Spent hundreds of hours and thousands of dollars on this one, hope you like it. Corepunk is an isometric MMO with a blend of MOBA, and ARPG. Get into the Early Access now 👉 cw9m.short.gy/th3jez
@peterhodges31063 күн бұрын
*some hours, no dollars.
@ryanfleshbourne35473 күн бұрын
i am sorry bro but time to pivot this is not it. story analysis without ever interacting with the story is WILD.
@belamerda1453 күн бұрын
@@Th3Jez worst attempt at rage bait slop
@kingechatronii73793 күн бұрын
I just finished the video, and the outro made me kindof emotional...I always come back to your shenanigans with your friends on Destiny 2. Will you still make content with your friends? Don't mind if it's you and your friends exploring other games, either as one-offs, sponsors or playthroughs. Just need you and your friends' energy.
@MrJake-hy2rf3 күн бұрын
OMG you effing nailed it. Gen X here crawling out to tell you. Your opinions are always valid and valued. You are the son I never acknowledged.
@aerow61922 күн бұрын
My biggest problem with the campaign is Elsie Bray needed to be a part of this story. From the moment she showed up in Destiny 1; her goal was to change the future. To avoid a certain future. Where was she to help???
@ohWAFEКүн бұрын
I thought this was covered in season of the seraph? Dark future avoided
@ohWAFEКүн бұрын
Rasputin doesn’t destroy the traveler in our timeline
@santiavellaneda1Күн бұрын
That is a valid point, but I think it could be argued that the future was changed in Beyond Light. In her timeline, every guardian who learned Stasis fell to the influence of Darkness (The Witness), including our own. Her Dark Future Timeline begins with the discovery of Stasis; since we learn how to use Stasis without becoming corrupted, her timeline is avoided.
@cykeok352515 сағат бұрын
That's cold lol She didn't have time to explain why she didn't have time to explain... and Bungie didn't have time to care.
@MLM61414 сағат бұрын
I'm very disappointed in this as well. 😤
@tiptoptom37103 күн бұрын
23:23 - the reason why the Iron Lord axe is in Crow's room is that he's the reason why Saladin had to join Caiatl's War Council. Saladin left him the axe as a symbol of his forgiveness, however Crow still feels guilt over having indirectly sent him to work for the Cabal.
@RobertoArboleda3 күн бұрын
Jez barely plays seasonal content, and when he does, he pays zero attention to the story because he's making jokes with Trvl Danielle and/or Datto for the audience. If he reads this, I'm 100% sure it will be the first time he's learning about it.
@ajeenius74373 күн бұрын
@@RobertoArboleda Fair, but stories you can't experience after the season disappears should not have an impact on future expansions... I know Bungie are incapable of a new player experience, but jesus fucking christ.
@RobertoArboleda3 күн бұрын
@@ajeenius7437 The axe is essentially an Easter egg for those who played the seasons, I guess. But yeah I agree that the new player experience sucks ass, and there should at least be a mega movie or something easily accessible in game explaining previous events, for new or returning players. And no, those super short inkblot style videos they're now doing are not nearly enough.
@doom_slayer_5.0483 күн бұрын
Crow is cringe never liked him
@Dlo20183 күн бұрын
and it's by far the laziest way to write saladin out of the fucking game and put into a role as another vendor with a splash of cabal paint. a fucking waste it was.
@Kharnjar3 күн бұрын
*Uploads 25,646 word long rant* Point number one: "The story just uses too many words IMO!"
@swagasaurus85683 күн бұрын
29 words to say "shoot ball" vs 25k words to say "me no likey". Is he the true final shape?
@doom_slayer_5.0483 күн бұрын
Yea it’s called cringe exposition half the times when these characters talk is fucking stupid
@crazygrim48953 күн бұрын
Underrated comment. SOMEONE GIVE THIS GUARDIAN HIS LIKES!!!!!!!!
@Thomas_CoolКүн бұрын
It's not that the "story uses too many words", it's that the story dresses up simple game mechanics or random story beats with needless jargon from the characters that doesn't actually mean anything. Here's a real quote from the game. "This is not like charting a course through the currents of sea or the depth of space. This is an architecture defined by how we imagine it. Not dissimilar from the ascendant plane, but if more like it's opposite. The ascendant plane mirrors aspects of our world, aspects of our will and import to those who traverse it. Those aspects are decided upon through our actions. The Veil, conversely, weaves not with our will, not our decisions, but with intent, unfiltered by logic. What we feel, not what we decide. Mapping such a thing would be like... rebuilding a creature from the calcified remains we found aboard the pyramid ships. They are an image of a dissection. A deadened echo of existence. But look at them as they are, to see their disparate parts... Even understanding their anatomy does not give us the knowledge to make them as they were. I will continue to seek the path the Witness forged into the traveler, but I am... no longer confident that it could ever be walked again. All this to say "Guardian I am probably the smartest person in the world and I have no idea how the Witness got into the traveler". What makes this so frustrating is that stuff like this plagues almost all of the dialogue in the game, especially mission dialogue.
@RedShadowOfSaturnКүн бұрын
Yet somehow, our favorite memer has a tighter, more on-target script than Bungie's needless exposition dumps that last 5-=10 minutes every time you kill 100 Fallen for a quest step. 25k words is just right tbh imo lmao.
@gloomygloomstalker38783 күн бұрын
Nathan Fillian’s return as Cayde was perfect, this was the Cayde we needed in Forsaken, Nolan North did a fine job filling in but Fillian just has a way of weaving in layers to the lines in his good appearances
@harboro41713 күн бұрын
Isn’t crow and mara being twins linked through space the entire reason we sent crow into the traveler first in season of the wish? Like come on Jeb I haven’t had destiny installed since before lightfall
@Lady_Amelia-Eloise3 күн бұрын
Precisely
@mansfaye10843 күн бұрын
It's tough to discuss story when you've been ignoring it every time you could
@RobertoArboleda3 күн бұрын
That was mostly explored in seasonal content. If you watch this channel regularly, you know this guy barely plays seasonal content, and when he does he's all the time joking around with Travel Danielle and/or Datto and paying zero attention to the story.
@ryanfleshbourne35473 күн бұрын
@@RobertoArboleda and when you make a 2 hour long, 25 thousand word story video with references and cross-examination from lore creatoors, the least you can do is watch a 20 minute seasonal recap. the excuse is not valid.
@TheGamingSpartanA1133 күн бұрын
Blame seasonal content removing crucial story information every year.
@ademonslayer71303 күн бұрын
I mean, the real issue is that half of the relevant plot points that make this campaign make complete sense are from seasonal stories that aren't in the game anymore. For instance with the first mission, the doorway into the Traveler was impassable under normal circumstances, which is why after Lightfall we scrambled to find a way inside. Eventually we settled on a plan to get inside, using the Ahamkara, we sent Crow in ahead so he and Mara could establish a link and Mara could use that link to open up the doorway so we could pass through and onto the other side. At the beginning of The Final Shape, Mara begins her part of the plan allowing us to pursue the Witness into the Traveler. When we landed in that first area, we were still traversing the doorway into the Traveler which Mara was keeping open to allow us safe passage, which is why she was in pain, because the Witness was trying to stop her from keeping it open, and prevent us from getting any closer. Because the Witness knew we were a threat.
@gabrielpineirogarcia20782 күн бұрын
That makes me wonder, after we go inside and the Witness "closes" the door, what changes right before the final mission that suddenly lets Mara come into the coms and say shes bringing the Helm in? At this point we havent damaged the Witness so that cant be the reason why the portal reopened.
@aceofsharks98372 күн бұрын
@@gabrielpineirogarcia2078 A division of it's attention/power. For the entire expansion The Traveler is actively resisting The Witness's attempts to take control of The Light. So between struggling for control and trying to stop/sway us, It can't effectively stop Mara from opening the doorway like it did before. And each building up mission we did further loosened it's hold on The Pale Heart.
@thegloriouskingkronk84222 күн бұрын
@@aceofsharks9837 They also outright say this
@ShadoefeenicksКүн бұрын
right, but this campaign was for established players, who most likely played those seasons.
@ademonslayer7130Күн бұрын
@@Shadoefeenicks Sure, I don't disagree. But to be fair, I didn't play half the seasons cause I personally found they were too repetitive and formulaic. So I can't really blame people for skipping them entirely.
@rileychesters163 күн бұрын
TLDR; jez hates words and can't read
@matthewboan6163 күн бұрын
I don't think the video has been out long enough for you to have even finished watching it.
@belamerda1453 күн бұрын
@@matthewboan616 I think you're dumb
@brettadiah103 күн бұрын
Refuses to read/listen to the story is probably more accurate lol.
@lexiplays12523 күн бұрын
Yes
@avocadonation64563 күн бұрын
conveniently. he also left out of this video the fact he hasnt paid attention to destiny 2 story or even the game in like a year
@inoob262 күн бұрын
Jez in streams: no music, no dialogue Jez the monotone guy: *WHERE IS MY EFFING HIDE HUD BUTTON I WANNA SAVOR THIS MOMENT*
@NathanHarrisStudio3 күн бұрын
Datto would be so proud that Jez actually paid attention to dialogue after all
@Bio_UK3 күн бұрын
I remember i was on the brink of tears when cayde sacrificed himself for our ghost. That final line pushed me over the edge. I played this game franchise since i was 10 and now being an adult it was hard to say goodbye to the main story but in my opinion the final shape was the goodbye that was needed to the Light and dark saga
@vexmythoclast94763 күн бұрын
95% of viewers’ comments: “Lmao Jez can’t read” The 5% of viewers who actually finished this video: *“Holy shit Jez is quitting Destiny.”*
@vexmythoclast94763 күн бұрын
@@hithere5553 I mean I like watching Jez, TravelDanielle and Datto doing Destiny content. Kinda sad if that’s coming to an end.
@ryanfleshbourne35472 күн бұрын
Yeah, we all did with TFS. Who cares if one more person does
@Zevox14418 сағат бұрын
@@ryanfleshbourne3547 Nah I'll be here til Disney lets Hugh Jackman stop playing Wolverine. Maybe less intensely, but still here.
@Shahmane6663 сағат бұрын
Check his most recent vid he said he’s not outright quitting rather focusing on other things
@GreenSquad912 күн бұрын
When I saw cayde about to give up his light for our ghost, I was really hoping he would become our ghost. So he would basically be our narritor moving forward. I thought that would have been pretty neat.
@Foobymaster13 күн бұрын
Destiny has always had their best story telling in off screen dialogue and lore.
@N008Nightmare3 күн бұрын
24 minutes in and heres the points i have: yes we knew crow and mara were twins, that was a big part of season of the lost, and more specifically the exotic mission for Ager's Scepter. The Iron Lord room in crow's mission is in reference to season of the risen where crow, being mentored by saladin, killed one of caiatl's advisors and Saladin stepped up to face the consequences on his behalf. Its the whole reason Saladin is on Caiatl's war council. Crow feels guilty for saladin having to pay the price for his mistakes. Jez, I love you buddy, but you dont really have room to complain about not understanding the story when you've spent literal years avoiding learning any of the story. 😂😂
@ajeenius74373 күн бұрын
Eh, all of that is a part of seasonal content that no longer exists. While yes he did play it at the time it's still valid criticism to make since there are certainly players that DIDN'T play the game at that time that now just have to guess about the connections. And no, watching a recap on KZbin is not valid. That stuff should be in the game.
@Freelancer8373 күн бұрын
I agree partially, but any story that's only available in seasons is stupid. How will anyone right now go and play those stories? Not knowing Crow and Mara are twins is stupid though because that's always been a main story of Destiny thing. Multiple times. Since the very beginning of Destiny 1 year 1. He's still right about The Final Shape being terribel, but that's not something new/different. We knew it would be, and Destiny has been terrible for years with its expansions not being good since Forsaken at the least. But he sure is not the best person to talk about the story when he's missing basic general knowledge.
@avaliantsoul54083 күн бұрын
and yet, everything we learned from seasons is gone, and no one can re-experience, which frankly gives him every right to complain, because anyone who joined after a season has missed 90% of the story up to that point.
@isuccnewton26543 күн бұрын
to be completely fair, that shit is all part of seasonal content. ya know, the stuff thats been removed from the game.
@N008Nightmare3 күн бұрын
Seasonal content or not, he specifically asked if prior to the diorama in crows mission if it had ever been said they were twins. The answer is yes. Whether or not the specific content is still in the game doesnt change the fact that the information was previously provided. And the saladin bit is a bit more egregious given that it was literally the key scene from season of the chosen. While i agree that seasonal content being removed isnt conducive to ensuring that people understand the story, Jez is literally the least qualified to comment given his aggressive refusal to learn the story. He has literally spent years actively refusing to learn the story. The complaints about lack of context hold no weight coming from Jez specifically. You dont get to whine about your foot hurting, when youre the one who shot your foot. When your complaint is, 'there is no way (outside of lore) for me to have learned this information', and is just incorrect, it would be disingenuous to not point that out. I agree that final shape made some.... confusing choices, but those 2 points specifically were given context.
@Mental_Warlock3 күн бұрын
Fun Fact: The Witness has the most music tracks in Destiny History during his boss fights Campaign: "Ritual Site" and "Cut Away" Raid: "Unmade" Excision: "Stronger, Together", "Cusp of Finality" and "Make Your Own Fate"
@RosaNagashi2 күн бұрын
This is kind of incorrect. Ritual site and cut away were just made as pale heart tracks and happened to be selected for Iconoclasm. Stronger Together/Cusp of Finality/Salvation’s Ruin/Make Your Own Fate is a single music system, they just split it up into 4 tracks on the soundtrack. Same goes for First Knife/Unmade. The witness has 2 music systems made specifically for it, which is just as much as, for example, Oryx had with Regicide/Last Stand. Calus at this point also has 2 massive music systems dedicated to him, although the Discipline/Desperate Measures/Tyrant Overthrown group isn’t wholly unique and only has individual portions that were made specifically for the campaign Calus fight.
@Mental_WarlockКүн бұрын
@@RosaNagashiMy intention was to focus on the boss fights themselves not the individual tracks that played right before the encounters
@RosaNagashi3 күн бұрын
TWO HOURS?? I’m going into this already disagreeing with you based on the title alone but oh my god this is gonna be a treat.
@RosaNagashi3 күн бұрын
Alright, finally got through all of it and I gotta say that, while I personally got a lot more enjoyment out of The Final Shape campaign that you seemingly did, I'm finding it hard to genuinely disagree with most of your points. I think it's important for me to understand that my perspective - that of someone who dives a lot deeper into destiny's lore and world building -is going to be vastly different from the average (and arguably more common) player that doesn't engage with that side content, and this video gave me that perspective. Brilliantly written and spoken throughout. I'll be here to see wherever you go next
@Punky_Enjoyeroftrains2 күн бұрын
The switchup is wild
@mrsmi1ey2 күн бұрын
i went in assuming i would disagree with most of the video, and ended up agreeing with almost the entire video. i'm honestly shocked at how well-rounded, well-researched, and well-written pretty much all of his arguments are. jez, i'm gonna be sad not having you around to joke through content with datto and danielle, but if we get one of these kinds of bangers each month, then i think we'll all be more than happy!
@Punky_Enjoyeroftrains2 күн бұрын
@@mrsmi1ey Same
@EternalFount3 күн бұрын
People say the Dread couldn't be made in a few months. I disagree. The Grim existed as a prototype for years. They just couldn't find a reason to finish them. The Weavers and the Stasis ones are just beefed up Psions. The Harbinger and the Stasis one(I can't remember Stasis names apparently) were already made. The Husk is probably 85% Fallen captain. Its not impossible they made these changes in months. I still don't care about the Witness, but I really did enjoyed the character side of the story.
@KamikazePhil3 күн бұрын
the dread outside of tormentors and subjugators were made in the delay, its been confirmed by paul tassi
@Weebfox3 күн бұрын
Im gonna watch this and take a shot every time Jez bashes the ghost wish me luck Edit: Crying over having to witness losing Cayde once more AND I have alcohol poisoning now and am throwing up uncontrollably 10/10 experience thank you Jeb for everything you've done to the community and being one of the pillars who has kept me invested in D2 all these years o7
@eduardoceron46363 күн бұрын
You still alive???
@Weebfox3 күн бұрын
@eduardoceron4636 This might have been the worst idea I have ever had
@devilwolf3202Сағат бұрын
lmaoooooo
@cornholiotitycaca10423 күн бұрын
having grown up with you, It is wild to see your transformation from a young adult with childish content to a mature father figure who still plays a childish way but with a artistic twist it is wonderful to watch you grow up.
@korakatk3183 күн бұрын
I can’t critique the story because I spent the whole campaign dicking around with friends instead of paying attention
@YitbosSwede3 күн бұрын
Jez really went from monotone-complainy-guy to 2-hour-dissertation guy in less than a decade. What a transformation.
@Aurich883 күн бұрын
I actually like what they did with Targe, partly because of who they cast. Probably better known as a contender for the worst father in all fiction (Dr. Venture), Urbaniak plays Targe like an stern but impotent dad. He does all that fussing when Zavala runs off because he doesn't know how to handle the anxiety of losing his boy. And when he catches up with him, he immediately jumps into the Witness' face and starts talking shit, picking a fight he is obviously going to lose. Exactly like a dad. It's sadly sweet. Also, spending your last moments telling the Witness it's afraid is objectively stupidly brave, which is very Titan of him.
@Xenmaru003 күн бұрын
still died a more fitting and worthy death than Clark's father in Man of Steel. dumbass decided to die rather than let his kid save his life at no risk at all, for what, a secret? that the whole town already knew since Clark singlehandedly pushed his school bus out of a damn river? Targe went out like a Dad, Johnathan Kent went out like a bitch.
@MrTacticalToast3 күн бұрын
I'm not fluent in yapanese, but I think Jez doesn't like writing done by committee
@BuildLancerКүн бұрын
8:14 that also means that bungie had the power to cook up new enemy types in about 5 months' time for previous expansions and just never did really
@Jaimeis3 күн бұрын
I think part of the issue with ghost is that the guardian never talks to him. I don't hate ghost as much as you do. I'm more indifferent. But if bungie wanted to make Us care about ghost more, They should have our guardian Talk 2 ghost in the field instead of just ghost talking into the void. Like how in God of war and God of war Ragnarok there's the boat conversations.
@RobertoArboleda3 күн бұрын
The problem is that Bungie has always intended for us, the players, to fill in the blanks and reply to Ghost while we're playing. It's supposed to be a form of immersion. It's why the customizable guardian player is mostly mute and is always referred to as "them" in lore and dialogue. And honestly, it has never worked. I remember when people CHEERED in Forsaken when the guardian spoke a few lines because of Cayde's death after being mute for years. You'd think they would have taken the hint and turn the guardian into a more active protagonist. But no, they still to this day insist in making the guardian this awkward almost autistic character that is always peeping on private conversations and doesn't speak to their ghost.
@mackncheese16833 күн бұрын
@@RobertoArboledaBro that last part just makes you sound like a fool. “I’m autistic because I don’t like to talk most times.” Like get over yourself.
@RobertoArboleda3 күн бұрын
@@mackncheese1683 Your comment makes no sense, but I don't care either way. I said what I said, and it's not my problem if you interpret my comment however the fuck you do. Have a good day.
@jaipadv82823 күн бұрын
@@mackncheese1683no no he has a point, the playable "Guardian" character really reeks of autism. I mean this as someone who knows many people on the spectrum. The way they choose to move about the universe and how they interact with these characters that they've been attached to for over a decade certainly has a strange tone to it. The game is set up in a way where your character essentially needlessly searches and rummages through every different method and destination in the universe, to hear the most of every conversation/dialogue between any two given characters, stores that information, and then never speaks to anyone about any of it at all. More so than a strong silent protagonist with intent, the way that the game is set up really gives off much more of a "this is my ADHD addiction for when I'm not shooting things" feel, especially when they CAN talk but choose not to, it really does start to feel like an ADHD/autism response of not knowing when to respond even when directly spoken to.
@RobertoArboledaКүн бұрын
@@jaipadv8282 I salute you for putting into written words exactly how I feel about the character. Thank you.
@silasguzman148411 сағат бұрын
This is a genuinely phenomenal video and has great criticism. Commenting to help bump in the algorithm, please make more of these
@Mr_Smiffy3 күн бұрын
Bungie: Cooks up arguably the best dlc in the entire destiny saga. Jez: hold my bowl of unseasoned mince…
@tsunamie10157 сағат бұрын
Y'know, despite how good the DLC is in relation to previous DLC, it's still really sad how it's so weighed down by incredibly basic and idiotic design choices. It feels like Bungie could have made something truly amazing, not just in terms of Destiny 2 but in gaming in general. But then they throw in so many curveballs, odd moments and detrimental design choices that it really just feels like wasted potential.
@tired_eevee11 сағат бұрын
this is the first time I've heard Keith David Zavala and i am instantly on board. i loved Lance Reddick and am really sad he's passed, but omg Keith David is perfect
@newtypeshot3 күн бұрын
Your point about how we should have fought Zavala reminded me of one of the trailers leading up to TFS release where they showed part of the cutscene of the abomination boss you fight in the Wild Card mission and it was right after or shortly after Ikora’s line “Zavala please don’t do this” and I remember thinking it would be CRAZY if Zavala gave in to the Witness and was mutated into an abomination that we had to fight
@arsarma180810 сағат бұрын
Something to note about Zavala's little vision quest, is that I think it went so poorly because he's been rejecting darkness. The Guardian has a huge advantage with the years of experience with Deepsight, Stasis, and Strand. Without it, we probably wouldn't have been able to carve it apart from the inside. Heck, having prismatic technically gives us the ability to warp reality. The Witness was right that everyone else was super weak at this point. But it was also wrong to think we could be tempted by anything less than a cool gun. Shiny harp gun go twong. Also, doing Wild Card as a hunter is super funny. It gives the impression that Cayde foisted the Vanguard role on Crow because he likes you better.
@tysoncrosby3915Күн бұрын
Jez: lightfall wasn't good because we didn't get any explanation about what we were doing or why. Also Jez: Why final shape have so many words.
@SuperBartHole9 сағат бұрын
Great video, really hoped that you’d talk about how ridiculous it is that tinnitus is a debuf from the screechers. I couldn’t take this enemy type seriously after the tinnitus debut.
@alexA.75293 күн бұрын
Ok, I may not agree with you for some points but I do agree with "buffs our something by something percentage." It is absolutely insane that everything in this game that buffs regen or damage doesn't have a percentage and duration in paremthesis next to it, ans very annoying. Also I personally agree, I want abilities to suppliment gunplay, not be the gun
@alexA.75293 күн бұрын
I guess I'll just talk about this while I watch, I too hated "I like Crow's haircut" from Ghost Everybody with the light can kinda feel like they're in the Traveller, that's why Cayde said that he knows, especially because he feels more like a Ghost does now I also agree, there is wayyyyy too much lore in this game that really should be told to us in some way Ok, Jez, if you listened to the seasons you play, then you would know they were twins. Also, media introducing you to new words that more concisely says a phrase in one word is not a bad thing A lot of the cringe comments by Ghost would be fixed if they just let our Guardian talk. He could have said something like "I think we need some better boots" or something like that. Then maybe something like Ghost asking how bad it is, and we say "barely a crack" but apprehensively, like we're sparing Ghost how bad it is Times like Zavala breaking in Witch Queen highlight how good Lance Reddick was, along with season of the Haunted. Lance was phenomenal for Zavala, and Keith David is so different that it doesn't feel like Zavala. I like Keith, but it'll never be the same Yes for the love of god Guardian speak, the campfire cutscene was so awkward I 100% agree, the section with all of us completely ignoring Zavala until at some point we just decide to investigate what he wanted is fucking insane, it's my least favorite part of this campaign Also again, Crow got the axe in a season from Saladin
@victorvance139 сағат бұрын
Ngl the parts that got me emotional during the campaign almost all involved Cayde, Nathan Fillion absolutely killed it in every single scene and line.
@Hutuun3 күн бұрын
Coming from the guy who has dialogue muted 98% of the time this doesn't really say much. Some of the complaints of not understanding just stems from not listening to previous story. I am only 20 minutes in and it's getting hard to listen to these self inflicted problems
@TramboneKing3 күн бұрын
Probably true, yes, but I think he’s just being ironic for the sake of comedy. Jez yapped for 2 hours about too many words. Textbook satire. While self-inflicted, I’m gonna err on the side of Jez delivering big brain humor😂
@sovereigndark77923 күн бұрын
Yeah, luckily most of us already knew Jez was a bit late to class sometimes but its painful how some of his points come across as his lack of common sense as well as general ignorance of anything that happened in the story or lore. I could be fine with the video if it seemed more like he was poking fun at it and had any self awareness about his lack of understanding for the games story that he has been playing for a career nearly a decade, but he seems so serious about these TERRIBLE points.
@prototechnika3 күн бұрын
Well, Jez is trying to make a point here, that a DLC story should be approachable for everyone imo. If you had to have played atleast past 2 seasons and read 2 volumes of lore content to understand what is going on in the new DLC, then it is poor story telling. Sure, he missed on some points. And it a bit stupid on his part. But to me it seems, like he is coming from a possition of new/I haven't played in years type of player. And to me atleast, this perfectly highlights flaws in destiny's narative structure as one of the problems why it is hard to recommend this game to your friends. After making a long break, I got back to the game with WQ release. And stayed till Final Shape. Now imagine a new player jumping straight into this right now. This whole DLC is then lost on them.
@sebastit7d3 күн бұрын
@@prototechnika yeah I should hop into WoW's latest expansion and understand everything. Oh also I skip all dialogues.
@melonbread42693 күн бұрын
@@prototechnika I mean, TFS was marketed as the ending of a 10 year saga, I think it's expected of newer players to at least look into or play older narrative content if they truly want to understand the story and characters. It's like jumping into Halo 3, the ending of a trilogy, then complaining in the first cutscene about not getting it. Why did chief fall out the sky, why is this alien/arbiter siding with the humans, who is this blue lady that keeps flashing on my screen etc.
@tjmcc11 сағат бұрын
I have to say, ever since the Taken King in D1 I have absolutely loathed all of Ghost's dialogue. I know the writing had some cringe lord lines for Dinklage, but he seemed to at least deliver everything with a better tone than what we ever gotten since. Similarly Glint's lines have been borderline for me too - Sagira seems like the only Ghost that has not made me want to slap myself in the face repeatedly.
@pixelomega30423 күн бұрын
A proper feature length vid that isnt just compiled clips from the year? Having a kid really did change our boy Edit: 40:40 I could agree if Keith had been Zavala the whole time, but Lance's voice is so intertwined with Destiny at this point that I don't think a separation can occur.
@henkaan77417 сағат бұрын
Great video. You are surprisingly good at narrative analysis/criticism Jez.
@snoobcraft11483 күн бұрын
My biggest gripe with the final shape campaign was that the witness spent so little time trying to recruit the guardian, y'know the literal godkiller (and even says this in the trailer with 0 elaboration in the campaign), and instead spends 100% of its time distracting our little buddies and then when we finally reach the final mission it starts swooning over us
@Xenmaru003 күн бұрын
i feel like that was a case of him trying to slowly "win" us by depriving us of our seeming source of strength: our allies. Remember the analogies, "the safe space lined by spears". The Witness, to me at least, seemed like he was attempting to remove not so much the spears but what allowed those spears to be in place. If we were Humanity's Spear, and our strength was the many hands that held us, then by removing those hands, he could defeat/convert us. Because flat-out destroying us entirely in one go, was never his goal.
@michaelschmitter872510 сағат бұрын
In my play thru the part where Ghost talks about the crack in his shell was hilarious cuz im using the boaty mcboatface shell with his cute little sailor hat
@FaolanKitekaze3 күн бұрын
No one show Jez any dialogue scene from a Hoyoverse game, he'll spontaneously combust from all the words
@jamman4993 күн бұрын
That was my immediate thought when he started complaining about draw out exposition. I can deal with it pretty well, but it grates on me sometimes too.
@bootstrap9252 күн бұрын
destiny dialogue all things considered is typically pretty concise. a single story quest from any hoyoverse game will make his brain melt
@ExpressoPie2 күн бұрын
😂
@WitchofHeart132 күн бұрын
Goddess, y’all have been in this narrative too long. I’m sure you’ve played other games but this one seems to have normalized a certain kind of dialogue that people do in fact find bogged down. We can have different opinions yknow?
@FaolanKitekaze2 күн бұрын
@@WitchofHeart13 no one said you couldn't have a different opinion my guy. My joke was just about there being an even worse example of dialogue bloat out there in gaming
@newk4210 сағат бұрын
Trying to tell the difference between him saying “law” and “lore” was interesting😂
@chillybeats32093 күн бұрын
this is a great video but I still disagree, had a great time with tfs and personally think its tied best with forsaken
@jensudmark56019 сағат бұрын
Looking forward to more of these types of videos, even if i dont agree with all the points you made, I get where youre coming from. Great analysis Jez
@motoxbikrboy1013 күн бұрын
I can't wait for the day he plays kingdom hearts and reviews the plot of that series.....
@WitchofHeart132 күн бұрын
It’ll be a magical day that, we are always recruiting new members to witness our fave mess.
@Zevox14418 сағат бұрын
It's gonna be great when he's actively avoiding the story the whole time before the review too...
@vargod_9 сағат бұрын
banger video jez! personally being invested for so long in Destiny, this ending made me feel so many emotions, mostly good. And i loved what they did. BUT i can still see and am not ignorant to the fact that you make some very good points. well done dude. also, you not being invested in the story like some of us makes sense why this vid is what it is. people need to lighten up🤣
@zackl48332 күн бұрын
Lances voice will forever be Zavala, Keith sounds good but he isn’t him.
@SmokeDrawRepeat9 сағат бұрын
I was in your stream as you played through Final Shape and couldn’t believe how bad the writting and gameplay was. Between the old mechanics and puzzles/symbols busy work and lack of any original engagements all that’s left is a pretty lifeless Paleheart and cutscenes to praise. One of the biggest shams put forth by the remaining Destiny community is “how good” this dlc was…when playtime for this expansion tells you all you need to know. I love your cyberpunk breakdown and look forward to you tackling others games…maybe…stalker 2 😸
@stalkholm52273 күн бұрын
Word nerd, here! (You'll call me a logophile and you'll *like it.*) I liked the way the Witness spoke, I felt like they spoke precisely and with intention, I understand someone seeing the Witness as pedantic, but the characterization worked for me.
@WitchofHeart132 күн бұрын
Now this is a great comment here, it’s hard to find peeps that can talk about liking the narrative without trashing Jez for one reason or another. We all got our experiences here.
@JasonColeman0078 сағат бұрын
Kay: We'll use pulsar level five, with a subsonic implosion factor. Jay: What? Kay: Just shoot the damn thing! Jez watching Men In Black: Yes, that is exactly what I'm talking about!
@Arcane_Kobold3 күн бұрын
I’m 2:26 into this video and already I can see Jez just wants Destiny to be WoW. The quest step updates, the success sound effect, simple objectives explained simply. Jez, if you want to play an MMO, just go play an MMO. No hate, but like Destiny has always been a series that is very flowery with its language most of the time and is pretty rich with story. The gameplay is I’m sure what you like it for but there hasn’t been one expansion in Destiny 2 that hasn’t used this type of flowery expository language. Beyond Light? Yup. Lightfall? Yup. Witch Queen? Yup. Warmind? Yup. Curse of Osiris? Yup. Forsaken? The entire time we’re in the Dreaming City our ghost is talking like this. If you want a simple quest system with simple objectives and simple instructions, I highly recommend Throne and Liberty. Newest MMO that came out I believe. But you like Destiny for the gameplay, so I know you won’t. Again, no hate, I just can already tell I’m going to fundamentally disagree with this video. Edit: we’ll he just addressed it, but I have to say, the dialogue isn’t really careless. They’re having the characters explain it like so that it doesn’t feel superficial. I can guarantee that if the ghost just said “Guardian shoot the ball.” Everyone, including yourself, would find it annoyingly simple. It would feel like an insult to our intelligence. It would also make the entire expansion feel like it wasn’t well planned, wasn’t fully finished, and wouldn’t make the expansion any good at all. Same goes for every other expansion in the past. I do agree about the Dread intro being pretty lackluster. These are the Witnesses minions, darkness in the form of enemies. Why are they just… there?
@mcswisscheese30313 күн бұрын
Because the Dread were thrown in last minute. He addresses this as well.
@soupgirl18713 күн бұрын
Although I don't exactly disagree, you telling Jez to go play an MMO like Bungie doesn't develop Destiny 2 as an MMO is pretty funny to me, you're practically telling him to go play an MMO by not playing this MMO
@WitchofHeart132 күн бұрын
Bungo has said several times that the design was aiming towards being an mmo.
@Blanktester685Күн бұрын
@@soupgirl1871destiny isnt an mmo lmao
@Blanktester685Күн бұрын
@@WitchofHeart13 aiming towards it and actually being one arent the same
@derekkovach9423 күн бұрын
This video probably won't make your destiny loving fanbase happy. But this is genuinely the best kind of content you make. You weave in your own brand of humor very well, and I'd love to see you really master it. Good shit, Jez.
@manuelvalerin89142 күн бұрын
Did anybody else imagine that Crow whipped out the Iron Lord axe like a Cartoon Character from Looney Tunes???
@SRYinadvance11 сағат бұрын
If it's true the dread were made in 5 months I have even less sympathy for how the game has gone since forsaken. They have the ability and shoot themselves in the foot with a short development time.
@CFEKOSMOS3 күн бұрын
13:44 That's Datto btw 😭
@astonegargoyle40493 күн бұрын
On the point of the Guardian showing affection for the ghost, it is MY opinion that it is not. Back in the red war, when we lose our light and the ghost falls, our guardian pulls them closer in what is likely an attempt to protect them. And I don't remember it too well, but at the end of beyond light when the ghost is frozen by Eramis?
@gelitesparton85333 күн бұрын
Unpopular opinion? I really enjoy ghosts humor. I think its tacky on purpose and i find it cute-
@Xenmaru003 күн бұрын
Its like when Sagira pointed out our Ghost was one of the uppity ones. He has a personality. its largely straightlaced, but its *his* and he owns it.
@gelitesparton85332 күн бұрын
@@Xenmaru00 Exactly, and its totally fair not to like that personality, but I definitely enjoy ghost. (Always think back to the time he tried to do drifters voice, it was so stupid but I loved it XD)
@ML-tf5xp10 сағат бұрын
Doesnt the ghost have to be at the body to raise them? Glint wasnt there so if crow died he couldnt raise him at that time. Thats what i thought it meant
@aceofsharks98373 күн бұрын
I try to watch videos/reviews that differ from my opinion, because I'm a pretty positive person but i don't want to be uncritical/permissive with content & services i spend money on. But, respectfully, this video is like 90% not knowing/misunderstanding lore, 5% reasonable criticism, and 5% just desiring something different.
@w-r-s-a_98313 күн бұрын
but the point of the video is that you shouldnt have to know the lore? you should be able to play the destiny story, red war -> final shape, and understand whats going on. seasonal stories suck and you should have to have played what amounts to a weekly quest a year ago in order to understand the latest expansion
@aceofsharks98373 күн бұрын
@w-r-s-a_9831 I agree that the critical story should be full playable from start to finish, that's part of the 5% valid criticism. But, considering Destiny has been a live service game for 10+ years and Final Shape was explicitly said to be the culmination of that story, it's silly to go into the final installment after pointedly not paying attention for years and expecting to understand everything.
@WitchofHeart132 күн бұрын
@@aceofsharks9837That’s a non start for your argument since he’s shown us that he’s given a lot of attention to the details of this franchise for the last two years since he worked on the last lore vid. He talks to byf for this vid and discusses about it. His opinion is def not less valid than yours despite your disagreement.
@aceofsharks98372 күн бұрын
@WitchofHeart13 I agree with a few of his criticisms, like the introduction of The Dread, and our Ghost being largely a non-character throughout the series. But the majority of the remainder were rooted in either a lack of lore knowledge or misunderstanding lore; like Mara & Crow's mental bond, why Crow has Saladin's axe, why Ghosts have such intimate bonds with their Guardians, the reasoning for Zavalla's rebellious tendencies, etc. Even with consulting a knowledgeable lore hound, Jez somehow came out asking questions and making assertions & criticisms that are well refuted/answered by said lore. Make no mistake, I like the video because I value getting a different perspective than my own. It's just that the majority of points in said video only come about from a lack of knowledge or misunderstanding.
@Wormy_frenКүн бұрын
@@aceofsharks9837Yeah I personally can't like Jez's opinions on the ghosts purely because the way he presents himself makes me think that he's thinking about an interaction between two people who just work with each other. Rather than someone who must constantly supply their power to another as they're unable to harness it along with being the person to constantly revive a guardian. Quite literally living in their skin and being with them 24/7. To me his criticisms of Targe really fall flat because he doesn't see it as someone who's sole purpose is to revive and care being unable to do that. Unable to be by his one purpose's side and do his job. And he's lashing out and panicking as the realization sets in. That's how I interpreted Targe, dutiful, stoic and strong but completely collapsing because the foundation of his strength was quite literally ripped out from him which caused him to lash out and panic.
@Tanz_jr9 сағат бұрын
2:19 yes jez, the game does has a word vomit problem. Yes jez, we know you've had dialogue off since forsaken (or before). I recently turned mine off. Yes jez, I came here from your most recent video and am enjoying this one so far. Yes jez, this comment is way too long for your newly smoothed dad brain to read.
@lesliejacoby91373 күн бұрын
This is the last thing I expected from Jez of all people but I'm up to see how much he payed attention when rewatching all cutscenes on KZbin. On a more serious note if this has to due with the "finality" of the story if you guys cant handle a main story getting an end then thats on you. Destiny can continue without the main story they built up for the final shape because it's not like all the story in destiny was solely building up for the final shape and I definitely like the stories outside of the final shape.
@Tercosi11 сағат бұрын
Started with a feeling "omg now Jez making a rant video as he stopped playing D2" ended with a feeling "one of the best videos Jez has ever done about D2" It is really sad that the game brings back Savathun right a few month later we killed her and they only bring back Cayde 6 years later for a campaign length of participation. I feel there is someone at the upper management that has a bad history with Cayde-6 or one of his voice actors. Excellent job here Jez! Thank you for all the funny times and smiles you put on my face while I watch these videos at the office for all these years!
@jaybird219043 күн бұрын
A 2 hour video means jeb can go mia for like 3 months and get away with it
@Yanxbr11 сағат бұрын
tell me the commentors didnt watch past minute one without... you get the idea. title aside this is actually a pretty good objective review of not only final shape's weaknesses in story telling, but it's strengths as well. This isn't a video bashing the expansion, but one explaining where it was weak, where it was strong, and what theoretically could've been improved while providing examples and definitions. Very well done Jez, extremely worth watching all the way through, and i really enjoy this format of video and will be waiting for more!
@Pork-Chop-Suey3 күн бұрын
I'm pretty sure Byf - God of Lore wrote the Bible.
@daiboy45617 сағат бұрын
Ikora said it herself in Forsaken. "I have only ever been a supporting character in your story".
@grompgames44093 күн бұрын
Everybody gangsta till Jez starts talking about story and dialogue.
@jaipadv82823 күн бұрын
Looks that way now
@coolguyj7934Күн бұрын
I love when Jez goes all out on a video. The editing is phenomenal
@dudemunch873 күн бұрын
I never would have expected this much Zavala glazing out of Jez. I get it that Zavala is correct to seek answers from the Darkness because the Light doesn't have any to give. But Jez saying that Targe's sacrifice meant nothing. Jez...literally what would have happened to Zavala if Targe or anyone else was not there to bail Zavala out. You claim he's a military commander and he knows what he's doing, but Zavala literally had no plan on what to do AFTER he gave himself to Darkness. Such a brilliant move, getting the crucial information to save the universe...only to die holding the crucial information to save the universe before you can tell anyone. The whole point of Ikora and Zavala's bickering is that they're now on opposite ends of the argument that they had in Forsaken. Ikora is thinking too conservatively because she can't bear to lose anyone else, and Zavala is willing to completely throw his life away on the HUNCH that he can get the answers he seeks without a plan or safety net for if (read as WHEN) things go south. They both wear these flaws so openly because they need to learn to trust one another again with the help of Cayde. Ikora needs to trust in the unknown quantities and Zavala needs to trust his teammates to have his back. The whole point of their character arc is that they keep arguing past one another and it's not until Zavala gets the information at the cost of Targe's life that they can finally coalesce and work together. Zavala has lost someone else he knows he can never get back and so he has to rely on who he has left. Ikora realizes that Zavala DID have the right idea and that maybe if she had trusted him, she could have been there to help him plan things out in order to spare any undue suffering or death. Like I get that this video is largely for comedy while also still being a critique of the story, but Jez is also just wildly misinterpreting many of the major plot and character beats to the point of utter frustration.
@jer103Күн бұрын
Pro tip I use when watching cut scenes in Destiny 2: have sit as an emote. You sit down, relax, and you can clearly see both people talking. Smart right?
@BulletGD3 күн бұрын
he is zipping around the screen to much great for attention, playing a game of "where is the hot guy" while listening to a yapping session makes me hard as always
@MrMcWeeman7 сағат бұрын
I don’t have 2 spare hours to watch this right now, but am saving it for the next time I have a long car journey.
@Issac1222productionsКүн бұрын
22 minutes in and I get the feeling Jez just hates not having things explicitly explained to him slowly in game and hates ghosts inexplicably. If your only point of complaint that you bring up over and over is "I don't understand because too many word". Like...I don't want the ghost to literally just say "shoot that ball", games and fictional media can dress up simple concepts in fancy words and jargon all the time. Play literally like any DnD campaign or a futuristic game like cyberpunk 2077 and they do this. It doesn't hit a specific nerve with me like it does with Jez for some reason. Also why the witness uses flowerly language might be because...he's made up of like 5000 people? I personally like the way the witness talks, it gives just the slightest tugging at the corner of the players mind that they might be seeing things on a "higher level" than us and that maybe they know something we don't.
@tsunamie10157 сағат бұрын
"Like...I don't want the ghost to literally just say "shoot that ball"" I mean, neither does he. He is simply pointing out how simple directives are explained in an overly convoluted and/or unnecessary manner. There's a difference between giving appropriate and concise directions that suit the tone, and long winded explanations that exist solely for the sake of explaining things. While the Witness using "flowery" language certainly could help it appear to be a higher being of sorts, in the end it's gonna have little effect if it leads to players not being able to comprehend what they're talking about. Situations that use language unknown to the player can certainly be used well, it's not an inherently bad thing. But that method relies on the game/scene to give the player different context clues. Using that method when the entire purpose of a scene is to explain something would be like me wanting to show you a beautiful scenery while also asking you to wear a blindfold.
@NewSirenSong5 сағат бұрын
Part of the hook of destiny 1 was that it didnt spell it out for you or give you answers all that often. If you wanted them you had to look for them and speculate on what holes the answer you were given still had. The ghost could be funny, but nothing will compare to sagira as far as ghost personalities go.
@xpatrstarx3 күн бұрын
When you're reading ghost lines the voice in my head is Peter dinky
@FloydThePig40 минут бұрын
I feel like the difference between Haunted and the final shape was Zavala had been offered by the witness and a chance to go back. He was confronted with something even harder than the ghost of his past. It is definitely similar but he continued to feel like the traveler wasnt doing anything so even if he has forgiven himself/came to terms with the past already I feel it pretty reasonable that he would have to rethink it.
@SpartanK41023 күн бұрын
I'm a little over 20 minutes in and while I can't dismiss all of your criticisms so far, it's clear you haven't been paying attention to any of the seasonal stories preceding the Final Shape. Edit: I made it to the end of the video and I'm actually convinced I like the expansion even more lol
@tsunamie10157 сағат бұрын
One of the main points wasn't that the information wasn't there, he mentions himself that it does exist in seasonal content. The point is that information that is crucial to the main campaign shouldn't be only available through seasonal content.
@kloss404622 сағат бұрын
I haven't watched much of it yet, but I wanted to address some comments I saw: Saying "but the story that gives you the context for *blank* happening isn't in the game anymore because the season was removed" doesn't mean the story was bad, it just means that the handling of content and story preservation mechanics are severely lacking and always have been. If you were willing, watching Byf's full history video before playing the final shape would fix that issue, but you shouldn't need to at all. Coming from someone who knows almost everything there is to know about the story, I loved it, but I totally understand that missing even a single mission or cutscene that was removed 2 years ago and therefore feeling completely lost is not cool.
@Zevox14418 сағат бұрын
I agree, but Jez gets so much less credit for it when for the past two years he has made a point of making sure everybody knows he is going out of his way to get zero story engagement or even any dialogue whenever he plays the game, and that he was in fact there for these crucial story missions.
@panicflank3 күн бұрын
I can’t imagine what Jez would say about Genshin Impact. If you think Destiny 2 doesn’t respect your time with dialogue, oh boy, you ain’t seen nothing yet 😂
@WitchofHeart132 күн бұрын
Good thing we’re talking about Destiny and not a gatcha game full of anime specific tropes.
@brandonhill94945 сағат бұрын
My main beef was in the final sequence with Cayde that we don’t protest at all. Not a, “No, Cayde, not like this!” or whatever.
@DrVivekPsyD3 күн бұрын
2 hours? Jez guaranteed to spend 99% of this destroying the Ghost.
@Castheknotted12 сағат бұрын
Genuine display of writing skills, i cant wait to see where this channel goes!
@blakemartin95333 күн бұрын
I think a lot of people are missing a good point when saying things like "Well yeah, of course he had so-and-so problem with this thing bevause he didnt play so-and-so season, thats his fault!" This is why i hate the seasonal model to a degree, if you missed thst season, guess what? Its gone, dusted, no way to replay that story and know what happened Yes, i know seasons are there for ususlly long periods of time, but people take a year or two break from the game, and now they are completely lost with the story, the character's and their motives
@mytho-seb3 күн бұрын
he's literally played every season and expansion, he just actually turns off the dialogue/doesnt pay attention to the story in seasons
@joaorugeri98853 күн бұрын
But he did play them. With voicelines off. He didnt care about the story then, and now he's saying he doesnt understand why some things happen.
@Xenmaru003 күн бұрын
No no i absolutely agree with this: if it has Story Content it should be *permanent* no ifs ands or buts. If its just a goofy little side-thing? something to kill time with? could even have it be prefaced with "the following Seasonal content was revealed later on to be nothing more than a Vex Simulation. apparently some of the Vex have learned what 'humor' is." if they wanted, then sure its fine to miss out on. but if you're gonna have important story beats, character development, overarching reality changing hints and revelations in your "seasonal" content, you *better* make that permanent. Literally no reason for them not to implement a setup of "if you buy X DLC you have access to the seasonal stuff". oh wait. *greed*
@Blanktester685Күн бұрын
@@Xenmaru00 he did play the seasons he just turns dialogue off and doesn't pay attention to the story in them.
@StrayLemon63192 күн бұрын
Just as a fun fact: at 17:02 the giant jump also serves as proof to players that fall damage will not kill you, but it will certainly hurt
@Justin.5013 күн бұрын
I’m so happy someone else was annoyed of Zavala going through family stuff again
@mackncheese16833 күн бұрын
Then you go and complain that the characters suck and lack real motivation.
@Blanktester685Күн бұрын
@@mackncheese1683 exactly bungie can never please anyone in this community
@tsunamie10157 сағат бұрын
@@mackncheese1683 In this case, is it good motivation though? It's not that he's going through family stuff, it's that he's going through the same family stuff again, after having it resolved years ago.
@izzyxblades18 сағат бұрын
I also would say I don't care about Ghost, not that invested in him. But, after he died and my guardian was begging the traveler to revive him, that totally made me cry for some reason. Jez didn't mention that throughout the campaign, Ghost appeared progressively more cracked and fractured, so maybe that contributed to this feeling of not wanting to lose him.
@ApieceofWoods3 күн бұрын
I get that a lot of people are nit picking what Jez has to say because he isn't the biggest lore guy and some things are explained to us, but this entire review seems very fair from a different kind of perspective. He brought up a lot of very valid criticisms about the narrative (Targe for one) and also praised the moments where the narrative succeeded. It seems like many of the people making these salty comments didn't finish watching the entire thing...
@WitchofHeart132 күн бұрын
@@hithere5553 that just proves that the comments are partially based in bad faith then.
@ApieceofWoods2 күн бұрын
@@hithere5553 He's reviewing and critiquing the narrative, it's allowed to have a lot of explanation. Exposition dumps are a valid criticism for many types of stories, Destiny is definitely no stranger to that.
@Zevox14418 сағат бұрын
He definitely has some valid points regarding the narrative of TFS itself, but even with Byf throwing the textbook at him he misses too much with regard to context leading into the narrative for me to even want to give him the benefit of the doubt regarding the mistakes that would have been easier to avoid when he's historically done his best not to engage with the story.
@orvixvaxis5 минут бұрын
Jez: "I thought you needed a Ghost to use space magic" whilst proceeding to talk about Darkness abilities. me: *looks at Elsie, Drifter and Eris, who none of them have a single Ghost between them.* Riiiiiiigghhhtt.... I guess you completely forgot about all the main people to do with the entire part of us initially learning to use Darkness in the first place XD
@LAZERAK47V23 күн бұрын
Glint: "If I can't get to him, I can't rez him!" Meanwhile, Savathun sitting in Ikora's freezer for 2 years: "Something something, Bungie turned me into a Deus Ex Machnina."
@Wormy_frenКүн бұрын
Me when the witness has more advanced techniques than the tower
@chayarchy21 сағат бұрын
1:05:11 my personal theory is that early versions of the story had Zavala sacrificing himself but when we lost Lance they decided to change it but the narrative was too strong for them to drop it completely
@kittenking48403 күн бұрын
Zavala was actively trying to throw the game and we were supposed to feel bad for him 💀
@TheLuckyTim73 күн бұрын
Zavala was right though…
@kittenking48403 күн бұрын
@TheLuckyTim7 Right about what?
@TheLuckyTim73 күн бұрын
@@kittenking4840 we had to embrace the darkness to learn how to defeat the witness. Even in our battles with the Witness we again had to bring the sword of the Traveler into the Darkness to destroy the statues. Zavala has had an existential crisis of faith in the Traveler all up to this point (in which disillusionment has been a central theme in Destiny’s ongoing story). It got to the point here where he was being self destructive, willing to do anything to sacrifice himself for the good he wished was real. But he was right for doing so- without Zavala, the truth about the dissenters wouldn’t have come so quickly, and the Witness might not have been stopped in time. He was reckless, yes, but we were there for him, to ground in him in something he believes in: his friends and his fireteam. Zavala wielding stasis at the final affront was foreshadowed in a season prior (I forget which) where Zavala asks Elsie to teach him. And then, in that final battle, Zavala embraces the idea of using darkness for good, for embracing balance and temperance, for saving the traveler he held so much moral ambiguity with, and saving the universe from the Witness
@kittenking48403 күн бұрын
@TheLuckyTim7 My guardian has been embracing darkness for the past few years and could have figured that out on their own. All Zavala did was get mad at everyone for what the witness was doing to him and decided to have an existential crisis with something thay happened centuries ago and that he already remedeed himself with when the universe is about to end. His own stupidity got his ghost killed and I wish there was an option to boot him from the fireteam. He was especially annoying in the Caital missions when he was whining like a child in a roadtrip. Bungie butchered his character and I lost all respect for him. They made Zavala lightfall osiris.
@TheLuckyTim73 күн бұрын
@@kittenking4840 …no. He definitely didn’t do this because “he was mad at the witness.” Go back to the beyond light and witch queen campaigns. Also, wielding the darkness is special as our guardian was the first to do it, it’s no easy feat. Many guardians were corrupt by it and had to be put down by the Praxics post beyond light. Also, this was all foreshadowed by shin malphurs story in forsaken era, where he lures out corrupted guardians and kills them before they can turn completely to darkness, but in us he sees shades of gray. That makes us special. How the traveler and the light are viewed in a metaphysical, religious, and moral sense has always been a focal point of destinys lore, and the story has been systematically- and slowly- deconstructing that view. This has been evident through the many existential conundrums brought up by Eris, drifter, shin, Elsie, Rasputin, Ikora, Osiris, and yes, even Zavala. As someone that puts a lot of time into reading the lore, I enjoyed zavalas arc. But I can see why some might find him somewhat annoying if they didn’t have that foreknowledge
@Wenew1713 сағат бұрын
I get that it's fun to clown on jez for not paying attention despite him playing a lot of the content, but if you take this video from the perspective of a brand new player, this game has and will always be terrible for new players at giving any kind of context. Watching byfs 10 hour story so far video should not be required to play and understand what is going on in this game.
@tsunamie10157 сағат бұрын
Yeah. Setting aside the comical format of the video, he raised a lot of valid points. To me the entire campaign is, while still ranging from "why is this even in the game" to "this makes me cry", a giant heap of missed potential. It had potential to be a fanastic narrative experience, not just in terms of Destiny but in terms of gaming in general, but Bungie is obsessed with so many weird and detrimental design choices it just left me feeling ... sad.
@LAZERAK47V23 күн бұрын
If anyone wants to know why Cayde is so loved and Nimbus is so hated, look at the scene where Cayde and Ikora meet again. Then compare it to Nimbus trying to fist-bump Caiatl. One of these things is not like the other.
@Zevox14418 сағат бұрын
Tbf Cayde's actually an old friend of Ikora's. I honestly don't know if Nimbus has met most characters more than twice.
@LAZERAK47V213 сағат бұрын
@@Zevox144 You would think a someone unaccustomed to loss would have SOME reaction to losing their mentor, but nope. Just "lmao, rip bozo". Seriously, Rohan was probably the only person Nimbus ever actually interacted with on a regular basis and his death gets brushed off like it's nbd. The whole "Cloud Striders are prepared to die." is horsecrap. Just a lazy excuse to not give the character any depth. Soldiers go into battle expecting to die and they still mourn the loss of their fellows.
@TEK9_HawK16 сағат бұрын
Man it's really sad to see you stepping away from Destiny related content, Jez. I was/am such a massive fan for so long. I hope the content you're transitioning to I enjoy just as much as your Destiny stuff, I'll definitely be giving it a go. All the best, brother!
@jrockz133t3 күн бұрын
Personally, I dislike Zavala's story in this. Make him join the Witness or make him steadfast. Or just give him the hero's sacrificial death. For a final battle story, no one important on our side died. Its hard to have stakes when no one dies. Cayde's sacrifice was dumb. I prefer the original concept of the final cutscene, where you call out to the Traveler to revive your dead ghost. But instead, the Traveler is still silent. Even to its hero, the one who killed the villain of the saga. So you blast darkness and light into your ghost and revive it yourself. We are literally controlling our own destiny, not having our destiny forced on us like the cutscene became.
@jackr.t.4459Күн бұрын
But it's also a great way to end Cayde's story, instead of his life, his destiny if you will, be taken away from his control like in Forsaken, this time, his death IS his own will, he decided his way of going out, and that was giving us, narratively his best friend, a second chance to do what we do best, keep humanity and the Sol coalition at this point, safe. Also what light were we going to snuff in the shell? Ghost IS the connection to our light, no ghost = no light can be wielded, it would be literally impossible for us to even do that because our access/connection has been severed, or in this case, completely cut off
@Zevox14418 сағат бұрын
@@jackr.t.4459 I mean if we're still in the heart of the traveler, I assume it would just be ambient light being siphoned into our ghost, but aside from that I just agree with you
@ProgiDitor13 минут бұрын
Not going to lie, this is the best video about Destiny I ever watched. How well it was written, all the references and analyses, Jez was cooking like it is his magnum opus.
@christiannordenstrom66723 күн бұрын
I always hate when Jez gets super intellectual and in-depth about these stories....because it opens my eyes and I realize I'm just an easy-to-please, goofy little goblin who just loves shooting pew-pews and throwing space magic
@BrotherShaw3 күн бұрын
You're allowed to be. It's a video game 😂
@kristawilson2895Күн бұрын
I care about ghost, but also have always played with voice on. I think if he’s never really had voice on and never really cared about the story of course he’s not going to be “emotionally” invested.
@juridium45103 күн бұрын
Jez not playing Season of the Risen so he doesn't know that Saladin was Crow's mentor is very funny