My GM hit us with a particularly cruel one. "The dragon soars closer overhead, it lets loose a cascade of fiery breath upon your party. Everyone roll Dexterity saving throws." >everyone rolls "And we'll find out what happens next week."
@BlackRainRising2 жыл бұрын
bruh, that's anxiety inducing right there
@oz_jones2 жыл бұрын
YOINK
@FelineFosterFamily2 жыл бұрын
Hey Brian, I commented on a video last year when I was in an awful place cause you sound so genuine in your send offs after excellent videos. It meant a lot that, on some level, there was someone who cared. So thank you for that. And I really hope that you’re doing better and/or that things are looking better for you. You’re clearly a great person and deserve nothing less. Keeping your happiness in my thoughts, prayers, wishes. Cheers
@nicholasschmelzer99432 жыл бұрын
This is from a previous campaign, but it really floored my jaw when it happened: Earlier in the campaign, the party was tasked with robbing a bank. Eventually we decide to split up into two groups: the robbers and the distraction. My character, a Warforged Fighter recently revealed to have D.I.D., is on distraction with the aloof half-elf artificer, and we managed to get the attention of the bank’s assistant manager, a stunningly attractive female that has our artificer head over heels. (She wasn’t the only ludicrously attractive NPC in that campaign; one of the running jokes was that only supermodels existed in our DM’s world.) This leads to us trying to get her to join our merry band, with the artificer going so far as to propose to her. We both keep rolling poorly until we find out that she used to work at the company that created my character, to which she managed to win her over on the mystery of my personality matrix. Fast forward a few sessions, and we’re investigating your run of the mill haunted mansion, running into demon dogs and the like. After a quick conversation about whether demon dogs can be tamed, our artificer mustered the courage to go kiss his paramour. To our surprise, she reciprocated eagerly, too eagerly. He lost sixteen points of max health from that passionate kiss as the newly revealed succubus teleported to gods know where.
@Zarkonem2 жыл бұрын
Just did this cliffhanger last night. My party was exploring an area that had a bunch of aquatic wildlife swimming through the air and behaving as though they were underwater even though there wasn't any. They were looking for a stone that the warlock's patron had asked him to retrieve. They ventured into a castle made of coral and fought all the sahaugins and cecaelias there (cecaelia, pronounced like sea-kay-le-ah, are like mermaids but the bottom half is an octopus, think Ursula from the little mermaid and you got the idea.) They found a friendly mermaid there that was being held captive to be fed to some sea monster that the enemies were keeping for some reason. The mermaid, wanting to pay the party back for rescuing her, helped them throughout the rest of the dungeon. Once they got to the room with the sea monster and dispatched of it, i described how the sea monster, which had a lure on it similar to that of an angler fish had the stone the warlock was looking for in the sea monster's lure. He cut it open and retrieved the stone and as he did so, i described how the party felt the magical energies of the area shift and the mermaid dropped onto the ground. The mermaid, obviously confused, tries to swim and just flops around on the ground and she starts frantically screaming "W-what?! Why?! Why can't i swim anymore?!" And that's where i ended it.
@AMPMASTER102 жыл бұрын
Well...PUT IT BACK!!!
@Zarkonem2 жыл бұрын
@@AMPMASTER10 Kinda hard to un-brutally murder a sea monster. Besides, the warlock needs this shiny rock. His patron wants him to grab it for ... reasons...
@GymbalLock2 жыл бұрын
13:08 I'm climbing out of my own hell, and your positive messages have helped a lot during the last couple of years
@lexington4762 жыл бұрын
3:05 oh and here I am thinking to myself dropping a lit torch down the hole to see what's down there before climbing down.... and it would have been one big bang 😎.
@postapocalypticnewsradio2 жыл бұрын
PANR has tuned in.
@lockwoan012 жыл бұрын
Kind of caused one. Playing as a Dhampir Tabaxi Rogue with the Noble Background. Initially, kept the Dhampir part a secret from the rest of the Party (players knew of course), while them thinking that I was just a rather odd cat-person - Tabaxi being uncommon in that part of the world anyways. One reason to keep quiet - the Mountain Dwarf Paladin Acolyte, with the greataxe. Anyways, get to the end of this catacomb, where an evil wizard had been using skeletons and zombies to try to dig something up, and he sends his knight guard (full plate, great sword - tough as nails) at me and the bugbear artificer, because we'd rushed ahead to stop what was going on while the orc fighter (as played by my real-life older brother) and dwarf paladin dealt with some zombies. Well, Evil Knight decides to slice me with his sword, and I'm hurt pretty good - enough to need some healing in order to stick around. My turn comes, and I use my Dhampir's Bite Attack, roll a Nat20, and I chomp this fella in the neck, for 9 damage (rolled a 4 and a 3 on the d4s, and I have a +2 to my Con Mon, as the Bite Attack uses Constitution instead of Strength or Dexterity for the attack/damage rolls), and I got back that amount of hp. Thing is, I did this in full sight of the rest, including the Paladin, who got a 22 on an insight check, to realize that biting someone, and then healing from their blood, wasn't normal. Well, we've dealt with the bad guys (save for the wizard, who escaped.... like most big baddies), and now the question is - Can the rest of the Party trust me to not chomp their necks and drain them of their blood? Only time will tell.
@MrBizteck2 жыл бұрын
Danmit at least 6 of those stories had me wanting to know what happened !!!!
@johnabreu67532 жыл бұрын
I really wish to see this on a possible part 3, hopefully! Because this was TOO good. We are in this campaign, a spin-off of another campaign that is on halt because of the pandemic. This spinoff is set 500 years before the main one. The party, a Changeling Thief Rogue, a Minotaur Path of the Totem Barbarian, a Human Oath of Devotion Paladin, a Tiefling Clockwork Soul Sorcerer, and me, a Half-Elf Chronurgist Wizard. We were supposed to deliver a creat full of gold to a town, who was in serious financial trouble due to the attacks of the forces of an evil necromancer, the Dark Wizard Darak. Once we get there, the mayor, who’s the grandson of the town’s hero, Billy (like in Adventure Time, yeah) Malfar, tells us the his grandfather was the one that defeated the necromancer years ago, and sealed him in his tower, in the outskirts of the forest that the city resides. And that the magic Dagger of Amber that Billy used, was in his tomb. And we were supposed the get it, to maybe have a fighting chance against the necromancer and maybe end him once and for all. The only problem… was a BEHOLDER that was using the tomb as a home. And we were only lvl5 at the time, and scared to death! The path to the tomb, and the dungeon immediately before it, were a difficult path. We were all broken, emotionally and physically, scared to meet our end… and at the door for the tomb, the final key was inserted. And as we saw the silhouette of the aberration, we hear it say: Beholder: “Oh, thank the gods! They sent reinforcements! The name Billy Malfar doesn’t suit this old body anymore!” END SESSION
@MyRegularNameWasTaken2 жыл бұрын
Ooh, I've got a really good one. My cleric of the Raven Queen had managed to rope everyone into joining him in the Shadowfell to go speak to the Queen herself, as a development of a big part of his backstory. About 2/3 of the way through the journey to the Fortress of Memories we ran into an unexpected guest: the Demon Lord Pazuzu. He told us there that he, being the lord of evil flying things, had adopted the name "Raven Queen" as one of his aliases. Obviously we immediately knew this was BS. But then, he proceeded to explain to us, in detail, the entirety of the year-long campaign we'd been on and how he was involved in each and every bit of it. Out of character we knew he couldn't possibly have caused our characters to do some of the things he claimed to have, but in-character his story made sense. He had information he shouldn't have known, he provided really solid explanations for things we didn't know the answer to yet, and we couldn't catch him on a single lie in-character. He even nearly outed my character's big secret, but claimed it was the secret of a different party member whom he was secretly manipulating. And he explained how it had all played out so well, he even had ME beginning to question whether he was telling the truth about my own secret. The session ended with none of us quite sure whether we were about to turn on each other, or find it within ourselves to disbelieve what we all knew out-of-game was just lies meant to sow chaos.
@johnniefinney32662 жыл бұрын
Bruh it's official I'm never going to catch up with mr.rippers content
@MrRipper2 жыл бұрын
It's about 500 videos lol
@johnniefinney32662 жыл бұрын
@@MrRipper as an avid fan I've watched over 300 but I'm not caught up with like the last 11
@notjfk20502 жыл бұрын
My favorite cliffhanger that happened was when we were doing a downtime session that lasted a week. At the end of it we were doing a bar crawl, we're all getting drunk and having a good time to celebrate us slaying a hive of Mind Flayers and saving this town from being taken over by them. As I was drinking at the bar while others were off dancing, I get stabbed in the side, the piercing damage, poison damage, and sneak attack all reducing me to exactly 0 HP from full. And that's where the session ended with me nearly dead at the bar. We didn't have another session for almost 2 weeks, and I was panicking that whole time, but it was so worth it. The following session was then my absolute favorite one we've had so far.
@trevorshaw-mumford21502 жыл бұрын
Just a DM here totally not taking DM notes while listening to these stories 😆
@kayq32312 жыл бұрын
my character exists in an ATLA like world where bending exists. My character was taught how to connect with the spirit that give her her bending abilities in a little pocket of her mind that grows and changes as my character does. I fall to sleep and end up in a creepy gray scale mirrored version of the spirit's realm. as I'm actively trying to nope out, my spirit shows up. creepy version of my spirit's house shows up and I grab my spirit by the hand and try to turn around and walk away. the house ends up in front of us again and closer. we can see movement in the 2nd story window and the front door opens. we end up on the second floor and my "room" in an empty void with a crystal copy of me in it (an enemy I'd defeated earlier.) CC is more sentient than I'd originally known and wants to lock my consciousness away so it can take over my body. we flee the house and CC transforms into a dark dragon that blocks out the sky. my spirit manages to make a door to her pocket realm but the dragon destroys them before I can get close so I order her to run through one without me. she manages to get out and I'm trying not to die. I get cornered and something grabs me by the back of my shirt. then we had to go back to work.
@rosecarlene72752 жыл бұрын
I was DMing my campaign and this arc was a heist at a rich capitalist’s party. The party was split as all 6 could not simply vanish without suspicion. The rogue PC (Feyriel), rogue NPC (Torrance), and druid Nalia were sneaking into to find the vault where the riches were. Torrance is fiddling with a safe lock behind a painting and then a click is heard below the three of them and a trapdoor opens. They all fall and that’s where the session ends, with the other half of the party unaware of this.
@Jessie_Helms2 жыл бұрын
Running a Rime of the Frostmaiden campaign, so spoilers ahead for chapters 1, 2, and 3. Boy howdy do I have a QUADRUPLE story for y’all. I’ll go in chronological order. So the party at this time consists of Taurak (Goliath Warlock), Grunt (Half-Orc Fighter), Vanil (Fire Genasi wizard), Flick (Human Moon Druid), and Figheld (half-elf Paladin). They’re in Easthaven trying to head north of Lac Dinneshire and avoid Caer Dineval. They explore a little, meet some locals, and find out about a seance to contact The White Lady, a spirit of the lac who’s husband died after abandoning her and taking all of their money. Taurak, hating all things ghostly and the like, decided to go for a walk that night instead of attending the séance. He rolled something way high, like a 24, on an investigation or insight check to see if there’s anything weird going on, so he finds duergar sized footprints in the snow leading towards the docks. I’m thinking to myself, “great, he’ll track them to the docks then get the rest of the party to investigate.” Boy was I wrong. He tracked them all the way to the Ferry, which I decided the duergar were invisible and watching him. He rolled again something high like a 18 or 20 on his perception check, so he saw the breaths of the duergar on the deck. He eldritch blasted the ice nearby to distract them and jumped down onto the ice, only to be met with the javelins of 2 duergar right away and wound up facing off with 4 normal duergar AND Durth Sunblight. Just as he could tell he was about to die he yelled, “Nildar [one of the 2 duergar princes, whom they captured and left with the cult in Caer Dineval] lives! I know where he is!” Combat ended with an Enlarged duergar stabbing his foot, pinning him to the ice, and the world went dark with him being knocked out. Of course Grunt, the int-6 fighter, was proficient in Cobblers tools, and after asking how common Goliaths were in Easthaven (not very) rolled with advantage and got 2 NAT20’S to track him. The session ended with the party approaching the docks, knowing their missing friend was somewhere down the dock. ============ Story 2: Taurak, the warlock Goliath who was captured in last story (session 7) died in session 8, the fight and immediate aftermath taking up pretty much the entire session. I worked with the player so he had a temporary character while the party made their way to meet Macreadus, a gnome who they’d been sent to find out in the wilderness. In the module he’s dead upon arrival and has no impact on the story past the 1 encounter, so we retooled him into being a PC artificer gnome since the player wanted to play an artificer anyway. The party worked their way to the cabin, losing the temporary PC along the way, and saw a blinding flash in the distance about 10 minutes before they found the cabin. If the group didn’t know explicitly, which I think they did, they at least could infer that this was going to be this player’s new PC. When they opened the door they saw his charred corpse on the ground, the room in ruins from his magical device misfiring. (The next session the NPC who guided them betrayed them, resulting in a TPK and Lithander resurrecting them all for fighting to end the eternal winter, and Macradus is still being played 10 session later!). =========== As we’re approaching the end of the campaign (the module has like 8 chapters but we’re intentionally ending early cause the group may lose several players in the next few weeks) I made sure Sunblight’s fortress was something to be reckoned with. I’d never run a proper dungeon before, so it was interesting getting everything laid out and seeing the party having to conserve resources. Anyway, the party walks through the temple in the fortress and Figheld (Fig) the Paladin opens the door to see what’s in the next room. Keep in mind he’s an oath of vengeance Paladin because his brother was killed by the duergar in session 1. “Alright, cool, so you open the door and…” *DOOM music starts playing* “You see a dark robed, soot covered duergar wearing a jagged crown of icy metal standing atop a platform. Smoke choking the room, filled with braziers and workers toiling at some construct in the distance.” I say. “Yes! This, my hour of glory, has arrived! Now I will crush underfoot my enemies and reign death from the sky! RELEASE THE CHARDALYN DRAGON!” Shouts Xardorok Sunblight. “I slowly close the door” says Fig and the session ends there. ============= This last story happened just last night, in what may be the second to last session of the campaign. We immediately picked up where the last session left off, but I had to run Figheld as an NPC for most of the session as the player had some IRL stuff come up (part of why we’re ending the campaign so soon). Fun fact, I actually wrote Figheld as an NPC who the party would interact with when returning his brother’s body and could potentially be a strong ally for particularly bad situations depending on how they rolled and RP’d. When the player joined the party he said he wanted to be a Paladin, so I pitched the character and he loved it, and I’ve worked very closely with him to give him a good bit of character growth and options. So I was pretty comfortable running him in the fight, though I was sweating the whole time because I REALLY didn’t want to capstone this PC’s arc- killing Xardorok- myself. Well, Fig’s player joins in while Xardorok has 2 HP, Fig has 8, and Xardorok had just burned a Legendary Resistance to Vanil’s fireball cause the party were all like “screw his compelled duel, he’s gonna die if we don’t help him!” It’s his turn like 2 turns later. To cut it short, he’d been losing his Paladin powers because he was doing things his god didn’t like, so he made a deal with Levistus to keep his power. I had him roll insight, and he rolled high. “In this moment, you know that _any_ strike you make will kill Xardorok. You feel a tugging on your back, and remember the war pike the party gave you- the very same war pike that ran your brother through. You remember Taurak, the one who broke the news of your brother’s death, and you remember seeing him die, while not by a duergar’s hands, directly due to their actions. And you look at Xardorok, teeth missing, seared up to his neck from absorbing Vanil’s fireball (how I flavored his Legendary resistance cutting the damage), and you hear a small whisper ‘Figheld, I grant you my blessings to make right what this being has made wrong- avenge your brother with a righteous act.’” Essentially, if he uses the war pike he’ll get advantage on his attack as he’s guided by The Golden Tree (the homebrew religion he’d fallen away from). I told him next, “you also hear, ‘Figheld Hedgent, vengeance is at hand! Strike down your enemy and our deal shall be complete’” came the voice of Levistus. In the end, he pulled out the war pike, running Xardorok through, and in that moment his oath of vengeance was fulfilled and he became an Oath of Redemption Paladin, losing Levistus’s boons but being freed from his grasp. AND THEN MY LAPTOP DIED. So the session ended with the Chardalyn Dragon having just been released, Xardorok being slain, Figheld changing oaths, and LOADS of Quaggoths/Duergar left to fight.
@wutangwells68102 жыл бұрын
Whoever DM’d the first story, Jesus Christ. An item you gave your party at Lvl 2 cleared the way of the BBEG dungeon when the party is lvl 20? Yeah, balanced af 🤣
@Scipio4412 жыл бұрын
That was me and the balance is if you roll wrong the horn can kill you or have the goose turn on you
@wutangwells68102 жыл бұрын
@@Scipio441 yeah great balance for a lvl 2 party 🤣🤣 here’s a horn that either kills your or kills everything else. TPK or cake walk, yikes.
@Scipio4412 жыл бұрын
@@wutangwells6810 it is only like a 2% chance of TPK anyway it's fiiiiiiine 🤣 if you want to fill stats I can send you a link to a reddit post I have them in
@Rais-Codex2 жыл бұрын
Party slept in a Ghost town that got destroyed by the BBEG. We knew there was a Nosferatu in the town... Well, Ghost Town was the perfect word, as night fell, the town got flooded with Spirits and was engulfed in Living shadows.
@raywhitmire27382 жыл бұрын
So I'm running a homebrew solo campaign for my wife who's playing a high elf druid. Recently she secured a pet panther, and on her way to the side quest she chose she encountered a dryad who decided to follow her after protecting a sleeping brown bear from her. Minutes later, she encountered a VERY hungry Worg. Fight ensues, panther goes down, dryad joins in and saves panther from death with some Goodberry, druid goes down, dryad runs the Worg off with a Shillelagh before giving druid some Goodberry. Druid passed out anyways, and wakes up in a hut woven of wood and vine next to her sleeping panther the dryad nowhere in sight. End of session. We haven't been able to play again yet, but my plan now is for when she leaves the hut, she sees the dryad standing guard with a large club, then to help her get to the quest with the promise of helping her through the forest while not entering any towns or villages.
@savagkyl00292 жыл бұрын
DM’s, what plot hooks did you drop that your players never picked up on, causing huge problems in the world
@alanscholes72782 жыл бұрын
Head god: Please investigate the temple of this god who i think is going to betray us Betrayor god: Please go to this cave and grab this thing for me They grabbed the thing and released a reincarnation of the "devil", which they couldve found out about at the temple
@DistendedPerinium2 жыл бұрын
I had two really good ones, but neither were D&D (I don't do good cliffhangers in D&D for some reason). In Shadowrun, the party was supposed to stop a plot by a pair of sisters to raise Atlantis. However, it turns out that the party just barely failed (I had planned for both outcomes, the party legitimately missed a couple of vital clues). The characters were in a bull session, discussing what they knew and to put the final piece together, they called an NPC contact. They don't get very far into the call when the line starts cutting out and the two awakened characters in the party start feeling sick. The ground starts shaking violently and the abandoned mall they were using as a base starts collapsing. They rush to a helicopter and get off the ground to see Seattle literally shaking apart and all but falling into Puget Sound. In the distance they see Mount Rainier starting to erupt. I deliberately ended the session when one of the players muttered "God...they really were raising Atlantis..." The second one was a Rifts parody campaign. The party had entered an old US bunker in a burried field testing facility that was run by what was essentially a degraded Liberty Prime AI. At first they were able to bluff their way into the computer's good graces, but eventually it concluded that they were traitors working with a Chinese spy (one of the characters was very visibly Japanese, which just added to the joke). The session ended with the characters fleeing the facility, but the AI transferred itself into a 30 foot tall mech with what amounts to a rotary barrel tank cannon on the arm. The final shot of the session was that cannon spinning up...(for those who know Rifts, this was an experimental robot vehicle version of a Glitter Boy power armor. The gun was a triple barrel Boom Gun).
@Shard182 жыл бұрын
not a cliffhanger but a sidekick with more plot develupment the the rest of the PCs i was in a Star Wars TTRPG as a Rodean girl who was raised by Battle droids down in the bowls of Corasont. her name was Kiko (K1-K0) wich stood for Kid 1, Kills 0. the last remaining droid of her family was the too half of a B1 battle droid, B1-11E (Billy) who was basically her dad. this was made all the better as i can do a spot on battle droid impression. over the corse of the game i was alowed to play him as a combate light side-kick. his persinalety was a little like Pos dad from kung fu panda. always looking out for the teem and being a mother hen over Kiko.1 time head been downed and every 1 realised how much they cam to like the sweet exentric droid. he even wound up ingame running an interstellar food truck made from a demilitarized LAAT Gunship. head been cooking the entier game even spending time gathering ressipies at events and streat vending wile we were on missions. head come to love cooking after years of providing for his Daughter. by the time the game died Bill had his oun Business, an alien girlfriend and more friends than any B1 iv ever heared of
@GymbalLock2 жыл бұрын
My Twilight:2013 players were escaping from Soviet-held Alaska in February during a nuclear winter. Their small cabin cruiser was intercepted by a Poti-class corvette, but they were given a hot meal, medical treatment, and a few hours to warm up. They were also warned about three very violent, very dangerous deserters from the Soviet Navy. After almost sinking the boat due to poor skill and worse rolls, the party sheltered on a small island for a few days while they fixed the hull. A few sessions later, the party encountered a derelict container ship. When they ventured on board, they were confronted by three men in Soviet Navy Uniforms. "and we will continue this next time" This encounter was going to happen immediately after leaving the Poti, but the only person skilled in aquatics managed to almost sink the boat, causing the players to forget about the warning over several sessions.
@BlackRainRising2 жыл бұрын
My last cliffhanger is when the artificer set off a god bomb destroying all divinity, the party watched some balls of light raining from the sky across the land as the former gods fell to the prime as mortals. That was over a year and a half ago, why? because they're going back into it at level 20 and I literally have no idea how to run an epic 20+ game :(
@whybi80492 жыл бұрын
The home brew spelljammer campaign has a similar setting to the Leviathan book trilogy. If that concept is interesting to you I recommend the books
@nexes66912 жыл бұрын
Once loyal servant of Palor stands. In the face of a lord of blades war forged legion. Valiantly defending the door to the church once served. Fighting tooth an nail to arrive in time to do so. After arriving at city getting framed for murder. Thanks to Lord of blades henchmen. Then before arrival at finale closing scene a second attack with big boom in tavern another gift from l.o.b. All tightly wrapped in one 4hr session. Ohh also sprinkle some leprechaun fun in mix.🤷♂️😋🤷♂️
@nexes66912 жыл бұрын
Oops ment this for video on cliffhangers 😬
@matty4z2 жыл бұрын
*my best Nat-1 too Nat-20 I had recently* playing muscle head lizard: Im going to kick this locked door (wait DM what way does it open??) DM laughing: wisdom check (Nat-1) its a door.. and it looks locked now roll for strength (Nat-20) even tho the door opens towards you.. you kick it in smashing it... and kill the guy on the other side
@cinna84582 жыл бұрын
our entire second campaign ended on a cliffhanger. basically, the entire campaign, our party had been battling the cult of the storm lord, talos. they had been wreaking havoc across the entire coast and many people had died at their hands, so we took on the case of bringing the cult down. we defeated a lot of cult leaders, discovering that they were planning for “the end” of the world, and eventually ended up in our big final battle with the cult’s leader on a boat (in the middle of this endless storm that had been going due to the cult) in the ocean. i was honestly very unsure how our DM was going to wrap this up so quickly. we fought the cult’s leader and all seemed to be going decently enough. we weren’t dying yet, and we had defeated a lot of their men. then talos himself appears in the ocean, sending the ship capsizing into the raging waves. then it all goes black. we appear in a room with mykrul, god of death, who tells us that we are needed elsewhere, and that our time fighting talos was over. after a long conversation, he sends each of us to the feywild. and that’s where we ended the campaign 😭 our current party’s plotline actually connected with the previous one and we are fighting against talos currently; and i have to applaud our DMs for thinking it up!!
@MrAnim8orVideos2 жыл бұрын
I ran a session today where my party has been trying to retrieve a prisoner who is being tortured inside of a large wooden fort. After getting fairly badly bloodied, the players ended the session deciding to hide inside of a small room and take a short rest. I warned them that its possible they will be discovered. After the session ended I decided that next week they will be greeted by a nasty surprise: in a last ditch effort, the BBEG and his few remaining minions will take the prisoner with them out of the fort...but not before blocking the doors to the player's room and lighting the entire fort on fire! Midway through their rest, the players will start to smell smoke and will have to break down multiple doors to escape the fort, while breathing smoke and running through a flaming inferno which keeps increasing in intensity. They will find the main gate hard to breach, and when they escape they will find the BBEG holding a knife to the prisoner's throat. Convinced that the players were going to burn alive, the vengeful bad guys will be there watching their hideout burn.
@nothereneverhere6402 жыл бұрын
I ended my last session with my players for 5 months with you have 14 days, the city must survive
@Scipio4412 жыл бұрын
My story is the first one and I am Soo hyped that you read it!!! Oh man I cannot wait to share this with my party they are going to flip
@kevinthomas40642 жыл бұрын
When the DM ended a session with announcung the PCs would have to found a school akin to Yu Gi Oh GX Duel Academy for a in campaign TCG game with eeriely similar gameplay mechanics in order to make sure a recently sealed away ancient evil stays sealed. This was actually awesome.for us cuz we all also.played Yugioh and were pretty die.hard GX fans at the timr