excellent tutorial even in 2024. Still save my life!
@yeveni Жыл бұрын
Perfect! This worked, I was trying to cache dynamic objects from the emitter and it still works in 2023. Just a tiny issues was that when my cloned object is inside a subdivision surface, the dynamics didn't work, but by removing and adding the SDS as the parent of the cloner it totally works 👌
@MrMadvillan3 ай бұрын
good call and thanks for the update.
@dovic2588 Жыл бұрын
Bro, you're a life saver. My Arnold couldn't render the emitted objects in my render queue, even though it could render in IPR. So, the second trick with the Cloner actually works like magic.
@thepixellab2011 Жыл бұрын
Glad it helped!!
@worem2192 Жыл бұрын
I had to render 3 times my scene because of random particle emitter, never again with this knowledge, you just saved me a lot of time, thanks
@thepixellab2011 Жыл бұрын
Glad I could help!
@RadRost2 жыл бұрын
Amazing! This just saved my day!
@xllcc85012 жыл бұрын
That's impressive. Never thought this way. Thank you
@aspirante.a.vagabundo4 жыл бұрын
Thanks again! I could never get to those tips without your help.
@greentokyo3 жыл бұрын
Thanks! The second method totally solved the problem with octane not showing particles being rendered!
@matthewpaquette3 жыл бұрын
This was huge! Thank you!
@albancontrepois Жыл бұрын
Very well explained thanks mate
@vkipnistube5 жыл бұрын
your advice saved my life, thanks a lot!
@EffingtonCouldBe Жыл бұрын
Would this approach apply to C4d version 2023? I see a "cache tool" under Simulate dropdown, but I'm lost after that. ☺
@Andriuha493782 жыл бұрын
Thank you, what a great and quick solution!
@milindachandrarathne80763 жыл бұрын
Very useful tutorial. Thanks!
@KrissLafay2 жыл бұрын
For those who need to export GLTF : 1. Export the baked sequence in a file with mograph cache (Mograph bake on cloner > Choose folder > Export cache to file) 2. Alembic instant the Cloner (before playing sequence or it's bug) 3. Profit
@HellaBAD Жыл бұрын
Hi- I'm having trouble with this. Everything seems to work fine until the step where I need to save out the alembic. I've tried many of the menu items like "Bake as Alembic" and "Bake as Alembic + Delete", but it just creates an Alembic Null and none of the geometry is saved or editable - any chance do you have a link to a KZbin video or a clearer tutorial for this?
@ColinBrain7 жыл бұрын
One thing I was having trouble overcoming was emitting objects with dynamics and then wanting to bake a specific frame into individual editable objects but any time I tried to convert anything into editable it reset the emitter/dynamics. The cloner tool work around worked a treat. Thanks!!
@RadRost2 жыл бұрын
Had same trouble, this video solved it.
@blancoyred63924 жыл бұрын
Just wat I needed. Thanks!
@romangulyaev23834 жыл бұрын
Ty very much! The second way enabled me to use emitter object + dynamics (rigid body\collider) in e3d.
@Rivental2 жыл бұрын
Thank you so mutch!
@TOP2BOXFarsi2 жыл бұрын
Perfect Dude 😍👌🌺🌺
@artkiko44603 жыл бұрын
So Helpful. Thank you!
@DanielLuzster8 жыл бұрын
Really handy work around, thanks!
@Lawrence000004 жыл бұрын
Thanks heaps dude saved my project :)
@vid8282 жыл бұрын
Serioulsy helpful
@hamatoioshi2 жыл бұрын
I love you man!
@nemozneveci53522 жыл бұрын
Thank you!
@jesstrang5085 Жыл бұрын
Great tutorial! Too bad it did not explain how to convert the emitter and clones to keyframes....
@pedrogarciapintos7317 Жыл бұрын
genious
@OzivandoFernandes3 жыл бұрын
Thaaaaank you, man!!
@canoksas29792 жыл бұрын
ur awesome ty!
@spss336 жыл бұрын
Thanks dude!Helps a lot!!!!
@WalrusesAreTheOne2 жыл бұрын
for some reason the animation doesn't stick when I export as fbx.
@luigiperilli97914 жыл бұрын
Molto utile! Ciao!
@menakhovsky2 жыл бұрын
God bless you
@canyoupleaserunfast6 жыл бұрын
the bake particles in my case didn't work at all. the cloner did though!
@minarhossainjr2 ай бұрын
Is there any way to slow or control speed after cache !?
@officer0885 жыл бұрын
an how to bake the dynamics animation of the emitter to be maked editable? any thoughs?
@TheDripGodz4 жыл бұрын
I’m going crazy man
@leomac18298 ай бұрын
can i replace the particles for music notes animation ?
@hsan.19514 жыл бұрын
what's the reason and need for caching simulations?
@drew_tree5 жыл бұрын
thx plab very much
@紫砂鼠标3 жыл бұрын
非常感谢!
@mehmetpolat67386 жыл бұрын
thank you nice tutorial but then I save it as fbx format after merge fbx file not working
@mindbendingcgi21134 жыл бұрын
animation can be used as alembic .abc format not fbx
@1000_O7 ай бұрын
whats the point of going thru all the '' you might thought this would work but it doesn't'... ???