The learning curve was a lot more aggressive with Spintires/Mudrunner and it's something that Snowrunner leveled out and makes it easier to get into the game quickly. Overall I'm pretty happy with Snowrunner though I find myself often having to mod it in order to tweak the game to be more realistic in some respects but with VerZsuT's SnowRunner XML Editor it's a quick and mostly painless process to do so.
@SD1ONE4 ай бұрын
yes that xml editor is very good tool. I like control scheme of SR but physics of old games. wish we had both combine in next main entry of series.
@hermanjohnson91804 ай бұрын
Now THAT'S what I call music for a Snowrunner video. 👍 Very interesting video too.
@SD1ONE4 ай бұрын
This music has special place for this channel because it was used in first ever mudrunner video that I made. That video is what made me serious about KZbin... before they it was casual video uploading on internet.
@justinlynch34 ай бұрын
I found manual loading way more enjoyable in MudRunner. Yes the menu was more clunky and complex, but it's the fact the cranes worked like... cranes. lol Don't get me wrong I manual load and unload logs a lot in SnowRunner, especially with the Forester and doing medium log jobs. I'll put 4 loads of logs on a single truck, go to location 1, unload 3 loads, pack 1, complete. Reload the 3 loads I took off, to go location 2, unload 2 loads, pack 1, complete. Rinse and repeat. But even though I've done it a lot, it's not enjoyable in SnowRunner like it was in MudRunner. Not only are the log cranes weak in SnowRunner, but the rotation on them is too damn fast and twitchy. It's very unenjoyable. Whereas in MudRunner I'd be one of the first guys at a log kiosk in online hoping somebody would come by so I could load them. The slower and smoother rotation speed + stronger grabber was so much more fun to use than SnowRunner's overly fast and twitchy rotation speed + weak grabber. What we need is the menus of SnowRunner combined with how cranes worked in MudRunner.
@SD1ONE4 ай бұрын
yes the actual mechanics of crane were better in old games but wish they had a bit better control system... like a sensible key bind for log grabber.
@vladvulcan4 ай бұрын
Yes, MR crane controls are way more intuitive and simpler to use. Left stick controls crane movement on X and Y axes, right stick controls Z axis and grapple rotation. Very easy. Unlike SR, where you have to raise and lower the crane with LB/RB.
@kexcz82764 ай бұрын
Finally a positive video about SR- Well done! ;)
@SD1ONE4 ай бұрын
I love SR that's why I make videos on it. I don't do many postive vids on SR because it's obvious that its most successful out of franchise, so Its better to make videos on shortcommings which might help devs to improve SR further making it even better than it already is.
@kexcz82764 ай бұрын
@@SD1ONE yeah, makes sense, but it's still nice to make every now and then a positive video. Ofcourse, SR is not perfect and some critique is needed, but sometimes, I feel like you are a very nitpicky 😅. That said tho, you are making the best SR content in this way, so keep doing what you like! 👍
@alain_sans_c3 ай бұрын
@@kexcz8276 agree with the nitpicky part.. sometimes it can be very troublesome to watch so many videos with "look how mudrunner did that better than snowrunner", with all the white knights behing yelling how sh*tty is snowrunner comparing to the previous games. To each is own but there is a time when one have to turn the page. And the great comparaison on physic between the games is a very debattable subject.. But of course this is my opinion. What I see on my side is less than 100 hours on mudrunner, and more than 1800 hours, still increasing, on Snowrunner.. go sue me (not you kexcz8276 of course, but some others could surely proceed) .
@vladvulcan4 ай бұрын
Great video. Yes, people these days tend to think "it was better before", but SnowRunner actually brought us a heap of QOL improvements, which are immediately noticeable when you start one of those old games. Another one you should've mentioned: the map! ST and MR maps are awful, they are very schematic and don't show you each individual object on the map, like SR does. Especially rocks or mountains are shown as just one big gray mess, you can barely see where the mountain starts and where it ends. Objects on the map are very schematic too - in ST, trucks and trailers were shown as plain rectangular bricks, MR added a schematic image of truck and trailer, but SnowRunner went further: each vehicle, each trailer has its unique landmark and can be distinguished from one another.
@SD1ONE4 ай бұрын
You mean the navigation map..Yes the mountains, rocks are better in SR but still I think some things were better shown in old games like the puddles, etc in route...for example In SR the paved road in Amur's NAI map is covered with ice & snow yet the map shows it like paved road...Also there can be a swampy mess on a dirt road & yet SR map shows it as normal dirt road....I still belive that instead of making SR the way it is, these QOL improvements could easily be transfered to older games with their excellent physics & that would be a better game than SR....what I mean to say that old games had potential to be a better game but if we judge things by what we have today then yes SR is better game overall.
@Gracefulwarrior21243 ай бұрын
@@SD1ONE The problem is the engine older games use would not be easily adaptable to new features. Its like trying to replace the foundation of a building when its already up, and it would cost more to add onto the building's foundation than to just make a new building. Another thing to look at is how much you can add onto a game before you start affecting performence. The reason SP/MR have onlh the basics for everything is because anything more could start decreasing fps, and I think one thing a majority of people would agree on first is a game running smoothly over new features.
@cs.marcell4694 ай бұрын
5:50 Fun Fact: that red barrier used to be in SpinTires as well but it got removed for some reasone. Also I agree with all the things you listed except the one with the crane. For me being able to select individually the options on the supports was more fun. The crane controls in both SpinTires and MudRunner are way better. The only thing I miss from the shifter in SnowRunner is the modelled gearshift you see. It looked better and gave you the feeling that you changed the greas on your truck.
@SD1ONE4 ай бұрын
You're right...I wasn't sure if red barrier was there in spintires but now when you pointed it out...I remember they were in OG spintires from 2014-16 but then in later updates they removed it...I don't know when....Crane controls IMO are confusing specially with keyboard mouse...Don't know about controller.
@OPTCO14 ай бұрын
If they change the physics in SR to be like ST and MR, everyone might forget about these two oldies
@SD1ONE4 ай бұрын
I don't think that physics could work with SR map design & vast mission structure....Old games did it because maps were more grounded & missions were simple logging based....Only way to impliment old physics in SR is to design it again from ground up...means next game. Hopefully.
@galaxygamer2474 ай бұрын
For attaching trailers in Snowrunner I find it easier to winch to the trailer first and then pull it up to the hitch then attach the trailer. I would also say that truck interiors are improved.
@vladvulcan4 ай бұрын
Winching trailers works in all games, although SpinTires didn't have winch points on the trailers' tongues.
@SD1ONE4 ай бұрын
Spintires also don't have side winch on some trucks which might be painful to flip them back to their wheels in case you tip them.
@vladvulcan4 ай бұрын
@@SD1ONE SR too
@SD1ONE4 ай бұрын
@@vladvulcan Yeah but they're very few in SR..I think Zizk 566A is one of them...but In ST it was like every second truck.
@vladvulcan4 ай бұрын
@@SD1ONE yes, Zikz 566A and the K-7M tractor.
@oOSonicexeOo4 ай бұрын
(WARNING Very long comment that turns into a rant) As someone that has only played snowrunner I can definitely say that while the previous games definitely seem good even by today’s standards. The problem is that outside of the communities that play games like these the average person (especially on console) doesn’t know these games exist. If you then consider the fact that the average skill level of modern gamers nowadays is below the necessary skill requirements to simply drive a vehicle without crashing or read simple instructions. Plus what games are currently the most popular. It makes sense that newer players are obviously going to pick snowrunner or even expeditions over mudrunner and spintires. Because the average player and even some veteran gamers (as in 10-20 years of gaming experience) don’t want stress or excessive unnecessary difficulty anymore they either want fun or a steady amount progression that doesn’t make them feel like doing the same thing in real life would be easier. Basically if a game is too realistic it means its probably not that fun a lot of the time because at that that point you might as well do it irl if you want the experience to be as realistic as possible. Heck there’s even people that say they want gta 6 to be as realistic as BeamMG drive and while some realism is a good thing making a game so realistic that one crash would make your vehicle undrivable is basically like saying to people you want them to be constantly angry and constantly unable to progress. That’s why personally I think that using OP mods in snowrunner is not a bad thing especially if your playing solo because I tried playing without mods for the entirety of Michigan and more than half of Alaska before I said @#£& it I’m using mods because this game is taking forever for me to progress especially with the amount of times i rolled my trucks or got them stuck and I’m not even bad at the game I think I’m actually above average to an extent atleast from what I’ve seen online it’s just I can’t deal with the stress of video games anymore especially after over a decade of stuff like call of duty and gta online. Btw at the time of this comment I’m only currently on the last contract of Kola Peninsula primarily because I took a huge break from snowrunner due to other games. but even with mods kola peninsula is still a difficult region and apparently Amur is even harder so how on earth do some people expect the newer players to put up with that amount of stress and difficulty without using mods. I even play games like warframe which are extremely grindy games and even then I think the runner games take it to far with the difficulty sometimes.
@SD1ONE4 ай бұрын
I think the amount of missions we have is SR need reduction & they have to be less repetitive like no 20x cargo on same route & same destination....That would make a lot of difference IMO. In old games I never use mods in vanilla maps but In SR I do try mods time to time because some missions felt too long & too repetitive.
@oOSonicexeOo4 ай бұрын
@@SD1ONE (very long comment warning) Honestly snowrunner doesn’t feel that repetitive to me other than the some of the logging stuff. Some of the time trials/challenges and the excessive amount of tasks on certain regions like Kola Peninsula as one example. You can literally complete around 50% of kola peninsula by just doing tasks in the lake kovd area and I’m pretty sure there’s probably more tasks than there is contracts in that region. But for me it’s more to to do with the overall progression speed for example think about how easy it is to accidentally roll your vehicle because of one tiny mistake and then have to either spend a good amount of time rescuing that vehicle and cargo. Or getting back to that point after recovering the vehicle. Or how the devs decided that the maps shouldn’t make sense sometimes in terms of some of the routes they expect you to take. Also on Xbox most of the achievements are rare achievements (achievements that have a low percentage of being unlocked) because on average less than 5% of players have actually gotten past Michigan it seems and it makes sense when you consider that Michigan is just as difficult in some parts as Alaska and Taymyr are. The difference is you basically have nothing when you start in Michigan and without modded money or modded vehicles it’s very difficult to progress at first. So most players give up because they don’t want to spend a huge amount of time *trying* to do something instead of just *doing* it on their first or second try. (Disclaimer) Before someone probably reply’s with a comment about how thats the whole point of the game and all that type of stuff. I know why the game is the way it is sometimes and I am still playing it quite a lot. However I’m looking at it from the newer players perspective and how it’s very easy for the average gamer to look at games like snowrunner and think to themselves ooh that looks fun but then after they play it for a few hours. They end up hating the amount of time and effort it takes to do one simple task like the pickup truck rescue task near the garage in Michigan as an example. Personally I’m ok with putting a lot of time into a game but it gets extremely annoying when you have to double or even triple the time you spend on the game because of how easy it is to fail at certain things even with mods sometimes. It’s honestly annoying how a lot of game devs insist on making games so realistic sometimes that’s they forget it’s a video game not real life and while yes games like snowrunner need to be realistic. It’s going to far if it feels like I’d have an easier time doing to the real life job instead.
@Sklefasovsky4 ай бұрын
Of course, I understand all this drills down to personal preferences and experience. I would say that the log crane in Spintires/MR was excellent, not only in terms of power, but controls are much more logical once you get a grip on them. And also, while on the subject of cranes - I think what these titles did better was non automatic leg extension. What I mean to say is you could extend legs down without extending them sideways and vice-versa. It was actually a good feature if you liked tipping the truck over 😂😂
@Miha25484 ай бұрын
Nice video, agree on many points, but the quick winch, positioning the log trailers, and deleting trailers and cargo aren't improvements, it's what made the game a total arcade and removed the rest of the sim component.
@geribaldo4 ай бұрын
3:25 after some updates, Spintires got a crane camera, its the same roof camera
@SD1ONE4 ай бұрын
I personally don't like that crane cam open by default in mudrunner...I actually prefer regular view crane
@phillipgatelein85914 ай бұрын
I really miss that cruise control function MR had. Along with how truck behaved when winched together. Set them up for cruising ,pushing engine off etc. 🤠👍
@Coltfun45Ай бұрын
When you playing the old games, that’s a skill issue because if you don’t line it up in real life, then you can’t attach the trailer and your tires out of the log zone
@SD1ONEАй бұрын
Skill has very minimal role here...It's just simply more convienient in SR...I like old games too but that doesn't mean we ignore the improvements SR brought to table even though they come at cost.
@GreyMasker4 ай бұрын
Nice to see the other side to balance out the fair criticisms of SR. Hopefully someday we'll get a game in this series that has the best of all worlds combined!
@SD1ONE4 ай бұрын
Well, I was assuming that these things are obvioius but judging from comments on my old videos...I realise that people assume that I don't know or ignore the improvements SR made...Some people simply called SR trash which is also not true...so that's why I made this video & there're many more things that SR did better but I mainly focused on main improvements IMO.
@tomasbar11012 ай бұрын
Also, in snowrunner trucks can actualy share trailers, which is HUGE improvment imo
@SD1ONE2 ай бұрын
I count it as negative because those different trailers add different characters to truck...It's kind of silly in SR that trucks from all regions like America, Russia, etc share same addons & trailers..
@KoruptDawg4 ай бұрын
Don't understand why they can't implement a manual transmission in Snowrunner. All you gotta do is allot different top speeds to each gear. Don't even have to change the gear pattern (though a standard H pattern would be preferred). What's more boggling to me is that modders aren't doing it either? At least on console. The best we've got are the odd attempts using the Fine-Tune gearbox. Which is cumbersome at best. What I'd like to see -using the the Off-road gearbox, would be, L- = L L = 1st L+ = 2nd A = 3rd H = 4th It's simple, and faster than using the Fine-Tune. But either no one's thought to do it, or hasn't been able to do it. I'm not a modder; so I don't know the intricacies of it all, but if the various points on the Fine-Tune can be changed to higher speeds, and the Auto gear can be changed to not do anything, I'd assume what I'm thinking of is not outside the realm of possibility.
@bazokas_54 ай бұрын
In pc i think i saw a secuencial transmisión mod, it is more simple yet. I dont make any prove too. Another good implementation could be more sensibility in the throttle and brakes
@KoruptDawg4 ай бұрын
The braking in this game irks me, especially as a truck driver myself. Aside from the brakes being a little too good, it's really the "engine braking" that gets me. Mainly because of the sound effects, or lack thereof. Trucks don't get dead quiet just because you take your foot off the gas, and engine brakes and downshifting are sure as hell not quiet. It's a little detail that would go a long way for immersion if they had implemented it.
@bazokas_54 ай бұрын
@@KoruptDawg yeah, i forgot tha the brakes sensibility could be modified, i play the Game with wheel setup and gearbox, so i can play a little bit more changin to neutral sometimes. The way that transmission was made is one of the worst thing the game has for me, aside form the sound loop, the ingame "clutchkick" sometimes saves some situations too. Sorry for my english xd
@alain_sans_c3 ай бұрын
at least you recognize that there is a little better in snowrunner, it's a miracle. No let's start snowrunner bashing again eh ?
@piorun78402 ай бұрын
i agree with almost everything except the crane which was better in every aspect in ST and MR for me and the gear box which was very easy to use in MR while in SR its just pain the ass to change from low gear to high gear etc.
@thadgutshall55993 ай бұрын
I had no idea you could delete cargo on the ground in SR. I've always hated when a spill happened or I brought in the wrong cargo and I had to just drop it somewhere and face my shame every time I drove past it later.
@Team_Reaper.4 ай бұрын
spintires & mudrunner feels more realistic IMO thats why i still don't play snowrunner the only thing i like in snowrunner is detailed truck damage , more missions and last graphics
@gonb32594 ай бұрын
so you prefer older games because of nostalgia
@Team_Reaper.4 ай бұрын
@@gonb3259 gameplay
@krokente4 ай бұрын
Bcause of frame flex and the axle flex ? Its not supposed to bend like that, its more realistic how snowrunner did it. But i feel you, musrunner still nice
@SD1ONE4 ай бұрын
it's just not frame flex...whole physics of old games is more believable than SR.... none of these games are full 100% realistic and they don't need to be but it's the feel of realism that's more believable in old games. IMO
@Team_Reaper.4 ай бұрын
@@SD1ONE yeah kind of
@mrwow16674 ай бұрын
i preferred the lack of auto winch, i never use it in snowrunner unless i’m in a hurry
@ChaotiX14 ай бұрын
auto winch works on PC keyboards too. I only play with mouse and keyboard and I use that feature all the time
@tovarishdimov33173 ай бұрын
Mudrunner didn't added crane camera, it just improved the old spintires camera that was not only bad but even hidden from the players.
@SD1ONE3 ай бұрын
I dont remember if original spintires hd that camera but There was similar crane cam for 2019-20 spintires and yes it was kind of hidden...only accesssible via camera change buttons which are 1,2,3...etc
@tovarishdimov33173 ай бұрын
@@SD1ONE Yes, they didn't separate the crane camera so you have to choose 3rd camera and when you open advanced controls and choose crane the camera automatically switches from 3rd to crane.
@tovarishdimov33173 ай бұрын
@@SD1ONE Camera is static, can be zoomed only that's the problem.
@rmd124 ай бұрын
I hope the next improvement would be tractor tracks
@GeorgiiiVaampire4 ай бұрын
Not possible in current game engine, yes people have tried already and failed
@GODenWord4 ай бұрын
Actually i like the way was done in Spintires!!!
@Ihvann2 ай бұрын
About the first 5 aspects, I think was more realistic in the old games, and the gearshift was better. In the other thhing I totaly agreed
@Sleeper____14724 ай бұрын
I think the winch thing is straight up wrong. I don't quite remember if ST had it (I think it did), but MR 100% had an X you could click on any winch attachment to disconnecy. Autowinch is on all platforms too, not just console. Barriers were also in Spintires, however I did see a comment saying they were removed later which is odd. Probably around the time map DLCs came out as I had stopped playing. I honestly prefer most of the older features because of the seamlessness. I liked having more control over the crane, having less routes which made it easier to pick. I don't think I ever used max map markers, I only really placed them at intersections and corners. There's probably mods to change this all anyway.
@SD1ONE4 ай бұрын
I havent use controller much in MR but I tried every button & it only seems to quick connect that too with double pressing a button, There's no quick release in MR as far as I know, You've to release winch manually. I checked controller keybinds as well & its not mentioned there...Spintires on other hand is not 100% playable by controller, so quick winch is out of question.....BTW overall I also prefer old games, I also like SR but old games are better for me part of which is nostalgia.
@Sleeper____14724 ай бұрын
@@SD1ONE F button was always autowinch for me.
@SD1ONE4 ай бұрын
It never for me neither is there a keybing that says it...F is winch pull though
@Sleeper____14724 ай бұрын
@SD1ONE Odd, you got yours through Steam, right? Maybe they removed it at some point, too.
@SD1ONE4 ай бұрын
Actually I've been playing MR from 2017 launch & I never get autowinch via keyboard....You sure your game isn't modded or something...Can you share a clip of autowinching with F on my discord
@d36dan4 ай бұрын
I like the improvement of low gear with adding low+ and low- in more advanced gearboxes. Low+ is my favorite mode because you can have almost same speed on offroad as in auto, but you can have diff lock. Using just low gear in older games with that terrible speed is awful. And also i don't like that in all franchise you are very limited at using low gear to pull heavy cargos easier (or on hills). Using low gear should convert the speed of wheel spin into torque that will help you in pulling, but in games it looks like just reducing wheelspins. Hope somebody will understand what I'm talking about with my bad English
@SD1ONE4 ай бұрын
Well, In old games you can have diff lock in high gear as well...I guess you can't beat that speed with low+ of SR.
@doomnaybor4 ай бұрын
Personally snowrunner is just user friendly all around and mods/dlc was keeping it around while expeditions flopped and yes I HAVE bought and played snowrunner and IMO it's not the same I like the challange spintires and mudrunner gives you not to mention how it works and plays overall and sure you can tell me snowrunner is better in everyway but I wouldn't know because everyone I know also bought have of the dlcs with it.
@GromoslavPL4 ай бұрын
I hope that the creators will appreciate the traditions of this series and the next installment of the title will be for true and demanding fans of this franchise. SnowRunner is ok, but with the tradition of this franchise it has gone in a different direction, e.g. BF 2042 compared to BF3 or BF4. And then you ask yourself: What went wrong?
@SD1ONE4 ай бұрын
I think devs of SR focus too much on monitizing the game...whole season pass system is made to get max. out of players pocket...If we want next game to be better then this season pass system need to go...that is just my opinion.
@pqhkr20024 ай бұрын
7:27 I think both offroad and fintune transmissions have such capability, just can't be that slow, and are forward only. 7:40 (I haven't played for over 1 year, so the latest version maybe different) But strange enough, you have to switch vehicle with repair points to repair. So if there is a trailer with repair function, like service trailer, utility trailer, but it isn't attached to any truck, you can't use it to repair. Because repairing requires switching to the vehicle with repair point, but it isn't attached to any truck, you can't switch to it, you can't use it. If memory is right, generator trailer is the same. So I always have a tanker truck with it. The tanker truck is to activate it, and provide fuel.
@vladvulcan4 ай бұрын
Finetune GB has the low range slider also for the reverse.
@SD1ONE4 ай бұрын
First point: Finetune actually don't make sence because the lowest speed you can acheive with it is same as offroad gearbox. Unless you use controller you can't acheive crawler speed & even with controller its not as slow as old games. In old games you can achieve crawler speed with keyboard mouse and whole low range acts as fine tune. Second Point: I never talked about repairing in my video, I only talked about refuling which I think is used much more often than repairing...Generator trailer now (after updates) doesn't need you to attach to it in order to refuel from it.
@pqhkr20024 ай бұрын
@@SD1ONE Yup, that's why I stay with offroad gearbox. It doesn't provide any big advantage over offroad, but is said to cost more fuel is easier to be damaged. I know you didn't talk about repair. It just remind me of it. For software coding wise, refueling and repairing should be similar mechanism. So if they made it for refueling, repairing shouldn't be a big problem. Generator trailer, but activate it still need a truck to attach it?
@JetNix4 ай бұрын
2:39 You have the correct tank on that truck! Is that a mod? My truck has soviet attachements for some reason. They don't fit.
@kontoname4 ай бұрын
No wonder expeditions turned out to be even worse. It's funny how you claim these are improvements while many of those mechanics already just smell like pure arcade simplifications. Can't wait to have the next game in the series finally feel like Mario Kart. Look, if it were an option I'd call it an improvement - but especially things like the auto winch really show they are watering the IP down. Not interesting anymore to me personally as a simmer but ey, to each their own. Apparently easymode arcade sells better. That aside good effort on the comparisons. I guess some things are obvious and others are preference what we like / dislike. Just that I can't find much excitement in Snowrunner anymore, never had the thrill of getting stuck entirely or drowning in a giant river. Expeditions to me is a meme, cute artwork though.
@MoSSovprod4 ай бұрын
WAGWANNNN
@MilesFox924 ай бұрын
Quick Winch in SR is a huge downgrade from Mudrunner for me. Been playing with friends for two days - both days I've been quick-winching trees and poles instead of a vehicles that I am looking directly at
@souperknight98584 ай бұрын
While I love both Mudrunner and Snowrunner (never played Spintires), the log crane was better in Mudrunner. Snowrunner's log crane just acts weird for me. Not a total pain but it's gets a bit annoying having to readjust the grabber's rotation every time I lower a log towards the bed/trailer... it likes to unalign itself during that action... Especially if long logs are involved. Call me crazy but that is my experience with Snowrunner's log crane. The rotation is also not as smooth as in Mudrunner IMO. And I wish Snowrunner had the dot on the logs when loading plus the guide line for the grabber so you can find the middle of the log for a balanced lift. Finally there is no lights for the log crane to be turned on for easy work in the dark unlike the the regular crane.
@SD1ONE4 ай бұрын
I am not talking about crane mechanics here...sure old games have better more stronger crane as I mentioned in video but the controls like which key does what is comparitively better.
@souperknight98584 ай бұрын
I get what you are saying. I should have have mention that I played both games on console but I got Mudrunner for pc as well since the console version lacks mods. I did found myself pressing the wrong keys at times when using the log crane. Press this one to grab log... only for me to see that I undid my anchors.
@pb72rana444 ай бұрын
When has oldschool been easy
@Kamikaze20-y7q4 ай бұрын
Bro, why on SnowRunner you use low quality of water? The FPS number is not so high I tested! Sorry if I was a bit rude!😅
@kexcz82764 ай бұрын
Just completely off the topic- Did you delete a video about the 1st SR season- Kola? I wanted to send it to a friend who is not sure if he should buiy it, but I couldnt find it on your channel, yet I remember that you had it there on 100%
@SD1ONE4 ай бұрын
yeah, I never made video on first season...those vids started from season 2 onwards...although I do rank seasons 1-8 in seperate video.
@Kamikaze20-y7q4 ай бұрын
I’ve solved the high gear issue!!!!!!!!!!!!!!!😆
@kastorviking5384 ай бұрын
imo the cranes are way better in the old games, they are stronger and I get a lot more control over what the crane is doing
@SD1ONE4 ай бұрын
I don't know if you tried them with keyboard mouse but to me the controls like which key does what is bad for me...although yes I like the fact that they're stronger & more real looking than SR.
@kastorviking5384 ай бұрын
@@SD1ONE I rhink I used the cranes so much that I just know every key so that is not a problem anymore.
@Luky2764 ай бұрын
snowrunner made it easier, yeah, but the soul of the previous games is gone imo, but that is probably because of the other less realistic aspects
@krvbusko24 ай бұрын
First thing was better, more like simulation.
@SD1ONE4 ай бұрын
yes, It might be realistic but at some point it becomes annoying..I mean you're there to play the game not wasting your time attaching trailers
@edifedi11504 ай бұрын
want to ask about co cop issues cant join more than 2 players..do they fix it after update on season 13..thanx for reply..
@scarface51654 ай бұрын
I like the vibe in spintires and mudrunner way more.. its more dark and ugly. And i like the setting more .. ugly russian fits for game like this way more then america. But overall snowrunner makes everything better.
@SD1ONE4 ай бұрын
On the vibe part, I agree...I won't say it was ugly but depressing and just like you say it fits the trucks
@scarface51654 ай бұрын
@@SD1ONE yes
@kastorviking5384 ай бұрын
Also the way you receive damage in snowrunner doesnt make any sense at all, in the old games a lot better. Altough the different parts is a good thing for sure
@SD1ONE4 ай бұрын
The severity of getting your vehicle damage was much higher in old games which was a good thing because that keeps players from trying unrealistic routes & cut corners but their are things which don't make sence like damaging your cargo bed or addons should'nt count as truck damage. Although I like the fact that in old games dents, etc on your vehicles go away when you repair it which I miss in SR.
@kastorviking5384 ай бұрын
@@SD1ONE yup thats true and pretty much how it is
@zentran26904 ай бұрын
I wish i could play the spintires chinese dlc..
@pritttab19144 ай бұрын
i still play spintires 030316 version
@SD1ONE4 ай бұрын
try newer version as well...it's more challenging kind of have this new feel.
@pritttab19144 ай бұрын
you are right, master.The other thing,did Snorkel have any different in snowrunner,like ck1500's Tall Mushroom & Tall Front Facing,❤@SD1ONE
@SD1ONE4 ай бұрын
@@pritttab1914 A taller snorkel is generally better.
@pritttab19144 ай бұрын
@@SD1ONEanyway,but thanks,not a perfect answer.❤World of SPINTIRES,trucks roll out
@Angelthewolf4 ай бұрын
You can get the super slow crawling speed in snowrunner aswell, but only on the vehicles that support the fine tune gearbox
@SD1ONE4 ай бұрын
Finetune can't make you go any slower than normal offroad...that's a myth...You can go slower with controller but not with keyboard mouse...while old games let you do it with k&m also.
@Elian5044 ай бұрын
I only saw the one about attaching trailers, but that is deninitely just a skill issue. Its not the games fault you dont know physics
@SD1ONE4 ай бұрын
Sometimes your truck can be in position that you can't move it much as it may flip...In that case its cruicial how easy trailer attaching is & it could be annoying...Also In spintires you don't have winch on the trailer's hitch...so it makes it much more difficult to postion your truck according to trailer in some situations.
@jamietyler95054 ай бұрын
I thought it was supposed to be a simulation of what things were like but no that’s to hard well that’s the point of a simulation
@SD1ONE4 ай бұрын
Simulation is one thing but the way game's control work is other...same things can be done in different way with different key binds while maintaining same functionality...Although some of the mention stuff might pass as being realistic like trailer attaching, etc but not all.
@xavogad4 ай бұрын
what about expedition?
@letsseewhowin86954 ай бұрын
I heave alot of information spintires and mudrun but nobody need i started 8 years ago
@krzysztof664 ай бұрын
But still there's no compass in snowrunner 😕
@SD1ONE4 ай бұрын
Yeah, they totally moved on to route based system...you can have little compass in map view but what's the point when you already opened the map.
@takutnya4 ай бұрын
What your graphic mudrunner?
@SD1ONE4 ай бұрын
Atdega mod...already made video on it.
@diprosla5924 ай бұрын
@@SD1ONE and can you still play multiplayer with that Atdega mod installed? or you have to deinstall it to be able to play multiplayer?
@SD1ONE4 ай бұрын
@@diprosla592 I think you do but I haven't tested it myself.