Custom unit tutorial #6/9 (Heroes VII)

  Рет қаралды 192

World Of Heroes (cz)

World Of Heroes (cz)

Күн бұрын

Пікірлер: 4
@MoritzBra
@MoritzBra 7 жыл бұрын
good Job (: always interesting to see ure guides, do u know how that unreal cascade tool works or did u just Trial and error with it? if u do mind explaining a few Things? like what does "out val", one of the paramanter u changed and what the Y and the X value and what means "Color over life", and the "toogle?" button u press before doing anything and then why "compress"
@WorldofheroesCzOriginal
@WorldofheroesCzOriginal 7 жыл бұрын
Toggle - just to get rid of the blue plane (post-process) behind the effect so it is better visible :) Color over life - is the color that an effect has when being animated (as long as the effect lives), those values I changed are in fact RGB values and you can easily "mix" any color with it. Changing the out value will change the color of the particle after it is spawned. And yes I mostly do "trial and error" - try it too :) just keep changing things and watch what is happening.
@kurekmovies3719
@kurekmovies3719 7 жыл бұрын
Many people have this bug, that makes everything crash whenever they try to open any PS file since one of the game updates. Have you accured any problems with crashes?
@WorldofheroesCzOriginal
@WorldofheroesCzOriginal 7 жыл бұрын
Yes, there are some PS that - when copied over - causes carashes upon save or when editing. Dont know why but there is nobody from Limbic who can help us so avoid those.
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