When using the Copy to Point SOP, you can use attributes to control the various instances. More info: www.sidefx.com/docs/houdini/c...
Пікірлер: 3
@MrDurgaprasad3693 жыл бұрын
Great.... very usefull
@NextroneOfficial4 жыл бұрын
Great straightforward content for learning these things! One question: why would we apply blur from velocity? Previously i would just tick the motion blur in render node and get the blur. So im wondering why velocity blur, and even more, why would we apply it to still objects?