I will NEVER stop watching Bafael bc the way he contextualizes tools is so useful and important, I cannot understand how much better of a player I am in every game I play as a result
@firegiantcheese68822 жыл бұрын
I dont even play SFV anymore, but i watch every one of these vids bc theyre so well made
@2uo962 жыл бұрын
This. Lol
@LoDart2102 жыл бұрын
Same. I think the bad part is that these changes don't convince me to go back either lol
@animagamer22 жыл бұрын
I've never played Street fighter 5 and yet I still watch them all
@Sagaleon142 жыл бұрын
There’s this guy on CFN: ChalcosomaAtlas. The dude is committed to playing Laura VS2/VT2 and gets DESTROYED because of how shitty that setup is. I hope this helps him out.
@KazanmaTheSilverWind2 жыл бұрын
That Sway kinda reminds me of Mary's Real Counter in KoF, but that only lets you go into a command grab. This is WAY more bonkers, in a good way
@Vsolid2 жыл бұрын
I was kinda thinking of Naoto’s Shift Sway in BlazBlue but that was a bit of a far cry.
@deathbringer98932 жыл бұрын
@@Vsolid yea with naoto it was a bit commital and does not stod fast moves as it wiffs on crouchers
@sporechump2 жыл бұрын
Guys, I think Ryu almost did it.
@tyce1842 жыл бұрын
so Laura is out here roll canceling now, neat
@kevingriffith60112 жыл бұрын
That's exactly what I thought when he said "The follow-up attack is also projectile invulnerable"
@Atlas_FGC2 жыл бұрын
It's kind of funny watching SF get new things that I've seen for quite awhile in other games that I've played for over a decade. Sway's changes are pretty interesting since you aren't railroaded into a specific followup like Blue Mary, Kliff. or Naoto in KOF, GG, and BB respectively.
@goldengoldy01972 жыл бұрын
Wow this reminds me a lot of KoF 98 Dodge
@SamStraker2 жыл бұрын
I honestly never see Luara in my games. so little in fact I'm confused at what she does,and I fold whenever a see a good one
@keybutler25932 жыл бұрын
It's funny you mention that. When I play a Laura mirror a lot of them can't fight Laura either lmao
@nuclearcoconut36642 жыл бұрын
not street fighter, but that type of invuln is very similar to shulk's monado art switch in smash 4/ult (14 s, cancelling them into anything removes them)
@NeoGato2point02 жыл бұрын
I really wished for Makoto in this game but i feel like Laura kind of fills her gameplay niche in SFV.
@usernameluis3052 жыл бұрын
2:25 this is an interesting development
@boateye2 жыл бұрын
Finally, my girl Laura 🙌🏿
@SolidBones2 жыл бұрын
Isn't the invincibility ending as soon as you hit a button similar to hakan's backdash into button while oiled? Or does that not actually work that way
@Bafael2 жыл бұрын
Oh yeah it's similar to that too
@garou122 жыл бұрын
Her vt2 is basically dodge attack from kof 95
@RedmundR22 жыл бұрын
the sway version invincibilty reminds me of omega mode cody in sf4, down + triple kicks in a way, except that move just gives invuln and theres no direct cancel out of it, making it much harder to use than this imo
@CrossfacePanda2 жыл бұрын
So basically, Laura got a ghetto metered CVS2 Roll Cancel lol
@spawnreloaded44232 жыл бұрын
I believe its an improvement, but its a gamble between knowing when 2 use the active v trigger and cancelling into other normals but very effective once inputed precisely
@aAaAaAaAaA1234567ize2 жыл бұрын
Holy shit i might actually play vs2 vt2 laura now I really like these changes
@chinesemassproduction2 жыл бұрын
I feel like Laura is the SFV version of Makoto, as dumb as that sounds.
@franlychandraariefmoerwant10402 жыл бұрын
All i want for laura since season 4 is st.mk to br 6f from 7f startup ,.... but i guess it will never happen :(,
@smashmaniac20082 жыл бұрын
Sway not being free makes me sad
@dekuskrub21542 жыл бұрын
ok but you can go into buttons now
@smashmaniac20082 жыл бұрын
@@dekuskrub2154 true
@strippinheat2 жыл бұрын
The dodge originally took meter, then they buffed it so it only used meter when you did the throw, and now they went back to having the dodge cost meter. So it went from being the worst to the worst to the worst. I tried it for a while and just went back to VT1. And VS1 is still basically mandatory for Laura since it gives her better pressure and mix ups while also being her only grounded overhead. No, 6HP isn't an overhead despite how it looks.
@xavierblaster2 жыл бұрын
nice vid
@LemKuuja2 жыл бұрын
Noice
@ragindemonvergil67762 жыл бұрын
Ryu getting that backhand from laura made me click. Thumbs up here!!!
@eyekantspele95482 жыл бұрын
Tbh I kinda enjoy playing vt2 more even though vt1 is clearly better
@Neogears13122 жыл бұрын
Same. I like the combos more they feel more fun. It also reminds me of blue Mary.
@TheJollyBouncer2 жыл бұрын
Nice
@bamstar94192 жыл бұрын
can you increase the volume next vid
@robertgeorge46022 жыл бұрын
On the one hand, I love the changes to V Trigger 2. But on the other hand, its way more expensive. They should have made some of the actions cost less. Character is a mixed bag, love her gameplay though. Kind of like Abel. A hybrid between a mix up character and a grappler. Though for proposed buffs, outside of making VT2 cost less, maybe some extra stuff to V-skill 2 and make that active frame buff apply to all thunder claps but thats about it. If I was good at gameplay mods, I would try to make my own version of SFV. but then again, mysterious mod exists and its way better than anything I can come up with.
@shaunmcisaac7822 жыл бұрын
Getting invincibility without commitment is likely a bug that gets patched out. It's pretty much against SFVs design principles.
@Bafael2 жыл бұрын
It's obviously intended given the massive trigger timer cost and given it's a change that would be impossible to do on accident.
@kevingriffith60112 жыл бұрын
I'll have to double check it, but I think only the fireball invincibility transfers, you're still vulnerable to strikes so a late meaty could potentially blow you up... plus this costs you 40% of your V-Time, small consolation, I know.
@Bafael2 жыл бұрын
@@kevingriffith6011 that's correct, it's only fireball invincibility that transfers. As I said a couple times in the video you start being vulnerable as soon as you hit a button
@deathbringer98932 жыл бұрын
@@Bafael whats the cancle window? can you do it at the very end?
@DTortu02 жыл бұрын
Nice try you almost did it
@sleepybones57262 жыл бұрын
Yikes
@Neogears13122 жыл бұрын
Honestly I hope they rework her character. Laura is unironically a very fun character I think it’d be nice to have stay a mainstay. I just wish all her costumes weren’t tna and she didn’t have this weird hyperactive bratty kid personality despite the previously mentioned sex appeal. It’s a very Adon situation. I think the kit is cool and a lot of the grapplers could learn from her and G but i get annoyed from the voice 24/7 and I’d like a design that was different from all her other sexy outfits. Even cammy and Chun, hell even POISON get something that’s more stylish than titillating. This move pool is a lot like C.Viper, it’s a shame to have such an interesting kit attached to such an unenjoyable personality and gaudy design.
@DiseasedCows2 жыл бұрын
It's what you deal with to play the character though. Abigail is a big screaming retard who makes car noises but I wouldn't have it any other way
@Sasiskin78232 жыл бұрын
You are under every character video saying "this character should be reworked". We get it you dont like sfv design, move on.
@coltranebartlett5902 жыл бұрын
I like Laura because her costumes are so hot. God I wish Brazilians were real. She's been my main for a few months since I've started playing but now I'm trying out Dan.
@ddurlon2 жыл бұрын
@@coltranebartlett590 you wish what was real?
@Hillthugsta2 жыл бұрын
@@ddurlon 😆😂🤣 I don't think that came out as intended...or was a joke.
@Archedgar2 жыл бұрын
Oppai.
@kambo9542 жыл бұрын
Cody
@konkeydonk2 жыл бұрын
Never played sfv but I hate laura passionately
@JohnDoe_692 жыл бұрын
That is a boring fighting game if I ever saw one.
@sebastiansalvador61602 жыл бұрын
Horrible 😭😭😭 nothing new
@yikes67582 жыл бұрын
holy shit i loved sway before even when it was terrible, and now it has SO much sauce I just wish the raw grab wasn't so expensive, and IMO the sway should have remained free and the VT cost loaded into the followup action, so just the raw dodge could still be used without having to consume v-timer