help SET the trend of putting equal emphasis on multiplayer AND campaign.
@Jclarkis6 жыл бұрын
The music syncing with your voice at the end was epic
@iamsuperiortoall.38886 жыл бұрын
If I could influence Infinite, I'd have 343i keep most of the multiplayer and the campaign classic, but have spartan abilities as pickups in some maps and as options in forge.
@jacobstarr90105 жыл бұрын
if It has to stay, I hope it’s halo 5 movement stripped of spartan charge and ground pound with one competitive playlist with no advanced mobility.
@gamersinger51185 жыл бұрын
JOHN- 117 That certainly sounds good.
@wilburforce80466 жыл бұрын
as much as I hate the ability's, I've gotten used to them and halo 5 isnt so bad two years later with all the better content. I think some weapons could be rebalanced but tbh halo 5's gameplay was shit because the lack of content and the god awful campaign (which should be classic gameplay btw)
@spoderman0.1216 жыл бұрын
WilburForce Halo 5 has always been shit
@mattuiop6 жыл бұрын
I think what would work best is if we go back to the armour ability system but have the sprint module include the h5 Spartan abilities, and other abilities to promote different styles of play. No abilities is basically classic halo. Even more so, include a fuel system for all abilities to behave close to equipment and spawn as on-map items.
@TekHardy6 жыл бұрын
Very good points man your one of the best commentors on KZbin you totally deserve more subscribers. 👍
@andrewperkin71926 жыл бұрын
Halo has so many subtle things in the gameplay that are huge from AI to weapon handling to maps It's why bungie was special I hope 343 have took this time played the halos again and wrote out what the need to do
@halosoddworld11546 жыл бұрын
Hey Favyn, haven't seen you in a while, how you holdin' up?
@Dave_Chrome6 жыл бұрын
Here's how you innovate Halo. You offer new experiences via innovative map designs, an interesting, novel, and expanded weapon sandbox, and new interactions with the environment around the player... all while having the content mentioned above mesh with Forge, Custom Games, and Theater.
@prototypMANIAC4 жыл бұрын
Crazy how right this was
@FavynTube4 жыл бұрын
Well Infinite's not very classic in a lot of ways
@roboticle1176 жыл бұрын
We need to move forward not backwards halo 5's multiplayer was great, but it lacked good incentives to keep playing. The req system as a whole is a mess, what they need to do to keep players playing ranked is to give an armor piece exclusive to what division you get that season. THEN YOU GET BRAGGING RIGHTS CAUSE YOU HAVE THAT SWEET AMOR and warzone was meh. What I'm expecting with Halo Infinite is classic art style with modern gameplay which is sweet.
@JimmmmmmmmmmmY6 жыл бұрын
Looking at the past is moving forward...Don't argue
@crunchybombed26146 жыл бұрын
Instead of staying negative u could’ve just said if halo goes to classic gameplay here’s what it needs: -Better map design -Each weapon unique Then u gave fun new innovative game modes like strong hold and break out a hard time
@FavynTube6 жыл бұрын
How did I give it a hard time? I didn't criticize the modes, I criticized their implementation
@averagephoe6 жыл бұрын
He's kinda right, i mean, at the end you did said that "this doesn't mean that 343 cant do this, actually, i wanna see them try" but the rest of the video it kinda felt like you were saying "Halo Infinite will fail if it is a classic game because 343 cant do this things right"
@AzeiosDesigns6 жыл бұрын
Halo infinite will NOT be a classic game. 343 thus far has been incapable of making a Halo game, why? Cause their philosophies... 343 is so focused on making a game that can draw in more people. Hence the mechanical changes, not only is 343 unoriginal and know how to add new things to an old style but they also wanted to draw in people from other areas, other games. Favyn might not believe 343 can do things right, he hasn't said so out right, in fact in one of his videos he states 343 only needs to be pushed in the right direction and I'm pretty sure he says they are capable. But I don't. I see 343 as this arrogant company who aren't concerned with halo fans but with making fans of their own and thats a horrible philosophy to build a game on, especially one as amazing as halo was.
@crunchybombed26146 жыл бұрын
The Fenix thank u
@crackedsucks41766 жыл бұрын
+Azeios The funny thing? For every new person 343 actually does draw in with all their CoD/Destiny bullshit, they drive about 15 others away for good. DAT INNOVATION
@Howlingvicer16 жыл бұрын
I’ll say this: At least 343 is trying something different rather than sticking to the trajectory that they were on before. I take this as a sign that 343 is listening to the playerbase and is trying to improve their image. It’s not a bad thing. Also, there are never any guarantees that the game will be good or bad. We’ll find out how good or bad it is when it comes time to roll out the beta test. Until then, I’m going to consciously refrain from judging the game and subconsciously hope for the best halo ever made.
@lookatmypooranimatedface87266 жыл бұрын
What would make Halo popular again (probably) is just the game itself? Is the game good or not? Personally, I prefer 'Bungie' style but I find myself to care less about single aspects of the game and more about the whole experience. I think majority of people ask the question when they want to buy a game Edit: In addition, I may not care if the movement is old or new.
@Sanglaine5 жыл бұрын
I'm a little disappointed there wasn't a single mention of story/universe/AI or single player at all. I get that most people are concerned with game mechanics, but for me the biggest element that set Halo aside from most other games was the universe/story/AI which I felt 343 shit all over. I can't really say much in regards to the core gameplay though because I never played 4 or 5, just watched a playthrough. 5 was so boring that I didn't even bother watching it all the way through so I have no idea how it ends. All I saw was that the AI seemed to function like ass and the universe seemed almost like it'd been retconned for no reason. The first halo starting out in a cryo pod and ending in 3 with him going back into one was a perfect end. There was no more reason to even write about the master chief and as a result I feel 4 and 5 were very forced and not good. I still want another Halo and it being the first one for PC really peaked my interest, but I don't think I'm going to like it solely because it's more MC. I just don't care for more about him. I'd rather hear about anyone else, even the arbiter, than MC. And with how boring 4 and 5 were I 100 per don't see 6 coming anywhere near. I doubt 343's ability to create an unforgettable experience.
@eccentricjoe54106 жыл бұрын
Thank you! I've been trying to explain to other people that Halo Infinite may not be this savior of halo, this may be a flop, we can't put too much faith in this game. I'm not turning down the fact the game may be good, but I just feel we need to be more careful with infinite
@davemarx78566 жыл бұрын
Finally. Someone with a sense of reality and not jumping blindly on a hype train.
@arc48596 жыл бұрын
I believe Infinite is going to be a mix between classic and modern. How far would they have to go towards classic for you to accept it? What if they remove sprint and clamber but leave everything else?
@arc48596 жыл бұрын
Big Meaty Claws If you honestly think Halo 5 is a CoD rip-off, you really need to recognize your bias. I thought we had already passed this phase as a community.
@arc48596 жыл бұрын
Big Meaty Claws Haha you think I’m a blind fanboy. That’s funny. Let’s look at the abilities, shall we? Sprint: Almost all shooters have this. ADS: Almost all shooters have this. Clamber: Almost all shooters have this Thrusters: Halo 4 had this first Ground pound: Operates completely differently. Now let’s see what Halo 5 has that CoD doesn’t. Power weapons/map pickups Shields Hip firing Descoping No flinch Equal starts No killstreaks/ordnance drops No double jump No wall running Wow they’re practically the same game. I guess you didn’t get the memo that the community has stopped bitching that Halo 5 is CoD. You got some of your facts wrong. Halo 5 is not the least selling Halo game and not the least populated. Let’s pretend for a second that it was. Correlation does not equal causation and cannot be used as proof. You’ll need to find actual evidence.
@arc48596 жыл бұрын
Big Meaty Claws Wait a minute. HALO 5 HAS THE SAME PISTOL ANIMATION?!?!?!?! Oh my gosh I was completely wrong I apologize they are the same games.
@electricboxers90436 жыл бұрын
Arc 48 COD has hip firing, tho
@justarandomperson37006 жыл бұрын
Arc 48 Imo if they try to mix both they should remove everything except thrust and maybe clamber, but I'd rather them go with one gameplay style or the other.
@DrakeTheCaster6 жыл бұрын
This is the most healthy look at how a new-classic Halo needs to be. We can’t just be given Halo 3.5 , we need a NEW ‘Halo’ game, not a sequel to Halo 5. We need new stuff in areas different than the current-gen games have gone.
@Luculent6 жыл бұрын
Ah, the comment section, one of the worst places on KZbin. I've scrolled through so much crap that it's honestly laughable how much people seem to look at Halo and 343i in a negative light. I see people deny others' opinions because they don't match their own. I see shit like "343 Apologists" and "Halo 5 is trash and Halo can never be good while 343 makes it." I think that these are some of the most pointless arguments. If you want to argue, learn to not turn it into a yelling match and repeat the same shit over and over; actually have an intelligent conversation instead of screeching at each other like children
@cousinvinnie62226 жыл бұрын
Agreed, brother. Disgraceful. If you can't come to a respectful and logical conclusion, maybe you shouldn't be in the Halo community to begin with. Both sides have become so toxic that no one can come to a compromise anymore. It's disgusting.
@crackedsucks41766 жыл бұрын
Well, 343 Apologist, maybe people wouldn't look at 343 in such a negative light if they could game design their way out of a paper bag. Or, at the very least, ship a complete, functional game at launch doesn't crash in response to simple commands.
@Luculent6 жыл бұрын
CrackedSucks ah, great pisstake. One thing though, what really is a "completed game"?
@cousinvinnie62226 жыл бұрын
And is that any reason to insult people who give 343 the benefit of a doubt? I'm no 343 apologist, I despise what they've done to Halo, but I would rather see them improve than constantly complain that they ruined Halo. All this constant negativity in the Halo community is getting tiresome and i'm bloody sick of it. Can we not come to a compromise by giving 343 the benefit of a doubt? Maybe, just maybe, they can make a good Halo game. I feel like they've been improving, what with the art style and feel that came with Halo Wars 2. Maybe something good will come of Infinite. We don't know. They may have messed up with 4 and 5, but maybe third time's a charm. Again, we'll have to wait and see.
@crackedsucks41766 жыл бұрын
+Ethan Luculent How about a game with more than five game modes that doesn't freeze for 2 minutes when somebody exits to the lobby too quickly after starting matchmaking or finishing an online game.
@TheHouseontheHill6 жыл бұрын
It’s great to see you back, Favyn! Loved the video and I’m looking forward to be future content!
@WonderMePartyStrip6 жыл бұрын
Every Halo game after Halo 3 went downhill.
@fraughtmonster86 жыл бұрын
WonderMePartyStrip pretty much
@tamezzodiac28626 жыл бұрын
Halo reach was only good for forge and vehicle physics.
@JimmmmmmmmmmmY6 жыл бұрын
tAmEz , You Just said Halo reach was a pile of shit...
@tamezzodiac28626 жыл бұрын
Stangle it is it’s just good for a few things that’s it
@JimmmmmmmmmmmY6 жыл бұрын
So Why are you bashing on Halo reach when 4/5 are even worse!!
@Nickdvorak19936 жыл бұрын
343 won’t take the franchise backward with their mainline games. The MCC is supposed to support the veterans itch to have that “classic” Halo experience. With that said, Infinite will most likely feel like the original trilogy with comparable gameplay and familiar designs but overall 343 will remain to “evolve” Halo’s gameplay by changing the movement mechanics. Sprint and thruster, I feel, might be in Halo for a long time-mainly because most players aren’t willing to give those abilities up.
@cousinvinnie62226 жыл бұрын
I'm fine with that, as long as the gameplay is enjoyable and has the Halo atmosphere, I'm cool with some of the new mixing with the old.
@cousinvinnie62226 жыл бұрын
I've seen some of your comments, Stangle. Who are you to say who's an idiot based on personal preference? Some people like the new halo, others like the old, some want a mix of the two, and that's their preference. Don't think yourself in the right over such a subjective opinion.
@cousinvinnie62226 жыл бұрын
Are you trolling? What is that supposed to mean? That sounds more like a blanket statement than a proper response to me.
@cousinvinnie62226 жыл бұрын
Stangle Then feel free to enlighten me. Don't keep me in suspense.
@Nickdvorak19936 жыл бұрын
I never said I preferred it this way. I just made an objective point in which 343 will always attempt to innovate with each and every Halo game. In that case, you can bet Halo’s core mechanics will always change from game to game. It’s inevitable.
@batezioman74486 жыл бұрын
I want the thruster pack to return because it makes for a lot juke kills, and it adds depth to strafeing and I feel makes the skill gap larger
@JimmmmmmmmmmmY6 жыл бұрын
Big Meaty claws is right...Halo already had thrusters and it was called strafing and ghandi-hopping but the thing is it didn't require one press of a button. NO IT Took actual practice to properly do. 4/5 thrusters doesn't take skill at all...
@baphydevil38306 жыл бұрын
Stangle it's a video game not a e sport
@JimmmmmmmmmmmY6 жыл бұрын
Big Meaty Claws...FACT James O'Neill...It's not just a video game. Halo is more then that!
@BF4ClanTBS6 жыл бұрын
Big Meaty Claws I liked halo 5 and I’m somebody who’s played since CE
@baphydevil38306 жыл бұрын
Stangle it's a video game chill out
@EchoLocoCJ6 жыл бұрын
You're very underrated.
@darkun32876 жыл бұрын
Unpopular opinion: I like sprint and thruster pack/halo 5 movement mechanics.
@Onxide6 жыл бұрын
It's not an unpopular opinion tho, a huge chunk of the community agrees lol
@tristanbackup25366 жыл бұрын
I don't know why people don't like the mechanics, I've been around since the beginning since CE whem I was 7, (mine you all I still own them all in Limited Editions & love all the games to date), I've always dreamt to play how they move & how powerful they are in the books, now we got that in Halo 5. Don't people know that's how Spartans move & fight in expanded lore! Thier supersoldiers! Not being in a war zone with power walking speed...
@tristanbackup25366 жыл бұрын
Yeah. I do own them all. ( ._.) I do already know the these tricks & do use them greatly to date, as well to add the grenade jumping & the canceled sword-lunge thing to the glitch bouncing of edges to the Battle Rifle rapid fire glitch as well. I could say the same with the Halo 5 mechanics where you gotta combo them correctly to various task such as skull to hard to reach areas & terminal hunting other easter egg goodies, specially combat (we are arguing two game types that play different & comparing them against each, it's very objective base), if you not killing people while their using it, might want change up your strategy as a suggestion 👍. The thing is mate, I not blinded by nostalgia as much as it's good to look back onto sometimes, that's what the MCC is for. I do not want the next Halo game as playing as a Spartan to simply rip out the mechanics to a walking tank again, (as a Marine or any other UNSC personell I wouldn't mind the simpler mechanics again for that 😂), wouldn't make sense lore-wise too, a culling back maybe, in the end, I do not care. Just want good gameplay which I believe to myself to be excellent & with better campaign storytelling which was piss-poor in Halo 5.
@fridaynightnicktoons68856 жыл бұрын
I hate the movement gimmicks. Fuck that stupid shit breaking gameplay and ripping off crisis. Takes away skill gameplay like armour Locke did. I mean why freeze in mid air when zooming in? Is this a mlg 12 year old music video? Am I gonna hear Lady Gaga bullshit?!!
@doofy31116 жыл бұрын
Thats a dangerous opinion
@tylerbradfield99816 жыл бұрын
You didn't mention this, but I think it is very possible that 343 will do a "return to roots" with halo infinite. They do trends, so it isn't off the table for sure; plus, they might do it as a response to the cry for a classic halo. Thank as always for your commentaries and insights, you never fail to get me thinking in new perspectives :)
@TirecesIX6 жыл бұрын
343s maps are most boring halo maps (some ppl say that Haven was good). New halo will probably not sell very well bacause 343 lost our trust after h4, 5 and mcc. 343 will probably make another mediocre game and then they will point finger at us and say "you wanted "classic", its all your fault madafookers!" ;) I am not preordering or buying it soon after launch. I will wait for reviews from Favyn, WPNsGrade, Hokiebird and others...
@WhatsaMOUN5 жыл бұрын
343 will always find a way to fuck it up
@spid3y4hire886 жыл бұрын
Of course it’ll be bad cuz shooters have changed. Look at cod4, they brought it back and barely anyone plays it. Try playing halo without sprinting, on a big ass map with teams of 4. U may think u want that back but no it won’t be fun. Those days are over. Halo is a franchise that needs to end. COD is struggling and theyve been on top for years. Halo dropped off after Reach. It doesn’t belong in this era anymore. In an era of fortnite, bf, overwatch, it’s outdated and the gameplay doesn’t appeal to the masses. I miss the era of gears, cod, halo, etc but we r done with that
@redenginner6 жыл бұрын
Meanwhile doom comes back with nearly the same gameplay with extra bits glued on and it gets rave reviews and massive sales. High enough sales it gets a switch port over a year after launch.
@nomo27466 жыл бұрын
Just to point of one of your flaws in your statement. Those huge maps your talking about were made for 16 players. So no duh if it's just 4v4 it's gonna be a bit long.
@spid3y4hire886 жыл бұрын
Nonoa Aiono i was referring to the regulat maps. Those are large by today's standards
@eliguzman19044 жыл бұрын
What is the last halo song played at the end of the vid
@Havocking1176 жыл бұрын
2012-2018: "We want the old halo style!" 343: "alright, alright, here you go." Bungo fanboys: "Oh... It's gonna suck cuz it's the old halo." WTF I know this guy is playing the devil's advocate, but there are people out there that embody the above lines. Let me poke fun without being called a 343 fanboy plis 😘
@loopysausage6 жыл бұрын
0:20
@Havocking1176 жыл бұрын
Big Meaty Claws I'm actually a Sucandese fanboy at heart.
@ryanmacdonell28776 жыл бұрын
HavocKing117 lol
@haz-5726 жыл бұрын
The "Cod ripoff" catered to "noobs" which enjoy it, let people have their opinion about it.
@colonelsarge28666 жыл бұрын
The change in art style has pissed my off. Halo 4 and 5 have the best art style and gameplay imo
@lonelystarboy6 жыл бұрын
Oh now is bad!?!?
@lonelystarboy6 жыл бұрын
I'm only 50s though the video lol
@Supermario07276 жыл бұрын
I'm getting the impression he doesn't actually have a consistent opinion; he just says whatever is contrary to popular belief. It gets views, I guess.
@TheChadPad6 жыл бұрын
xD
@spacejunk21866 жыл бұрын
TImestamp for the moment he says that pls.
@lonelystarboy6 жыл бұрын
John Stuart Hahaha, It gets views I guess...
@shinoblitz96416 жыл бұрын
1. For the maps you can’t blame it entirely on 343, players complained that the maps weren’t “competitive enough” so that’s why 343 made the look towards fair and competitive gameplay with everything, back in halo 4 there were some pretty good maps that gave some nice experiences, complex has a nice open space on one side, some close quarters fights inside the middle buildings, and another side where it’s a mix of both all the while you can jump on top of the buildings. Haven was a nice map where there were 4 major corners each with a ramp and they all meet in the middle but there’s a spire blocking it and there are also gravity lifts to send you to the middle. 2.for sandbox/weapons it’s hard to make weapons weapons that have a specific purpose while making it completely new, most of the weapons in halo have a purpose and there isn’t much else needed, weapons that seem like faction duplicates on one side they do more shield damage on the other side it does more health damage. The needler is an SMG that detonates after a few hits, the fuel rod cannon is just a rocket that bounces, it’s hard to make a gun that fits when all the roles are met, you expect them to make a gun that tracks you because if so it’ll be really weak like the H5 suppressor, scatter shot is fine, light rifle is cool, the H5 incineration cannon has a mode where it’s a grenade launcher and if charged it fires 4 blazing orbs that explode into smaller orbs upon impact, the binary rifle is a one shot kill but to make it fair it has a laser when you’re ADS. It’s hard to make a gun that’s not just an extra and have it balanced enough for actual play. And your examples like the energy sword and the gravity hammer weren’t really all that ground breaking excepting being iconic as a cool one shot melee weapon and grifball, the energy sword makes you move a bit faster and one shots players, the gravity hammer is pretty much a hammer with explosive impact and it might let you jump higher, other than that it’s not really all that special. As for your point with creativity and such halo 5 has the largest and most extensive forge and ability to share things than any other halo so idk why you have a problem with it, players can make things, make game modes to go with it, and upload it to a browser and once there other players need to just search the name of the map and download it. Your point with breakout to me sounds like “why are they making this game mode when players can do it and improve it” and the answer to that it to give a regular template, thats like asking why they make infection when they could instead make a slayer game where when someone dies on red team they switch to blue team and each team has specific abilities and specific weapons. And for the record breakout was meant to be that “search and destroy” game type, you only have one life, and you can win the game by eliminating the enemy team or capturing the flag. I get how you want resources to be available to other gametypes but it defeats the purpose of the other games. CTF is pretty much a bunch of players to capture a flag and if you add limited lives it’ll turn into elimination because everyone will go for the easier kills than the risk of attacking a base and stealing the flag to return it. To your base, slayer with limited lives is elimination again, you can already lower survivability in the game and neutral flag is already in game, pretty much the only thing breakout has that’s not available to the other game modes is limited lives but I’m pretty sure you can turn responding off. You make valid points because 343 halo is not like bungie halo however I feel like halo infinite will not be a totally classic halo because I don’t think they’ll get rid of sprint but if ya added at least have it be a timed sprint until recharged. Map design can be better, and hopefully everything is out at launch with free updates but there should be a good balance of competitive maps where everything is fair and dynamic maps where players can change the map either with ramming walls with vehicles, moving the objects points, or destroying the map with explosive. Honestly I hope that eventually there’s a large scale battle type with different phases but it’s like the halo reach invasion gamemode, like imagine UNSC attacking a covenant cruiser or something and first you play in ship combat to weaken the ship, once weakened you’ll spawn on the ship and you have to help transport a bomb, once the bomb is in place you defend it until evac is there and then you hightail it off the ship and watch the explosion. If during the first phase(ship combat) if the attackers die too much they run out of ships to attack with and have to retreat/lose the game, If the bomb takes too much damage it malfunctions and the attackers lose the game.
@tamezzodiac28626 жыл бұрын
Halo reach was a pile of shit I don’t want that shit only good for forge and racing on it. And I want classic back in tired of all these games having this bull shit. I just want 3 lane maps back. If they add sprint they need to do it like how halo 2 anniversary added stuff. With the speed boost and the falling ice one lockout and the environment interactions with the water on shrine and shield on zenith. And 343 and bungie are the same thing. Almost all of the bungie employees left when bungie left or later on down the road like Marty and Joseph Staten and Matt cell. So they are very capable of making a classic halo cause they made it before. Frank O’Connor worked on halo 2 and 3 so it’s very possible they could do it. The only problem is that they got moved to position that they aren’t used to working in like they used to or do know what they are doing in that position. They need to make matt cell and Joseph Staten as co writers again and Marty back with the music they need to move everyone where they used to be so we can make halo halo again.
@taternugget96926 жыл бұрын
Reach was very flawed but calling it a complete 'pile of shit' is exaggerating.
@themapcartographer59526 жыл бұрын
If Halo reach, Halo 4 and 5 stayed as consistent as Halo 3 these problems you mentioned wouldn't be a factor. At this point Halo has no identity in my eyes because there's way too many things that divided everyone thanks to three games. This feels like a huge hot mess.
@nowoodgraphite6 жыл бұрын
Going from H2 to H3 was perfect - the game still felt like Halo, with similar mechanics. Bungie didn't have to add new playable character mechanics, instead they added things like pick-up power-ups, Spike grenade(sticks to people and walls!) etc, without changing how the game feels. When I play Halo 5 it doesn't feel like Halo at all. Changing the playable character's core mechanics will definitely change how the game feels. I've never been into very fast paced game-play mechanics, and it was nice to have a game with a large community that was different from the others. An example I like to use is Paper Mario 64, and Paper Mario TTYD. The sequel to 64, TTYD, had the same playable character mechanics (Turn base with jump and hammer attacks), had the same leveling system but also allowed you to have a lot more badges to power up your characters, and traditional paper mario movements. The things the developers changed in the new one were things that would not change what paper mario is supposed to be, and give the player the same feeling when they played the original, even by adding a lot of extra content. IMO paper mario TTYD is a perfect sequel. I agree that developers want to add something innovative, but I also believe that you can do that without changing what your game is supposed to be like. H2 to H3 was very innovative, same thing with the paper mario games (before star sticker).
@userJohnSmith6 жыл бұрын
Excellent point about the maps. I think that more than anything has been the handicap of 5. The movement change has been freeing but playing 5 maps over and over again feels stale quickly. It doesn't help that the maps are kind of samey, even if they're all good in isolation.
@michaelrice92136 жыл бұрын
One of the best videos you’ve made. Unlikely that 343 attempts a classic game and unfortunately even more unlikely it’ll be done in a way that gives people not only a nostalga but even more so innovation. Thanks for articulating your argument convincingly. If watched with an open mind, this’ll change some views on what Halo should be.
@peterleventhal69836 жыл бұрын
Something that really matters to me as a person who has been a halo fan for more than a decade is the core of Halo. If you look at halo 5 it doesn't look like 343 even tried to make it look real or grounded in reality. It looks more like roblox than a realistic sci fi shooter. Im sure a lot old halo fans think back to the believe trailer when they think about what halo used to be. Imagine a real war between aliens and humans: that's what halo used to be.
@peterleventhal69836 жыл бұрын
I wish everything didn't have to glow. It annoying to look at.
@themapcartographer59525 жыл бұрын
6:38 that's what Halo Reach maps lacked I think, I would like to note, not many maps in Reach were interactable or had anything that changed up map flow many maps on Reach were just canvas's with Armor abilities given a bigger focus.
@method16926 жыл бұрын
Again like you said, "many of fans are taking it as a chance, that the franchise as a whole will be taking it back to its roots" no one is 100% saying "yea this game is going to dope, halo is back babyyyyyy". What people are really saying is that maybe just maybe, 343 is going to do a better job than before. You should be happy that this could actually be a chance of them making a good game for once, rather then the trash that they consider games we've been receiving for the passed 8 years. If it doesn't workout then fuck halo I'm done with the franchise. Also have to understand that if this game fails, halo is pretty much done and finished. So expect them to make it perfect or their fucked, not just halo but 343. They have a terrible reputation so their future games will just be overlooked because of their failures as a company.
@jamB20074 жыл бұрын
Also don’t forget the one thing that will allow more innovation and exploration is to get rid of those “return to map or you will die” barriers😂 and allow mod capabilities👍🏻 good video!
@manateemilk16 жыл бұрын
Mobility mechanics enhance the game tremendously
@Hedgehog10395 жыл бұрын
I have to disagree with your wording. They didn't 'enhance' the games. They completely changed how they play. Enhancing something suggests improving upon and innovating on an already established system/thing. Whereas the established mechanics were more or less thrown out in favour of a new system. Adding more enhanced mobility to a game like Crysis on the other hand IS what we could call enhancement.
@FokkerTISM6 жыл бұрын
I'm still hoping for a port of MCC to the PC. After the legal action against ElDewrito, it'd be nice to see a PC port of MCC, especially with some ElDewrito members on the team and full ports of Reach and ODST.
@creeperboom86356 жыл бұрын
Lets be real here 343i has potential we have seen that with h4's campaign and to a lesser extent h5's multiplayer and they have created a somewhat balanced experience with halo wars 2 that also has elements of the old artstyle meaning that they are a) listening to the fans and b) are capable of making a good hell maybe just maybe a great halo game.
@ktinga16 жыл бұрын
I honestly feel like the movement abilities are fine, minus Spartan charge, ground pound, and perhaps stabilizers. That's something that made me come back to playing Halo, because the gameplay felt slow to me because of the movement. But there does need to be more modularity in game design with innovation in gameplay, as you said.
@Zombiesuit6 жыл бұрын
It would help to just bring back the old colourful design of the maps, medals and spartans. This is the first thing I think of when talking about H5 and its negative aspects
@orangedrone6 жыл бұрын
A higher fidelity version of the original style is exactly what the franchise needs to get back to the top spot it used to hold. H1 came out around 2000, that's almost 20 years ago. The differences between H1 and Infinite will be night and day while still retaining the essence of what made the game unique.
@ninjaslash52_986 жыл бұрын
Dear god those halo 3 custom game clips I FELT the nostalgia
@SpikyPikachu1166 жыл бұрын
Hey awesome video man! 👍🏻 I understand that this is what everyone wants, but certain things you just can’t do sadly. If we wanted to change everything then we have to stop the forerunner saga and restart halo from the start and it would ruin everything. And you are correct with everything and I’m glad that you made this video, if I wrote a book or if you wrote a book and you went into a direction that people aren’t sure about. If you went back to the original direction it would ruin the story and everything in it. If you create a universe you can’t just change it without an explanation. Halo 4 and 5 changed because years later humanity evolved and made all these new things. If we wanted to go back there must be a explanation to the story like for example the guardians!
@iVenture016 жыл бұрын
Halo Reach is a mixture of classic and new. Please 343 be smart and meet in the middle for everyone needs.
@chesney19956 жыл бұрын
0:48 Great nade mate
@blunthonesty86336 жыл бұрын
I honestly think it will take a masterpiece from 343 to convince me to try another game from them. I did not appreciate being blatantly lied to about Halo 5's campaign. I hope lots of people boycott this one to be honest.
@dr.catherineelizabethhalse18205 жыл бұрын
Does someone seriously think they would return to having same gameplay mechanics as in the original trilogy? Or that would it would fix Halo? It still doesn't fix level design, story etc
@eazyelof42835 жыл бұрын
god damn you are so good at presenting your logic and detailing every aspect. I'm loving your videos. Do you have a history of playing Halo professionally or something? How did you gain this knowledge
@toasterqueer6 жыл бұрын
Halo Online is living proof that classic Halo gameplay can work in the modern era. Whether or not 343 can deliver on this is yet to be seen. Either way, I'm excited to see what's brought to the table in Infinite!
@AMPStorm6 жыл бұрын
This upload was really spot on dude. I'm a nee school Halo player. I love the high skill H5 movement however I believe that it is to taxing for a default controller. If everybody had an elite that would be great. For the sake of casuals and new players they should streamline the controlls and cut things out.
@zeg1976 жыл бұрын
Amazing video yet again Favyn, always like to hear what you think about Halo Infinite
@EchoLocoCJ5 жыл бұрын
Summary: it may not work because 343 isn't creative enough
@Sanya64965 жыл бұрын
You make a good point with the "classic" gameplay style. It only works due to sheer number of innovations in level design, AI behavior, and resource maximization. What Bungie did takes a lot more work than seen on the surface. People wanting gameplay like those of the older game(like me) can simply opt not to use any of the new abilities in multiplayer whaile making the rule of not using them in multiplayer. The forge maps can simply have only the most unique weapons of each faction-- Shotgun, SMG, Magnum, Assualt rifle, Battle Rifle, Sniper rifle, and Rocket Launcher from the Humans. Plasma Rifles, Carbines, Fuel Rod Cannons, energy swords, gravity hammers, needlers, plasma pistol, plasma turrets, plasma casters from the Covenant. Lightrifle and Boltshot from the robot faction
@moewafflez636 жыл бұрын
You know what'd be cool? Classic halo art style but with new halo gameplay
@tusubasa946 жыл бұрын
I'm a little bit disapointed, Favyn. These type of videos can be misunderstood by some people :D It's your channel and feel free to make any content you want, but this is a very criticial time period right now. I think it would be better if we would discuss how Run&Gun (HCE-H:Odst) could work properly for Infinite and how we can improve upon this formular. There are a lot of ways to make a game attractive without sprint, most of them you even mention in your video. The most selling game in the past few years (Overwatch with 35 Mil copies) is focussed around Run & Gun Gameplay. If I'm not mistaken, only one character can sprint. Surely there are ways to move faster around the map, but so has Halo. (vehicles, teleporters, man cannons, equipment like gravity lifts) We shouldn't motivate 343 to bring out another game with lifeless, repetitive maps and an unbalanced weapon sandbox. Take the S.A. away and give the power to your sandbox & enviroment..this is IMO the solution.
@FavynTube6 жыл бұрын
Hmmm. You can look at my video that way if you'd like. Or you can look at it as me saying "hey guys, don't think this will be easy, if you attempt a classic Halo game make sure you keep some of these concepts in mind" ;)
@tusubasa946 жыл бұрын
yeah, you're right and don't get me wrong, I agree to most of what you said. Some people will be able to differentiate, but other people will take this as an oppurtunity to question / attack the people supporting the Run&Gun Formular. I think that the title is just a little misleading. Maybe I'm looking to much into it and because it is a sensitive topic right now (because no one really knows what type of gameplay we will have in Infinite) I mean, I'm still concerned, but on the other hand I respect the decision to delay Infinites Release Date. Maybe this is the sign that they are finally willing to put more thoughts into their next installments. We'll have to wait and see. Btw., I hope we will see more from you and Wpns Grade together in a podcast talking about this type of stuff.
@ohmygoditsyomamma6 жыл бұрын
I still believe classic gameplay with classic map design will be great. I look at Doom 2016. A slight spinoff but very well done remaster. As far as multiplayer goes it was a fun ass game. The only problem I had was load outs. I still believe everyone should start with a certain gun and have to pick up others in the map. That way the limited number of guns you have in the game still feels like a lot because you have to work to get them and balancing becomes less of an issue.