I cant believe you still remember me (the Flower Cardian player named exrtem from 2016) I stopped being able to view your streams because of the schedule change you made back then but I have been following you on KZbin since
@SheruMuko2 ай бұрын
Respect
@sapphiredraggytheflygon85212 ай бұрын
YO THEYRE HERE
@_Quizzical_2 ай бұрын
You are my hero, good sir. I've played Flower Cardian for years now, and I hope I can do them justice as you did.
@MBTYuGiOh2 ай бұрын
oh my god it really is you LMAO! to this day i sometimes solitaire that stupid deck and think "exrtem would know what to do"
@sirokami29922 ай бұрын
Fellow flower carder! 🥳
@SuperSilver3162 ай бұрын
The few people who’ve made Crystal Beasts work with the original 7 beast cards always impress me. There are so many lines and board set ups, no locks, just figuring out how many times you can loop Ruby and Saphire Pegasus into advantage.
@stegomasaurus67372 ай бұрын
Not to mention the deck building aspect of Crystal Beasts, considering that any engine you can go into with a Rank 4 or a field spell can usually be slotted in no problem. Do you want to go all gas with a Snake-Eye engine or floodgate your opponents out with Horus/Secret Village? Are the 4 ED slots needed for Fiendsmith worth it or do you use that tight space for other options? Protos or Colossus? Insulate your plays with Vaylantz field spells or threaten a Gameciel with counters? So many choices you need to make in response to the shifting meta.
@GrayFox_13012 ай бұрын
Im a CB player and yeah, the willingness to try to summon Overdrive makes the deck very freeform in its strategy. I rarely make the same line twice since getting interrupted at key points drastically changes how much you can loop pegasus and carbuncle
@lilsunny73992 ай бұрын
I swear I blink and Dread Guy has a new list teching a new engine in service of making Overdrive
@OoXLR8oO2 ай бұрын
Anyone who can make a deck with 7 bricks and have it be playable will always get a round of applause from me.
@idosarts_and_krafts2 ай бұрын
Plus the new snake eyes fusion gives them free level 8s
@averagefronkle31222 ай бұрын
Know a lot of people are already mentioning Inzektor here. But I’d like to mention the other Insect deck in the room with Beetroopers. Has a ton of non-linear lines to abuse resonance activations that can heavily pivot depending on what you want to end on/what engines you decide to run. Plus a bunch of goofy plays you have to execute to end on optimal boards like negating your own stuff with Cicada King to extend with the GY revival effect, etc.
@comebackqing84522 ай бұрын
I've seen Beetrooper pop off and break some crazy boards before. It could be a tier 1 deck and no one would know. Or the guy could have been cheating the whole time and no one would know
@narfd.88372 ай бұрын
I totally agree. Not only are there easily a dozen different approaches to the deck (Ragna-Control, Fusion-Synchro-Loops, Moth-Lockdown, trap builds, high count of Ragnaraika, Ragnaraika as extra deck tools only, with or without fusions and what fusions, focus on midrange, early game or blowout combos etc.) all fundamentally changing your build through and through, the deck is also inherently punishing to play, has long playlines with varying choke points and you have to know all your options at any point to get anywhere if you eat an effective handtrap. It's a giant toolbox and unless you know basically all possible paths, you will get stuck in places where you could have gone further. The new Battlewasps have streamlined that a bit, but only in the sense of having a more consistent starting line, all the rest has to be worked through regardless. Hell, the deck is hyper grave centric and it can still have random lines that work through Shifter!
@sobakiin17972 ай бұрын
Facts, brother. The day someone actually cracks the code and breaks insects so badly Resonance gets banned is a day I will celebrate, but today is not that day and I am not that man.
@averagefronkle31222 ай бұрын
@@sobakiin1797 Once insects get access to an omni, shit’s about to pop-off. We have the engine. We just need the end board.
@sobakiin17972 ай бұрын
@@averagefronkle3122 we have the engine and the gas, we just need a car
@MandalorianRaider2 ай бұрын
I'm glad that Infernoble was mentioned. Tried to learn that deck on MD when the new support came out. Found that I could do the combo decently well if my opponent had zero interruptions, but the moment one came down I was immediately lost as to what to do. That deck felt so complex.
@Ragnarok5402 ай бұрын
Infernoble is one of these decks where someone new will claim to have bricked while someone experienced would do full combo through 2 handtraps with exactly the same hand.
@DR-fw9ic2 ай бұрын
ReLax gaming has a channel dedicated to infernoble and branded tearlaments, is my favorite infernoble player and his gameplays + guides are really good to learn to play the deck, I'm currently playing his build, is a 60 deck even more complex that base infernoble but better in almost every way
@adamushu2 ай бұрын
I had to learn quick, there were 4 infernoble players at my local
@SaHa0v02 ай бұрын
Infernoble, especially back when we had Isolde, is one of my favorite decks and I still think that it can play through nearly anything from using heritage to add from gy and laundsallyn to play around droll to removing established threats with the secret effect of gearfried. But, not only is it hard to play and build... you've got to win in a reasonable time while paying 1200 as much as possible for season pass tickets to the noble arms museum lol.
@scottbowers74312 ай бұрын
the deck combos themselves are easy without being interrupted, but knowing how to play around certain things(usually droll/ash) etc is the hard part. but some hands can absolutely gas through 3-4 hand traps and still end on a board you can tbreak its absurd. but definitely worth learning imo.
@thebro41652 ай бұрын
I love that there are complex decks like these, but considering someone failed even the Tenpai „Combo“ against me in MD yesterday, I can see why (sadly) not many people play them.
@GeneralNickles2 ай бұрын
Tenpai is so much harder to play on Master Duel than it is in real life. There's a lot of UI stuff you really need to pay attention to. It is really easy to fuck something up by clicking the wrong button at the wrong time.
@tweekin7out2 ай бұрын
@@GeneralNickles the fact that your argument for tenpai being difficult is that you can misclick prompts proves his point
@FilthyWeeb272 ай бұрын
Tenpai is a deck where you can get free wins without thinking, and it is at the same time a deck where you can easily lose by sequencing suboptimally. Trying to otk through yubel board is quite an annoying challenge
@2BTO2 ай бұрын
@@GeneralNickles? 😂😂😂😂
@GeneralNickles2 ай бұрын
@@tweekin7out I didn't say it was difficult. It's not. It said it really easy to misclick. The deck throws a million prompts at you constantly.
@ap_vagabond82472 ай бұрын
I played Purrely for a long time and loved it. Had a friend try it out who said it was complicated not because it was complex, but because he felt like the deck played like bluffing in poker. That it had obvious choke points but since it had such few once per turns he was just trying to lie about what he had and make the right sacrifices to get a single cat to stick which he hated.
@dinosore_rs2 ай бұрын
As a Purrely petdecker on MD: the combos are relatively easy - the difficulty comes in surviving your opponent’s turn 2 having drawn 1 handtrap and the rest unusable-till-turn-3 gas from Sleepy draws
@ap_vagabond82472 ай бұрын
@@dinosore_rs That's part of the reason I've always loved it though lol the deck plays very simple but it's just a pile of "okay this is all usable but when and how" which he just couldn't stand
@ericksalvador53282 ай бұрын
>No one expects the Spanish MBT Bienvenidos todos a otra twitter thread
@rtwoxd13552 ай бұрын
La p*ta madre justo quería hacer este chiste y veo que me tarde 30 segundos :c
@thundermarisol2 ай бұрын
Alguien deberia traducir el video en español por los memes xd
@svcross-do2 ай бұрын
Se escribe otro
@silverstar65892 ай бұрын
Bienvenidos a otro hilo de Twitter.
@ericksalvador53282 ай бұрын
@@svcross-do no tengo razón, pero “otra Twitter thread” me parece mejor que “otro twitter thread” y de cualquier manera no importa porque no son palabras de español
@Ragnarok5402 ай бұрын
I think Dragon Link deserves to be mentioned, it has been played a lot in MD, but very few players do the combos at maximum efficiency, and often find the way to end with just one card in hand and borrelend, when a Trishula would have also summoned dis pater, savage, hieratic seal, branded regained, and 4 cards in hand, with the same starting hand.
@jo-ri-oh89502 ай бұрын
Yeah, Dragon Link, especially the 2020 version of the deck, was probably one of the most difficult decks to master. Way harder than D/D/D as people like to glaze this deck
@Deathmare235Ай бұрын
@@jo-ri-oh8950what is prime dragon link?
@NDFJBАй бұрын
This is a big confidence boost I have exclusively played dragon link since Legacy of the Duelist and and it's my favourite deck of all time, it's my comfortable place. The only thing that annoys me is because it's such a fluid deck, I come back to YGO and Dragon link just constantly evolves
@sethuchiha22Ай бұрын
😊
@PrecursorIdeliron2 ай бұрын
“It’s a game for lawyers!” Finally, he admits it! The whole reason he’s getting his law degree is so he can top at a YCS!
@Niklas73707Ай бұрын
Is mbt doing a law degree?
@roytewts90412 ай бұрын
Infernity should have been mentioned. It was like a 15 minute combo where one wrong move would make it unplayable. Can also make better boards than most decks today but it isn't worth learning when other decks that are not as complex can end on boards almost as good.
@boraaksitozgun99122 ай бұрын
Idk man, I think it is just long. Combo feels like abusing the same interaction over and over again after practicing a little. Never topped with it tbf but...
@GodEmperorKen2 ай бұрын
no plant mention is wild
@SuperSilver3162 ай бұрын
Yeah all of Rikka and Plant Piles confuse me
@tonyw-t9l2 ай бұрын
That too was my default answer besides DDD, which got covered. I think plant is best described as "it's not a deck dependant on what starters you draw, it's dependant on what bricks you draw"
@jasonsippel23532 ай бұрын
@@tonyw-t9l it is only defined by its limitations. Because otherwise you can perform cold fusion
@narfd.88372 ай бұрын
@@tonyw-t9l 60 card Plant piles have somehow evolved into 5+ engines that almost seamlessly flow into each other and unless you keep track of all of them at any point you will lose advantage along the way. The only thing heavily simplifying it is the standardized extra deck, which only is as such due to how tight it is.
@tarbo69112 ай бұрын
It was in the thread he just didn't go over it in the vid
@thecorbeauxking73422 ай бұрын
Gonna let you guys in on a little secret. SPYRAL maining Super Poly was the best deck of TOSS format. It required an absurd amount of matchup knowledge but can consistently beat every single TOSS deck no problem. Resort and Last Resort hard countered Sky Striker and Altergeist, Super Poly countered Orcust, Thunder Dragon and Salads and Sleeper + Last Resort beat pretty much anything. It was a deck where you could even play Twin Twisters as an extender or interruption in the first turn or as a board breaker that also helped you extend. The deck was a lot of fun and a huge reason why I enjoyed TOSS so much.
@WolfPackAlpha-sn2sw2 ай бұрын
@@thecorbeauxking7342 I was never able to play enough to learn TOSS let alone buy the SPYRAL cards as it happened, but I was always confused why nobody seemed to do well with the deck. At the time I was constantly reading the SPYRAL cards and couldn’t understand how it wasn’t FAR and away the best deck in the room. I may have to go back and see what SPYRAL is capable of today if I can make time for it…
@thecorbeauxking73422 ай бұрын
@@WolfPackAlpha-sn2sw #masterplandidnothingwrong
@nerfirelia82352 ай бұрын
Are you talking pre or post Magicians' Souls? Post Magicians' Souls was a tier 0 format for Spyral.
@thecorbeauxking73422 ай бұрын
@@nerfirelia8235 Pre-Souls. The deck was still good without it.
@BaxsStudios2 ай бұрын
Probably because it got hit pretty badly after spyral tier 0 format and drastically changed playstyles and combos. And people didnt want to play spyral after 6 months of spyral mirrors. @@WolfPackAlpha-sn2sw
@itsmetristan36712 ай бұрын
This episode should have gotten a blooper segment with how many bad answers there were in the thread.
@xerael46592 ай бұрын
Tenpai! You can... Uh... Set the Kaimen instead of adding it to the hand and fall on your ass?
@y4wnd3r32 ай бұрын
SHOCKED that an extremely modern example of this in plant link slipped through the cracks of twitter’s mind. the fact that there has historically been *one* player who saw top level success with it, but that one played did so over multiple years of play is insane to me.
@jameshuang21462 ай бұрын
Crystal Beasts seem innocuous, until you see all the diverging combos and paths. You think D/D/D players need a spreadsheet? You have to write a computer code to keep track of crystal beast combos IMO.
@GrayFox_13012 ай бұрын
Depending on the build my toughest choice is usually whether to hold awakening for extension/recovery against handtrap or go all in and send Salvation to grave
@theknightsdrastic9152 ай бұрын
As a disciple of Bone Queen EvaLees, I gotta say it: Memento is so goddamn difficult to wrangle the moment you put your opponent on not having Shifter. If youre truly trying to maximize triggers, flex through one-for-one handtraps , and ensure the GY is still properly set up for extra interaction into turn 2, you kind of have to view two or three timelines simultaneously. But for doing so, you have ungodly amounts of interruptive gameplay and backup plans for your backup plans. Truly rewarding gameplay, that i personally can only do for 4 rounds a week
@PepperonyАй бұрын
Hard agree, i love the deck but sometimes i have to FORCE myself into testing it and learn more for how hard i have think
@Ivan.striker2 ай бұрын
Honestly one of my favorite decks to ever play and one that I think had an amazing ceiling was Draginity Atum. I think its such a fun complicated combo deck that feels like a modern deck but in 2013-2014 It has so many niche lines and interactions with one offs like zephyros, some gusto cards, some mist valley ones, REDMD, hieratics, dragunity cards that were not that useful in their own decks like the lvl 6, interactions with gae dearg depending on what you have in hand, the 1 tidal that was avaliable and the other dragon rulers that were legal at the time, and my favorite tech: Black and white wave.
@ShinerCCC2 ай бұрын
I am that crazy duelist piloting 60 card kashtira pendulum pile. I was one table away from Ryan Yu in round 3 and my consistent routes to Secret Village almost affected YGO history for the worse.
@stardust94702 ай бұрын
When was this?
@CanYouFelixTCGАй бұрын
Ancient fairy dragon to pop planet and search secret village, with the level 7 XYZ Big Mind card acting as your spellcaster?
@davidmacarthur7052 ай бұрын
My brother’s favorite decks all time are D/D and Flufful, the lines in Flufful really do change every single card you play! He would consistently smoke people at locals with it
@CNightmare0722 ай бұрын
4:49 & again at 5:16 - Absolutely spitting. Any deck can do anime-BS when they combo uninterrupted, but for synchron in particular, the skill comes in how you recover/adapt to interaction, as well as ED choices. Pure Synchron may not be able to jam link staples like Garura, S:P, or UGoddess, but that doesn't mean that it isn't tight for cards! Making sure you know what levels your deck can/will often hit & building lines about that. Synchron is both incredibly expressive in how you build around what levels. Using the extra deck as a toolbox to work through specific board states is why I will always love Synchron
@caiocem2 ай бұрын
Absolutely love Infernobles, Charlemagne do soo much for the endboard and how everything is connected by searchs, the deck just unbricks itself even through interaction
@FAlynn922 ай бұрын
Zombie PUNK before the hits to Halq and Chaos Ruler. The deck was so non-linear that it felt like you had to have every single card and scenario memorized to play it. The Weather Painters, The adjacent zone stuff as well as remembering where to put painters/canvases in order to use canvas effects, what to search and when, it was all so complicated. Modern Ritual Beast and Flower Cardian were already mentioned. I am playing RB and it's very non-linear. Flower Cardian, I gave up after reading all the cards.
@antonbrown172 ай бұрын
God I miss that zombie PUNK deck. Losing Chaos Ruler and Halq at the same time SLAUGHTERED it, now I have to subject myself to Facebook groups coping about how "zombies are actually good still" until new (and good!) zombie support drops
@pkjk12552 ай бұрын
Not a day goes by where I don't miss the peak of Zombie Punk. Not only was the deck non-linear, but you would never come across the same decklist twice. The deck was filled to the brim with 1-ofs and techs. So as you mentioned, it really required the player to have thorough knowledge about every single card in the deck, evaluating the gamestate through each new chain, and evaluating every possible scenario that your opponent could pull. Some players would run Kristya, I'd usually opt for Chengying before Baronne, and running Glow-Up Bloom was up for debate. Every Zombie player would add in their own spice and build the deck differently (sometimes with small changes, other times drastic). And not just build, but you'd see different platstyle philosophies as well, with different ways to go about building boards.
@pkjk12552 ай бұрын
@@antonbrown17The Hallo Ween support is gonna make the deck tiered, trust Copium
@BlazingRaptor2 ай бұрын
Man I barely got the play that deck but it felt so good to throw out triple synchro 10s
@skuamato78862 ай бұрын
Maybe I'm missing something but to me flower cardian never seemed that hard. They all have the same effect with little bonus stuff printed on top if it, they completely lock you in your archetype and you cannot play non-engine due to how the draw stuff works out. I used to cook locals with it back when the deck first came out. At the point where we got the 2nd lvl 6 synchro (Moonflowerviewing) the deck already felt kinda powercrept. It was fun while it lasted though (for the person playing it)
@Shadowgaming9087702 ай бұрын
Infernoble was a very difficult deck to learn, but felt so rewarding to play correctly. Not only was it good, but it was surprisingly cheap before AGOV. I played it without S:P and Sinful Spoils for months after AGOV and remember it fondly as maybe my favorite deck ever. R.I.P Isolde
@CGTuTsol2 ай бұрын
One of my favorite decks is Weather Painters. While I don't think the lines are necessarily hard to work out, keeping track of the board state once it's set up is admittedly kind of a pain.
@TheGreg72912 ай бұрын
God i love playing Fluffal, when you get a good line going and go through half your deck it just makes my brain go brrr
@DeRM09072 ай бұрын
Seeing RAIDRAPTOR in the thread and scratching my head. I just never really understood how the deck was so much harder than any pile deck or even something like Infernoble Knight/some other crazy combo deck Edit: i said this before Infernoble Knight popped up in the video, guess I used a bad example 💀
@Megalopros2 ай бұрын
Radiator?
@DeRM09072 ай бұрын
@@Megalopros yo that's crazy not so minor spelling mistake
@exocolt152 ай бұрын
It’s a lot of reading and well… you know…
@wynnesworld56992 ай бұрын
This is a terrible take. As someone who has played pile combo decks raidraptor is insanely difficult.
@Kekto9342 ай бұрын
Before PHNI the RR combo was kinda hard bcs you need the right RUM for the rank up, but after PHNI the deck got significantly simplier. I recommend you to check it out post PHNI
@swisschese13232 ай бұрын
I had played yugioh since the earliest days of Duel Links and Master Duel and I don't think I have ever seen a D/D/D player NOT fumbling mid combo.
@Nunu.Dolonia2 ай бұрын
The main thing to note is that people playing D/D/D and dedicated D/D/D players are two VERY different groups of people, and you need to constantly screw up your lines, completely overextend spinning your wheels and realise that the KZbin combo isn’t going to cut it as the first one to ever hope of being the second. It doesn’t help that the deck doesn’t really have a worthwhile payoff right now to make it a viable option. I still pick the deck up for a couple of weeks each year and I am nowhere close to mastering it, I absolutely fall into the “fumbles the deck constantly” camp and I’ve been playing it in paper since before the release of Pendulum Domination. But the people who actually put the time in to learn the deck and every possible line that can change on a dime? Those people are scary players.
@Shuwa2172 ай бұрын
Hey, D/D/D mentioned! I'm still learning the deck since I'm not a single deck focused player, but I like playing combo decks since Pendulum. (For those of you thinking: "Not 5DS?" Yes, I stopped Yu-Gi-Oh somewhere between OG season 3 and 4, I had a LOT to catch up on.)
@lloydbagby83552 ай бұрын
@@Nunu.Doloniayah I decided to it but god it a deck instill struggle with it
@SR3TG1192 ай бұрын
I ran into exactly 3 D/D/D players since I started MD 2 yrs ago. All 3 went first and fucked me up lmao
@kannanshrinivasan69842 ай бұрын
Duel links has command of the doom king so it's easier.
@Pooepw2 ай бұрын
in master duel's infancy, there was a megalith deck that i played that was literally using an illegal combo to mill the entire deck of megaliths and drytrons with reasoning and monster gate. block dragon was legal at 3 at the time, so milling cards benefited both drytrons and getting block dragon into the gy. the funny thing is that this complicated combination of cards was very potent because if i drew the full drytron combo i could play that, or, if i drew the megalith side, i could play that. but drawing reasoning/monster gate was so powerful when it happened because i could do rank 8 combos on top of the other two things. thing is, in the already complex play style that is megalith, i also had to micromanage the glitch that happened in master duel, which i will explain now. when master duel came out, there was a bug with monster gate/reasoning where if you activated a drytron effect before activating either, they were still activatable. this was illegal because this would mean that the player would summon a monster that can be normal summon/set. however, this was not coded correctly, so instead, monster gate/reasoning would just send the monster to the gy. with a 60 card deck containing just diviner of the heralds, this would usually mill 40 cards, which would result in many block dragons/drytrons in grave. however, if the player did not resolve a drytron first, the drytrons would be turned off. that was the point i had to micromanage. looking back, i have no idea what i was doing with these cards or how i had the brain power to play them.
@callmesilver26832 ай бұрын
I would say plant link pile, literally the strongest 1 card combo and lives through 5 interruptions, yet it has 50 morbillion different plays depending on the hand and/or interruptions. Jesse literally has a *2 hours* long video to teach the _basics_
@jamessewake82852 ай бұрын
After severely misplaying an Infernoble hand a minute ago, I ended on 3-mat app, Baronne, Emperor Charles, Gearfried, and Angelica with Promethean and a quick equip in GY through Ash and Imperm. I could've gotten like 4 more interactions if I sequenced correctly. This deck is so fun, only second to Fluffal.
@colossaldonut51902 ай бұрын
Spyral and Wind-Up are both essentially fully legal in Master Duel and nobody plays either of those decks.
@madisonbache9502 ай бұрын
I p[lay wind-up. one of my favourite archetypes ever. I wouldnt call them necessarily as difficult as SPYRAL, but probably do have much more options in decklist build and engine slot ins. very fun decks.
@TraaaaaasshBooooaaaatttt2 ай бұрын
Wind ups are hard now? They were easy af back in the day. But i suppose with more than 1 turn to set up it would be easier
@lucasmitchell90272 ай бұрын
I'm one of few spyral players in MD. The decks is fine and fun, but it takes so long to combo that it's simply not good for climbing. Every winning game takes so long your might as well play 3 or 4 games with other simpler decks like mathmech. It's what I like to call "The paleo conundrum"
@ashikjaman19402 ай бұрын
Long combo decks seem fun until you spend 10 hours puzzling out a difficult starting hand only to immediately get your back blown out by boardbreakers
@midotaku92612 ай бұрын
@@lucasmitchell9027I love how the simple deck mentioned is mathmech lol. I play spyral horus in locals even topped a couple of times with it the combo is just so long and resilient that players often said I was wasting time playing that strategy, but then I put up an unbeatable board after like 15 minutes and they scooped sooo it’s kinda worth it
@slayinderp75012 ай бұрын
I will go to bat for Megaliths literally every time they're mentioned: Hagith and Ophiel non-opt searches can just get so much material tributed that any half decent syngeries with that can help the deck extend like a mf. Said it before, say it again: Fossils. Being able to get 1-2 searches as well as R4 access is really nice, as well as another 8 in hand for either Unformed into small-lith on opponent's turn or as Phul - Bethor/Aratron mats just feels good.
@xxantxx102 ай бұрын
As someone who has played megaliths pretty much as the primary deck for 4 years. Megalith is one of the few decks thats endboard can be almost anything. The deck has multiple hyper consistent ftks from the blaze fenix 0 main deck investment ones to cowboy loops that require 1 main deck card at the moment. To Mjonlir, sanctifire,buster blader locks. To Multi negate boards that make adamancipator look fair right now. I will say everytime I pick up a combo deck I look at its end board and I can pretty much make it from an impcantation and a megalith right now. Cards are insanely cracked and very rarely experimented with because playing 7-10 minute turn 1s irl is a slog for most people
@pkjk12552 ай бұрын
@@xxantxx10 Guess I've been missing out on Megalith this whole time then. I played them heavily on DuelLinks for a while, and dabbled with them in MD with Drytron. But I always saw the Megalith-half of the deck dragging down the ceiling that Drytron is capable of, so clearly I missed something lol. Do you have any particular guides or channels that you reccomend for getting into the complex builds of Megalith?
@MiyaoMeow5882 ай бұрын
There are 3 decks that come to mind for this. Memento is a 20 combo deck whose lines and endboards can look drastically different based on what u open and where you get interrupted Fabled and Reptile Piles are certainly not as strong but i think both have had potential in various meta games but both are just ludicrously complicated
@danielesquivel93262 ай бұрын
Evol Ogdoadic serves as the best version of a Reptile pile thus far specifically for this reason: the lines are pretty linear if you open a way to get to Lios, Nunu, Megachirella, any R4 enabler, or Nauya + anything you can Normal Summon
@chaotixthefox2 ай бұрын
No Fabled was just dog. Any application you can think of was previously done better by Dark World. Objectively.
@SheruMuko2 ай бұрын
@@danielesquivel9326Ragnaraika Ogdoadic. I call it Reptile Pile and it can make an I:P into S:P, Planet Pollutant Virus with the Alien Links on board, Ogdoabyss, and full Ragnaraika combo. I am still trying to optimize it.
@SheruMuko2 ай бұрын
@@chaotixthefoxNot anymore with the new support
@happycamperds99172 ай бұрын
Memento isn't too difficult IMO. It has a super high skill ceiling but even a noob can still end on like 8 interruptions if they have a half decent idea of how the deck works (at least with the new support). Meanwhile if you flub a plants or RB combo a lot of times you just end on nothing. Edit: I will admit that deck building for Memento isn't easy though, since a lot of cards serve multiple niches. Not as simple as "3 of starters and 1 of search targets."
@DR-fw9ic2 ай бұрын
I know infernoble is already mention in the video but I would like to note that infernoble is full power right now in master duel and had some complexity that isn't mentioned, if you like to see some good infernoid play see ReLax gaming. First of all the deck build isn't perfected yet, some play close to 40 to have and the majority play a 60 card "pile" of infernoble, snake-eyes and mikanko, and on that pile there are many techs that some people run and some other not, playing mikanko make easier to go second and open many lines going first, you can make a 15 disruption board with a 1 card combo but that requieres many bricks, the best option is to play a build with less brick but you still can make absurdly strong boards with 2 or 3 card combos, man you even run like 10 1 of that you usually search but if you draw them they are extenders, I currently run a build made by ReLax Gaming and the only games I lose are for time or maxx c
@Ragnarok5402 ай бұрын
Making a board that is good enough (not perfect), is the secret to never losing to time with that deck.
@babrad2 ай бұрын
Why make 15 disruptions when double Charles + Gearfriend with anything else is already enough? Just focus on getting the DRNM/Droplet out (angelica ring) while doing the combo consistently and not autolosing going second and the deck is fine. Infernoble has had the most oppressive turn 1 boards thanks to hand knowledge anyway. Playing so many bricks to "win more" is counter productive.
@DR-fw9ic2 ай бұрын
@@babrad that's the point, you don't really play bricks, the most disruption board is only with 2 or 3 card combos, the 1 card combo do just about what you say, the 2 and 3 card combo can also play around hand traps like nothing
@DR-fw9ic2 ай бұрын
@@Ragnarok540 yeah, once you learn the "fast lines" that isn't an issue anymore
@ryanjohnson33922 ай бұрын
“You could be that duelist” Nah, imma summon a barrier statue instead
@chaos_magician66892 ай бұрын
I’m not guilty of this, but I have a friend who’s pet deck is Gimmick Puppet and would constantly combine it with other Machine synergies, like Machina, to try and FTK. This was before the support in LEDE.
@blue_ronado2 ай бұрын
I know Junk Speeder's reputation gets meme'd on a lot because of how crazy of a card it is, but the paths and routing you can take with Synchron is honestly astonishing. Not to mention the different engines you can customize the deck with now (ie. Centurion, Adventure, Bystials, etc.). It has a wide array of options that you could take when constructing a deck for it, and it can be difficult knowing which card to put in so the deck can work effectively with both its main deck options and Extra Deck options
@carsonmiller7112 ай бұрын
From what I heard about D/D/D, ancient gear plays in a very similar way. With the new support, there's are just so many different lines for different situations, depending on what you have in your hand. It's a much more complicated deck than people realize.
@kataphrut77402 ай бұрын
Turns out you do need the PhD in duelling after all
@dyrr8362 ай бұрын
@@kataphrut7740 This is exactly what I wanted to respond with, fuck me.
@julianmorgan792 ай бұрын
But this is good, old decks should all get this, it has depth that can keep it relevant, provided the end board or disruptions are good enough.
@MrMadOfficial2 ай бұрын
Yes and no. It has a relatively easy goal to understand in concept. Fusion summon either Ultimate Ancient Gear Golem or Chaos Ancient Gear Giant and OTK your opponent turn 2 with Ancient Gear Duel. But there are so many cards you’ll draw into/open with that you can’t use as well because they would be so much better being played in your deck first. I’m looking at you, Ancient Gear Box and Ancient Gear Dark Golem.
@goomyiscute7772 ай бұрын
If all the Dueltaining I’ve seen is anything to go by, Prodigy Wakaushi apparently allows SHS to perform cold fusion
@Ragnarok5402 ай бұрын
Yeah, that's the power of being able to make a rank 4 before normal summoning, or any generic level 5/6/8/10/12 synchro (and probably other levels but I don't know the lines).
@HeQtic4202 ай бұрын
what does cold fusion mean again
@xTxCxMx2 ай бұрын
@@HeQtic420 It's a theoretical, very likely impossible, way of doing nuclear reactions that would basically solve all our energy needs if we could get it to work.
@HeQtic4202 ай бұрын
@@xTxCxMx dawg what does that have to do with yugioh😭😭😭
@xTxCxMx2 ай бұрын
@@HeQtic420 bro u literally asked what cold fusion meant lmao
@Amraphenson2 ай бұрын
This shows up in fighting games too. What comes to mind recently is Street Fighter 6; while one character was pretty clearly best in the room, he was also hard to play, and a significant number of the best players for that character were from a single region. So when it came to the world championships, you had a much more well rounded representation of the cast because of the talent funneling and many other regions deciding to settle for simpler to execute characters.
@KenjiAsakura092 ай бұрын
which character was it again?
@Amraphenson2 ай бұрын
@@KenjiAsakura09 JP. This was a number of patches ago.
@Maki_Moon2 ай бұрын
@Amraphenson you mean SF6 then.
@Amraphenson2 ай бұрын
@@Maki_Moon oops!
@spicyluvsyouАй бұрын
Jp is hard to play? Honestly I'd imagine the reason representation is well rounded is more because of the strength of the universal mechanics than the characters themselves. Most of the basic characters used the universal mechanics fairly well so it kind of was a moot point to pick a technical character unless you wanted to look cool.
@nico99122 ай бұрын
Im convinced Symphonic Warrior was one of the best decks in some formats after its last wave of support but nobody put the time into optimising and learning the deck because its so complicated.
@rubiks503Ай бұрын
Miss some consistency, but yeah, the deck feel really hard to play, and could make unfair board with a good combo line
@zufieusagi75092 ай бұрын
'you could be that duelist' I was that duelist back in the day when it came to Ancient Gears, same for the first trap monsters (as in the continuous trap card type) and I had people cursing me when it came to my trap monster Yubel deck. In the case of the trap monster Yubel deck there was very little I had to worry about and this was long before there was real Yubel support.
@gamerrose232 ай бұрын
unchained is such a fun deck, yes it can rip meta apart if played right, although they've always gotten stronger with the more destruction they cause, it makes a great primary and secondary engine
@ytmndmanАй бұрын
2004, when GX debuts: An entire school dedicated to dueling? What a ridiculous idea! 2024: We need a real life Duel Academy just to learn how to play the game.
@Ovasiig2 ай бұрын
I think my top 3 decks I’ve played that are super complex and felt so good to learn were unchained, tearalament, and junk. The decks are super complex and have an independently low bar to clear to play but my god are the games they can play so much just a 5D chess game if you can understand the deck and how it’s different cards can be designed to play with each other. Junk has like 8 different builds you can do that can accomplish a variety of different things, unchained as Joseph said had such complex lines you could so easily make it look like you’re doing cold fusion from deck and GY, and tearalament is just crazy complex in how the deck plays just based on how your opponent interacts with you. And an honorable mention to a deck I loved but just couldn’t figure out because it plays so different to how I like to play is melffy. The deck can do some crazy stuff just based on what you put in the extra (look at dueltainings Unicore control deck this past week) but the slow methodical gameplay it does just makes my adhd brain wanna cry with how bored I feel playing it.
@NotTheZedCee2 ай бұрын
Was dealt lsychic damage when the video mentioned Gishki, then Megalith, then Vaylantz, and then Infernoble down the line, all decks im looking to try or build in real life after loving how they play...i was half expecting Dragon Link because i play a buster blader variant with a different line every game, but I think normal dragon link probably has very frequently used lines. I guess I just love high skill flashy combos 😂
@trynet1232 ай бұрын
Gishki man reporting in. Gishki was simple 95% of the time, the only "difficult" thing was proper sequencing for marginal upsides, or what the line to combo was after one of your Mind Augus got banished. The deck just took forever to kill because you had to play one day of peace 35 times in a loop that is too complicated to shortcut. The most complicated FTK from my time playing is either the Blue-Blooded Oni deck from Nekroz format, or Synchro Fusionist from BOSH format They both had lines that varied not only on your opening hand, but the order that you drew cards while comboing off.
@pkjk12552 ай бұрын
GishkiMan solos the entire MCU 😤 M̶i̶n̶o̶r̶ s̶p̶e̶l̶l̶i̶n̶g̶ m̶i̶s̶t̶a̶k̶e̶ a̶s̶i̶d̶e̶, j̶u̶s̶t̶ w̶o̶n̶d̶e̶r̶i̶n̶g̶ i̶f̶ y̶o̶u̶'r̶e̶ f̶a̶m̶i̶l̶i̶a̶r̶ w̶i̶t̶h̶ c̶u̶r̶r̶e̶n̶t̶ G̶i̶s̶h̶k̶i̶ o̶n̶ M̶D̶?̶ I̶f̶ s̶o̶, w̶h̶a̶t̶ w̶o̶u̶l̶d̶ y̶o̶u̶ s̶a̶y̶ i̶s̶ t̶h̶e̶ b̶e̶s̶t̶ g̶u̶i̶d̶e̶ a̶v̶a̶i̶l̶a̶b̶l̶e̶?̶ EDIT: Just saw that you're actually GishkiMan from the end of the video 😂😭. Do you happen to have a current guide for the deck? I really fell in love with Neremanas, and it's really satisfying getting value off of Abyss like 3/4 times in a turn. But I feel like a complete idiot when I see how other players go about dismantling boards of looping Aquamirror. I also find it hard to think ahead with the deck and properly manage resources for it.
@trynet1232 ай бұрын
@@pkjk1255 Nah, no idea what Gishki does nowadays. I hop into Master Duel occasionally, but I haven't kept up with yugioh since 2017.
@therealHLY2 ай бұрын
'you could be that duelist' I appreciate the vote of confidence but no I could not :P my big brain move was playing 1 renaud in ninja because you summon him with isolde by sending iron digger to get it back to make an easy borrelsword and he's a free extender if you open him because cannon ninja's a fire warrior. I am not figuring out if the new illusion guys secretly matter
@NotControlledByMillipedes2 ай бұрын
Here's another big brain play; noble knight's shield-bearer can search (and summon) Baku the beast ninja from deck and if you run a little engine of centaur mina, horse of the floral knights and noble knight's spearholder alongside this you can either end on centaur mina (a trap negate) or a synchro 8, or a synchro 10 with accel synchro dragon. (Out if every 8 or 10 synchro, one of them probably should be something you'd want in ninjas.) It's a fun mini engine.
@HyperSuperSora2 ай бұрын
Something that helps me play combo is what I call "Combo Checkpoints". Where I try to get to certain board state with the card I have at the time.
@lazza98572 ай бұрын
As a Flower Cardian player, I have to admit that you're totally right about keeping up with the actual meta. If you want to win you HAVE to go first because you have zero space for handtraps. But, as you said, this deck could have been able to top a lot of formats: TOSS had no chance (maybe TD was slightly better, but only if your opponent knows that you don't search except by drawing, which renders Colossus useless), Eldlich Numeron was another easy win and even Dragon Link or some other GY decks (yes, even Tearlaments). It's my favorite deck of all time but, sadly, its golden age is gone.
@cameronparker97172 ай бұрын
Honestly i remember Sylvans being the deck that no-one wanted to play (i stopped playing in 2016) just because of their insane difficulty/complexity compared to other decks available around that time
@frig70142 ай бұрын
megalith my beloved, btw thought MBT should know but since block ban we've pivoted to instead of using 2 4s to go into gallant granite, instead go into a springans line to search branded in central dogmatika, one of the decks key extenders now. Its no block but it does put up basically infinite materials and before appo was banned gave the deck a way to force out a suboptimal nibiru.
@martsawup2 ай бұрын
It's still a way to force out nib if you suspect it. From my experience most people nib before the champs ignition effect or wait till after tally ho. In the first case you can use branga to search kitt which still gets you to branded in central and from there you can still get to magician of black chaos max
@bawpt15902 ай бұрын
Flower cardians is probably one of my favorite archetypes hands down, I spent multiple months learning the ins and outs of it and often did pretty well with it. But eventually it did stop being able to compete (and my friends hated playing against 40 minute long turns) so now I usually only use them if I want to try a janky ftk with de-synchro and synchronized realms
@epa15902 ай бұрын
I will say this, while it is very easy to play and understand what the deck needs to do, Branded despia is a deck where 1 misplay can cost you the entire game, yes it’s a simple deck, yes they still have gimmick puppet, however playing through interruptions, is still hard to do, ESPECIALLY going second. Yes you have board breaker, but branded (in my opinion) if executed well, can even take games on the most established boards. At the end of the day, albaz himself is a board breaker. it's just that it’s manly play going first. And only practice going first, and the plays very via opponent.
@ashikjaman19402 ай бұрын
Breaking a board with only gas in decks like Branded and Tear is the good shit that makes Yu-Gi-Oh what it is
@PandaHero-yi8pq2 ай бұрын
Okay Branded apologist, now go back to VG and play your Luard deck oh wait nobody wanted to play with you there
@nevvil2 ай бұрын
I really love megalith and glad beasts, the two archetypes ive really gravitated towards when MD dropped. It took me a while to get the hang of the ritual summoning for megalith and Phuls lvl changing correctly. Glad Beasts arent as complex but i tried having a splash of tri-brigade makes it a really fun deck to play.
@IrelandWJO162 ай бұрын
Playing pure unchained in md since it began and it still feels like I can compete with some of the top decks a good amount of the time. Of course you brick or don’t always open as many hand traps as your opponents but completely breaking and opponents “perfectly set up” board is so satisfying and has let me steal so many games where people run out of gas after their first turn and just don’t know what to do.
@pkjk12552 ай бұрын
Damn, no on mentioned Zombies or Crystron. Crystron needs no introduction, and truthfully, I never put in the time to really learn the deck myself. Zombies are pretty ass cause a single handtrap often ends your turn, so the deck doesn't see much play. But Zombies share the point Joseph made about Synchron. Each Zombie deck you'll come across it gonna be built a bit different depending on the player's preference, and you can really go in a ton of different directions when building your board. Plus, half the deck is 1-ofs, so you really have to look at what you do with your hand, your mills, and of course what the opponent is playing.
@babrad2 ай бұрын
Crystron were at peak difficulty in MR4 with Halq, breaking their own quick synchro effects of the main deck tuners by tagging out Halq in order to get a double tuner synchro immediately after by abusing the master rule mechanic of not having an EMZ or Arrow to perform syncho summons.
@jimtsap042 ай бұрын
The basic direction of zombies is pretty simple just establish zombie world and balerdroch at all costs, this is more about the complexity of playing a deck than building it and sure zombies can be a bit nonlinear but I wouldn't call them that complicated just luck based if you working towards your endgoal through milling
@CanYouFelixTCGАй бұрын
Re: the ending point. All it takes is some mad lad to find a synergy between a card from a new set and some obscure common from 16 years ago. Time to rifle through the bulk pile!
@midotaku92612 ай бұрын
I was playing horus spyral during snake-eyes format and found out that small world is my best friend also I was good enough to always draw machine dupe, quick fix plus ash bait Everytime I went first my opponents scooped (except some snake-eyes matchups that drew 3 handtraps plus ash) because my board was UDF, Hope harbringer, lyrilusc ensemblue, s:p, sleeper “equipped with lasy resort” and a wiretap (with the double agent ofc) Side note: small world can search any monster at any time.
@metalmariomega2 ай бұрын
Wind decks in general, especially Dragunity variants of D Link and Speedroid as its own thing instead of just a Rank-3 Engine. Imagine the opponent thinking they're safe behind a Wind Barrier Statue only to get their board wiped by a friggin' Kite and also Cosmic Blazar says hi.
@SheruMuko2 ай бұрын
I am honestly surprised that Dragon Link wasn’t at least an honorable mention. Same thing with Vanquish Soul
@JackAtlasDuelLinks2 ай бұрын
Madolches is very difficult to master because the deck itself contain so many contradictions and effects that step over each other. For example, you some times want monsters in gy for hootcake, but you don't want them when you have petitngcess in hand. Messengelato can lose timing, so you some times must NOT play Salon because is f*****ng mandatory and it can use messengelato lose timing if summoned by choco a la mode. Glassouffle has an effect to shuffle gys, which is cool... BUT ITS A TRIGGER EFFECT! So you can't never use it in response to opponents gys effect/summon. You have to use it preventive. And there's a lot and lot of more contradictions or dumbs interactions they have. I love madolches but man... Please konami, make the interactions more fluid, thanks.
@WolfPackAlpha-sn2sw2 ай бұрын
I’m 110% convinced that somehow, some way, there’s a Time Seal + Rollback FTK strategy that is so ungodly consistent it can at a minimum top events on winning die rolls alone. Once my schedule is more consistent I fully intend to commit at LEAST half of my testing time to exactly Time Seal and Transaction Rollback. I’ll add this bc it didn’t occur to that I should share this before, if anyone else would like to lab my concept the entire goal is to hand rip 5, skip my opponent’s draw phase, and throw 8k on board (with any luck, our opponent will save us the time and scoop before the combo is done to ensure we can go to a quick game 3 and do it again)
@KeshavKrishnan2 ай бұрын
Oh god now I gotta cook
@roytewts90412 ай бұрын
There's a lightsworn burn ftk with rollback.
@WolfPackAlpha-sn2sw2 ай бұрын
@@KeshavKrishnan Same fr. It feels like Time Seal spent so much time as the “worst card on the ban list”(tm) that people have preemptively dismissed the card entirely without even considering the potential of exploring it.
@WolfPackAlpha-sn2sw2 ай бұрын
@@roytewts9041 Yeah Rollback FTK’s aren’t new, but I just can’t shake a feeling that focusing on Time Seal SPECIFICALLY has the potential to completely reshape how we conceptualize FTKs as a strategy if given enough time in the lab.
@luminous35582 ай бұрын
@@WolfPackAlpha-sn2sw That would require a handloop to have taken place before hand, at which point a single negate is better than any amount of timeseal. Alternatively just do any of the actual ftks that are enabled by rollback.
@MassimoParadisi952 ай бұрын
4:00 it feels nice to be one of those 20 people ahah
@shiftyshitter3482 ай бұрын
I thought the end bit would just be a supercut of MBT going through people saying plants or tear
@jcplays58312 ай бұрын
Surprised Springans wasn’t brought up. Deck requires you to constantly keep track of what you have in hand and grave, what avenues are available due to your opening hand, and how you are going to get to your playmakers. It’s a deck that does require your full attention because everything in the deck has a corner-case scenario that does come up when playing it and you need to know what to pivot into
@Meeegl2 ай бұрын
This is why I play Nouvelles. No thinking just throw the burger at them
@f687sNFM2 ай бұрын
Earth machine can be difficult depending on the mash
@ciarangallaghercg2 ай бұрын
I've never touched it so maybe I'm way off but the fact that D/D/D requires an excel sheet to play it just seems like an absolutely insane concept and is hilarious to try to explain to anyone that doesn't play the game
@frankzalar57082 ай бұрын
Didnt even see dark synchro from 2016 nats format. Pissed truly the 200 iq deck.
@Komodo5132 ай бұрын
Trynet mentioned poggers. I watched him when he was a Gwent streamer years ago.
@Tokumastu12 ай бұрын
The thread itself is comedy gold when you sieve through it. The amount of people that put Branded and Floo is hilarious as well as concerning.
@blaze34221602 ай бұрын
I’m surprised the Blue Blooded Oni deck wasn’t mentioned. I thought more people would remember that History of Yugioh matchup and the explanation of how mind numbing yet complicated the deck was and why no one would want to play that same deck for 8 hours at a major tournament.
@blackoutsampler99932 ай бұрын
I honestly believe that in Master Duel that there's a Rank 3 Strategy out there somewhere just waiting to be absolutely broken. Terrortop is free at 3 copies as a one card starter, Ken and Gen fuck with many hands, as they're a must imperm that can handrip as well as turn on triple tac/thrust. E-Tele can get multiple different powerful lvl 3 monsters out of deck. And MX Saber, Isolde, and Zenmayities mean there are bullshit cold fusion combos available to abuse. And the Armored XYZ package is just there, ready to put out disruption and card advantage. It's just the question of how to build this monstrosity that breaks me. As there isn't a nice neat archtype to really build the deck around, and trying to fit the strategy in the current meta of 12+ Hand traps is a difficult build for a deck with so many options for moving parts. There are Hand traps that can act as combo pieces such as most of the Ghost Girls, And I feel that too many builds go full KZbin combo with the Wind-ups go too deep in the paint for the combo options and get fucked by Hand Traps. Hell, there's probably a way to play D-FIssure due to the detach rule for Fissure.
@SaHa0v02 ай бұрын
Are goblins not out in master duel? Isn't that basically the heart of rank 3 pile now?
@ovelhadogelo2 ай бұрын
As a member of Hasher Brown's community, I gave myself a chance to have a "dino deck". The one I chose was Evol, since their new support is quite good.. but my god, I'm still learning new lines every time I play them. When uninterrupted, the best lines involves me having Amblowhale on board with Promethean in GY, and maybe an XYZ + the trap that summons another. But whenever I get more bodies on board, I feel like I can end on so much more, with only me bricking myself in the process. I could have I:P, another XYZ, I managed to play through Knightmare Gryphon with Diabellstar, wiped a whole Pendulum board when I played with Solda and so on, so forth. Whilst I'm enjoying my stay with Voiceless and I'm waiting to pair up a Magikey list I did with Fiendsmith cards, I'll be forever playtesting Evol on Solo Modes and/or tournaments.
@Uxkkun2 ай бұрын
Is there a deck list/core you would recommend? I tried to play Evols but couldn't find many resources.
@ovelhadogelo2 ай бұрын
There's a video made by El Exordio that uses the UCT Package, and even some lists on Master Duel Meta, even a person there that's really dedicated in playing them everywhere. I'll share mine, which is from Master Duel, in case you want to try them out: 2 Evoltile Megachirella; 1 Snake-Eye Ash and Poplar; 3 Maxx "C" and Ash Blossom; 3 Evoltile Najasho and Pholis; 3 Evolsaur Vulcano and Lios; 3 Diabellstar; 1 One For One; 2 Evo-Force; 3 Evo-Diversity; 2 Bonfire; 1 Original Sinful Spoils - Snake-Eye; 2 Called By; 1 Crossout Designator and Wanted; 2 Evo-Singularity; 2 Evolzar Laggia and Dolkka; 1 Evolzar Lars; 1 Zeus; 1 Linkuriboh; 1 Salamangreat Sunlight Wolf and Raging Phoenix; 1 Hiita; 1 I:P and S:P; 1 Spright Elf; 1 Promethean Princess; 1 Amblowhale. You can change the rates at will - and in case you want to know what to remove, maybe one copy of Pholis, Vulcano and Megachirella, as well as the Diabellstar package if you need even more space. And from the Extra Deck, probably 1 Laggia is enough, and Sunlight Wolf and Raging Phoenix are preferences of mine.
@Uxkkun18 күн бұрын
Thanks so much! Very helpful - I'll try them out again. Only just remembered I made this comment 🤣
@ubadman12 ай бұрын
how are plantsnot mentioned? they can basically do anything from one card but the lines and combos change entirely based on where your opponent interacts. that girl in europe has been placing with plant piles for years and no one else can. farfa did a video with her and the plant instruction video was 2.5 hours long.
@TylerMcVeigh12 ай бұрын
D-Link is up there for sure just because it has so many variations and it's combo is so free flowing. You can memorize a couple of combos and end up on a Borrelend and a Savage (at least on Master Duel) consistently when uninterrupted but the deck just has so many extenders at it's disposal that ending on the best possible board at times is a challenge and even that can change based on what extenders you cram in the main deck.
@runic66682 ай бұрын
Ok, probably off my rocker, but I love how interesting Runick decks can be (like combo/control not stun)
@runic66682 ай бұрын
More specifically complicated when it comes to deck building
@rflxPoint2 ай бұрын
I would argue that post PHHY, Springans was one of the more complicated decks (just behind Tear imo) of that meta, as it could be cold fusion for rank 4s, all locked behind the 1.5 card combo of Golgonda & a springans card
@Silver_light772 ай бұрын
My vote, but this is just me as a pet decker: ninjas. The interaction can be any of their cards almost any of the time, but when you have an established board the optimal plays are often extremely sequential, and because of chaining, requires you to predict your opponents choke point *as they are committing to it* all for the sake of finding a perfect interruption free point to crack in with just about exact lethal over the heads of the opponents' monsters with meizen and some other medium sized beats.
@creepyuncledan26212 ай бұрын
Ima be the odd one out and say F.A. is weirdly complex. If piloted correctly there's a 2 card combo that ends in a macro cosmos on legs in hang on mach, barron(md), and dawn dragster, and if you got a 3rd card you get to set up test run and man overtake. But you have to level up specific monsters at specific points in the combo. And its super easy to scuff
@christopherrindahl18252 ай бұрын
Wow....just not gonna mention Ghoti at all? When Joseph himself has gone on record talking about how insanely hard that deck is to play
@Khanstipated2 ай бұрын
Yoooo the Trynet shout out! That guy went to my locals back in the day. Guy was cracked.
@Nervous_Ben2 ай бұрын
I remember last locas I was playing infernoble flame swordsman against tenpai, He makes me go first and ashes my fighting flame sword on draw phase. In my hand all I have is an almace, the fieldspell, a veiler and an impermanence. I normal veiler and my oponnent bursts laughing, saying like "look at him, he NS veiler, what are you gonna do with that?". I continue to search with the fieldspell for durandal, equip it on veiler and search for turpin, equip almace on veiler and SS turpin from the hand, and from there is full combo. The face of my oponnent changing from full confidence to concern as he sees my full board it was priceless. If the flame swordsman spell resolved I could have gone for the easy route, but with the experience I have the line needed no more than 1 minute to get the puzzle done and end in the full board. The deck is hard, like a lot of decks, but is the effort and the alternative lines that make this game so interesting and fun.
@spicymemes74582 ай бұрын
I love Flower Cardians so much I wanted to learn Koi Koi. I'm hoping for the rest of the series to be made into yugioh cards.
@damonbell20592 ай бұрын
For me, it's gotta be magical musketeer. It searches out in archetype hand traps with a narrow use, so you need to know what your opponent's planning in order to get the specific counter play, And it's all hard once per-turn so if you make one mistake it's over. So anything that let's you look at your opponent's cards is gold.
@eddypasta82342 ай бұрын
I play 60 card reptile pile, with evols, ogdos, reptilliannes, aliens and therion. i have an out to almost everything, half the time it takes sitting in my chair and realizing the out 10 minutes after losing.
@Gundamfreak782 ай бұрын
No Slyvan mention? Archetype literally pioneered the word ‘excavate’.
@NulledEnvoid2 ай бұрын
AGOV unchained was short lived but god I love it so much man
@munchrai63962 ай бұрын
Flower Cardians are crazy. Deck was still doing work in TOSS format of all times thanks to Desynchro combos. I wouldn't really call SPYRAL complicated, sure there's a lot you can accomplish with the deck on any one given turn, but a lot of it is pretty straight forward. I don't usually play combo decks, but I had a ton of fun playing it when Magians' Souls released.
@durgons7492 ай бұрын
Yugioh players acknowledge plant link exists challenge (level impossible)
@homuraakemi3287Ай бұрын
When MD first released I built full powered SPYRALs because it was one of my favorite decks of all time but quickly realized that MD was not a conducive environment to it because while if you did combo you won your combo would eat like the entire timer at reasonable efficiency. I ended up having a much smoother climb with a much worse petdeck that took shorter turns as a result.
@xyryyn2 ай бұрын
Master Duel's time limit makes you appreciate how complicated some decks are. I love the decks like Endymion that do crazy stuff with spell counters or other weird engines, but I had to quit trying to play them on Master Duel because I died to time far more than I died to my opponent.
@jtspeed192 ай бұрын
I feel like an honorable mention here should be Tear, specifically peak Tear format mirrors. The deck was incredibly tough to master, but the better Tear player almost always won the mirror so it was very rewarding to do so
@babrad2 ай бұрын
Tell that to people that didn't mill any shufflers losing on the spot during their own turn while staring at a Winda. With Kit in play you could have linear plays and the amount of milling was so huge it almost eliminated RNG. Tear 0 is very overhyped as "skillful" and AgOv for example "Unchained vs Rescue" was so much more skillful back and forth that didn't depend so much on luck.
@JWHSHK2 ай бұрын
For the Gishki deck out deck, it is playable in master duel some would say even better then how it was in 2013-2014, main problem: timer and too many hand traps. I know this deck can play through pretty much anything (except droll and shifter) once it's in its loop of regaining cards, but until then one well placed hand trap end its turn. I personally made the deck and got the 20 deck outs to get the demon title. I was still able to do so in 300 seconds, but the main thing cut out regardless is the time you would take to make sure your hand is full of good cards. fun deck to play in solo mode but would not take it back to ranked any time soon.
@justatraveler092 ай бұрын
Do you have a deck list for Gishki deckout? I love dumb loop decks and I used to mess around with Gishki years ago but I have no idea what a decklist looks like now.
@JWHSHK2 ай бұрын
@@justatraveler09 for master duel: Monsters: Gishki Shadow x3 Gishki Vision x3 Evigishki Mind Augus x2 Evigishki Soul Ogre x3 Royal Magical Library x3 Spells: Gishki Aquamirror x3 Salvage x2 Trade-in x3 One Day of Peace x1 Into the Void x3 Upstart Goblin x3 Hand Destruction x3 Card Destruction x1 Chicken Game x3 Psedo Space x2 Monster Reborn x1 Magical Mallet x1 Extra Deck: Number 60: Dugares the Timeless x1 Coach King Giantrainer x1 Other options: Moray of greed Focused Aquamirror Cup of Ace Gishki Abyss currently trying to find a way to get to a 4 mat saryuja skull dread to draw cards from only two soul ogres.
@unamusedrowlett6303Ай бұрын
For me, its branded. Beyond the puppet lock, branded is a very complicated deck that changes its end board depending on your tech choices.
@UwURainUwU2 ай бұрын
Lets go the cooking is fresh out of the oven.
@exxe24542 ай бұрын
I have half a mind to just keep playing branded & the other half watched this video & decided I will stay branded forever.
@MrMadOfficial2 ай бұрын
Respect, man.🤜🤛
@joebusiness382 ай бұрын
conclusions: unchained was the secret tier 0 post agov d/d/d is a hard deck because you have to know what your opponent is weak to infernoble was the secret tier 0 post agov ritual beasts is a hard deck because you have to know what your opponent is weak to junk speeder decks are hard because you have deckbuilding options
@quandaledingle9725Ай бұрын
Man I agree with infernoble 100%, ever since the 2nd wave came out in Md (+ prom + poplar/bonfire) I decided to pick it up and still play it up to this day, this deck was so incredibly hard to get into and even now, almost 1 year since this decks came out, I frequently miss play