The Pale Wargamers (Dublin's new TOW group) are arranging a "game day" in Dublin on September 1st that won't have any scoring, points, awards, etc. so people can play non-meta lists. Should be a fun day!
@BearfootMiniatures3 ай бұрын
Sounds perfect tbh! The heresy events me and Phil ran (Melos) didn’t give prizes for winning, just army theme, painting and favourite player and no one seemed to miss it
@nicktwalsh3 ай бұрын
High Elf player with the big block of swordmasters who Ian doombolted off the table. Nice to see you pop up on here Ian, had a really fun game despite that and what happened to my poor dragon. ha!
@BearfootMiniatures3 ай бұрын
Glad to see you recovered from it! And now there’s more Ian opinion out there that you can study and use against him!
@nicktwalsh3 ай бұрын
Oh for sure. I’ve been taking notes and I’ll have my file on him ready for next time.
@Tulkash013 ай бұрын
I agree about the magic phase: lvl 1-2 should get +1 to cast and dispel and lvls 3-4 should get +2, lvl 4 still get more spells so there’s value in upgrading (if it’s not enough add an extra 3 inches to the spell range of lvl 4s)
@BearfootMiniatures3 ай бұрын
Ye: I’d support this change, there’s a few ways of tackling it, just hope it gets sorted this edition (as this would just require a small errata)
@avocadoarmadillo70313 ай бұрын
I like herohammer and I like playing infantry hammer where heroes can only be 25% of the army. Right now the list I'm bringing has two level 4s, and two war bosses on monsters. WeirdNob Battle Mage with Lore Familiar because not using pillar of flame is griefing. WeirdNob Night Goblin Waaaagh caster with Idol of Mork because that item is awesome (reroll 1 dispel per turn, +3 dispel range.) Black Ork Warboss on Wyveryn with ogreblade and talisman of protection. Night Goblin warboss on giant cave squig with Wollopa's, Trousers, enchanted shield and great weapon. Then 87 other models (20 black orcs w raggedy banner, 20 spear goblins, 30 shortbow goblins with spider banner, 10 squig hoppers, 1 boar chariot, 1 BSB, 5 fanatics). Still scared of screams!
@BearfootMiniatures3 ай бұрын
Ha we’re all scared of screams: It was all bravado in the video, i don’t want the screams to know I’m afraid of them It’s just different play styles really, I’ve enjoyed playing both tbh not having my monstrous mount shot out from underneath my character by a single cannon is nice but the hard choices and additional units of 25% creates a different looking army
@vicioushellsing3 ай бұрын
I would love to see Core and Characters both moved to 35%. Also anecdotal evidence. But I haven't played since 5th edition. I wanted to get back into the game and found a local guy running the slow grow league and asked for a demo game. He brought vampire counts screamer list against me in my demo game. GW still has "that guy" all over its games.
@BearfootMiniatures3 ай бұрын
Luckily it’s something that can definitely be agreed between gaming groups/opponents as it doesn’t even conflict with any rules, just an agreement Definitely a that guy situation: fantasy has always been a bit harsher due to the tournament scene, but that sounds like a someone with no off switch for it
@thedanish55233 ай бұрын
The issue with level 4s is fourfold: -Every wizard level is more valuable than the last, while the cost for each wizard level is basically linear. Each +1 to cast and dispel turns an average roll of a 7 into an 8, 9, 10, or 11, each of which would be more difficult than the last to roll on an unmodified 2D6. You're basically buying cumulatively better odds with each +1. Also, since there is no cost to casting spells, each wizard level just gives you another spell to sling for free. EDIT: AND since the costs are linear you might as well go up to a level 4 to have a bigger item budget and more mount options. -Dispel ranges really hurt level 1-2 wizards. -As mentioned in this video, because each +1 is more valuable than the last, there is no way a level 1 or 2 will ever contest a level 4, or be anything other than a waste of points if your opponent has chosen to bring a level 4. -The character point cap. It can't stay at 50% in comped tournaments. I don't know if 25% is the answer but 50% is nonsense.
@BearfootMiniatures3 ай бұрын
Agreed on all points tbh, and it’s something I think needs doing about the actual power than the number of lvl4s allowed in an army (well that needs limiting aswell imo, even fluff wise why is there multiple wizards army running about and they’re both as strong as teclis)
@tomdudley53143 ай бұрын
Definitely agree that 50% of characters lead to certain metas and the hero-hammer issue. I've played 35% characters & core for a big game which really brought balance. For smaller games, 25% really implies a choice and opportunity cost with your character choices which is good for balance. At the moment, ranked infantry IMO really suffers because of the accessibility of Heavy Cav/monsters & magic that just smashes infantry.
@BearfootMiniatures3 ай бұрын
Agreed; the first charge and widespread availability of close order I think (effectively gaining static res for units that didn’t prev have it) is a killer aswell
@tomdudley53143 ай бұрын
@@BearfootMiniatures I personally like the changes made to heavy cav, they have been far too useless for too long. Just the pendulum has swung too much the other way with infantry being very limited for their points.
@viivirre30882 ай бұрын
I come from 6th ed where sometimes the 4 characters limit at 2000pts was a bit frutrating for cheaper characters like with humans or orcs and gobs. But 50% points now with none or very little restriction is a bit sad, it doesnt feen right to watch a table with 2000pts army bekng made of 2 or 3 big monsters and a few small units! Fortunately it js less like that with casual games I can witness around at least.
@tomdudley53142 ай бұрын
@@viivirre3088 I Completely agree with you there.
@ComandaKronikk3 ай бұрын
Ian your microphone is cooked m8 haha! Also, I play with one unit of peg knights and 2 screams max policy for each of my respective armies and they still do well but it just helps me and my opponent have fun games without any feels bad absolutely domination :)
@BearfootMiniatures3 ай бұрын
Champion mate; having these self regulations (whatever they end up in, different %s or whatever) is certainly great for the game when it’s all fun at then end of the day
@Jensen2433 ай бұрын
Love hearing people just talking about the game. In my humble opinion I think they should just remove the level 4 upgrade for all wizards. And I also agree with 25% points for characters if they don’t introduce a 1 lord level character limit. I still don’t know what to do about infantry tho.
@BearfootMiniatures3 ай бұрын
I’ve been thinking about this since the vid and I think it boils down to first charge and taking a rank bonus away and giving close order to units (so infantry aren’t getting the static they used to Having regular infantry at 3 ranks and Horde units going to 4 ranks, and if they want wider units (cos I do like the shapes units have become now) make rank bonus 5 for rear ranks but with a minimum front rank of 7 or something
@kaozium78783 ай бұрын
I’m a bit sad because I genuinely want to take your ideas in, but the video is very hard to follow. 1h14 with no structure, no timestamps and bad sound quality (left sounds electronic, right sounds boomy). I appreciate the intention though, cheers!
@ripstainmcripstain9053 ай бұрын
yeah, audio is scuffed. Appreciate you though
@Jackaljkljkl3 ай бұрын
They should look at how Vince Venturella hosts Warhammer Weekly.
@BearfootMiniatures3 ай бұрын
Will have a look into it; we was actually just having a chat and off the cuff decided to record it but will endeavour to do better next time
@THINKSOIAM2 ай бұрын
Totally agree about timestamps and more structured conversation
@dek0mp2 ай бұрын
I was going to say the same thing. Loved the lizardmen video! But I couldn't hear a lot of what was being said and it made it really difficult to follow
@andrewthompson23723 ай бұрын
Just throwing this out there 33% So max 33% Chracters Min 33% core Not as open as 50% but not as retrictive as 25%
@tomdudley53143 ай бұрын
Me and my pal play 35% for characters and core and it has a positive change onto the game
@Tulkash013 ай бұрын
I would gladly go back to 6th and 7th edition army comp. Much cleaner and more immediate than having to calculate percentages
@BearfootMiniatures3 ай бұрын
I’d deffo be willing to try that, the 33(/35) core is interesting to me certainly And 6th Ed army comp I loved, has its own jankyness, maybe even a hybrid (though don’t know if there’d be wider appetite) along the lines of 33% characters 33% core 0-4 (total) specials 0-2 (total) rares
@tomdudley53143 ай бұрын
@@BearfootMiniatures that would certaintly add some interesting builds and comp.
@MirelurkCakes2 ай бұрын
My man's using an xbox 360 mic in 2024
@BearfootMiniatures2 ай бұрын
Haha sadly sometimes it just happens, for whatever reason the audio tracks mixed and were at wildly different volumes and in equalising to the middle it distorted the sound (but made Ians be able to be heard)
@Tulkash013 ай бұрын
As a dwarf player I gave up on kings and anvil. I play 2 runesmiths to max spell breaking runes and 3 engineers to support my shooting. It works decently but it doesn’t feel right
@BearfootMiniatures3 ай бұрын
Agreed: dwarf characters are a trap largely though how (I atleast) want to play dwarfs and how they operate is veeeery different
@georgemarsden42263 ай бұрын
52:52 listen to "The trees" by rush.
@That_Rat_Bastrd3 ай бұрын
I'm the dusty old Skaven player, i learn, but it doesn't really matter how well you know the game or your army, when your army book is the worst GW have ever released 😂 but the rats march on because it's still fun
@BearfootMiniatures3 ай бұрын
The worst! Ye… I think one of the problems is lots of armies got what made Skaven different (horde/warband) Still we need the true champs keeping playing the Skaven to have a reasonable match up for empire!
@Orlunu3 ай бұрын
25% character cap is a great way to turn high level wizards from an unpleasant aspect of the game to a crippling aspect of the game. None of the builds you bring up as initial examples of what you'd do are what it would be in general. It'll be more like a lvl 4 Sorceror Lord on a chariot with a 5+++ and a mook BSB. If you want to cap per-model spend there's a much more direct way of doing that, it's by capping per-model spend.
@BearfootMiniatures3 ай бұрын
Maybe mate: im more just in favour of a 25% of a cap rather than a 50 (not in addressing wizards or anything, just as an amount)
@Orlunu3 ай бұрын
Yeah, I get it, just not sure it'll work well with the other problems not being fixed first. 50% certainly feels very high.
@RavenCodex21 күн бұрын
This one guy is a "Nattering ney Bob" absolutely useless and pessimistic.. This analysis is a NO for me..
@ja37d-342 ай бұрын
6th Ed army selection is SUPERIOR - for balance.. 1 Lord - either the general or a Wizard and up to three Heroes, or a total of four Heroes at 2000p.. Oh yes. I miss 6th Ed.. Why is it so generous now?
@BearfootMiniatures2 ай бұрын
Defiantly think theres some things that worked more to my tastes in 6th, though ive been playing them against a couple of people just by agreement (as theyve not been breaking rules just being stricter, like the lord/heroes etc, even no pre measure!)
@ja37d-342 ай бұрын
@@BearfootMiniatures it is ncie with having to make choices.. Saw some army just now with two "Lords" and basically five Rare, under 6th Ed rules.. - Dwarfs so, Organ gun, a bunch of Gyros and some other stuff. I much more enjoy those armies with some actuall.. Substance, a Core.. Not just uncommon stuff and characters.... Like in the art..