The best Blender add-on for Skyrim animation 🤾‍♀️

  Рет қаралды 11,294

SkyrimGuild

SkyrimGuild

Күн бұрын

Пікірлер: 57
@RicherDePersis
@RicherDePersis Жыл бұрын
this was hard as f i didnt understand anything
@gruberick5590
@gruberick5590 Жыл бұрын
Are there any guide only for OAR? To continue using the vanila fighting system
@DukeJuki
@DukeJuki 9 ай бұрын
Link isn't working
@c.n.c.
@c.n.c. 2 жыл бұрын
I think I found one more typo. "Trans to Pwr Atk Close": {"Annotation":"MCO_PowerTransitionOpen"}
@SkyrimGuild
@SkyrimGuild 2 жыл бұрын
F*cking hell thanks 🤣
@ViceN53X
@ViceN53X 2 жыл бұрын
Wait, so in order to make my own animations, I need to get the annotation files from vanilla or someone's animation mod? I don't think modder would be willing to give away annotations just for our personal editing.
@SkyrimGuild
@SkyrimGuild 2 жыл бұрын
What do you mean exactly ? I don't understand
@ViceN53X
@ViceN53X 2 жыл бұрын
@@SkyrimGuild I'm just trying to figure out how to get the annotations from an existing mod
@monitor144hz8
@monitor144hz8 2 жыл бұрын
damn, that's crazy
@SkyrimGuild
@SkyrimGuild 2 жыл бұрын
Indeed it is !
@Antonioinho
@Antonioinho Жыл бұрын
My rigs arent working well and I cant import the presets, is giving error: key error key "amature" not found
@SkyrimGuild
@SkyrimGuild Жыл бұрын
Yeah my bad, I forgot to remove some functionnalities that were supposed to just be tests from the code (in your case, your armature needs to be named "armature". It's a piece of code I took somewhere and forgot to adapt it)
@hydraulichydra8363
@hydraulichydra8363 9 ай бұрын
In case anyone is having trouble downloading the addon, the new URL seems to be: aHR0cHM6Ly93d3cuZGlzdGFyYW5pbWF0aW9uLmNvbS9ndWlkZXMvYmxlbmRlci1hbm5vdGF0aW9uLWFkZG9u (look up base 64 decoder. If I put the plain text URL this comment will get deleted!!!)
@darknessringo5989
@darknessringo5989 Жыл бұрын
Do you have a guide how can I port stuff from Skyrim to Blender?
@SkyrimGuild
@SkyrimGuild Жыл бұрын
Hmmm nope, you'd have to see with the riggers themselves
@skeletonking4119
@skeletonking4119 Жыл бұрын
My good sir, please can you make guide of putting Skyrim to blender ?
@Mini-c137
@Mini-c137 Жыл бұрын
are there any guides on paired killmoves?
@adamdavidsoddities8573
@adamdavidsoddities8573 Жыл бұрын
So the first step for me is not to install the pluggin. The first step is to figure out how you even got to that point. I have the nif pluggin and of course can import all that stuff but I am missing something.
@canttouchthis6018
@canttouchthis6018 5 ай бұрын
Well, I am not even in that point, wasted some time on the web searching for the plugin, and annoyingly, google brings me to this useless tuto that doesn't have the plugin at all.
@sujammasunrise4754
@sujammasunrise4754 2 жыл бұрын
Not sure where to ask, but I'm having issues with Mike's rig. When opening the .Blend file the rig itself is in the rest position but the mesh itself is bent and floating away from the rig. If I open the blend file directly there's no problem, but if I open it through Blender the problem persists. I'd have no problem doing that way but I lose all my workspace layouts. Edit: Nevermind, opening the file directly presents entirely different issues.
@ahmedmohamed-rj6sq
@ahmedmohamed-rj6sq 2 жыл бұрын
i tried but i couldn't find that So Can u help me and give me and put link for ur discrod cz that link discord expired cant
@sverthSolaris
@sverthSolaris Жыл бұрын
Fantastique!
@jellybeanz3405
@jellybeanz3405 9 ай бұрын
the link didnt work?
@c.n.c.
@c.n.c. 2 жыл бұрын
I am using MaleV5-3.blend. My feet don't come off the ground when I move in object mode, how should I use this addon?
@SkyrimGuild
@SkyrimGuild 2 жыл бұрын
Don't use the Male v5.3, it's old and outdated. Use Mike's rig instead
@PeggyDycus-r1f
@PeggyDycus-r1f 4 ай бұрын
Goldner Pines
@TommyLaw-o5g
@TommyLaw-o5g 4 ай бұрын
454 Toby Oval
@sheenaielinu6651
@sheenaielinu6651 Жыл бұрын
Hello, do you know if there is a way to do so with Maya ? (because I'm a Maya user)
@SkyrimGuild
@SkyrimGuild Жыл бұрын
Hmmmm unfortunately I have never dealt with Maya at all and probably won't. It's too costly and realisticly for something that is a hobby for most, it is not possible
@ViceN53X
@ViceN53X 2 жыл бұрын
Will this help me find a way to export my animation into an HKX file? I don't wanna pay 225 dollars monthly for a 3DS Max subscription just to make a few animations
@SkyrimGuild
@SkyrimGuild 2 жыл бұрын
Well I think your issue is solved now ?
@ViceN53X
@ViceN53X 2 жыл бұрын
@@SkyrimGuild Wait, where? Is it in this video?
@ViceN53X
@ViceN53X 2 жыл бұрын
Do you guys happen to have the blender file on this video that I can use? I tried implementing your annotations onto the mike's rigs Blender file but all it did was make my control rig unusable
@SkyrimGuild
@SkyrimGuild 2 жыл бұрын
Hmmmmm wtf. I will need to inspect that. What happened exactly, how did it become unusable ? All it does is add some useless bones linked to nothing
@ViceN53X
@ViceN53X 2 жыл бұрын
@@SkyrimGuild I think I may have figured it out. All I had to do was reassign the rig controls
@ViceN53X
@ViceN53X 2 жыл бұрын
@@SkyrimGuild What happened was, I followed the instructions on 3:46 . It was meant to remove the outdated bone data so I can import the bone data that's from the download link. But instead of just deleting the bone data, it deleted the entire skeleton. Now luckily the Mike's Rigs file comes with a spare, clean skeleton rig, which I duplicated and imported the annotation with. All that was left was for me to reassign parts of the mesh onto the new armature, as well as applying the existing rig controls.
@MaltzToby-l4i
@MaltzToby-l4i 4 ай бұрын
Raoul Causeway
@JeromeKristin
@JeromeKristin 4 ай бұрын
2972 Funk Shoal
@c.n.c.
@c.n.c. 2 жыл бұрын
Human+AMCO-ADXP+Precision+TDM+v0.1.json error found. "ADXP Atk Speed": {"Annotation":"PIE.@SGVI|MCO_AttackSpeed|", "AttackSpeed":-1.0}, >>> SGV'F' plz
@SkyrimGuild
@SkyrimGuild 2 жыл бұрын
Ha damn, thanks lmao. Yeah set it to SGVF in the JSON. Damn, this confusion between SGVI and SGVF is going to pursue me until the end of times lol
@JanisWillis-q4r
@JanisWillis-q4r 4 ай бұрын
Bode Meadow
@c.n.c.
@c.n.c. 2 жыл бұрын
animmotion 0 0 0
@c.n.c.
@c.n.c. 2 жыл бұрын
Coordinate annotations are so annoying.
@c.n.c.
@c.n.c. 2 жыл бұрын
MCO_Recovery update? I didn't find it.
@SkyrimGuild
@SkyrimGuild 2 жыл бұрын
What ? Animmotion are supported, it's demonstrated in the video
@SkyrimGuild
@SkyrimGuild 2 жыл бұрын
What do you mean about the recovery
@c.n.c.
@c.n.c. 2 жыл бұрын
@@SkyrimGuild I didn't see the part about character movement. Could you please indicate what time it is?
@JoshuaCornelius-p7v
@JoshuaCornelius-p7v 4 ай бұрын
Howe Course
@ParkerJune-d6c
@ParkerJune-d6c 4 ай бұрын
Cummings Unions
@LANGIMATION
@LANGIMATION Жыл бұрын
l Iove Skyrim, but fk the animations are horrible. The mods aren't that good either though they are better they're still very robotic.
@SkyrimGuild
@SkyrimGuild Жыл бұрын
Time to join the efforts then
@LANGIMATION
@LANGIMATION Жыл бұрын
@@SkyrimGuild I would but I'll probably end up playing for 3 sessions again then wait another year
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