Getting Started in 3DS Max 2021 (part 3) - Object Creation

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AF Tutorials

AF Tutorials

Күн бұрын

In the third part of this series we are going to create the most common standard primitives, adjust their parameters and arrange them on a plane. Towards the end we are rendering our first image and save it in a suitable format.

Пікірлер: 24
@zhenfeicao8147
@zhenfeicao8147 Жыл бұрын
Two years later and this tutorial is still very helpful, thank you!
@user-vx9cw1bk4c
@user-vx9cw1bk4c 5 ай бұрын
I really love your tutorials 😊
@Dheerajvasireddy
@Dheerajvasireddy 2 жыл бұрын
hi there , excellent tutorials very useful... thanks.
@sakrstar
@sakrstar 3 жыл бұрын
Wonderful work follower
@pawatchaix3230
@pawatchaix3230 3 жыл бұрын
BIG !!!! THANK YOU SIR
@gabrielklancar
@gabrielklancar 3 жыл бұрын
thank you sooo much, u helped me a lot
@multiengineer9199
@multiengineer9199 3 жыл бұрын
great sir
@vimalkumar12389
@vimalkumar12389 3 жыл бұрын
Present Sir 😄
@michaelpenco546
@michaelpenco546 Жыл бұрын
From blender and now getting acquainted. Any three sided pyramid?
@keithyakouboff8755
@keithyakouboff8755 2 жыл бұрын
Hey there... can you tell me / us something about the ART renderer? I did a few experiments, trying the various rendering engines provided (incl. a demo of RS that I have installed). Arnold was pretty, RS looked flat (obviously I need to convert the materials to RS materials), but the ART render looked pretty sweet, even creating indirect lighting. Thanks.
@AFTutorials
@AFTutorials 2 жыл бұрын
Sorry never really tried it. :-(
@keithyakouboff8755
@keithyakouboff8755 2 жыл бұрын
@@AFTutorials Oh okay then.
@pjmclenon
@pjmclenon 4 ай бұрын
i dont have the mutliple teapots in the menu at the far right menu how did you get this?
@motyfokol5392
@motyfokol5392 6 ай бұрын
i love these tutorials thank you. i'm using 2024 version of 3dmax, but i didn't have those options while trying to save the image :c
@AFTutorials
@AFTutorials 6 ай бұрын
Hi Somewhere on the way the window of the rendered image, the so called "frame buffer" changed its look. now the "Arnold Render View" is default. you either make yourself familiar with the current version, help is provided in the documentation (F1) or you switch back to the the previous Render View. In the "Render Setup" window there is a "System" tab and the second category is called: "Arnold Render View" and you can click or unclick it.
@motyfokol5392
@motyfokol5392 6 ай бұрын
@@AFTutorials thank you so much for still replying
@pjmclenon
@pjmclenon 4 ай бұрын
the text of the software editor is sooo small
@vimalkumar12389
@vimalkumar12389 3 жыл бұрын
How you turn on the borders in perspective View?
@AFTutorials
@AFTutorials 3 жыл бұрын
Not sure what you mean with „borders“. Maybe you mean the edges in a shaded view. Press F3 to switch from wireframe to shaded and then press F4 to turn on the edges.
@vimalkumar12389
@vimalkumar12389 3 жыл бұрын
@@AFTutorials ❤ Thank you 🌹🌹🌹🌹
@pjmclenon
@pjmclenon 4 ай бұрын
im not undertanding why at 14min 49sec i make copies of the sphere and taursu and overlap but when i do alt scroll then do stick together like you are doing--Lisa
@pjmclenon
@pjmclenon 4 ай бұрын
i am not able to move the 2 objects together at 14min 4sec and you dont explain--dont assuime poeple will get it on the 1st try ==you are showing things and you move on assuming that okay we got aqnd then you omot things cmom
@pjmclenon
@pjmclenon 4 ай бұрын
its my oversight i had to use cntrl to slect bith and then be in slect mode and move the required axis but not sure thats the right way or i was just lucky--lisa
@pjmclenon
@pjmclenon 4 ай бұрын
the proboolean only slightly worked for me like the pshre disappred but the tube was still instact so i moved the spre more to overlap andnow th eboolan doesnt work its very complex please try to repaet or slow down if possible thxz
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