How To : Create ID matts using Render Setup in Maya

  Рет қаралды 8,392

SARKAMARI

SARKAMARI

Күн бұрын

- To access the SOURCE FILE please visit: www.patreon.com/posts/source-...
- Check out my HOW TO playlist via: • HOW TO Series
- You can access our shop via: / @sarkamari
Creating ID mattes to rendered objects and outputting them can be useful for later compositing because this allows compositors to isolate objects. In this video, I'll go over how to use Render Setup to create fast and easy ID mattes and how to create a template so it can be used time and again without creating them from scratch.
- Follow me on
X: / sarkamari1
Instagram: / sarkamari.cg
Reddit: / sarkamari
Bookmarks:
00:00 Let's Get Started
00:18 Why ID mattes?
02:07 Creating ID colors
07:11 Light Exclusion
08:02 Material Override
13:20 Using Templates
#sarkamari ‪@Autodesk‬ ‪@sarkamari‬
- Intro music by‪@Limujii‬ - Sweet Talks (No Copyright Music) Watch: • Limujii - Sweet Talks ...

Пікірлер: 11
@Bart1260
@Bart1260 Жыл бұрын
Since I found out you live in Australia, which unfortunately I don't think I'll be visiting anytime soon, and I promised to buy you a beer as a thank you for your great help, I hope I can make good on my promise like this.
@sarkamari
@sarkamari Жыл бұрын
Too kind. Grateful for your support
@myr.aguila
@myr.aguila Жыл бұрын
This is really useful! Needed this as I study Substance Painter. Thank you!
@sarkamari
@sarkamari Жыл бұрын
Fantastic to hear, Myrriane :)
@hemanthsaji3606
@hemanthsaji3606 Жыл бұрын
Hi, Great tutorial. Clear and concise. Straight forward method. I have a small tip, 7:11 if you click "Options" tab of render setup there is a check box "Include all lights in each layer by default". Just uncheck that and it will stop adding all lights to Layer by default. Now you just need to create a collection and just add the lights you need the in the layer.
@siIverijus
@siIverijus 2 жыл бұрын
Great as always! Really useful
@jackrippers8526
@jackrippers8526 13 күн бұрын
@SARKAMARI Displacement within ID Mattes is congruent with this workflow, or another ?
@sarkamari
@sarkamari 13 күн бұрын
Unlike bump or Normal displacement changes the silhouette of your geometry. It’s a better practice to use cryptomatte for that.
@rohithgp5744
@rohithgp5744 2 жыл бұрын
can u make a series of mash dynamic in maya by the way ur videos are very useful
@keithyakouboff8755
@keithyakouboff8755 Жыл бұрын
Hello.... Why is it necessary to create the black matte layer for the entire scene in this set-up?
@sarkamari
@sarkamari Жыл бұрын
Hi The black colour acts as a hold-out matte that separates the main object from the rest of the scene. Hope it helps 🙂
How To : manage shots using Camera Sequencer in Maya
35:30
SARKAMARI
Рет қаралды 11 М.
Maya Q&A - Arnold Shadow Pass
5:14
yone santana
Рет қаралды 53 М.
Looks realistic #tiktok
00:22
Анастасия Тарасова
Рет қаралды 106 МЛН
- А что в креме? - Это кАкАооо! #КондитерДети
00:24
Телеканал ПЯТНИЦА
Рет қаралды 7 МЛН
Amazing weight loss transformation !! 😱😱
00:24
Tibo InShape
Рет қаралды 58 МЛН
НЫСАНА КОНЦЕРТ 2024
2:26:34
Нысана театры
Рет қаралды 756 М.
Removing Noise From Your Arnold Renders
18:10
Mathew R
Рет қаралды 49 М.
3D Surface Shaders - Things You Probably Don't Know
12:54
Arvid Schneider
Рет қаралды 20 М.
How To : Create Light AOVs (LPEs) using Maya and Nuke
15:47
SARKAMARI
Рет қаралды 16 М.
12 Tips for Making Your Renders Faster and Beautiful
27:42
Arvid Schneider
Рет қаралды 108 М.
Creating Realistic Materials Using Arnold In Maya | FxManiac
17:30
Maya 2020 - Render Passes Tutorial 2
43:50
Matthew Rotella
Рет қаралды 7 М.
Arnold tutorial - Rendering Sophie using the toon shader in MtoA
15:53
Arnold renderer
Рет қаралды 92 М.
Looks realistic #tiktok
00:22
Анастасия Тарасова
Рет қаралды 106 МЛН