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how grass works in Ghost of Tsushima

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Stylized Station

Stylized Station

Күн бұрын

Learn how to make beautiful trees, fluffy grass, and sweeping landscapes with my brand new Unreal Engine for Beginners course: bit.ly/3k5xCNH
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Пікірлер: 379
@StylizedStation
@StylizedStation 2 жыл бұрын
My grass obsession continues. Support the development of these videos: www.patreon.com/StylizedStation For those who want to learn even more - 99% of the information in this video is from Eric Wohllaib's great GDC talk: kzbin.info/www/bejne/f5PIYn14e5qca7s The other 1% is from this cool blog post from Outerra: outerra.blogspot.com/2012/05/procedural-grass-rendering.html
@ThatGuyCream
@ThatGuyCream 2 жыл бұрын
Hos was this comment from yesterday?
@eggchucker1
@eggchucker1 2 жыл бұрын
Could you do a breakdown on breath of the wild grass if you haven't already?
@MagmaSloth64
@MagmaSloth64 2 жыл бұрын
THANK YOU! Not only for the video but for this very comment, which was exactly the documentation I was hoping to find, I appreciate it! ^^
@TheRdamterror
@TheRdamterror Жыл бұрын
nobody cares
@Wishbone_Games
@Wishbone_Games 2 жыл бұрын
I never thought i would be so invested in grass of all things
@GerardMenvussa
@GerardMenvussa 2 жыл бұрын
Spending 5 min watching grass grow turned out to be very fun :)
@appleinsanity4733
@appleinsanity4733 2 жыл бұрын
you have to observe before you touch
@ricardopagan7143
@ricardopagan7143 2 жыл бұрын
Try lawnmower simulator. Its entrancing
@randomfurrymanintheinternet
@randomfurrymanintheinternet 2 жыл бұрын
touch grass and you’ll feel every detail on it
@mnpstudios6777
@mnpstudios6777 2 жыл бұрын
Its my favourite thing about the game XD
@FatNinjaWalrus
@FatNinjaWalrus Жыл бұрын
the most impressive thing is that they did all this work because they really truly understood the atmosphere and image they were trying to convey with the game and they knew this was a significant and impactful part of it
@GerardMenvussa
@GerardMenvussa 2 жыл бұрын
That grass also looks very tasty. The goats of Tsushima will definitely appreciate :o) Jokes aside, this is one of your best vid. I think you found a good pace and structure for this type of content.
@hellothere_24
@hellothere_24 2 жыл бұрын
Underrated comment
@krish_Jain1443
@krish_Jain1443 Жыл бұрын
W comment
@MARY4201
@MARY4201 Жыл бұрын
Absolutely goated comment
@drlemon7729
@drlemon7729 Жыл бұрын
This dude salivating over grass
@abluecircle7753
@abluecircle7753 9 ай бұрын
​@@drlemon7729relatable
@Snowfly1
@Snowfly1 2 жыл бұрын
Ive been meaning to research that GDC talk but a lot of the concepts felt inaccessible on my first watch through. This has helped a lot!
@darkmattergamesofficial
@darkmattergamesofficial 2 жыл бұрын
Yeah this is way easier to digest!
@Genebriss
@Genebriss 2 жыл бұрын
@@darkmattergamesofficial Because it provides no useful information at all
@darkmattergamesofficial
@darkmattergamesofficial 2 жыл бұрын
@@Genebriss It is useful if you already know the technical side. This gives you the overall ideas
@atlantic_love
@atlantic_love Жыл бұрын
@@Genebriss it's always these side accounts or people looking for clout, that make those generic, wishy-washy, super positivity but no substance comments. Can see them a mile away.
@angelo.strand
@angelo.strand 2 жыл бұрын
Honestly best grass I’ve seen in gaming
@MiyagiDo9
@MiyagiDo9 2 жыл бұрын
The Witcher 3, had also very good looking grass.
@hellodumplings8564
@hellodumplings8564 2 жыл бұрын
@@MiyagiDo9 You trippin lol
@TheBarnaclesHunter
@TheBarnaclesHunter 2 жыл бұрын
Horizon forbidden west took the crown after GOT
@tsixom3892
@tsixom3892 Жыл бұрын
@@MiyagiDo9 bruh they look like grass texture on a plane
@Zaid-vs2zz
@Zaid-vs2zz Жыл бұрын
Tlou2 Grass is amazing too
@Ferguson011975
@Ferguson011975 2 жыл бұрын
"What makes the green grass grow!?" "Vertex shifting bezier curves and a scrolling Perlin noise texture!"
@killrblue
@killrblue Жыл бұрын
The amount of planning and problem solving it takes to make games like this blows my mind. They did an awesome job
@Gattaii
@Gattaii 2 жыл бұрын
half of my playtime in this game is staring at the vegetation
@darialomurno05
@darialomurno05 2 жыл бұрын
Was it fun?
@herogamerbr12
@herogamerbr12 2 жыл бұрын
@@darialomurno05 for those interested in graphics (especially artists) yeah, it is quite fun
@BenDover-rz3kq
@BenDover-rz3kq Жыл бұрын
yes, very zen
@ReasonArt
@ReasonArt 2 жыл бұрын
I predict a 'so yeah grass is pretty cool' at the end
@dzmitry2387
@dzmitry2387 Жыл бұрын
The fact you reach out to feel like grass as you walk makes me all giddy when I see stuff like that in games
@RSpudieD
@RSpudieD 2 жыл бұрын
That's really interesting and it's crazy how much work goes into making something as mundane as grass look right. They did a great job and I especially like the accuracy of the clumping.
@pafnutiytheartist
@pafnutiytheartist 2 жыл бұрын
Mundane or not, you see it all the time and grass as well as hair and fur has been a challenge to render convincingly for a long time. Devs did an amazing job in this game.
@pepperdayjackpac4521
@pepperdayjackpac4521 2 жыл бұрын
idk, grass is the opposite of mundane for me. It just adds so much, especially when it's interactive.
@RSpudieD
@RSpudieD 2 жыл бұрын
@@pepperdayjackpac4521 Oh for sure! I more meant it as "grass is so common, it's pretty easy to overlook it when making a game so I'm glad they really put the effort in and made it look awesome!"
@pepperdayjackpac4521
@pepperdayjackpac4521 2 жыл бұрын
@@RSpudieD oh, then yes. I agree. It's the small things that count.
@wallacesousuke1433
@wallacesousuke1433 Жыл бұрын
@@pepperdayjackpac4521 that's retarded
@Pluvillion
@Pluvillion 2 жыл бұрын
You know what's crazy? The PS4 Pro is known to be loud even when cleaned, but throughout my entire playthrough until Platinum of the game, not once have I heard my console emitting any noise I'd usually hear when playing games such as God of War, Ratchet and Clank, and Days Gone. It _does_ make slight amount of noises during cutscenes but that's to be expected, but the gameplay experience itself is so silent it's quite jarring. I remember sometimes putting my ears next to me console to hear any noise but nope, nothing. Add the inexistent loading screens to the mix and the praise goes to Sucker Punch for pushing the console to its limit as efficiently (and quietly) as possible.
@naungyoe3215
@naungyoe3215 2 жыл бұрын
It's great to learn about things you haven't seen before.
@dominickisidore5180
@dominickisidore5180 Жыл бұрын
Just WOW! How much thought and technical mastery was needed for the grass is inspiring and astonishing!
@Olecranon89
@Olecranon89 2 жыл бұрын
Beautiful, technical, no way in hell am I even thinking about attempting any of that in my project. I felt dizzy just listening to this commentary.
@SpeedKing..
@SpeedKing.. 2 жыл бұрын
Years of xp, millions of dollars, multiple workers
@davidwahl5549
@davidwahl5549 Жыл бұрын
I've just discovered your channel, really loving the content! It's very well explained, so that even a relative layman like myself can understand. Also succinct enough to keep my interest without going too long. Well done!
@djvelocity
@djvelocity 2 жыл бұрын
I just ran across your channel for the first time and it is amazing! I love how you explained how something simple like grass can be infinitely complex within a virtual world. Seriously, you have an amazing channel and I will be a viewer for as long as you continue to produce content (as I just subscribed)! I hope that you produce more content on small details like this (eg. water physics, shadows, dynamic weather systems etc. within videogames), I think small details within videogames could be your “thing” because you teach it in such an engaging and interesting way 😊🙌🤩
@gibsongonzales1061
@gibsongonzales1061 2 жыл бұрын
You're videos are so helpful. I'm trying to master environment art, but before that I must master 3D vegitations. This is the kind of level I want to achieve where you truly perfect your area of interest. Great explanations , research, and details. Thank you.
@pafnutiytheartist
@pafnutiytheartist 2 жыл бұрын
I like this video because it's more in-depth and technical than your other ones
@luz0103
@luz0103 2 жыл бұрын
this is really interesting stuff, for something that you might hardly think about in game the developers put a lot of thought into it. correct me if I'm wrong but this type of work falls under the role of a technical artist, right? rather than purely the environment artist?
@alexnoman1498
@alexnoman1498 2 жыл бұрын
70% of the screen ought to get a good deal of work/thought put into it :D
@hexcrown2416
@hexcrown2416 2 жыл бұрын
Yes, technical artist, they would figure out what types of tools would be needed and create them and/or get other developers to create them, then the environmental artists would make use of the tools to actually create the environment.
@herogamerbr12
@herogamerbr12 2 жыл бұрын
Some environmental artists have deep technical knowledge. It depends mainly on the project actually (for a huge game like this there will be more people working).
@rjarora5054
@rjarora5054 2 жыл бұрын
Yeep technical artists. They are really cool aren't they?
@astrobaboon8623
@astrobaboon8623 2 жыл бұрын
A mix of tech art, environment art and probably rendering programers.
@dconnectzone
@dconnectzone 2 жыл бұрын
Ya Ya! grass is grass and it's pretty cool. Touching and feeling it also crazy cool.
@R3TR0J4N
@R3TR0J4N Жыл бұрын
Thank you! the implemented *dynamic movement* for its interactive dynamic environment "guiding winds", for its visual direction, was Ghost of Tsushima own identity. since it inspired by Akira kurasawa. hope more people get to watch this.
@l.i.t.f.4353
@l.i.t.f.4353 2 жыл бұрын
I remember watching the gdc talk about this, I was crazy invested for some reason
@Fabio-zc7bs
@Fabio-zc7bs 2 жыл бұрын
Zelda's Grass was made in a similar way too. Polygonal grass looks like the future since GPUs are getting better and better to render Polygons but at the same tame, overdraw still a massive problem when using cards. Creating Procedural Mesh for foliage does not seem like a big trouble, but I guess It would be a pain to use it in Unreal, for example, since I don't think Foliage Tool would be usable, requiring us to do GPU instancing manually (Maybe I'm wrong, IDK). It looks like a lot of hard work.
@tripplejaz
@tripplejaz 2 жыл бұрын
This is a TL;DW of the GDC talk. Thanks!
@rmking_beats
@rmking_beats 2 жыл бұрын
I got so inspired that I went outside and actually touched grass
@umrasangus
@umrasangus Жыл бұрын
Finally, dude..
@diogomanteu7148
@diogomanteu7148 11 ай бұрын
my first thought when i played the game was "how is this not super expensive to run?" they did a great job optimizing it unlike some other AAA developers. It shouldnt be something you congratulate since all games should be optimized. but its getting rare nowadays.
@hyronharrison8127
@hyronharrison8127 Жыл бұрын
Thank you for not clickbating this. Other ytubers would stretch this to at least 15 minutes...i was preparing to be irritated when I clicke in but was pleasantly surprised!
@leonwilkinson1975
@leonwilkinson1975 Жыл бұрын
Thank you So much for ur ti and support
@Jslaughter90
@Jslaughter90 5 ай бұрын
The quality of GoTs open world cannot be overstated. It is one of the most alive-feeling environments ever produced.
@VaunaKiller
@VaunaKiller 2 жыл бұрын
To make it easier to understand, you can change "frustum + distance culling" to the ordinary explanation of what it actually is - checks if objects are in the camera view at all, and not too far away. These are small things, but they add up for average user and make things harder to grasp. Nevertheless, a great video.
@SOMEONE-eq5bu
@SOMEONE-eq5bu 2 жыл бұрын
this motivated me to go out and TOUCH GRASS
@SAP1201
@SAP1201 2 жыл бұрын
"It's about grass it's about unreal, we stay hungry we devour art station" - Art Station
@thorny8013
@thorny8013 2 жыл бұрын
Cringe
@SAP1201
@SAP1201 2 жыл бұрын
@@thorny8013 no one asked your opinion
@hungrymogwai7342
@hungrymogwai7342 8 ай бұрын
It's so beautiful 😍 most beautiful game of all time this coming from someone who plays all AAA games that hit the market.i literally fall asleep and leave my headphones on cause the sound effects and music are perfection. Need a sequel right now please.i really really need it please I cannot live without please please please
@chernodoggo8732
@chernodoggo8732 2 жыл бұрын
When touching grass in a videogame is much cooler than IRL
@FabiTheSnake
@FabiTheSnake 2 жыл бұрын
3:20 You could probably fix that Plain looking ground aswell by adding an LOD with some streaks of coloured green, perhaps even add a reflective surface for some shine.
@Randarrradara
@Randarrradara 2 жыл бұрын
no
@diamondglitter205
@diamondglitter205 2 жыл бұрын
I admire their computational efforts. but the challenge is when the quality of realism increases, the required level of art grows simultaneously
@PO1PLE
@PO1PLE 2 жыл бұрын
That's why the textures are procedural, and why ue5 already comes with thousands of scanned in assets. It will literally cut the workload down back to what it was back in the late 360/ps3 era
@MrVecheater
@MrVecheater Жыл бұрын
Actually this takes away a lot of work for the devs so they can focus on more important artistic aspects The grass itself is still modifiable by hand if necessary
@toothsieroll6390
@toothsieroll6390 2 жыл бұрын
This is really interesting! Thank you for explaining this!
@dandinkler6315
@dandinkler6315 Жыл бұрын
That grass was a staple of the game
@RabbitConfirmed
@RabbitConfirmed Жыл бұрын
Developer: *Folds Grass to save ressources* Manager: Im not even mad that's amazing!
@KanzakiZD
@KanzakiZD Жыл бұрын
bro touched some grass and motivated to not touch it again just to make someone able to touch the grass virtually and realistically
@Dezomm
@Dezomm 2 жыл бұрын
Amazing. So many good ideas in here. I really, really want to see if I can reproduce this grass behaviour. Especially the LOD blending, not sure how to accomplish it but it seems like a great challenge.
@KushagraPratap
@KushagraPratap 2 жыл бұрын
Can you please cover grass of genjin inpact as well?
@glorbnorgaborg37yearsago10
@glorbnorgaborg37yearsago10 2 жыл бұрын
I think he has already done one. It's either in his grass video or in his Genshin impact video Grass vid: kzbin.info/www/bejne/aqnOg4Kimcx5ha8 Genshin Impact vid: kzbin.info/www/bejne/a6nOo2pud6-dis0
@KushagraPratap
@KushagraPratap 2 жыл бұрын
@@glorbnorgaborg37yearsago10 ah oka, themks
@mrbalazs1995
@mrbalazs1995 Жыл бұрын
My friends asked me if i smoke. I asked why... He said, because he has some grass. . . . . Is this what he was talking about? This is DOPE!
@AstraLasiii
@AstraLasiii 2 жыл бұрын
I hate how we have to use doctorate thesis levels of algorithms just to render grass
@danyort1014
@danyort1014 2 жыл бұрын
I've never seen someone hates well developed nature in game. Maybe devs also should just use blue texture over the sky, without clouds, light, weather technologies as well? I mean, it's just a nature, why should we use the research of scientists on something little as nature itself?
@longsteinpufferbatch4949
@longsteinpufferbatch4949 2 жыл бұрын
This is why I'm not gonna do game developing 😂
@mauricestardddude8317
@mauricestardddude8317 2 жыл бұрын
@@danyort1014 Dude... That's just a joke And secondly, it's not even hating on good looking grass, it's just joking about how ridicolously hard it is to get that real good looking grass And you know... Games can look good without these things too, I love myself some static skyboxes, they can be done really well too Of course that's no gonna beat an entire weather system but still pretty beautifull
@danyort1014
@danyort1014 2 жыл бұрын
@@mauricestardddude8317 Hey, that's actually ironic and funny. I had sarcasm at the end of my comment, but your entire comment was sarcastic. Lol, it's really must be a good laugh for readers of this topic
@mauricestardddude8317
@mauricestardddude8317 2 жыл бұрын
@@danyort1014 Damn I dun fucked up on reading sarcasm In my defense not the clearest sarcasm I read, but eh, can't fret over every egg
@Arddy
@Arddy Жыл бұрын
Absolutely amazing video! Loved the attention to detail, the info and the straight to the facts theme!
@troyt6532
@troyt6532 2 жыл бұрын
When you get genuinely interested in video game grass, it might be time to touch grass.
@Nobody-xp6ip
@Nobody-xp6ip 2 жыл бұрын
Thank you master
@denj4s
@denj4s 2 жыл бұрын
smoke some*
@Dan-ek5oc
@Dan-ek5oc Жыл бұрын
I’m genuinely interested in grass in game doesn’t mean I don’t touch grass bud…. This game games technology with the way it works is generally interesting maybe one day I’ll design a game and copy the same technique used here
@Nobody-xp6ip
@Nobody-xp6ip Жыл бұрын
@@Dan-ek5oc relax man stop taking everyone on the internet so seriously. you're right and we both know it but you dont need to convince everyone of it
@troyt6532
@troyt6532 Жыл бұрын
@@Dan-ek5oc Wow, its a joke. Nothing personal.
@catatemykids1811
@catatemykids1811 2 жыл бұрын
Never played this game, never seen any real gameplay of it either. Yet here I am, watching a guy talk about how the grass works. Crazy how life works out.
@christiangarcia4782
@christiangarcia4782 Жыл бұрын
Just found your channel, I will be bringing this all night lol
@caenir
@caenir 2 жыл бұрын
The facing to the camera reminds me of the old games that spin trees or character sprites to face you. Mainly thinking of racing games, but they are the games that tend to perform extremely well for their graphics.
@whisperer__6979
@whisperer__6979 2 жыл бұрын
you could also explain how the leaves work, they interact with your interactions, wind and the environment
@yp5387
@yp5387 2 жыл бұрын
FS series would be a perfect candidate that can implement these techniques.
@EvrisfenTheLast
@EvrisfenTheLast 2 жыл бұрын
it just works
@Jukerlaw
@Jukerlaw Жыл бұрын
Cool. Thanks for the explanation!
@sifubamonghezi8550
@sifubamonghezi8550 Жыл бұрын
A whole video about grass S tier
@orelo437
@orelo437 Жыл бұрын
I'm allergic to grass, I think I got healed by this video
@propulsion_man
@propulsion_man Жыл бұрын
lol the way you said "so good"
@omegaRST
@omegaRST Жыл бұрын
"so what was your assignment during all those years of creating the game" "grass"
@Andrei5656
@Andrei5656 2 жыл бұрын
Okay but HOW do you know what exact techniques devs have used? Is it public, do they tell us? Do they give away their secret recipe? It's fascinating, thank you for making those videos.
@Fabio-zc7bs
@Fabio-zc7bs 2 жыл бұрын
Devs generally talk about this kind of find on GDC Talks. You will definitely see a lot of content on their Channel/Website. They don't go too deep on each technique since it would take weeks to tell each detail, but they take the main points and explaing their logic, show their experiences and their results. It's a good Channel to gamedevs, in general. The thing is, for Indies this may look a little bit "too technical". Sometime you'll feel lost in some concepts (Mainly if you only do only one area like 3D Art, for example).
@TUXEDO_YT
@TUXEDO_YT Жыл бұрын
Incredibly informative. As soone with no background in soft other than so Nice tutorialgh school band, I completely understand everytNice tutorialng
@FeuchteGurke
@FeuchteGurke 2 жыл бұрын
One game that did grass insanely well was far cry 2. Can't really describe it but it's just so simple yet sooo convincing
@starlight_garden
@starlight_garden 2 жыл бұрын
Since grass density is a major gpu hog, and also what much of what makes nature exteriors look beautiful, it makes sense for developers of AAA titles to put a lot of resources on developing new techniques for its optimization.
@umrasangus
@umrasangus Жыл бұрын
Now I understand how the grass in my yard works
@longsteinpufferbatch4949
@longsteinpufferbatch4949 2 жыл бұрын
Damn bro. Give this more views amazing vid. I'm subbing
@KingKong19100
@KingKong19100 Жыл бұрын
Unreal Engine 5's new Nanite Foliage seems exciting now!
@bottomtext593
@bottomtext593 Жыл бұрын
When you are so damn bored that you start learning to appreciate the art of grass
@qwertt14
@qwertt14 2 жыл бұрын
Grass is pretty cool
@charliescene42069
@charliescene42069 Жыл бұрын
Thank you this video was great
@ted3k
@ted3k Жыл бұрын
This guy made ''Touch grass'' next level
@rjarora5054
@rjarora5054 2 жыл бұрын
I was very interested in grass when ghost of tsushima came out ty for the awesome vid!! Can we also a have video of fonts in video games? I feel like no one really talks about it.
@powergannon
@powergannon Жыл бұрын
It’s amazing that multiple draw calls from using grass cards gets so expensive, that it is cheaper to render every single blade using geometry.
@skmk88
@skmk88 Жыл бұрын
Rendering grass is one thing, using grass as a map guide in combination with the wind is next gen stuff.
@KeyT3ch
@KeyT3ch 2 жыл бұрын
And kids, this is what MATHS can do. SO LISTEN TO YOUR TEACHERS IN CLASS! Those idiots who say "When am I ever gonna use trigonometry in the real world" THIS! PEOPLE! THIS!
@davidmetz4401
@davidmetz4401 Жыл бұрын
Would love to see what this looks like in the engine, how how all the nodes are connected in the material (and what nodes are used), and in blueprints (if blueprints are used). But, it doesn't seem to be something people are willing to share.
@RubberTag
@RubberTag 2 жыл бұрын
I think you can notice that stuff is loading when he turns the screen quite fast. That everything behind the camera is not fully loaded, if I understood it correctly?
@trashedlife1
@trashedlife1 2 жыл бұрын
Wow great insight thanks 👍
@mo15127
@mo15127 Жыл бұрын
man i love grass
@frelsener9204
@frelsener9204 2 жыл бұрын
im so happy im not a single video games grass enjoyer in this world
@cvspvr
@cvspvr Жыл бұрын
this reminds me of the grass tech from outerra
@novemberdev8292
@novemberdev8292 2 жыл бұрын
That really makes me want to touch some grass
@WiFish
@WiFish 2 жыл бұрын
Thank you for the eli5
@revenor101
@revenor101 Жыл бұрын
And now we just wait for the pc release to see (hopefully) more grass
@Brayden204x
@Brayden204x Жыл бұрын
Ghosts of Tsushima was one of my fav games
@Psykowa
@Psykowa 2 жыл бұрын
kind out of topic but im once found a game with advanced grass setting distance, density, and scale. the most performance hungry is density. im max the distance value and keep the density low and make scale more a bit to fill the empty look space. its beautiful and it eat very less performance, almost same like the max setting. but all im see in most game the grass is not the problem what it make good but how it look good.
@omgbutterbee7978
@omgbutterbee7978 2 жыл бұрын
Sometime in the near future we will have a photoreal video game who's graphics consist entirely of perlin and voronoi noise textures
@GamerChunkZ
@GamerChunkZ Жыл бұрын
do more videos like this
@saiken923
@saiken923 2 жыл бұрын
How can this be even rendered in real time. It seems a lot more to process. Isn't the shifting verticles harder to calculate than a simple change in LOD?
@kluplau
@kluplau 2 жыл бұрын
Oh snaaap. This video is awwwwweeeesome! 💪
@PhanPhamGiaHuy
@PhanPhamGiaHuy Жыл бұрын
needed to go learn by acting!
@Krystlerwiz
@Krystlerwiz Жыл бұрын
I have to touch some grass now.
@BlackHermit
@BlackHermit 2 жыл бұрын
This grass is so cool! Kudos to the people at Sucker Punch!
@miniendive9230
@miniendive9230 2 жыл бұрын
very cool video ! Thank you
@user-rd6uc2sf6i
@user-rd6uc2sf6i 2 жыл бұрын
alternative title: how suckerpunch turned a 400$ console into a jet engine using ghost of tsushima
@Lam0rak
@Lam0rak 2 жыл бұрын
You should make a video about how window cubemaps work in video games
@alphaomega887654321
@alphaomega887654321 Жыл бұрын
One of the best things in gotsu are the leaves that falls on the water and they wont dissapear.
@SleepySheepish
@SleepySheepish 2 жыл бұрын
God please let this be ported to pc
@ardwg_
@ardwg_ 2 жыл бұрын
Mom : touch some grass!! Me : why don't just watch this instead..
@737e7dhs4
@737e7dhs4 Жыл бұрын
They took go touch grass to a whole new level
@dondamage2803
@dondamage2803 2 жыл бұрын
Great video
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