What is even the point then if you take out everything that made the headset special?
@armeler062 ай бұрын
Only thing i can think of is Oled screen and Uncompressed images. Also some people hate Meta to death so it might be a good option for those people XD Tho im curious if these limitations are about the adapter or the fact that games and steam vr doesnt support some of these (like haptic feedback, triggers and hdr)
@Vr_Demon_2 ай бұрын
I think those options will come..also if you give a pc modder a challenge..they will make it happen under any circumstance. Lol
@RafiYagami2 ай бұрын
The reason they don't have it because of Laziness + greed. I dont think there is USB connection directly to PC. Correct me if I am wrong
@ForisTale2 ай бұрын
The reason is that all those functions are game side. They can't be added by drivers. And because no game uses these functions Sony warns that they don't work. If they didn't at best it be dishonest, at worst false advertising.
@Tepnox2 ай бұрын
Quite weird indeed. At first I thought that it could be a bandwith issue with display port but remember the whole PSVR2 thing works via USB on the PS5 (I don't know if compression is at place or they use a special protocol for data transfer there). The missing eye-tracking is a lack of software implementation it seems - so not enough effort went into that. Shame. Quite happy with my Quest 3 at the moment. I really can't think of going back from pancake lenses to fresnel lenses. But missing those important features the PSVR2 is just a mediocre headset for PCVR.
@ameliabuns40582 ай бұрын
I can understand haptic feedback and triggers as there’s no support on PCB, but eye tracking and hdr not being sorted sucks
@chalosandoval29922 ай бұрын
The point are people like me, i dont have any vr headset and was wondering wich to get because i have both ps5 and pc but didnt want to buy two headsets. Now i can go for psvr2 and use it on both ❤
@darknesschilled2 ай бұрын
yeah.. i jumped the gun on that one.. the psvr 2 is awesome.. but the controllers makes me worried.. the tracking is iffy with my unit and they dont make replacements..
@FetidafАй бұрын
I bought a PSVR2 a while ago and I was loving GT7 with it but lately I haven’t even touched it. I feel like this is for me too. It’s gonna be awesome to have more things to do with it. I just worry that it’s not going to have the compatibility that I’m hoping it does like with VR mods and whatnot… still pretty excited for it though
@dharkbizkit2 ай бұрын
the loss of eye tracking is such a big hit in the face with this headset. i mean, the price of vr2 is still good, but it fells like you lose 250 bucks worth of features if you only use it on pc
@tigerex7772 ай бұрын
Except this is NOT targeted for those kinds of people. This is targeted for people who are both interested in PS5 VR gaming AND PCVR gaming. Now with this adapter a person can so both, while with PCVR HMDs you can only play PCVR games. I own a PS5 and a gaming PC and now the PSVR2 is the clear choice for VR headset, since I can play both PS5VR games and PCVR games. It's very simple, it's not that complicated.
@crowdcontrol7922 ай бұрын
I think their argument is less about who it is targeted at and more about why remove specific pre-existing features when there is still plenty of use for them. The tech is already there why hamstring the device for potential customers.
@word2RG2 ай бұрын
not to mention my PSVR2 just lost $100 in value since they dropped the price. The lack of haptics, i get. But the eye tracking needs to be there.
@Alien_isolationist2 ай бұрын
Quest 3 doesn't have any of those features and cost $50 more.......
@Alien_isolationist2 ай бұрын
@@word2RGyour headset lost a lot more then $100 value when you opened the box lol
@richardavila36342 ай бұрын
Man. That price, albeit estimated, with the lack of features is heartbreaking. I was so excited to experience PCVR on such a powerful headset rather than the Quest 2 that I have, but it's become bittersweet. Hopefully, the community will create workarounds.
@batterynerd87792 ай бұрын
Yes, i have now decided to get the pimax light. 2880x2880 QLED 120Hz and DIRECT displayport connection. For the same price.
@maou50252 ай бұрын
The lack of feature simply because SteamVR having none of it.
@ErickdOlisa60382 ай бұрын
@@batterynerd8779 Same price?
@Tenshi_Kira6662 ай бұрын
@@batterynerd8779 Congrats, you just decided on an oversized paperweight. At that price, I would just go with a Bigscreen Beyond. Hope your sad ass is happy with the extra weight you have to carry for someone willing to throw away $900 (£709) like that, but you do you
@FilledWithChi11Ай бұрын
@@batterynerd8779 Same price? The Pimax Light is $899 with controllers and it's not even out yet. Also, the Pimax Light doesn't have any of the features the PSVR2 will not be including anyways. The PSVR2 has OLED 120fps screens at 110FOV for $550 brand new or you can get them used for $300 like I did.
@armeler062 ай бұрын
As a psvr2 player this is an absolute win for me. I was planing on buying a pc this summer. It just worked out perfectly 😂
@saitoman19802 ай бұрын
🤡🤡
@Mr_Latte_UK2 ай бұрын
Thats the point I think he was missing. Most owners of this headset are PS5 players, I dont think that will change. So now if those people, already own or buy into PC gaming, they do not need to buy an additional VR headset and with compatibility over Steam library thats kinda cool. PC VR headsets dont support the missing features neither so is it such a downer or surprise?
@Praetoreon2 ай бұрын
That’s awesome bro! I’ve been a PC gamer as well as PlayStation for a long time. I’ve also been an OG oculus rift user for many years. This is the perfect mix for me and exactly what I’ve been waiting for to pull the trigger on PSVR2. I am a bit disappointed at the missing features but I wholeheartedly believe they plan to add them in a later date.
@jackwick86292 ай бұрын
Yea I have a ps5 and a pc with great specs and with this update I’m willing to buy the psvr2, I’ve been waiting for this.
@tigerex7772 ай бұрын
The channel owner doesn't seem to think that deeply or has very short sighted logic. I'm also in the same boat and will finally play Half Life Alyx.
@Blue-bf8lv2 ай бұрын
i really hope someone will make a work around to enable the features back to some degree
@joelf6342 ай бұрын
I am afraid that lot of those features need to be implement to the games. Just my feeling..
@zaidlacksalastname49052 ай бұрын
Not HDR though @@joelf634
@pracalt10512 ай бұрын
@@joelf634hdr is hdr. It will be everywhere. People who want Eye tracking are most likely vrchat users and vrchat will most likely implement this knowing them. And adaptive stuff, yeah true for that one
@austinwhiteted82312 ай бұрын
Well the key thing is the dfr rendering with the eye tracking with openxr, it makes plenty games work with it(not sure how many if not all lol, its just something i slightly know of) @@joelf634
@BCBtheBeastlyBeast2 ай бұрын
@@joelf634 Eye-tracked DFR in particular does already work with a bunch of big-name games on PC, modded or otherwise.
@inceptional2 ай бұрын
Really, with all the stuff they've removed to have this working on PC VR, the only people that I expect this is for is people who already own a PS5 and PSVR2 headset, as well as a beefy PC, and simply want to have more VR games to play. I'm sure it will be a nice little bonus for those people. For everyone else, I think the Quest 3 is probably still the better option then, minus the OLED screen and non-compressed image, right.
@just.play1ng2 ай бұрын
In fairness that's how they're advertising it
@Drn10n2 ай бұрын
I'm so done with the clowns running sony. It's clear they expect people to get the headset for pc, and then get a ps5 to use all its features. But they completely ignore the entire existing pcvr market, and that most pcvr users are deep into pc tinker culture. Fortunately, now that Sony gave an existing interface, I fully expect that some moders will be able to hack it and unlock the headset full capabilities.
@kidShibuya2 ай бұрын
Right! I fully expected them to recode all games to the features of the PSVR2.
@ThatZenkiS142 ай бұрын
lol why would a bunch of pc games go back and add in features for 1 headset.
@Drn10n2 ай бұрын
@ThatZenkiS14 the 2 most important features of the headset are HDR and eye tracking for fobiated rendering. Both of these features can work on the hardware level, with no need of developers doing anything.
@CheapskateMotorsports2 ай бұрын
They always pull shit like this. I will never forgive them for the Vita. Never.
@420247paul2 ай бұрын
@@Drn10n really? foveated rendering just works? eye tracking just works ? WTF does at the hardware level even mean? the hardware works but there is no software for it?
@TheGameGuruTv2 ай бұрын
this is ridiculous, didnt expect them to half-ass it like that...they could've at least kept the hdr, they really went minimum effort on this one sadly
@ForisTale2 ай бұрын
How do you want to add HDR to games that don't have HDR? Make a deal with M$ for autoHDR for PSVR2?
@b.s.76932 ай бұрын
@@ForisTale and further: - the only major game which supports ET would be VR Chat... and in terms of DFR: we as VR enthusiasts run graphics cards to max out the displays anyway - adaptive triggers must be implemented in games - no PCVR game does
@Mr_Latte_UK2 ай бұрын
Not all PC games offer HDR and like the other features, the vast amount of titles were not all going to be updated/modified to benefit in supporting the PS5 specific features. The adapters role is to bring PC support to the headset. NOT bring the headsets features to PC.
@tigerex7772 ай бұрын
How is an option to play PCVR games a bad thing? If they didn't make this adapter we wouldn't be able to play PCVR games at all, is that better? Why are so many braindead people whining about this news.
@UmbraWeiss2 ай бұрын
@@tigerex777so what about the eye tracking? I have a bigger problem with that, that alone makes this literal garbage.
@begottenbaker2 ай бұрын
The OLED display and 4K resolution are more than enough for me at $450. Plus the ability to use it on both PS5 and PC is such a novelty. I have faith that eye tracking and HDR will make it eventually, either through updates or modders like ivry
@NekoShogun2 ай бұрын
So something to keep in mind, all those 'cut' features are probably things that need to be built into the game itself. This might just be their way of saying games that already exist won't have the special features of the headset.
@billelliot51132 ай бұрын
It is!! The game developers have to put the language into the game. Then Steam or Sony would have to release like apps and drivers for the hardware, through updates.
@Vazz2 ай бұрын
That really sucks but I'm still quite interested in this headset if it really has uncompressed visuals. I am a 7 year pcvr gamer that still uses the Rift simply because it's the only affordable OLED pcvr headset(LCD just doesn't do it for me). I would love to get my hands on the Bigscreen Beyond but I could buy three psvr2's for the price of one Bigscreen Beyond since I don't already have lighthouses. Also I could see modders probably hacking features like face tracking to work in the future.
@willwastaken2 ай бұрын
I'm the same as you. I've had like 10 headsets now (Rift, Vive, Vive Pro, Quest 2, Pico 4, Reverb G2, Pimax, and more) and I cannot understand how all these clowns can tolerate LCD and compression. The amount of compression on USB headsets is actually disgusting, it makes everything unplayable. And the LCD displays make everything bleak and non-immersive. The Quest 2 is unusable. I used my Rift from 2017 until 2022, but in 2022 I got a Vive Pro 1 and modded it with GearVR lenses and a custom headstrap+headphone combo. The VP1 is the only headset that beats my Rift, simply because of the higher resolution and better lenses without any other drawbacks. I'm reaching a point where I'd like higher resolution, non-pentile displays, so I'm considering the Bigscreen Beyond. People often mention the glare and poor sweet spot of the Beyond, but my modded Vive Pro already suffers from both of those slightly (to be expected with a DIY 3D-printed lens mod), although it seems to be worse on the Beyond.
@Vazz2 ай бұрын
@@willwastaken Yeah, I tried the Vive Pro 1 in an arcade and it looked great. Wish I could have afforded it at the time when they still sold it new. The first LCD hmd I bought was the Lenovo Explorer because it was cheap and I was curious about the higher resolution at the time. Boy was it awful. The colors were way less vibrant, you couldn't see details in dark areas anymore, the screen was dimmer, and it just felt more flat and less vr. The sweet spot was awful and don't get me started on the controllers and tracking. The next one I got was the Samsung Odysee+ because it had oled and same resolution as the vive pro 1. The visuals looked great but it still had those WMR hmd issues like tiny sweet spot and awful tracking/controllers, plus it was the most uncomfortable headset I've used. Then the Quest 1 came out and it actually had OLED and higher resolution than the Rift but because it didn't use a hdmi or displayport cable, the compression when playing pcvr stuff basically makes it look like an LCD screen. You'd think Meta would fix that but here we are years later with no uncompressed cable in sight for all their new Quests.
@willwastaken2 ай бұрын
@@Vazz Yeah it's honestly hopeless at this point, I doubt we'll see any more innovation for a long time. You can still buy the VP1 for around $450 in some countries, and if you get a used Vive kit on eBay you'll have 2 base stations and controllers which is all you need. I hated modding my VP1, felt like I was gonna break it, but I'm so glad I did it. It has easily replaced my Rift, and is quite a lot better in every regard except comfort and weight.
@coinsagE46m32 ай бұрын
I wanted a PSVR2 for the HDR OLED displays despite the outdated lenses. Was waiting for PC compatibility to pick one up. Now that I know I have to spend an extra $60 for the adapter AND that HDR won't work (not to mention eye tracking), it's a no-sale for me. I'll stick to my Quest 3. I agree Ty -- what's the point?
@sicKENasty2 ай бұрын
I’ll get the adapter as I already own the PSVR2 and a ps5. I believe that the reason they’re not doing the support for IT tracking foveated rendering and all of the haptics is because Sony opens those features to developers on the PS5. It’s up to the developer to utilize the haptics and the foveated rendering. The support Sony would have to provide to teach the developers of those games in the steam library would be a massive time investment. Developers have already had a hard time getting used to the features of the PS VR2. This is the reason why certain games have received bad reviews and then get better reviews when they utilize the features of the PSVR2. I would imagine Sony doesn’t want the blowback on them for the huge steam library that won’t be set up to use their haptics and foveated rendering. I would also imagine that when Sony sees how well received the VR headset is for the PC base they will begin to allow those features on PCVR via patch. I could also be very wrong and just puffing on Hopium.
@swuspicious2 ай бұрын
steamvr already handles fov rendering with steam link on quest so its weird
@mrsweetkandy76732 ай бұрын
I'll consider buying the adapter if modders are able to unlock the eye tracking features (which seems unlikely)
@chan131532 ай бұрын
Lack of eye tracking is a deal breaker. That’s really its main advantage
@philipberick28742 ай бұрын
Well that saved me a bunch of money. Was looking forward to eye tracking and the controller features. Even with the "downsides" like wired connection, or rings around controllers.
@conkerlive101Ай бұрын
Wired connection gets you better image quality though. I'll take that trade.
@9ALiTY2 ай бұрын
We need the eye tracking integration for this to be worth using on PC. It would then become a great PCVR headset but without that its just a Dated in terms of lense Thecnoligy headset. So honestly it hinges on that.
@kwlxxi48132 ай бұрын
-For people who owns a PS5 and PSVR 2 are great, great news (especially if they already have a good pc), even without those features, because most of them they wouldn't be supported by the PC games, anyway. -For people who owns only a PS5 , the headset may be more appealing now, (again especially if they already have a pc). -For pc gamers... is just another option... but having more options, is never bad.
@LogiForce862 ай бұрын
What is the point? Ride the hype and try to sell some more headsets early. The best feature is the display. The OLED display makes nighttime racing and driving (or doing other dark games) a much better experience. The pentile diamond subpixel layout removes the aliasing and need for anti-aliasing or supersampling, where normal displays with a normal grid would need it as they prefer only perfectly horizontal or vertical lines (which never happens in games!!!). After that, Sony can work to get the extra features working over time with driver/firmware updates, or maybe iVry or DSX can enable them down the road.
@ImtoOldForThisGaming2 ай бұрын
For people like me that dont have more options, i think this is very good
@Jaw0lf2 ай бұрын
I imagine that HDR and eye tracking could be added by some enterprising people. The eye tracking can be very impressive to use and with the dynamic foveated rendering it really reduces the requirements of the system to provide great looking VR. We want all the features to work, so I hope this can be done.
@di3802 ай бұрын
I understand why eye tracking and adaptive triggers are proprietary tech and have to be specifically programmed on the games but why not HDR that’s a standard
@Evanz1112 ай бұрын
Really excited for this, but apprehensive because I don’t know how good my gaming laptop would be for VR streaming. Is it particularly demanding? Like compared to regular games?
@KindOfHero2 ай бұрын
The whole idea is for Sony to prove that "If you want the best - buy all of our stuff". I was wondering about the idea of integrating their VR to PC and now it' all became clear - it's a marketing stunt with a sole purpose of making you buy the PS5.
@bronyhub2 ай бұрын
Actually really excited for this. I'm curious to see what kind of video compression it uses over the cable. Since it says it needs DisplayPort 1.4 and goes over USB-C it should give us around 25.92Gbps data rate compared to the 2.1 Gbps the Quest 3 hits on average when connected with USB. I was really disappointed when I tried to move from my Rift S to a Quest 3 (ended up returning) and noticed how everything had what looked like compression artifacting even when using a cable. I wasn't on a low end machine or even using the wireless connection either. For me physical connection will always be superior because of the reduced latency and cleaner picture. The PSVR2 OLED screens also seem like they will be pretty great (unless they suffer from smearing). Only real concern of mine is comfort as the Rift S with some mods (cotton facepad cover + counterweights) is still the most comfortable headset I've ever used.
@ariiincolur2 ай бұрын
I really feel like they’re shooting themselves in the foot here
@x3mbrАй бұрын
still looking forward to using my 4090 to push the headset to its limits at 120Hz with no reprojection and no compression artifacts. Could still be a slight clarity improvement over Quest 3 (only on the very limited sweetstop, sadly) due to the direct DP connection
@PaddyKret2 ай бұрын
This better receive updates, the eye tracking was a huge part of why I and most people were excited for this, amongst all the other nurfed features, I fully expect modders to be on the scene and magically unlock the things that SONY “couldn’t” bring to PC
@NightSprinter2 ай бұрын
Agreed. With VR Chat and Resonite having support for eye tracking, this is honestly a kick in the nads for anyone wanting to enjoy that feature whenever not playing a VR game on the PS5.
@AdzzVRАй бұрын
Hopefully some programmers find a way to enable the eye tracking. So that foveated rendering can be done. For me the OLED display and DP 1.4 was enough for me to get it for simracing. But without eye tracking I don’t see me buying it for more than £300.
@janred942 ай бұрын
Sold my PS5+VR2 but bought a used one just now for the Adapter - before it was officially announced! :D I am excited to see what the PSVR2 can deliver with a powerful PC connected to it. I was always looking for a native, wired backup to the Q3. I thought the Crystal Light is going to be it... but the PSVR2 might be the better choice! I hope Ill get one with less Mura than the two devices I previously had.
@AnnCatsanndra26 күн бұрын
"What is even the point" The average price for PCVR headsets is around 1k USD. Even without the unique features, this is a third of the price (on the current sale) for the sane quality or better. Absolutely worth it for those who don't already have home PCVR. "
@hb-hr1nh2 ай бұрын
Already got a PSVR2 and a PC with a rtx 4090, might as well try it out. Modders will probably come up with software to add the missing features.
@mustang82582 ай бұрын
Was super excited for this thing, but no eye tracking is a deal breaker for me. Hopefully that changes by launch, otherwise I'll be getting something else.
@CorporateZombi2 ай бұрын
1) I hope Sony just half-assed the PR, with poorly translated misinformation. 2) I hope they didn't just cheap out on the adaptor and lose all the features by unsuccessfully separating the USB parts from the Video parts and giving insufficient bandwidth for HDR/ eye tracking etc. 3) I hope that openXR geniuses can get it working properly with the features intact. Otherwise, what a massive miss, Sony. Ugh. It would have made so much sense to properly support all features on PC. That way you can port your Sony PlayStation VR exclusives to PC fully intact (like synapse) and also give PC developers practise with DFR and eye tracking to create new experiences that can be easily ported back to PS5 players. The rising tide lifting all boats. If the PSVR2 is nerfed on PC you dont get any of that.
@CheapskateMotorsports2 ай бұрын
Dude, this is Sony. I fully expect all this was intentional to get people to buy a ps5. They have been handicapping their own products for decades before this headset and will continue to do so for as long as they can get away with it. I will never forgive them for the vita. Never.
@arranmc182Ай бұрын
The reason for the missing features is probably due to them having to design a more advanced adapter that has the extra hardware built in to it to support them as im sure all this device is doing is converting the video signal from GPU over display port and the camera tracking via USB as im sure the controllers need Bluetooth connection, so the adapter made by Sony is made to do the bare minimum to enable PC support im sure it was done to keep costs low and still give a reason to own a PS5 with this headset, if Sony wanted im sure they could make a more expensive adapter that could enable all the features, from my understanding the headset itself does not do the work load for the eye tracking thats actually processed by the PS5 hardware.
@ArlenKundert2 ай бұрын
The thought was honestly something I was seriously considering. Without all features… as you so correctly stated, what’s the point? If it’s a software thing, then maybe once the modding community opens the floodgates. Unless that happens, it’s a pass for me.
@ThatoneNB122 ай бұрын
There is no way it was that hard to make HDR usable. I will be buying one but used.
@tatecheddar2 ай бұрын
Wow, if they can't AT LEAST get the eye tracking working for foveated rendering, then this is absolutely a no go for me. That is literally the ONLY reason I wanted this as a PCVR headset. What a serious let down.
@zaidlacksalastname49052 ай бұрын
Taking away ths HDR sucks The oled+hdr combo is the most exciting thing about the psvr2
@tqlla2 ай бұрын
What would beat the PSVR2 in this price range, for dedicated PC usage. I currently have a Quest 2 connected to my PC, and was thinking Quest 3. But I already have a PSVR2, and with this adapter box, it looks like I have a cheap upgrade.
@sonicpelaaja2 ай бұрын
It's pretty cool that they made this possible at all. Also you should get that line on the nail of your left thumb checked out if you haven't already.
@stefanschuchardt57342 ай бұрын
Indeed. Didn't expected it AT ALL! Better late than ever I guess.
@foxhole992 ай бұрын
Playing Microsoft Flight Simulator, DCS or similar game. Where you have a HOTAS or something. Would be a good use for this. Or meditation or just watching movies with computer.
@TheSd1cko2 ай бұрын
Well. That burst that bubble 😢 was going to get one to replace my G2. But alas, I guess it will have to be a Quest 3. Although i would prefer a black headset. Less chance of the wife noticing 😂
@AdzzVRАй бұрын
😂😂😂😭 just say you sold the G2 and used the money from that to “uograde”
@TheSd1ckoАй бұрын
@@AdzzVR not sure she would buy that 🤔 🤣
@BeansAHH2 ай бұрын
Sony have just made me go from "As soon as they announce an adapter for PC i'm gunna the headset" to "As soon as they release an official update, or the community mod in the features, thats when I'll get the headset."
@Imhotep3972 ай бұрын
It’s cheaper than everything else with deeper blacks but the Quest and doesn’t have the compressed video of the Quest.
@BeetleSkyGamesАй бұрын
Half of the issues you listed need to be built on the actual game by the developers. If its not built into the steam version of the game then it won't be available on the PSVR2. I think that's reasonable. I suspect its the same story with eye tracking to some degree.
@mydigitalanalog2 ай бұрын
The point: if you don’t already have a VR Headset for PC, but have a PSVR2, you get added value out of it. Also, if you have a PS5 and are debating a PSVR2 or a PC-only headset, you can get this and you’re good to go for both. If you buy it ONLY for PC usage, you should get something else. DP cables are under $10 and often come with a monitor. I have some laying around doing nothing.
@banariecristian34662 ай бұрын
There is literally nothing else that you can buy for PCVR at 500 Usd/Euros that has the features even the nerfed version of PSVR2 have. 4k resolution + OLED + foveat rendering + 110 FOV + uncompressed quality + controlers and tracking included. This is still the best buy for PC VR in 2 months, which is actually depressing for PC vr enthusiasts.
@dc2akira2 ай бұрын
Those features are only available through the SDK, which i thought would be available (at the very least) on future games. This has me thinking current PS games on PC don’t use the SDK, meaning the PlayStation SDK is not available on windows machines. I guess that makes sense since Sony wants to keep their proprietary tools on their consoles.
@PandaGamingPodcast23 күн бұрын
With everybody complaining that the PSVR2 doesn’t include eye tracking or HDR for PC because of those things are missing it makes it a terrible HMD for PCVR, I can only say what headset are you using what HMD are you using for your PC that has any of those functions now outside of the MQ Pro? Because the PSVR2 doesn’t have them this doesn’t affect your PCVR experience in the least seeing this how whatever headset you’re using now doesn’t have it either. Oled screen does give HLA a little extra pizzaz.
@12345dinglasan2 ай бұрын
I play both PS5 and PC, so saving me the cash to buy 2 VR Devices is such a big deal for me. The complaint about this issue is only for people that don't have PS5 and are only aiming for PC connectivity. If you don't have a PS5, then why settle for this? Just get other VRs in the market that are mainly for PC if so.
@SedokunАй бұрын
What Sony does here, is it allows PS owners to play on PC as well, but leave those who want just the headset for PC away.
@GoldSrc_2 ай бұрын
Foveated rendering was something I was waiting, guess I can take the PSVR2 off my list. Unless, Sony releases some sort of SDK that lets developers make use of the rest of the features?
@kyle9364Ай бұрын
You don’t need eye tracking or haptic triggers. The headset is just a high-quality headset at a decent price. It will still be lighter and more comfortable have better field of view a better light seal to your face and run better than a quest plugged into the PC. Like yeah no crap the eye tracking and haptic Triggers won’t work. Those things have to be coded directly into the game and being that those features are exclusive to PlayStation they are not on any PC games.
@coryv56792 ай бұрын
Just the OLED to me is worth it. I used to use the Rift S and went to Quest 3. I think the PSVR2's OLED is just so much better than both. It is also very comfy. Of course they don't want you to use their PSVR2 more with their PS5. They want people to buy that more than letting you use it on PC.
@KrullMaestaren2 ай бұрын
Waiting for the news that you need a PSN account for eye tracking...
@JamieVatarga2 ай бұрын
I was really disappointed when I read the blog post. I was excited to finally have a competitively priced PCVR headset with features that people want, but removing things like eye tracking really makes you feel like, what’s the point if you don’t already happen to own a PSVR2
@hero4love3712 ай бұрын
Many people don't seem to fully understand this: In my opinion, Sony does not intend to sell the PSVR2 to customers interested in PC VR. It looks to me like they want to give existing PSVR2 customers another way to play VR games. And let's be honest, even many PSVR2 games on the PS5 don't support features like eye-tracking or the special rumble feedback either.
@VDVrEquipment2 ай бұрын
That is correct, I'm fine with this. I just bought a motion simulator, now im going to buy a cat walk c2+. Add the b haptics and this is the pinnacle of gaming at present, at a semi affordable price.
@johnsteves91582 ай бұрын
@@VDVrEquipment get an Owo skin instead of b haptics
@BCBtheBeastlyBeast2 ай бұрын
The only big bummer to me is that we won't be able to use eye-tracking on PC for dynamic foveated rendering aka free performance boost. I can live with all the missing features and will enjoy using my PS VR2 on PC immensely, but it's hard to believe they couldn't make those features accessible somehow. If it is possible, I hope they add those features over time or modders somehow make them work. But I'm skeptical.
@MegumiMary21 күн бұрын
it seems like this is the solution for people who ONLY have PSVR 2 and want to connect it to the PC Right now I have Quest 2 and PSVR 2 so I'll be grabbing this since the quest can't really connect to steam (at least that I know of out of the box without some kind of background exploit or hack) so this is the obvious solution for me personally
@RezorrandАй бұрын
Not sure what the fuss is, apart from the games that are on PS5 using PSVR2 that support those features, those are not really standard features for many other games. I kinda expected them not to work anyway, any other VR sets don't have them, so many developers that mainly support other platforms wouldn't probably bother adding those anyway as the marketshare for the PSVR2 on PC isn't probably going to be particularly large. I mean, I wouldn't mind, it would be cool, but that's a bit of extra work for the game devs too. Sony would have needed to make a Windows compatible development kit for those to be supported and current games would need to retroactively include them in their builds... and add support for them etc. It's not like you just flick the switch on them. I'm just happy I don't need 2 headsets, it's a bummer that the features are not included, but it makes sense from multiple viewpoints. HDR might be the only one that could be something that didn't need as much work if game already supported it. EDIT: Ok, watched bit further in the video. Seems like some of them are kinda standard features, I wonder is it part of some VR standard to support the rumble and eye-tracking or are they part of some proprietary stuff from the other headset developers?
@legendp20112 ай бұрын
I feel like the adapter should have Bluetooth built in. odd that it does not
@linzkirk2 ай бұрын
I think we may see a foviated rendering mod, especially as Sony are not locking down this headset. I think some people who already own PS5 who were on the fence about PSVR2 may buy now with the Bonos support of PCVR. But I cant see many people buying PSVR2 just for PCVR
@Eddyoshi2 ай бұрын
Those exclusions are such a deal breaker. I sold my Quest 3 a few months ago and have been looking to buy another PC exclusive headset, that will work with Display Port directly, and was really getting excited for this one. I mean, OLED, eye tracking and not only controller rumble but headset rumble? Sounds fantastic! And now they say none of the features you'd want the headset for will even work...what the hell is. the point then??? The only hope it has is someone hacking the program to get. the features to work again, or its dead on arrival.
@VDVrEquipment2 ай бұрын
Unless the games have been programmed to use that, which not many if any have on pcvr, then it wouldn't matter. HDR probably the only exception. Every game would need to be patched, future games if they had that would then suffer. Not sure how many pcvr games have those feature but im betting its not many if any at all.
@rubberonasphaltАй бұрын
This was Sony's opportunity to compete in the VR space, and sell a buttload of headsets. But nah, just keep punishing themselves
@johnybravo70342 ай бұрын
Yeah, I’ll get the adapter since I already own a pc and psvr2. Was hoping eye tracking/FOV would be supported, but honestly, I can’t think of many PC VR games I play that support the feature natively. Maybe there will be some work arounds in the future to get some of these features added back in.
@paulbunyangonewild75962 ай бұрын
You know for as much of a let down as this is, it's a great thing for folks who already have the headset to be able to play more games and squeeze just a little more use out of it. And for someone like me, who wants a ps5 anyways but doesn't want to have it without the vr headset, but also has a capable pc, this will be a great way ease the transition.
@aoronqui12 ай бұрын
This sounds like it's for people that already have a ps5 with the psvr2. It's not for people that don't have one or the other.
@alnamroudnotimetoreload2 ай бұрын
Guys I see you all worried about eye tracking but take my word on this one,as always it won't take long before an independent dev or a small team of enthusiasts do the job better than Sony themselves
@mjb15052 ай бұрын
This adapter is for people like me, who own's a PSVR2, and a PC more than powerful enough to play VR games. So I have the best of both worlds without having to buy another VR Headset. (I mean, I have a Quest 2 and was looking at getting a quest 3 for better quality on PC but why would I do that now?)
@FantasyNero2 ай бұрын
Sony, they just make plug and play with usb c cable directly on PC with software programming, instead of adding more annoying box.
@cameronnicholson19802 ай бұрын
I only play racing games and elite, so i am more than happy that i can finally play f1 and wrc in vr. Insta buy.
@PaandaCat2 ай бұрын
My minimum was eye tracking if that’s not there I don’t want it
@paulbellino53302 ай бұрын
You know for sure someone will tweak the headset for all the features we need.
@jakubmandak978623 күн бұрын
I think it's not possible to use haptics and eye tracking because PC games fundamentally don't support them. Specifically, I see eye tracking as a big problem because it is closely related to rendering the scene. Game developers would have to completely redesign the rendering in the engine. Additionally, Sony probably wants to protect these technologies since the competition doesn't have them yet. So from my perspective, it was to be expected that these features wouldn't be functional.
@comicbookguygamecat2 ай бұрын
Probably why them features aren't on pc maybe because of the software it was made for ps5 and not pc i don't know maybe a future update they might add them.
@BeersYourFriend2 ай бұрын
I have a PSVR2, so I'll get the stupid adapter. The biggest issue for me is the lack of HDR. That stinks.
@azrabain82102 ай бұрын
1 VR headset that works with PS5 and PC. I can play GT7 on my PS5 and then play Half Life Alyx on my PC. I don’t have to buy any other headset so it’s a great value in my opinion.
@tauheedulali26522 ай бұрын
The cable isn't included probably to bring the adapter down to the price of £50. There is a lot of variation on desktop and laptop configurations. Consider the following... - computer with display port output only - computer with mini display port output only - computer with type-C display pass-through only - computer with HDMI only Which cable should they bundle? We can buy the cable that converts from their display output type into the display port input or buy a standard display cable same at both sides for a couple of pounds. If we want to, we might be able to exceed the quality of the cable that might have been bundled. If the audience is already a tech enthusiast PC gamer, they will more than likely already have a spare anyway. The USB-C 3.2 Gen 2 Display Passthrough specification is 1.4 alternative mode, which is why the Display Port cable must be a minimum of 1.4. You can use a higher rated 2.1 cable and will be backwards compatible.
@NikonD-cy2kmАй бұрын
Will I be able to use thunderbolt 4 cable instead of display port?
@KiLDELTA2 ай бұрын
hope thirdparty will unlock those features or a company copies the adaptor Sony made and add the features. Or perhaps future updates.
@SteelRob212 ай бұрын
Did I see Pacific Drive VR? Where? How?
@Tyrielwood2 ай бұрын
UEVR, it's awesome!
@nintendoconvert40452 ай бұрын
Well, you don’t buy this as a PCVR headset with that limited feature set. But if you already bought it for your PS5, sure, I could see you being curious about trying it on PC.
@banariecristian34662 ай бұрын
With the "limited feature set" it's still literally the best buy for PCVR when it launches. Name me a headset that has all those features for 500Euro/Usd. I'll wait.
@hugedeal8611Ай бұрын
I’m curious to know If my PC hardware will make up the difference when it comes to the loss of eye tracking, we’ll see. I would be amazing to play half-life, fallout and Skyrim on it.
@NightSprinter2 ай бұрын
Disappointed as I am, lacking a VR headset and my roommate having a PS5, this might still make me buy a PSVR2. I just seriously hope the eye tracking can be enabled for social VR. I seriously miss hanging out with friends in VRChat and Resonite in actual VR.
@lpzlpz62032 ай бұрын
I picked one up slightly used for 225 way worth it
@IOSALive2 ай бұрын
Tyriel Wood - VR Tech, I love your channel so much, I just had to subscribe!
@jovanalexandermiletic940420 күн бұрын
I only want the Eye Tracking performance vise. (Hope there will be an update) Bought it for 300€ used just now and will buy the adapter in 2 days. It will be my perfect budget VR Headset and native! Headsets I owned and sold: Valve Index, Oculus Rift CV1 - 3 Trackers, Pico 4, WMR from Acer, HP Reverb G2, Samsung Odyssey +, Oculus Quest 1 I hope that the PSVR2 will be my perfect Headset plug and play vise. Sick of having compression! Sick of having basestations, seeing wires everywhere! Sick of being forced to use Accounts! Sick of having bad tracking! Sick of not having comfort! Sick of garbage controls! ..... PSVR2 please be a blessin'! "Drops the mic" P.s: Was not sober writing this Best regards
@digitalsutoraido2 ай бұрын
I own a PS5, PS VR2, and a high-end PC. I was excited about the idea of using my PS VR2 on PC with the features it supports, but they have decided to provide a half-baked solution for PC that doesn't take advantage of any of the features that PS VR2 has to offer. My PS VR2 collects dust because the Quest 3 is a better product and offers a better overall experience, so I use that instead and rarely have a reason to play PS VR2. The only time I purchase a VR game on PS5 is when they offer PS VR2 adapter trigger support, so not having that on PC makes it completely pointless. Just for reference, if you connect a PS5 controller to the PC you get adaptive trigger support for games that support it on console (E.G., Rainbow Six Siege). If you can do it with the PS5 controller without additional software Sony should be able to get the PS VR2 adaptive trigger support working on PC.
@SmokeyMesa2 ай бұрын
If you have a PS5, the ability to use the headset for PCVR as well is still a nice option. If you're looking for a pure PCVR headset, the lack of eye tracking for dynamic foveated rendering may be a deal breaker for many people. Will people with PC's powerful enough to push the full resolution be able turn off the fixed foveated rendering or will bandwidth/software limitations prevent this?
@BinkyTheToaster2 ай бұрын
that's the messed up part, we get foveated rendering, but no eye tracking. wat. no HDR sucks too, it ruins the visual advantage of the OLED panels.
@MobileDecay2 ай бұрын
R.i.p. PSVR2. 🤦♂️
@stefanschuchardt57342 ай бұрын
Was I a good headset?
@loudoesreviews2 ай бұрын
@@stefanschuchardt5734 Yes IT IS a great headset on the PS5 and will be a very good headset for PCVR.
@n9ne2 ай бұрын
they did a bethesda
@gopherchucksgamingnstuff22632 ай бұрын
Sony is out of touch with reality. The boardroom has shown that time and time again.
@MidTierGod000Ай бұрын
if your pc is not very much for gaming, would it still go?
@Paulie8K2 ай бұрын
haha they get us excited then they nerf the features. Looks like my Quest 3 will be my PCVR headset for the foreseeable future.
@gomriria2197Ай бұрын
what is the best vr headset in 2024 ? if possible OLED
@jean-baptistefox28192 ай бұрын
With the feature, I would have considered it, but without, not even a question.
@ghhoward18 күн бұрын
Did anyone get VirtualLink (me - AMD RX 7900 XTX) to work with Sony app? I got headset Video to work with VirtualLink using iVRy Driver for SteamVR and Xbox Controller but not Sony app/controller or Sony driver. Bluetooth connection was not a big issue for me. I have not found much clear documentation about using PSVR2 with VirtualLink(AMD) for Steam.
@skipp18772 ай бұрын
Would PSVR2 be an upgrade over Quest 2 on PC? I own a PS5 as well but have never used PSVR2.
@nerdloftgaming2 ай бұрын
03:48 everything that made this exciting is now unexciting 😭
@tecnui2 ай бұрын
I’m buying it without a PS5 purely for a modern high resolution OLED headset to use for PCVR. The Color vibrance and true blacks on OLED displays make a world of difference to actually being immersed in a VR game (especially horror titles). Not to mention it’s pretty affordable, especially used at around $350 USD
@hydzior2 ай бұрын
Naaah. Fresnel lenses, mura and sde filters will destroy it for you xD.
@tecnui2 ай бұрын
@@hydzior I have a Quest 1 and quest 3 and I prefer the lower resolution Quest 1 with fresnel lenses and OLED for horror games / darker games because the colors and true blacks make the game much more immersive for me personally.
@banariecristian34662 ай бұрын
@@spaghebbio There is literally nothing else that you can buy for PCVR at 500 Usd/Euros that has the features even the nerfed version of PSVR2 have. 4k resolution + OLED + foveat rendering + 110 FOV + Displayport uncompressed quality + controlers and tracking included. This is still the best buy for PC VR in 2 months, which is actually depressing for PC vr enthusiasts.