Thanks for watching the tutorial! Let me know if you have any issues or questions below. If you're looking for more physics tutorials in Blender, check out my Mantaflow Fluid Sim tutorial I just put out: kzbin.info/www/bejne/e2aTeGWtnqp2rbs
@DisAbel4 жыл бұрын
My weight gradient instead of being a line is a weird circle being projected on the cube. What version of blender were you using, I'm using 2.91?
@lucasyoshida22743 жыл бұрын
my gravity doesn´t work it just keeps it in zero gravity alwayz :C
@lucasyoshida22743 жыл бұрын
fixed it but now my cloths keep moving by its own not all of them but some
@lucasyoshida22743 жыл бұрын
fixed it !!!!!! hahahaha
@sinsterz35863 жыл бұрын
@@lucasyoshida2274 how did you fix my sim is completey ignoring the vertix proximity
@machelvin3 жыл бұрын
The best disentigration effect I have seen in blender so far.
@3rix3 жыл бұрын
For those of you where the exploded particles stick to the initial mesh: In the Shape section of the Cloth simulation in the Physics tab: change the stiffness value under the Pin group to 0
@3dlover6503 жыл бұрын
Thank you so much 🙏
@samsimyonraj90012 жыл бұрын
Life Saver
@cerealfede2 ай бұрын
that music at the end reminded me of vulfpeck, great tutorial very helpful, i had to do something like this with a moving object, and the only thing that I would add is that clicking "Dynamic Mesh" in the cloth "Shape" tab makes it.
@RaffoVFX4 жыл бұрын
Man WTF you deserve alle the subscribers and views existing on youtube!
@alexsender4986 Жыл бұрын
nice and concise
@disi_am88853 жыл бұрын
this is seriously underated
@leonard_95002 жыл бұрын
This was pretty neat. I'd love to see a tutorial for discombobulation.
@astagajeem20033 жыл бұрын
Great tutorial man. Thanks!!
@Обалдемон4 жыл бұрын
Thanks, your work is great.
@Polygon_Parrot4 жыл бұрын
This is AWESOME! Thank you for the wonderful video. Subscribed.
@jenovaizquierdo4 жыл бұрын
Awesome video man. The music in the beginning of the video is like I was watching Animal Crossing New Horizon game 😃😄😁
@BlenderTutor4 жыл бұрын
Thank you! And yeah, its so chill, its from an artist Louie Zong, here is his channel, so much good music! kzbin.info
@jenovaizquierdo4 жыл бұрын
@@BlenderTutor is a pleasure. Thank you for sharing his channel I will check it out and it is true what you say it is chill 🤩. Keep it up making awesome tutorials man.
@hgoaly373 жыл бұрын
Hey man I'm having issues with my wind, I'm using the silk setting and even lowered my weight per vertex to 0 but it just doesn't seem to to be affecting the simulation despite the strength at 50000, any ideas?
@RTX4060TI3 жыл бұрын
Just go into edit mode, select any vertices of the object move it , get back in to object mode. You are done . It seems a bug but this quickly resets the simulation of me. Do it each time if win does not effect object
@doug_gemmell_photography3 жыл бұрын
Thanks for the tutorial . I can get this to work on a simple cube but that is the only thing I can get to work. Even using suzanne I can't get this to work. It is nice looking if you are looking to shred a cube or a sphere, some simple geometry but any more detailed geometry I have all kinds of messed up results.
@JohnsonHouse-i9d Жыл бұрын
I did it fine with a cube. But when intry it on my ownnobject (door knob) i cant get it to atop exploding immediately
@ShawnFerrell3 жыл бұрын
This looks great in my preview render. But when I render it, the cloth doesn't tear, it stretches and bends. Can't figure out why.
@arsenart6483 жыл бұрын
Before baking the cloth go back to object mode,dont stay at weight paint mode.
@Duuude94482 жыл бұрын
did u fix it ? cause i have same problem in view port all looks good when i press f 12 ( render ) its a stretch mess !
@ShawnFerrell2 жыл бұрын
@@Duuude9448 The subdivision settings were different between viewport and render. I set both to one, and issue is fixed. Don't ya hate it when it's the little thing you overlook?
@Duuude94482 жыл бұрын
@@ShawnFerrell thx mate ! but i found problem and yes it was subdivision u just need to apply it before render :) i spend like all day to figure it out !
@zapfsaeule23 жыл бұрын
Thanks so much! On the point and so helpful!
@sinsterz35863 жыл бұрын
Hey, does anyone know if this works in 2.93 everything looks as should in the viewport but in final render cloth doesnt render, furthermor, the problems seems to be the particle sim modifier because when i delete it, obviously the cloth turns into a jumbled mess but it renders where as when i disable all the other modifiers still doesn’t render cloth as long as the particle modifer is there, also tried the project all over again in 2.92 and same issue is this a bug or? Ive searched for hours also for a hidden hide button that i may be missing but everything is activated🥵
@BlenderTutor3 жыл бұрын
Let me try this in 2.93 and get back to you
@BlenderTutor3 жыл бұрын
Hmm, everything worked ok on my end in Blender 2.93. Eevee or Cycles? And is everything baked? Or possibly the render layer is turned off but the viewport layer is turned on?
@sinsterz35863 жыл бұрын
Hey so i figured out the problem which in looking back makes more sense now, basically i had set the emitter to not show like in a typical particle simulation but because the emitter is technically what makes up the “cloth” it’s important that it does show up in the render so just ticking that fixed everything, as always it was just a dumb mistake good tutorial and cheers!
@samidzn3 жыл бұрын
Thnx a lot for this but how do i make it loop like the animation in the start?
@lucasyoshida22743 жыл бұрын
i have a problem in render , when i render in cycles my particles dissapears
@Starlik Жыл бұрын
amazing bring tutorial inspiracion
@nextanvil33462 жыл бұрын
When I try to render the clip. It's not working right. It doesnt look like what I have in the viewport.
@kenzietownsend6644 Жыл бұрын
Bake portion at 9:56 seems to take 1 frame an hour. My two models I'm using to transition were about 4,000 faces total. Just, an fyi this is a very intense transition with a lot of calculations going on in the background.
@weirdkidblender91453 жыл бұрын
when i render all th peices seem to attach to the original shape could someone help?
@PrilaRis Жыл бұрын
how do i bake in eeve faster?
@nextanvil33462 жыл бұрын
Hey. I can't keyframe the gravity. My only option is to keyframe location and stuff.
@AA-hx8rl3 жыл бұрын
I have a problem, my cube won't dissolve, it just become simple cloth. Any solutions ?
@BlenderTutor3 жыл бұрын
It is hard to tell without seeing for file, but one reason I've experienced is if the modifiers are in the wrong order. Make sure the modifiers are in the same order as in the tutorial, and that the particle system settings are also the same.
@AA-hx8rl3 жыл бұрын
@@BlenderTutor i think i've done it wrong because at the weight paint view, my model(?) doesn't tear off. But no, it works. Thanks.
@fergarcia57004 жыл бұрын
it didnt work for me when you press "i" the first time to make a key frame!, blender ask me what kind of keyframe i want, anda there are so many i dont know what is the correct :/
@lmckeown1234 жыл бұрын
you press I when you select the gravity. first type in the gravity you want then press , move a frame forward and then type in the new gravity and press I again
@fergarcia57004 жыл бұрын
@@lmckeown123 ok i'll try! Thanks!
@issacike28684 жыл бұрын
use location
@fergarcia57004 жыл бұрын
@@issacike2868 thanks Issac!
@Logan_wlt4 жыл бұрын
Hello, it's great but how do you make disintegration for Spider-Man??
@issacike28684 жыл бұрын
yes
@beriliumguardian13 жыл бұрын
13:03 WTF? did you do some change with Wind or not?
@xDaShaanx4 жыл бұрын
Wow thanks :D
@BtotheMoon3 жыл бұрын
Great tutorial! Cheers. I'm having some issues in Blender 2.93 where the particles seem to disintegrate properly when I preview scrolling the timeline but when I bake or export the animation, the balls start clumping up. Any idea why this is happening?
@MiSeries4 жыл бұрын
Great
@jttrombetta3 жыл бұрын
is there a reason why this would work with a cube but not with a more complex object?
@BlenderTutor3 жыл бұрын
Not that I can think of, this should work on any object that you can follow this workflow with.
@issacike28683 жыл бұрын
How do you do it this is my 14th time trying,ican't just remember
@Обалдемон4 жыл бұрын
didn't know that it's possible to make this effect.
@jakek65103 жыл бұрын
outer square won't pin..
@nikosgeorgiou13414 жыл бұрын
The earth disintegration effect was beautiful. Did you use again cloth simulation for that effect? what are the differences?
@cristicolac41413 жыл бұрын
to fast for me ... i am from Romania, not speak english very good, but appreciated your work and i follow - start to finish!
@zlaakotara64943 жыл бұрын
thx!!!!
@jupiterloverful3 жыл бұрын
well, thanks for the tutorial but that earth distruction is...is...I wish I can UNSEE IT!
@inoyashakitbu11783 жыл бұрын
dosnt really work, main problem is, that the particles are disappear very fast.
@Kruthima-o7f3 жыл бұрын
😁😁😁thankssssss
@Gogdivine3 жыл бұрын
Yes great, but i think your missing a few thing. you have a displace mod which you don't mention and I recon a few other things you haven't exspained.
@deangelogrey62043 жыл бұрын
Pacing started out great, then you sped up and started flying through the steps, making hard to follow. whether following along or just watching.
@marksevastipol19463 жыл бұрын
Default Cube I don't feel so good...
@ming-leiluckman99263 жыл бұрын
Now I know "once your happy with..."
@gunnarbennemann78494 жыл бұрын
showed deep understanding I guess
@3dartistmusa4 жыл бұрын
Elegans
@instantmemes6473 жыл бұрын
I bet thank is watching this tutorial
@yashwanth6874 жыл бұрын
3:07 *wireframe mode
@Mahircretaion Жыл бұрын
It's not a good tutorial at all, everything went above my head, I don't know what am I doing actually
@Mahircretaion Жыл бұрын
abal
@aidsbot4 жыл бұрын
great stuff! i'm having a problem getting the particles off my cube. I adjusted the strength and flow but still seem to only get the middle faces too clear. Thanks!
@mtngrave3 жыл бұрын
You're not alone. I have restarted the tutorial a third time now and the same results each time.
@Duuude94482 жыл бұрын
In my View port all good but when i render its a stretch mess can some1 help plz