This looks great, question, I see the scale is 16000 to 1, is this for the Kriegsspiel series or the musket series or both?
@CommandPostGamesАй бұрын
We make these for both! Same stick. Just a different scale sticker on the end.
@richardchampion4826Ай бұрын
@@CommandPostGames Thanks for getting back to me
@AntsSingaporeantchannelАй бұрын
Hey, have y’all moved your main publicity channel to somewhere else? Seems to be quite a few product changes happening but no announcements for them
@CommandPostGamesАй бұрын
Yeah, sorry. We're trying to stay focused on turning out product here in time for Christmas. We'll get back to more PR once we get caught up. Marengo and Bull Run are out now. Waterloo is up next!
@AntsSingaporeantchannelАй бұрын
@@CommandPostGames ooh interesting, I assume you mean the updated musket battle versions of them? What are the significant changes in the 4.0 rules?
@gch55593 ай бұрын
I like battalion/half battalion/regiment scale as this was the scale at which the line was formed. To use this scale is to visualize line warfare fairly accurately.
@nathanwailes4 ай бұрын
Does this still apply for post-linear warfare (like WW2 and beyond)?
@alviseossena32384 ай бұрын
kinda unrelated to the main topic, but I'd like to ask: where did you get/buy those maps? Because they look amazing
@gre81324 ай бұрын
Wondering how cavalry works
@larsgottlieb4 ай бұрын
Personally, I want to see way more personal games that tell stories invovling individual people. Think 3-5 protagonists vs. the environment or other kinds of overwhelming numerical odds - a heist, sneaking into a gambling den, assassinations, that kind of thing.
@RHampton5 ай бұрын
Such a great old school wargaming concept.
@georgesand16065 ай бұрын
few mens at most. did i say im playing squad leader already?
@chestersleezer88215 ай бұрын
Well for my 15mm and 28mm Napoleonic's it is Battalion level so my Infantry Divisions have around 10 - 12 Battalions that are broken down into 2 - 3 Brigades or Regiments for Prussians. So since I use 24 figures per Battalion a Division would have 240 - 288 figures along with their Division & Brigade Commanders.
@jperrdory6 ай бұрын
Helpful! Closeups of each as spoken would be helpful.
@SoloBattles6 ай бұрын
No denying it looks cool. For my purposes, I don't think I would want the extra time and pieces. I know if I mean for my block to be following the terrain, and I simply play that way. Nonetheless, the option to play that way is cool, and definitely more appropriate for smaller battles. Marengo and Antietam might be really cool with brigade blocks. but I think Gettysburg or Waterloo, cool as they would look, might get tiring to play. I'd definitely want to try it out and see! I would be willing to buy both sets, just to try it out.
@Karl-Heinz-vp4gt7 ай бұрын
I moved from hex & counter games to Columbia block games to Pub battles, can’t stand the stacking of counters anymore and I love the long PB blocks. I would enjoy a brigade level more detailed combat system, as most history books refer to brigade action when describing battles, but I would like to keep the same long blocks. So a bigger map maybe? Also I noticed your PB blocks stickers bear the name of the division and brigade commanders, while mine are just like “Heth L” and “Heth Right”. Is it standard now with the most recent games?
@CommandPostGames7 ай бұрын
Thanks for the input! It helps us to know what to focus on for new designs. We just made those up for testing and used them in the photo shoot. We are working on a Brigade scale game with more detail.
@leelowe2517 ай бұрын
The Brigade scale seems great, i'd be more inclined to buy a pub battles game using Brigades.
@jeffhess46507 ай бұрын
I'm looking at this for my System 7 Napoleonics! Mumble, mumble years ago I was a regular customer at The Command Post in San Diego, CA. Any connection?
@CommandPostGames7 ай бұрын
No, totally different. Are they still there?
@jeffhess46507 ай бұрын
@@CommandPostGames Not that I can tell. The last time I was there was in the Summer of '79.
@CommandPostGames7 ай бұрын
@@jeffhess4650 Those were good years. There were a couple of good hobby stores for wargaming back then that I used to go to a lot. They are all closed now. :(
@vincentstella51317 ай бұрын
While I too prefer the Battalion scale for the reasons @winter9703 stated, I would love to see Regiment scale games in this system. In fact, why not offer the game in multiple scales using the same map since you demonstrate the use of multiple unit scales on the same map? A gamer like me who has been a supporter of the system even before Brandywine hit the streets, I'd love to buy unit blocks in multiple scales for the same game knowing I''d get a slightly different tactical feel of the battle when using the different scales of the units in a game. Keep up the good work.
@ZoSoPage19777 ай бұрын
No such thing as "best" in wargames.
@fracalzo7 ай бұрын
I would definitely like to see more games at Brigade level (the true sweet spot to me), that is: - long PB-style counters on big KS map scale, or - that newest shorter counters (2 of them = 1 long PB-style counter) on standard PB map scale
@fracalzo7 ай бұрын
For bigger battles, probabily the 2nd one is better (less room needed), but in my the movement rates should be equally halved, with 1 turn = 45 min instead of 90 minutes :)
@gre81327 ай бұрын
Yes, more brigade and Kriegsspiel level
@winter97037 ай бұрын
Don’t hate me but I’d like to see more Battalion scale games - where each block is a company and four or six (simplified/standardized for gaming purposes) together form a battalion. I realize this is quite zoomed in, and a large battle like Waterloo or something similar would take up a lot of space… but at this scale we get to actually see the tactics that make the Napoleonic period so interesting: linear formation (and all the maneuvering headaches it caused), squares, different types of columns, etc.
@jacoblayer33587 ай бұрын
Brigade scale seems to be the sweet spot for me. You can more easily tailor differential division sizes based on numbers of brigades. Something else brigades offer is the ability to change formations a bit more (a division attacking in echelon or in column). Supporting brigades on an advance gives division deployment a more nuanced approach. For Napoleonics, formations play a much more pivotal role with heavy cavalry and more ubiquitous field artillery. Finally, brigades allow for less abstraction with casualties and cohesion as a result of combat.
@AntsSingaporeantchannel7 ай бұрын
Would this be on sale soon?
@CommandPostGames7 ай бұрын
Yes! Working on it now. =)
@CJ_esc.artist7 ай бұрын
Would love to see more Regimental or Brigade scale!
@Ty.Buchanan7 ай бұрын
Being able to shape around terrain will be awesome at brigade scale! It can get tight at Gettysburg toward the late game depending on which terrain you decide to set up on.
@BlugrassPickr0122117 ай бұрын
Love it! Is there a planned release date of the WWII combat game?
@CommandPostGames7 ай бұрын
We are working on the graphics now. It is in development!
@BlugrassPickr0122117 ай бұрын
@@CommandPostGames excellent! Will it be part of the Pub Battles series or its own system?
@CommandPostGames7 ай бұрын
@@BlugrassPickr012211 Good question. The Squad level game will be mini system based, like PB. There are some similarities but it will be a different system. Here is a question for you and all others: What do you want to see in a WW2 Bulge game or Strategic game? Hexes/Areas, or mini style movement system? We've been debating this and aren't sure which way to go.
@Crosbie717 ай бұрын
@@CommandPostGamesThere are lots of hex and counter bulge games. PB’s free movement on a map is part of its sell. If this really doesn’t make sense, then area maybe - but then why would you need the precision and all the amazing affordances of this stick?
@BlugrassPickr0122117 ай бұрын
@@Crosbie71I agree. I prefer the freedom of the mini style movement.
@smat28997 ай бұрын
Elegant, you should have use it
@CommandPostGames7 ай бұрын
We are working demonstration video next!
@user-og6iq4uh6w7 ай бұрын
Can I make this at home? I ordered a product today and didn’t see it, also how long do you think it will take for my order to arrive
@CommandPostGames7 ай бұрын
These will available and on our site soon!
@vkeshav35198 ай бұрын
Depends on the overall situation, if wellington loses la haye saint, does he commit to recapture? depends on the usefulness of using the location to follow up an advance
@gre81328 ай бұрын
I use this system a lot. Makes it simple and quick. I agree that you should give some more examples of different situations.
@josephdphillips64019 ай бұрын
Depends on my orders.
@dragonade8510 ай бұрын
I got this on Kickstarter, and have enjoyed every game I've played (and I usually lose!). The one thing I would say about it is that there are so many small blocks that I'd be very wary about playing the game out in a pub. It'd be too easy to lose a piece or pieces.
@CommandPostGames10 ай бұрын
I see what you mean. The bigger blocks are easier to keep track of but this is a fun battle!
@dragonade8510 ай бұрын
@@CommandPostGames Oh yeah. Definitely fun!
@АртемСтепанян-з5и10 ай бұрын
hi! how do you perfectly stick signs on figurines, tell us how?
@CommandPostGames10 ай бұрын
Good idea! Maybe we should do a video on how to do this.
@АртемСтепанян-з5и10 ай бұрын
@@CommandPostGames yes! Please!
@manuelkong1010 ай бұрын
I really like your handwriting
@manuelkong1010 ай бұрын
much needed merci
@manuelkong1010 ай бұрын
I find it interesting that the British center is coming off a hill, across a stream, OVER a second hill, across a SECOND stream to hit the enemy in woods that they can't eve see and I would hope the defensive modifiers for the colonials would be Big
@CommandPostGames10 ай бұрын
Skirmishers, scouts & patrols can see out that far and report. They've known Washington's Army has been sitting here for several days now. They're just driving forward into his right flank. They'll hit something somewhere eventually!
@manuelkong1010 ай бұрын
multiple hits should Have to be spread amongst any and all units involved
@CommandPostGames10 ай бұрын
They are! =)
@manuelkong1010 ай бұрын
simple rules SHEET, an UNMOUNTED map, painted pieces of wood, stickers....wildly overpriced
@CommandPostGames10 ай бұрын
$35 is wildly overpriced? Compared to what?! Canvas maps alone are worth $250-350.
@manuelkong1010 ай бұрын
then charge $350 for your games and see how far you get
@CommandPostGames10 ай бұрын
@@manuelkong10 We do! We offer a cheap paper map option like most wargames but we hardly ever sell any. Almost all our sales are for the canvas. Nobody wants the cheap stuff. What's wrong with giving people a choice and letting them decide what they want? Is it better to force everybody to buy only cheap stuff?
@manuelkong1010 ай бұрын
so, in the example, two units got pushed back and flipped----why would only One unit per trun be able to recover??? The officers of Both units would be working simultaneously on their own men to restore order it's like saying "i got stabbed twice but the second wound can't begin to heal until the first one has healed" nonsense....they both heal simultaneously
@CommandPostGames10 ай бұрын
That is the way Kriegsspiel tracks the level of disruption. How badly were they hit? How long before they become operational again? You could write this down and track it for all the different units, but it's a lot easier to just flip blocks and track their recovery that way.
@Ryhopeoldboy11 ай бұрын
Where can these pieces and map be purchased. Thanks in advance.
@CommandPostGames11 ай бұрын
www.commandpostgames.com/
@gre81324 ай бұрын
I had some maps printed. Found blocks online. I made labels for them. Probably all for about $30. Just time for painting and putting labels on.
@alexbulza50 Жыл бұрын
Can someone explain the meaning of the dice numbers? i didn't get it.
@CommandPostGames Жыл бұрын
Ah, you've got to get high numbers to get a hit: 4, 5 or 6. This can be modified. So if the defender is in Cover, then you fire with a -1. Meaning you only hit on 5 or 6.
@alexbulza50 Жыл бұрын
@@CommandPostGames thanks
@Orthorydn Жыл бұрын
Ive been looking everywhere for this game. Where would I be able to find it online?
@CommandPostGames Жыл бұрын
You can get the rules, scenarios and maps here: toofatlardies.co.uk/ You can get blocks, dice, sticks and other scenarios here: www.commandpostgames.com/
@Orthorydn Жыл бұрын
Thanks alot, I'll be looking forward to playing it!
@PhD777 Жыл бұрын
Better title, "How to say Russian/Austrian names from Austerlitz with a French accent".
@PhD777 Жыл бұрын
Excellent video! Though, not greatly informative as to everything surrounding the combat.
@CommandPostGames Жыл бұрын
Thank you! Yeah, we were just showing a quick battle example. Check out our other videos. They go into more detailed examples of how to play.
@jonmcintosh1737 Жыл бұрын
😂😂 military right
@abrahemsamander3967 Жыл бұрын
Some friends and I have wanted to get into kriegspiel. This seems like a fun accessible system
@SoloBattles Жыл бұрын
If Buford had made a cheap attack on the incoming rebs in column, AND if Lee had gotten lucky dice and eliminated him, what then? How would day 2, and even more, day 3, look with Buford not present. One unit, one decision, could have huge consequences! sequences!
@CommandPostGames Жыл бұрын
Yep. A tiny little change at the opening can have such a huge impact. What I like about this system is that it doesn't ruin the game! In other games, you are locked into holding the fixed positions on the map, regardless of how it opens. Here, the Feds can adjust their line of defense based on how it goes. It's all in the player's hands. Awesome!!
@SoloBattles Жыл бұрын
Lots of fun decisions. It's interesting to see how different the battle can develop. I've never known any of my Gettysburg games from other publishers to play this differently. And yet, all quite plausible.
@jonmcintosh1737 Жыл бұрын
What if there were 3 half battalion s in one brigade(us) and 4 half battalion’s on the other (British) ? What would odd be then? And how many hits can a brigade take thats only has two half battalions in a brigade etc but the examples go on thanks Marshall.
@CommandPostGames Жыл бұрын
Ah. Good questions! If 4 blocks attack 3, that is a 1:1 attack. The British don't have enough for a 3:2. If the Colonials with 3 attacked the British, they would be attacking at 2:3, since they don't have enough for a 1:1. Easy! 4 blocks per unit is standard. They can only be 4 wide for command & control. They can stack up to 4 deep for bigger units. Yeah, if they only have 2 blocks, then they could take fewer hits. I'd follow the same guide. The first hit would flip the first block. Another hit would flip the next one. A third hit would destroy the entire unit.
@jonmcintosh1737 Жыл бұрын
Thanks !! Just needed that assurance I was using it proper.
@jonmcintosh1737 Жыл бұрын
Would love to see more examples thank you for these ones I have so many questions?
@jonmcintosh1737 Жыл бұрын
Would love to see more of these videos such as artillery fire before assault s? And calculating casualties for that the 1824 kriegsspiel rules are tough to learn solo!
@CommandPostGames Жыл бұрын
Thanks for the feedback! Artillery is actually really easy. It just amounts to a column shift. See 8:10. -That doesn't account for the casualties though... You would have to roll separately for that if you're counting precisely.