How to set up AOV's to render passes with Arnold in Maya + Compositing in Photoshop

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3D Art tutorials

3D Art tutorials

Күн бұрын

Пікірлер: 53
@halafradrimx
@halafradrimx 3 жыл бұрын
This tutorial is pure gold. Thank you.
@3dsculptingtutorials
@3dsculptingtutorials 3 жыл бұрын
Glad it was helpful!
@Yuka-qv1sn
@Yuka-qv1sn 3 жыл бұрын
This is exactly what I was looking for! Thank you!
@VivekRauthanPrepLadder
@VivekRauthanPrepLadder Ай бұрын
what a useful video HATS OFF💯💯 !!!!
@ThinkCreativeThoughts
@ThinkCreativeThoughts Жыл бұрын
This helped me, thanks! Your color combos rock!!
@eliasdegasperi_art
@eliasdegasperi_art 3 жыл бұрын
Wow!! That's amazing! Very well done. I just subscribed right now. Thanks
@arensekeryan780
@arensekeryan780 4 ай бұрын
My teacher praises this video, I will count for many views😂
@wordsshackles441
@wordsshackles441 Жыл бұрын
Very good tutorial
@antwerp-s1e
@antwerp-s1e Жыл бұрын
very nice lesson!
@ElusivePixel
@ElusivePixel 3 жыл бұрын
Lukas fantastic tutorial! I really appreciate it. There is just one thing I tried but I didn't manage to make it work, how do you save all the passes in one exr file? or do you save it one by one? Thank you, keep up the good work.
@3dsculptingtutorials
@3dsculptingtutorials 3 жыл бұрын
I think there is a merge AOV option you can check when you select the driver of any aov in the aov tab of the render settings and that opens up the option in the Attribute editor to ‚merge aov‘ . That’s how I remember it. Else you can just Swith to any pass after the render is finished and save it out as exr. Glad you like my tutorials!
@ElusivePixel
@ElusivePixel 3 жыл бұрын
@@3dsculptingtutorials thanks :)
@fangtooth4471
@fangtooth4471 2 жыл бұрын
Thank you Lukas :::)
@Life_Is_A...
@Life_Is_A... Жыл бұрын
Thank you. I'm having trouble rendering out a shadow pass for the gobo filter. Would you happen to know how to do that?
@Konkubain
@Konkubain 2 жыл бұрын
Thanks a lot
@faisalahmad636
@faisalahmad636 3 жыл бұрын
u save me bro
@renderpeach
@renderpeach 7 ай бұрын
Do you know how to comp AOV's into After Effects?
@glhrmmarques7134
@glhrmmarques7134 3 жыл бұрын
Thank you so much!
@3dsculptingtutorials
@3dsculptingtutorials 3 жыл бұрын
Glad it helped!
@holocron_vfx
@holocron_vfx Жыл бұрын
I'm searching to find a way to make AOVs work in renders that were generated using the GPU. I literally can't find anything about. Whenever I render using the GPU I import the renders in Nuke and the passes are supposedly there but can't be edited.
@kc-pp6vc
@kc-pp6vc 3 жыл бұрын
It was very helpful. Thank you. But I have a question. By any chance, may I ask what the setting of SkyDome light is? I used HDR file for SkyDome light, but AO and Mask are blurry or white. AO and Mask come out well after deleting SkyDome Light. SkyDome Light Attributes also set the Camera of Visibility to 0.000 because the background should not appear. No other settings have been modified. What could be the problem? Please help me.
@3dsculptingtutorials
@3dsculptingtutorials 3 жыл бұрын
That's suprising to me, because AO should not work based on lighting, same with the mask. Maybe you'll have to render these passes separately then, if it works without the hdri
@kc-pp6vc
@kc-pp6vc 3 жыл бұрын
​@@3dsculptingtutorials These answers are also very helpful. thank you~ thank you~ have a nice day~
@emincetin951
@emincetin951 Жыл бұрын
Hi , I would like to render only albedo map. I have a character which is handpainted and I wanna render it just like I do in Marmoset. Should I only add albedo_Diffuse as AOV? or are there something else should I need to add ?
@retroamv9783
@retroamv9783 2 жыл бұрын
I render some passes using arnold in exr format but why is file size big? I mean i was trying to export those passes on nuke but it’s unable to load due to big file size. How can i solve this? Please help
@dubardmickael1961
@dubardmickael1961 3 жыл бұрын
hey can you help me ? how to remove sky background due to the skydome light? i dunno how to get the black background like your scene thanks dude
@ΑΠΟΣΤΟΛΟΣΓΚΑΝΤΙΝΑΣ
@ΑΠΟΣΤΟΛΟΣΓΚΑΝΤΙΝΑΣ 3 жыл бұрын
Can please someone to help me with the export/safe the passes, what is the safe settings ?Because I can't safe for instance the AO pass or the Z pass it safe with the colour info or totally white. Thank you
@farianbahal9646
@farianbahal9646 3 жыл бұрын
I'm a total beginner in maya, no matter how hard I try I can't activate AOVs, the only thing I get in my render view is beauty, that lead to a noisy render result.PLAEAS HELLLPPPP !
@3dsculptingtutorials
@3dsculptingtutorials 3 жыл бұрын
increase the AA samples in the arnold render settings to reduce the noise or try increasing samples of your lights if the shadow is very noisy. there is good documentation on the autodesk Arnold page for AOVs and everything arnold
@farianbahal9646
@farianbahal9646 3 жыл бұрын
@@3dsculptingtutorials thanks sir, my AA samples in the arnold render settings is already on 10, my ligt samples are on 7, (I have 4 area lights in my scene) but as I try to add AOVs on my Arnold render view, the only thing I get is beauty, altough I added the RGBA and indirect diffuse and direct diffuse in the AOV Arnold render settings, for some reason in doesn't appear there.It's killing like 4 days, lol
@3dsculptingtutorials
@3dsculptingtutorials 3 жыл бұрын
@@farianbahal9646 wow 7 on light samples is crazy high, i might be wrong but from my experience 2-3 is plenty, but depends on the scene i guess. Regarding the AOVs did you check the 'enable AOV' option in the render window in the 'view' tab . I think I missed it in the video, because I had it enabled, but it's maybe not by default
@3dsculptingtutorials
@3dsculptingtutorials 3 жыл бұрын
www.directupload.net/file/d/6079/n6eezu6j_png.htm
@farianbahal9646
@farianbahal9646 3 жыл бұрын
@@3dsculptingtutorials yes sir, and this is the crazy thing about it, AOV is anabled, in the view tab, also in the render settings in the common tab it is on merge AOVs and image format is exr. but despite all this it still doesn't work. that's crazy since i watched lots of tuts to get this fixed, but for some weird reason it doesn't.
@nsevv
@nsevv 2 жыл бұрын
what about Pref pass?
@riretime975
@riretime975 8 ай бұрын
How can I get specular aov for each light 7:30
@riretime975
@riretime975 8 ай бұрын
I got the answer Add (specular_light name). In custom aov pass
@Gnda3e
@Gnda3e 2 жыл бұрын
Hello you could help me, I did the same steps as you but the aov of the mask does not work
@reachingeric
@reachingeric 7 ай бұрын
have you figured that out?
@kamp9580
@kamp9580 3 жыл бұрын
Have you got the timelapse of making this character and if so will you upload it?
@3dsculptingtutorials
@3dsculptingtutorials 3 жыл бұрын
Unfortunately not, but a full character timelapse is something I plan to do
@yosofya
@yosofya 2 жыл бұрын
I can't find the passes in the arnold renderView. the beauty tap is not even there. Help :(
@3dsculptingtutorials
@3dsculptingtutorials 2 жыл бұрын
you need to enable AOV's
@yosofya
@yosofya 2 жыл бұрын
@@3dsculptingtutorials i just figured out i have to open arnold render view manually from arnold tap to be able to see the drop down menu of the passes in the render view
@edrich2345
@edrich2345 3 жыл бұрын
Very helpful, thank you for sharing! I have one question...How did you make texture and material? because the model is 5m tris, so high poly.
@3dsculptingtutorials
@3dsculptingtutorials 3 жыл бұрын
I created the UVs on a low poly mesh and enabled the keep UV options when I decimated the high subdivision level. I use displacement maps instead of decimated meshes now though
@edrich2345
@edrich2345 3 жыл бұрын
@@3dsculptingtutorials wow, so you did texture in zbrush, right?
@3dsculptingtutorials
@3dsculptingtutorials 3 жыл бұрын
No, substance Painter
@edrich2345
@edrich2345 3 жыл бұрын
@@3dsculptingtutorials thank you so much. Hope you will make more video. Keep going!!
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