Small addendum: Wolfenstein 3D for Jaguar also has some invulnerability sprites for BJ's face with white, glowing eyes. I'm pretty sure those were inspired by Doom as well. You can see them and the "look at where the damage is coming from"-sprites here: www.spriters-resource.com/jaguar/wolfenstein3d/sheet/206194/ In Wolfenstein for SNES, there's also a roll call at the end which shows all the enemies and their names, which was revisited later in Doom 2.
@kellymountain Жыл бұрын
thats my sheet LOL
@DookNookim Жыл бұрын
Press TAB + F10 + G in the DOS version of Spear of Destiny and BJ's eyes will glow.
@megafartface Жыл бұрын
hes on golden crack@@DookNookim
@DoggyBingBong Жыл бұрын
Polizei gonna get ur ass 😭😭😭
@henryfreeman1256 Жыл бұрын
How come the comment says it's 4 days old, but the video was uploaded today?
@awesomegamercz Жыл бұрын
When you mentioned that the early version of Doom used Wolfenstein SNES sounds, I was half expecting one of the demons to just go "coming for ya!"
@therealboomshlamian70011 ай бұрын
🤣 🤣 Lmao 🤣 🤣
@AmyStrikesBack Жыл бұрын
Remanber kids, being a artist is about being lazy in the correct way
@thoracis Жыл бұрын
This is actually legit especially in professional art 😂
@AmyStrikesBack Жыл бұрын
@@thoracis yea, i say as i commission artist
@soulsparx Жыл бұрын
remanber
@ravenouscadaver8 Жыл бұрын
Can't steal from yourself lol
@sour.sparkleofficial Жыл бұрын
yaaaaaayyyy
@HOURHAK Жыл бұрын
babe wake up new german peter
@hakerananasek Жыл бұрын
Nah I think it's still the same guy
@thoracis Жыл бұрын
That is legit always my reaction
@ShallowVA Жыл бұрын
Oh hey, I wasn’t expecting my old beta weapons wad here 😅 That rocket launcher sprite is actually the shotgun from a game called Necrodome. I thought it looked pretty close to the early Doom multi-barrel missile launcher pickup sprite, so I just darkened it and glued Doomguy’s hand on! It uses a few more sprites than the retail rocket launcher, so it was definitely more efficient to have a less animated rocket launcher back in 1993.
@GermanPeter Жыл бұрын
Oh yeah, you said it was from Necrodome, I just really loved how you looked at the sprite and went "Yes... this needs to be a spinning barrel rocket launcher". Genuinely wish we had had that in the game, it has much more personality.
@ShallowVA Жыл бұрын
@@GermanPeter I’m a big fan of guns that spin!
@xanious3759 Жыл бұрын
@@GermanPeter if you want a multi-barrel spinning rocket launcher, go play unreal. The Eightball is a six barreled homing missile/grenade launcher. Well, i say homing, but the homing part is kinda finicky. Still fun though.
@shinyagumon7015 Жыл бұрын
I didn't expect a Decino reference but it makes sense for DOOM. Also I love how they connected BJ with the Cyber Demon.
@GermanPeter Жыл бұрын
Well, this was originally a crossover between him and me, but it didn't work out (not for any bad reasons) :)
@shinyagumon7015 Жыл бұрын
Oh lol, better luck next time@@GermanPeter
@jess648 Жыл бұрын
@@GermanPeterDecino seems like a busy guy anyways
@GermanPeter Жыл бұрын
Him being too busy was the reason :P
@jess648 Жыл бұрын
@@GermanPeter oh wow I was spot on 😂
@TheJamesM Жыл бұрын
As a kid I was definitely under the impression that the Id games all had a shared universe. It was explicitly stated in a readme or something that Billy Blaze from Commander Keen is BJ Blaskowicz's grandson, and I guess the secret maps in Doom 2 and the similar status bar portraits were enough to convince me that Doomguy was another descendent. It's kind of nice to see that they confirmed that in the RPG games.
@kellymountain Жыл бұрын
back during the wolf3d development days id didnt have any scanners or other such tools, the only assets not hand-drawn were from spear of destiny (title screen and the entire ending)
@henryfreeman1256 Жыл бұрын
I assume they got scanners by the time Doom I rolled around, because the Spiderdemon's a model and the STARTAN line of textures are based on hand-drawn art by Adrian.
@Zedek Жыл бұрын
@@henryfreeman1256 If you can afford NeXT machines to program on, you can also buy a scanner :D
@keiyakins6 ай бұрын
They definitely did have some form of camera or scanner, we've even seen some of the raw captures before they were drawn over
@aukondk Жыл бұрын
I think it was Civvie who posited that the wizard in the intro of RtCW is supposed to be Corvus from Heretic, partly because they used the same pain sound as Doomguy.
@eljaminlatour6633 Жыл бұрын
I know that in Heretic, the protagonist Corvus has a grunt sound effect similar to Doom, so does the cleric from Hexen: Beyond Heretic. I could be wrong, but maybe the Fighter and Mage's voice could be the same as the Cleric's just with a different pitch.
@GermanPeter Жыл бұрын
That's 100% correct!
@henryfreeman1256 Жыл бұрын
Heretic uses a shortened version of Doom's hurt sound, and Hexen uses different pitches of Heretic's player noises depending on the class you pick.
@Zedek Жыл бұрын
The placeholder scream is the famous "Willhelm Scream" and is a stock sound. If Peter is German and watched TV in the early 2000s, there was an annoying "Actimel" advertisement using this when a guy takes a cold shower and screams and then the ad tells it's better to buy these drinks to strengthen his body defenses..... There is that annoying scream too^^ About the pain sounds - I also think I can vaguele remember that Robert Prince recorded the sound effects, including the louder DooM death scream. You know, the "Whhoooaahhh!!!" when you get gibbed into pieces of meat. IIRC, he said he recorded that at at 3 o'clock at night. I can imagine he recorded many of similar pain sounds (just like takes in a movie scene) and the Hexen/Heretic ones are scrapped, unused ones from DooM, hence the smiliarity.
@otaking35823 ай бұрын
The "Mein leiben!" in Doom II sounds weird compared to the original. It's like the difference between Guile in CPS1 vs CPS2 versions of Street Fighter II.
@CrashOzzy12232 ай бұрын
I still love that doomguy is ambidextrous… in eternal you can’t really really see that because the main bit-or the pistol was scrapped because of the regenerating CS fuel… it is on a table in eternal thought, next to the 2016 praetor suit.
@Spamton_G_Spamton Жыл бұрын
Its neat to see the difference between a year!
@AleK0451 Жыл бұрын
in the spear of destiny expansion ultimate challenge, the final level takes place in a tech level full of UAC crates and doom computer textures
@anthroplant78797 ай бұрын
The discotheque breakdown at 1:49 nearly cost me a bite of lunch lol
@Nikku4211 Жыл бұрын
I would love to see a part 2 to this.
@LightsPersonalAcc11 ай бұрын
A channel about old school shooters, with high production value, and subtitles too? Very cool, subscribed
@SuperKlondike64 Жыл бұрын
I think id actually confirmed that BJ is Commander Keen's grandfather, and Doomguy is Keen's son.
@impairedtrout6917 Жыл бұрын
Awesome video dude, also you should definitely make a part 2
@Callsign_Kuru Жыл бұрын
Wie immer, super video ! Ich liebe alle deine videos, sie helfen mir immer beim schlafen oder auch einfach als Zeitvertreib, mach weiter so !
@irishgerman98 Жыл бұрын
Love these kinds of videos, I would really like to see a Part 2 with Heretic and HeXen
@micuu1 Жыл бұрын
Very interesting stuff. Please make part 2!
@majamystic256 Жыл бұрын
I want to see a sequel video with wolf3d and doom assets that appeared in quake
@henryfreeman1256 Жыл бұрын
Huh. Wonder who the goober they're talking about at 6:25 is. Anyway, some more notes: * It's not just the Grosse twins and Death Knight with Doomguy's face. Hitler and the Ubermutant seem to use his mug as well, and all the human soldiers (save for maybe the Mutant) use it too. * More Wolf3D stuff can be found in RomeroDoomDump (a collection of stuff John Romero released in 2015, where I got the lamp and BFG2704 from), like an early version of CRACKLE2 based on SoD's "outside wall" textures, SoD's tan cobblestone (which inspired FLAT1_1-3), and brown versions of the SoD rocks you mentioned. * Some Doom textures made their way into FormGen's "Return To Danger" expansion for Wolf3D (The UAC Crates and some computer panels), though they were replaced in the Super CD Version. * Some of Doom's textures also appear in Shadowcaster, a 1993 fantasy FPS by Raven (the Heretic/Hexen guys) uses Doom II's wooden plank textures and modifies 0.4's nukage for use as lava. The wall statue of 2 gargoyles attacking someone is based on the same marble sculpture as the one seen in PANEL5's painting. In RomeroDoomDump you can also find Shadowcaster's cracked floor and waterfall. Also of note is that the exit door from Heretic seemes to have the face of an Imp on it (albiet with horns). * Raven isn't the only company that ID lent art for. Rogue Entertainment's Strife used the Zombieman/Marine sprites as bases for their humans (the Player, Peasant, Acolyte, and Rebel), the Fist for the Punch Dagger and burning death, and BRKHEX clearly uses the hexagonal floor tiles.
@GermanPeter Жыл бұрын
Oh you're PGE! Oh my holy hell, Hitler uses Doomguy's face as a base. That is so cursed. The others don't seem to match, but Hitler is almost a 1:1, I hate it so much. I HAVE to put that in the next video, thank you so much. Oh, could you link me the Romero Dump please? I'd love to see those. Also thanks for mentioning those other games, I have to mention those too. I know about Strife, it's SUPER obvious there, but the others I didn't see. Thank you so much, means a lot to me! Definitely gonna make a part 2 to this :D Please lemme know how I should credit you!
@henryfreeman1256 Жыл бұрын
Testing this, I wrote up a big comment but I think youtube ate it :3 @@GermanPeter
@washynator Жыл бұрын
We need to see a part 2, great content!
@Leeki85 Жыл бұрын
It's a good practice to use art from earlier games when you're making the new one. Of course not simple copy/paste, but as a base or inspiration. Such approach can lead to defining your own style. You'll usually get better results when iterating through previous work than starting from scratch. If you work with your constantly larger library of assets your new made from scratch art should also have look and feel of your style. The only problem is that you need to start with good assets in the first place. Even ID Software had games with rough graphics and they only built on good assets. For example you won't find assets from Commander Keen 1 in later games, because they were mostly very basic and generic. Only as direct reference to Commander Keen.
@AtaeHone Жыл бұрын
It's like the pinky demon shows up in some form in every id software shooter starting all the way back in Hover Tank 3d.
@GermanPeter Жыл бұрын
Ohhh, you're a genius, thank you so much!
@AlyxxTheRat Жыл бұрын
I've always liked to think all id Software games are in the same universe. Commander Keen's real name is Billy Blaze and he was always intended to be BJ's great grandson
@majamystic256 Жыл бұрын
GEN 1: BJ Blazkowicz GEN 2: Arthur Blaze (Keen's Dad) GEN 3: Billy Blaze aka Commander Keen GEN 4: ??? GEN 5: Doomguy
@Foxfac3 Жыл бұрын
I am DEMANDING a part two for this video.
@da703 Жыл бұрын
I keep being confused by your delivery of words briefly when I come back to watch your videos occasionally until my brain sorts it out
@TGAProMKM Жыл бұрын
wow this is really interesting video regarding the similarities between doom and wolfenstein.....
@Siranoxz Жыл бұрын
Yeah, make one for Heretic and Hexen, i love these old classic shooters.
@NamedKid1011 ай бұрын
I would love a fully german version of Wolf 3d ngl. Because German is such a beautiful language to hear :]
@MrBenMcLean Жыл бұрын
Commander Keen's name is Billy Blaze. He is the grandson of B. J. Blazkowicz from Wolfenstein 3-D.
@amaruqlonewolf3350 Жыл бұрын
To this day, it never occurred to me that the reason that Deimos base is where the Cyberdemon got his cybernetics.
@SimonJ57 Жыл бұрын
Apparently there were a couple of CD's of imagery used back in the day, Mario64 has had a deep dive of which textures were used and how they were modified. Would such a thing have even existed for mid-to-late 2D games where such textures might have existed on Floppy-disk collections?
@brutusmagnuson315 Жыл бұрын
Funny enough, there are surprising amount of textures that are in Wolfenstein, Doom AND Quake
@entropy-cat Жыл бұрын
I thought it was straight up canon that Doom Guy and Commander Keen were descendants of B.J. Blazkowicz.
@GermanPeter Жыл бұрын
Well, only in the RPG games, and whether those are canon or not is up in the air. The devs will also say that they're related one day, and then another dev will say they're not the next.
@entropy-cat Жыл бұрын
@@GermanPeter Ah, fair enough then. It's like Sonic canon, as in it's whatever they feel like.
@SuperLlama42 Жыл бұрын
7:40 I mean, if you play slaughter maps he's a pretty valuable ally
@GreenChillZone Жыл бұрын
I love the interconnected nature of id’s games. Other than the Valve one you mentioned the best comparison is SNK’s games.
@jess648 Жыл бұрын
i noticed part of it but this went a lot deeper than i thought
@GermanPeter Жыл бұрын
That's what she said.
@pinklightninggacha Жыл бұрын
Cacodemon be like oh shit it's doomguys ancestor i'm screwed
@dylanbraamse83653 ай бұрын
germanpeter can i (born in may 7, 1995) create BJ Blazkowicz (created in 1992) and Doomguy (created in 1993) since they are the similarities and differences between B.J. Blazkowicz and Doomguy?
@LeoMattMan Жыл бұрын
Are you actually German? This is really cool. I never noticed those similarities!!
@jadethenidoran11 ай бұрын
Wait, I thought it was confirmed canon that Doomguy was BJB's descendant?
@GermanPeter11 ай бұрын
Only in the RPG games and I believe the novels. Neither are truly canon. Oh, and some (former) id dev will say they are related one day, and then another dev will say they aren't the next. Until a game directly confirms it, they're unrelated imo.
@jadethenidoran11 ай бұрын
@@GermanPeter fair enough!
@vazzeg Жыл бұрын
Speaking of Quake, did you ever notice how similar the wake up sound of the Ogre is to one of the sounds of the Pig Cop from Duke Nukem 3D? I always thought it was a jab back at them for "That is one doomed space marine".
@king_donmike3698 Жыл бұрын
It is the same sound. Duke Nukem 3D's is simply slowed down.
@zorilla0 Жыл бұрын
And the alien trooper activity noise is the same as the ettins from Hexen. Or the alien flesh doors from episode 2 that were the same as the Mancubus death noise.
@icommitdie8756 Жыл бұрын
you sure do like going over Doom and Wolfenstein
@matthewsteele99 Жыл бұрын
would love a part 2 with other doom engine games
@CreeperJaxon2 ай бұрын
Something I found out, the backpacks from Quake (at 9:48) are almost identical to the ones from DOOM, coincidence, I think NOT
@Scout-Fanfiction Жыл бұрын
This was really interesting! Been playing the Doom/Wolf series for decades and there were new things in here I hadn't known about. I do hope you'll venture into the Hexen/Heretic series sometime in the future ^_^.
@knuxenglish Жыл бұрын
Those other barrels at 4:45 kinda look like pipes you would see in a 2d arcade platformer or something.
@Sh0ckV Жыл бұрын
an underrated channel
@matt12a Жыл бұрын
New record, 20 seconds in subscribed. Gna premium the crap out of your content.
@indeed8211 Жыл бұрын
if i can explain the textures? back in these days all the sounds and textures from video games came from a large library most people don't notice but there's actually a stone texture used heavily in almost every video game right up until now so its not that they favoured it its more they just had nothing else to use textures required the use of camera's like the Hasselblad which could cost tens out thousands per day to even rent
@harrynoodlemeyer4450 Жыл бұрын
0:26 that smile creepy as fuck
@ZeyLogger Жыл бұрын
this is like the pixar theory except with ID software, I knew some stuff was reused but not that many details
@WSADKO Жыл бұрын
Nice vid, awesome reference. Subd
@littleplutomen Жыл бұрын
You need to make a playlist with the soundtrack to your vids !
@endymcgufin4570 Жыл бұрын
I'm pretty sure the wizzard from RTCW is supposed to be Corvus
@GermanPeter Жыл бұрын
Apparently not, it's meant to be "Something Something" the Sorcerer. I forgot his real name, but it's not a direct reference. Can't recall where I read it either, but it was in response to my RTCW video.
@Scypek Жыл бұрын
I thought you got everything, but I looked again and it seems you missed BSTONE1, and its floor counterpart RROCK11! Also, there's a funny case with the Mac wolf port - the new 128x128 "purple wall" texture is actually just four 64x64 SOD-derived Doom 1 gray stone flat textures next to each other! And it still counts, since the Doom version added the vertical tiling eventually used in the lazy Mac wolf variant.
@GermanPeter Жыл бұрын
Ohhh, these are great! I can't see where BSTONE1 could be from, though. I'll make sure to mention the other stuff in the next video, though!
@Scypek Жыл бұрын
@@GermanPeter Wait, for real? It's like the single most prominent wall in the entirety of Spear of Destiny! So popular in fact, that it got upscaled and put in the Mac Wolf3d port (at 1:27 in your video, coincidentally) despite not normally being present in the original wolf3d episodes. I posted a comparison pic on Doomworld for good measure.
@glorbinkolguzzler Жыл бұрын
The machine gun and chaingun hud sprites in wolf 3d look like the nail gun and the super nail gun in quake 1
@engine4403 Жыл бұрын
Really like the beta inspired smg in hideous destructor
@LightningBoltForever Жыл бұрын
Great video! It's fun to hear new things about games I've been playing since I was 8 years old nearly 20 years ago haha. Also, that secret you mentioned at 2:55 - strangely, it and the other secrets in Map31 are not even officially tagged as secret sectors in early versions of Doom II, so if you were playing on DOS, you could exit the map with 0% secrets!
@GermanPeter Жыл бұрын
In the GBA port, you HAVE to exit it with 0% secrets because they didn't put ANY triggers in :D
@JeffreyPiatt Жыл бұрын
the current version of the map only tags the Doom II style room and the secret level elevator room as secrets. The rest are not marked because it's assumed by 1993 players would know Wallenstein E1L1 by heart or own the hint manual.
@GoodFishMan3 ай бұрын
This is like the farcry of all games
@georgef551 Жыл бұрын
The reason the cyan textures in Wolfenstein was changed to grayscale on DooM is because DooM uses cyan as transparency. The color is chromakeyed out to give those jaw-dropping see-through textures in it's day.
@Zedek Жыл бұрын
Cyan is not transparent. In fact, these see-through textures are black (that's why in any DooM editor, these textures are black, too. Caused me some confusion in DooM Builder back then^^). The ZDooM Wiki states that in bold in the first line. Direct quote: "One thing to keep in mind, though, is that cyan is not transparent! The Doom palette does not contain cyan, nor is any color in the palette used for transparency due to the nature in which graphics (save flats) are stored in a WAD. Index 247, which is often pictured as cyan (R:0, G:255, B:255) is a convention used by many editing utilities for ease of editing and to better see the outside border of sprites." EDIT: I know it does not matter much, but the actual DooM game (Vanilla DooM) does not use cyan as transparency. Tools nowadays do it as, well, "caving in to common belief" I guess, and I also use cyan when making my maps to create see-through things. But the original engine treats cyan ... well... not at all because it does not exist in the palettes in the WADs.
@gale_master1475 Жыл бұрын
Well i think that B.J Blazkowic is Doomguys great grandfather
@yellotheepiko Жыл бұрын
YO THE GERMAN GUY IS BAC!
@RetroGameSpacko Жыл бұрын
the map32 music is an SOS signal.
@R3SerialDreams2 Жыл бұрын
10:26 It's not confirmed as far as I know, but many people say that Doomguy is B.J.'s descendent.
@M2LMTeTuOfficial Жыл бұрын
Stabiles video bro
@FightingForceSoulless Жыл бұрын
They are aaaaaaall tied together. Wolfenstein and Doom, obviously, also Commander Keen, because his name is Billy Blaze - William Blazkowicz. Also Rise of the Triad - that was supposed to be Wolfenstein 2, and, also Heretic, because it has the Order of the Triad, the same Triad that you see in Rise of the Triad, so... It's all just one big universe. Or Romero just trolling us with RoTT and Heretic, etc. Probably trolling us. Because of course, it's John Romero.
@chang7347 Жыл бұрын
I would love for you to cover more Duke Nukem 3D stuff. Love your vids!
@GermanPeter Жыл бұрын
Well, you're gonna love my next "Quirks of"-video then ;P
@DualBackdrop Жыл бұрын
@@GermanPeter Is postal 2 banned in germany? if not I'd love to see a video of it
@wadmodderschalton5763 Жыл бұрын
decino would approve. (6:06)
@GermanPeter Жыл бұрын
He did! This was gonna be a crossover video, but that didn't work out :)
@BluePhoenix109 ай бұрын
There are more reused textures in Return to Danger & The Ultimate Challenge, including the crate texture from Doom, complete with UAC logo. edit: hadn't seen the follow-up video yet when I mad this post.
@SwitchILY Жыл бұрын
i didnt even knew doom has an rpg game
@vvstwo9 ай бұрын
ASSET FLIP!
@rootbeer666 Жыл бұрын
I'd like to see Heretic and Hexen, though I suspect there may be fewer similarities because Raven used 3D renders instead of captures and scans. Might as well throw Strife in that pile, I don't know that one very well.
@GermanPeter Жыл бұрын
There's quite a bit, but we'll get to that ;)
@Colonel_Quantum Жыл бұрын
9:12 as well as a…… Cacodemon!😃
@thesmilingman7576 Жыл бұрын
10:28 but John Romero confirming it sure does
@GermanPeter Жыл бұрын
Honestly, nah. One dev will confirm it, then another will deny it, and so on. At least the connection between BJ and Commander Keen is visible via their shared name. But the Doomguy and BJ connection is made up and changes constantly depending on who you ask.
@thosemerc31138 ай бұрын
@@GermanPeter It's not "made up", it's a plot point in "Wolfenstein RPG".
@kayeplaguedoc9054 Жыл бұрын
I'll be honest I prefer the "Wolfenstein 3D" version of the Chaingun sprite to the final Doom one. The lighting on it makes it seem more defined to me.
@GermanPeter Жыл бұрын
Oh definitely! I always thought it was a 1:1 rip, but they made it look a lot smoother, a lot more hand-drawn. Very pleasing to the eyes.
@txcrix9236 Жыл бұрын
I honestly think they hired Kermit the Frog to say "mein leben" for the Doom 2 SS...
@Zack_Wester Жыл бұрын
the thing whit the bricks is that I think they are all part of the same libary of textures/photoes that a lot of games used or even still uses. The most overused game graphic you never noticed | Texture Archaeology or as its called cobble_stone.jpg kzbin.info/www/bejne/mKSmf2OPrZeJmNU
@GermanPeter Жыл бұрын
But that is distinctly NOT cobble_stone.jpg! That's the thing! It looks SIMILAR and I'm sure they used that for Doom or Quake, but it's not the Wolfenstein texture.
@superdave938 Жыл бұрын
5:15 Side note: when I ripped the Sprites from doom 0.2, I fucked up the palette and used the final game's palette instead of the palette from 0.2, whoops
@mcplatterpig3 ай бұрын
I kinda forgot BJ is commander keens dad and that keen is doom guys dad 💀
@GermanPeter3 ай бұрын
Wrong on all accounts 😊😊😊
@Saver31010 күн бұрын
3:15 I want to eat this texture
@EndarkenShrine Жыл бұрын
Hard to imagine 30 year old games need a spoiler warning XD. Damn , is Doom really 30 years old?? I think that's even harder to believe
@scarlettNET Жыл бұрын
I'll take Doomguy being a random human whose bloodline was cursed over "he's literally a reincarnation of god and he had super cool 40K space marine friends!!!!11!!" any day. I'm looking at you, Hugo.
@vvstwo9 ай бұрын
Thanks for that content warning I may have started shitting and pissing myself if I didn't read that before watching this very disturbing video.
@dogfaceman24409 ай бұрын
Wolfendoom, doomenstein
@EZO.FUZZ.IS.OFFLINE Жыл бұрын
2:04 Wie war das mit der Musik gemeint?
@ramenaddict16763 ай бұрын
love the heretic shoutout
@Blue2x2x Жыл бұрын
Interesting how Pre-Cyber Cyberdaemon has cursed BJ Blazkowicz's descendants. While Doomguy (or Doomslayer) trapped in hell for Eternal-ly. I wonder about Billy Blaze (From Commander Keen), BJ's grandson fate? What would his curse be?
@Kewertate Жыл бұрын
Never receiving a new title
@GermanPeter Жыл бұрын
Hey now, he had that mobile game, didn't they? :P
@Blue2x2x Жыл бұрын
@@GermanPeter Oh, that's right. I completely blocked that out of my memory... Poor kid. Truly the worst fate than hell. Mobile games.
@diskpoppy Жыл бұрын
@@GermanPeter it got cancelled
@Kewertate Жыл бұрын
@diskpoppy Well that's unfortunate :/
@Jus_Joj Жыл бұрын
Content warning... for pixellated blood... and Spoilers... For a game from 1992... Dude... Honestly why am I even on this planet anymore.
@GermanPeter Жыл бұрын
Triggers come in all shapes and sizes. And yeah, maybe some people don't want to get spoiled on Doom or Wolfenstein. All this energy of yours, wasted on a comment, when you could have just ignored the warnings if they bother you so much.
@slinc_hd8552 Жыл бұрын
i didn't dig in to the wolfenstein lore but OH BOY dose the quake and doom lore a full one. so ok it is CONFIMRED that BJ is the grandpa of doomguy and it is also confirmed that quakeguy is in the same family but the relation is not knowen curently. i can also go on and on on how doom guy with his inhumane rage can warp opon death spacetime to shortly before the fight with the same rage he had during the fight so he can get more rage and kill the enemie. doom guy is to angry to die canonicly
@slinc_hd8552 Жыл бұрын
quake guy is also unable to die. after killing Shub-Niggurath quake guy is now in the inuniverse limbo where he fights demons (but not demons from hell) for ethernaty. untill quake champions where he and doom guy 2016 and bj are brough in the a sepreate timeline to fight in a realm without time so everyone dosn't age ever, they can come from any time so that is how bj and doomguy can exist at the same time AND it is also an eternal fight wich they also never permanitly die
@slinc_hd8552 Жыл бұрын
yea i digged way to deep on this one
@lod4246 Жыл бұрын
great video, but i thought vefore watchin that this is gonna be a mod swapping the 2 lmfao
@jacobsrandomstuff Жыл бұрын
perman geter
@wizzardalien12129 ай бұрын
Where is Manna JF?
@lostskull7467 Жыл бұрын
Uhmmm did I misunderstand or did you say that the early build of Doom used Wolfenstein's snes port's sounds and later said that Wolfenstein's snes port took inspiration from Doom's rocket launcher for it's own rocket launcher??
@GermanPeter Жыл бұрын
The games were developed around the same time, so they took inspiration from each other.
@Germanpeartz11 ай бұрын
Hey peter did you know the german version of Half life got uncensored