The amount of work and dedication that you put into one piece is incredible. my lazy bottom would never 😂
@mrhatred36522 жыл бұрын
Your sculpting has improved so much, faster than before, good job
@FlyCat12 жыл бұрын
Thank you!
@francescaaiello5162 жыл бұрын
It's unbelievable! I just installed BLENDER and I'm just starting to look at some beginner tutorials. I'm discouraged to see this because it seems to me an unattainable level. It's a perfect mastery!
@MrRandomnese2 жыл бұрын
Only difference between you and this person is that they've put in more hours. Put your head down, and get good.
@francescaaiello5162 жыл бұрын
@@MrRandomnese To lower the head, no! to please me yes because it is well what I did, useless to make a comment of it.
@MrRandomnese2 жыл бұрын
@@francescaaiello516??? What are you even saying. Either you work hard and achieve your dreams and goals, or you don't.
@francescaaiello5162 жыл бұрын
@@MrRandomnese I have no doubt about it, we misunderstood each other. I've been digipainting for 2 years and I work on it every night (because drawing is not my job but my passion), I'm just starting to learn the basics of 3d and I'm far from being at that level, that's all, but yes I'll work hard, that's a fact!
@grim7892 жыл бұрын
Why no one start out an expert at anything man. Just takes time and effort and consistency. Just keep at it I'm new to but just have fun with it don't compare yourself to others or you will never get to the level you want.
@dariakruglova2968 Жыл бұрын
I will train, I will work hard and I will reach this level in a year and a half, I will come back here and be proud that you inspired me. thanks buddy
@zaidkiwan51682 жыл бұрын
I love how he isn't cutting anything from the video so we can slow it down and it becomes a live course to watch. Love your work
@yassineaadad77162 жыл бұрын
You can subscribe to their patreon if you're looking for a more "teacher-student" vibe :))
@salmaashraf15442 жыл бұрын
First time for me to watch a WHOLE sculpting video. Your work is amazing and the model is so realistic yet unreal I almost felt like crying❤❤
@r3doctave6572 жыл бұрын
Hi there, just wanting to ask a few things: - How did you tackle maximizing your practice time in the past? Did you set yourself a scheduled time everyday? - During practice did you isolate sculpting body parts before putting them all together? - How has your workflow differed as you've improved? Did you start with poly-modeling and eventually start sculpting? Thank you!
@FlyCat12 жыл бұрын
- Not actually, I usually practice based on inspiration, inspiration often comes when I see the artworks of other artists, it motivates me to practice more. I don't set any schedule time for myself. - I usually make the head part first, then I sculpt the whole body part and putting them together. - In the past, I really like the poly-modelling, so I practice poly-modeling a lot. Then I think Sculpting is an important part of modeling, I often follow this workflow: Sculpting > retopology > high-detail sculpting > baking.
@r3doctave6572 жыл бұрын
@@FlyCat1 Thank you so much for the reply and info! I noticed that you also got a new tablet a while back, I believe a 16 inch Cintiq pro. Did you use a smaller Cintiq/lap tablet in the past and if so, did you find it more cumbersome due to the smaller screen space? I own a 13HD that feels good to work with, but I do feel limited compared to my un-installed 22" XP-PEN. Should I trade some comfort for a larger viewport? Thanks!! :)
@jkyoo83302 жыл бұрын
Wow.. incredible result.! Thanks for sharing.
@gmananimations2 жыл бұрын
I am astonished by how good you are at Blenders sculp features.
@theanhnguyen20582 жыл бұрын
Man tNice tutorials is on of the best tutorial in general on youtube. Clear, simple, constant, good to listen. Thank you for sharing.
@fray58922 жыл бұрын
Mi idolo nunca decepciona, saludos desde Peru !! Awesome work
@natty_sun2 жыл бұрын
Як же я чекаю на нове відео 😍 ваш патреончік ❤️
@stonsamu2 жыл бұрын
Dude that is amazing. Always a blast watching you work
@FlyCat12 жыл бұрын
Thanks a lot!
@midnightmediareview2 жыл бұрын
Impressed doesn't begin to describe this phenomenal piece!
@fehrleon56272 жыл бұрын
soft just keeps getting better
@ozberger2 жыл бұрын
Nice I really enjoy cyberpunk art
@sagehxx2 жыл бұрын
CDPR should make you a "FlyCat" NPC in CP2077 on this concept. Great work! Tons of intricate details in this one. Well done!
@GamerWolvenna2 жыл бұрын
When you added the planet background image I was reminded of the Illusive Man from Mass Effect 2. Really high quality work as always.
@FlyCat12 жыл бұрын
Thank you!
2 жыл бұрын
soone who does not get complex instructions like..At all, tNice tutorials was simple and clear for to understand. Thanks dude.
@CarlosCarvajal2 жыл бұрын
Amazing, and complicated take like an inspiration, it's so huge/passionate work, congrats!
@ContinuedBread2 жыл бұрын
Wow. just wow. this looks amazing!
@myk_3D2 жыл бұрын
I ain't stopping till I reach this level of skill..... Someday
@chiaraborsari64622 жыл бұрын
I am really impressed. No words to describe this incredible work! Amazing 😻
@Guitartube252 жыл бұрын
Looking at this. Getting inspired to work on my first head sculpt. Being massively thrown back at how bad it looks. Spending almost an hour by now scrubbing back and forth your video trying to fix my sculpt based on your work. I really, really, REALLY want to be able to do work like that, god damn!
@shadowsketch9262 жыл бұрын
that is the reality if you jump in without a second thought, dw, it happens to nearly everyone! if i can give you a tip or two: 1, learn to observe what it is you want to recreate 2, keep reference materials at hand, they are lifelines for any artist 3, work from big to small: blockout>large details>small details/texturing
@cireeric2 жыл бұрын
Never disappoints. Great work FlyCat!!!
@mattsymonds96522 жыл бұрын
Inspiring! I literally just downloaded blender and its great to see what is possible :)
@amilkaracosta77782 жыл бұрын
Hermoso! me encanta! Saludos desde Venezuela
@FlyCat12 жыл бұрын
Hi Venezuela. Thanks so much!
@SomsaiArts2 жыл бұрын
Very Impressive! Always a pleasure to see your work. Thank you for sharing.
@itangeorgievski98112 жыл бұрын
This is great, thank you!
@yucelmeral19302 жыл бұрын
Eğitim videosu çeker misiniz ? Çok güzel çiziyorsunuz 😊
@cliffy9872 жыл бұрын
You took "just git good" personally .
@akdtv49572 жыл бұрын
Ôi !! Giờ mới biết thầy . Quá đỉnh
@gsqwirell44792 жыл бұрын
Incredible work ! Little tips : you can generate procedurally sci-fi textures with JSplacement. It could have make you gain a little time at the end
@bunnyonabunwithagunnicepun56892 жыл бұрын
Absolute POG
@mgrizante2 жыл бұрын
So amazing!! Great job again!!!
@alexandder142 жыл бұрын
kyaaaa!!! sos lo maximo.
@skillbox87442 жыл бұрын
WOW!!!!!!! WOW!!!!!! AWESOME!
@justarandomdude.92852 жыл бұрын
Thx for sharing, this is dope!
@simonra34352 жыл бұрын
Amazing work!
@CaballeroDeOtono Жыл бұрын
My god, you are awesome. You are all i wanted in YT to learn hahaha
@FirstnameLastname-vu3lo2 жыл бұрын
Amazing as always 😉😉
@paolomanalastas12632 жыл бұрын
is this some sort of sorcery? damn dude that's a lot of effort
@robgonzalezl.84362 жыл бұрын
Admiro mucho tu trabajo!!
@ebpohmr2 жыл бұрын
Beautiful art!
@FlyCat12 жыл бұрын
Thank you!
@jack2xii2 жыл бұрын
GG finally something that works
@motekart11642 жыл бұрын
masterpiece😍
@VeterAnglichanin2 жыл бұрын
Awesome work
@FlyCat12 жыл бұрын
Thank you!
@super-six-four Жыл бұрын
awesome!
@Pudgle2 жыл бұрын
Another awesome one 😎!
@marrylo8422 жыл бұрын
It is something only you do, when you have edited a hair strand you somehow copy and paste it on the mesh, it makes the work flow faster and easier, please can you tell me the shortcut.... Tried to find but couldn't... 🙏
@luiztrindade Жыл бұрын
You art is incredible. How long have you been working with 3d sculpting and modeling?
@GuessWhosThere2 жыл бұрын
Is Zbrush still far ahead for 3D sculpting (I haven't used Zbrush for about a year)? Blender is impressive and more and more complete : hardsurface, 3D sculpt, rendering...
@bojordan642 жыл бұрын
Short answer: Yes it is. Long answer: Depends on your needs. If you need an extremely high level of detail Zbrush still absolutely dusts Blender in how smoothly it handles massive poly counts. There's some technical magic the Pixologic came up with behind the scenes that makes that possible even on potato computers. If you don't need super high poly counts, Blender performs just fine. I actually generally like sculpting in Blender more. It's a much simpler interface, better camera, better lighting, etc. And being able to flip between sculpt and edit mode can be a pretty powerful thing.
@GuessWhosThere2 жыл бұрын
@@bojordan64 Thx!
@Glambgu Жыл бұрын
i felt that light struggle😂
@philogix-pbrpainter2 жыл бұрын
great job!
@Artistreviews012 жыл бұрын
Jezzus! How long have you been modeling, I've been going a Solid good 1 year and this blows my mind!
@topgaming78842 жыл бұрын
OP bro
@just1it1moko2 жыл бұрын
OP?
@SantaClaus33 Жыл бұрын
Very cool brooo🔥
@gregorygougeon422 жыл бұрын
Magnifique 😱😱😱
@HaciOsmanKoyudemir012 жыл бұрын
Muhteşem ötesi güzel ^^
@FlyCat12 жыл бұрын
Thank you!
@heroinviet2 жыл бұрын
đỉnh thực sự, bạn học như thế nào vậy
@vulture58792 жыл бұрын
Amazing ❤
@piyushassudani2 жыл бұрын
That was really good next time set the fps to 29.95 so that it looks smooth
@Thedarkness999 Жыл бұрын
Vvvvverrrrrryyyyyyy nnnniiiiccccceeeeee
@mixstuff3d2 жыл бұрын
Bro, It means that you can model my dream girl too. That`s cool.
@FlyCat12 жыл бұрын
Thank you!
@humankibo15602 жыл бұрын
😂😂 try me! 💅
@tigerland2772 жыл бұрын
How long did it take to do this beauty in real time?
@user-meta2 жыл бұрын
You killin' it! Perfect work! How long did it take you?
@MC-tq2lm2 жыл бұрын
This is amazing! I'm a blender noob, could you tell me why you wrap your sculpt in connected vertices? It's around the 7.00 - 8.00 minute part. I've seen other sculpters cover their sculpt in a mesh of vertices. But why do they do that? What's the function of it? Thank you!
@bojordan642 жыл бұрын
I'll answer this one. It's called retopology, the more fine detail you add to a sculpt, the more polygons you need to represent that detail. For example if you get to the point of adding pore level detail, your poly count will be several millions. High poly meshes look incredible, but they bog down your computer more and more the higher you go, and have awful, unworkable topology for animation. If your count is too high, your mesh will deform in weird ways when you try to animate it, if you even can animate it without your computer exploding. A low poly mesh with proper topology and edge flow ensures that your mesh will deform properly and predictably without any weird stretching or pinching. If you don't plan on animating your character and only plan on rendering out an image you can sometimes get away without retopologizing. When you retopologize your sculpt you're creating a version of the mesh with a MUCH smaller poly count, only as much as you need to preserve the overall shape and ensure proper deformation. Depending on your needs retopology can actually get pretty complicated and tedious, most people hate it lol. Then you can project the detail of your high poly mesh on to the low poly mesh through a process called "baking" which will create a series of maps, images to be wrapped around your low poly mesh that make it look identical to the high poly. Each type of map has a slightly different purpose, but they all work together to replicate the detail onto a mesh that has good topology for animation. The map that blew my mind the most when I learned about it was the normal map. A "normal" is the direction in which the face of a polygon is pointing, and depending on that direction light will react differently. A normal map represents the direction of every single face of the millions of polygons in your high poly sculpt which then tells your computer which way the light should bounce off of the surface of your low poly mesh, giving the illusion of fine detail but without needing extremely high geometry to support that level of detail. Whoever first figured out how to code that piece of technical wizardry is an absolute here to the 3D world, it's magic. Concepts to look up: -Retopology and proper topology for animation -Baking mesh maps -The types of mesh maps and what they do Hope that helps!
@MC-tq2lm2 жыл бұрын
@@bojordan64 wow. Thank you greatly for that detailed explanation! The video was going so fast i didn't see the baking process. But this clears up a question I've had for a long time. I finally get why they do this now and why it's important. Thank you! :)
@MC-tq2lm2 жыл бұрын
@@bojordan64 Ah, I just thought of one more question - Do they deleted the sculpted, high-def mesh after they bake onto the retrotopology layer?
@bojordan642 жыл бұрын
@@MC-tq2lm they actually didn't bake the maps out, I just felt it was important to explain what's possible. They used a combination of hard surface modeling techniques and the multires modifier to sculpt some finer detail back into the final mesh. Deleting the high res mesh is kind of up to you, you don't need to, you can just hide it in the viewport. I wouldn't delete it until you know 100% that you'll never be using it again.
@MC-tq2lm2 жыл бұрын
I see. It's complicated and a lot of work. But it's also fascinating! Thank you again for elaborating! It's vast and so interesting..
@indriyanipuspita35752 жыл бұрын
Thank you, can I add my own voice and change it a bit?
@cybershellrev70832 жыл бұрын
This makes me want a new Ghost in the Shell game.
@mj27gang942 жыл бұрын
nice good job. how long time drawing?
@andymozilof6612 жыл бұрын
Великолепно!
@Kyusshu24k2 жыл бұрын
Nice love from India
@FlyCat12 жыл бұрын
Thank you!
@fahimislam39422 жыл бұрын
Op bro
@aloisagboglo522 жыл бұрын
The Best
@FlyCat12 жыл бұрын
Thank you!
@rarebollywoodsongs3392 жыл бұрын
Amazingly ✔ can i do that without graphic tablet?
@Felgnox2 жыл бұрын
*Excelente 🔥🔥👀👀*
@fingfufar98782 жыл бұрын
Yes my friend
@adredy2 жыл бұрын
wow !
@orbixy2 жыл бұрын
thank you good sir
@VargusDread2 жыл бұрын
I love your videos, you got me into 3d :)
@trevorbarney17962 жыл бұрын
didnt understand anything i just watched. but looks great :)
@liamkehoe47032 жыл бұрын
insane
@shemarwhit89772 жыл бұрын
How was the hair animated? Was it manually done or was there a physics use of some kind?
@KAZAIK3D2 жыл бұрын
I salute you
@HelelQ2 жыл бұрын
Яка чудова робота!
@richeskokoti1235 Жыл бұрын
You should try Zbrush. With your level you would be a Zbrush beast😤. Plus could save you more time so you release these videos faster. Just suggesting.
@alexzhu48672 жыл бұрын
Congrats!!! When did you first start investing
@pyronus2 жыл бұрын
I need these as a non timelapsed , tutorial on skillshare or something.
@S.A.R-82 жыл бұрын
Flycat must making Rose from game riviera the promised land, she is flycat too.
@fresh_31312 жыл бұрын
Amazing
@FlyCat12 жыл бұрын
Thanks
@studiomarc20112 жыл бұрын
Perfect
@FlyCat12 жыл бұрын
Thank you!
@khawinx2 жыл бұрын
amazing !
@FlyCat12 жыл бұрын
Thank you!
@Ocelock2 жыл бұрын
So beautifull!! Can you teach me ? haha Keep it up!
@artistaeps2 жыл бұрын
did you work with mouse or pen? + u r my goal I hope to be like you BIG LOVE WISH YOU THE BEST💙💙💙
@ιυ_αα-ξ5σ2 жыл бұрын
Thx
@RDD87z2 жыл бұрын
I LOVE YOUR WORK!!!.. i would love to know... what are your computer specs?
@Sora-o2 жыл бұрын
do you think this sort of style is possible to do with only a mouse?
@tunameydan2 жыл бұрын
You are not a human, how many hours this render get
@макс_неветов2 жыл бұрын
Could you please tell me where and/or how did you study modeling?