5 minute rant - I'll take it! Btw: I just rewatched your Rayman videos the other day, it was great as always. You're the only reviewer I keep re-watching reviews from even though you're off the video games now, I don't want to join the ranks of the people harping on about your (now) old videos rather than your new creations but I just wanted to say thanks for those they're a real treasure and thanks for not taking them down.
@KrackDaddy4 жыл бұрын
For real
@Mrjakokos4 жыл бұрын
Rayman reviews are some of the best content on the entire internet
@MegaDeox4 жыл бұрын
Took the words right out of my mouth.
@bohnzo4734 жыл бұрын
I dunno why I watched Rayman 6 times every three episode
@bigdicknigga37464 жыл бұрын
@Nicholas Rumleskie the cream of the crop the tip of the top, so beautiful they make my eyeballs pop
@aaronamour61014 жыл бұрын
I missed your videos so much!
@tobbby43594 жыл бұрын
Hehey I was just thinking of you the other day "man I liked that guys videos, I hope he's doing ok."
@Mfenton104 жыл бұрын
Did you just upload? MY LIFE IS COMPLETE! COMPLETE! COMPLETE!
@drifter4024 жыл бұрын
Should have subscribed to gibbontake
@Trixiethegoldenwitch4 жыл бұрын
Keeping the good fight going
@Trixiethegoldenwitch4 жыл бұрын
Real Metroid-likes: Axiom Verge, Xeodrifter, Knytt Stories, K.O.L.M., Endeavor
@JayTohab4 жыл бұрын
I’ll keep these in mind!
@AlmightyPolarBear3 жыл бұрын
@@Trixiethegoldenwitch I completed Xeodrifter. It is rather fun, even if short in time-to-finish.
@UrsaMinor-694 жыл бұрын
pretty much the big takeaway here is go read lord of ghosts, people
@1PROFITPROPHET14 жыл бұрын
I’m playing hollow knight, and you get “energy tanks” and “missiles” with collectibles but its like zelda where you get fractions. This gets into spicy territory when you find out all other upgrades are done like dark souls. Then your friend calls hollow knight a “metroid soulslike” and you reach over and stab him in the face with a fork.
@felixvids72384 жыл бұрын
I'm a 100 percent with you on this, as a person who loves metroid but thinks castlevanias are just ok Only thing I would have added would be adressing the balance between exploration and fighting. In castlevanias, rooms are usually just rectangles that are no problem to traverse as long as you have the right movement upgrades and enemies are the only thing hindering your progress. In Metroid rooms are often intricate and you have to use your brain to maneuver them but enemies rarely pose a threat
@inigo1374 жыл бұрын
I only care about getting the metroidvania rant from endless jess that he deleted
@Ignore144 жыл бұрын
That was such a great video, I seriously don't get why he deleted it
@TheCr0wing4 жыл бұрын
PLEASE continue to upload! Love your reviews I watch the rayman one at least once a month. Have you ever considered one about Tomba/Tombi or the medevil series? If youve ever played them? What other nostalgic games and concepts are worth diving into for you??? Please don't stop uploading !!!! You're THAT DUDE !
@littleNorwegians4 жыл бұрын
Happy to hear your voice again. :) And happier to hear you speak on something you clearly care about. Heh, I feel your pain.
@FafliXx4 жыл бұрын
Most of the popular "metroidvania style games" of the last years don't have major RPG elements though. Hollow Knight, Ori, Blasphemous, Axiom Verge, Rabi-Ribi (well kinda I guess?), Shantae games if you count them, Momodora. I also dislike the Castlevania style leveling and equip systems, but most games in the genre don't have them.
@mathewhosier97392 жыл бұрын
This is probably why I only like Vania likes, as primarily an RPG gamer what drew me to Castlevania and bloodstained was the RPG gameplay, but your statement isn't entirely true, dragon marked for death, lost epic, salt and sanctuary, salt and sacrifice, bloodstained, watcher chronicles all have rpg elements and you don't need experience and leveling to be an RPG, what makes an RPG is progression, and experience and leveling is just one form of progression
@MegaDeox4 жыл бұрын
I'm just glad you're uploading something. Keep at it bro, you're good at it.
@Stevem4 жыл бұрын
I'll put this one out there SOTN was not intended to be a Metroid Game It's inspirations were Castlevania 2 and Zelda 2 It's core fundamentals designs Discovery - This is shared with both, Exploring the big map to find all it's secrets, but Castlevania is encouraging of taking your time and going slower with platforming not a focus, while it can be speedrun, the game wont reward you for playing faster like metriod. RPG Elements- SOTN wants you to fight over fleeing and the more you do the higher chances you have to find new weapons and items to power through the game with. This reinforces the exploration element getting the player to go further into the castle to fight bolder enemies. Spectacle- SOTN games play towards big spectacles and set pieces defining pieces of the castle in the same way as prior castlevania games, Bosses especially play a role here. They are the most complex part of the challenge. Where metriod depending on the game, can feel a bit ehh with it's boss encounters they just happen and I've found a fair few annoying, over the moment to moment gameplay. I'm not in love with the genre name of metriod-vania, but the idea here confuses me a little a Genre is a loose box we put things in. If I like Prog, I wouldn't expect to like every prog album, perhaps i like Symphonic Prog in that case maybe the argument here is sub-genre tags(metriod-like), but still ultimately execution matter more than convention. I think Metriod-vania means games that play with convention of either a metriod or a vania style map based action platformer with rpg elements, until they find a catchier name i guess we are stuck with it.
@Stevem4 жыл бұрын
In short I guess The "my people thing" part is like the NO True Scottsman thing, If you want more metriod esc game you'd just need to google it , watch reviews and all that, off the top of my head I know there's axiom verge, hollow knight and AM2R But here's the thing what element of metriod are you drawn too, the atmosphere, the setting, the platforming, the design of the levels?
@TheT3rr0rMask4 жыл бұрын
I dont mind the term cus it gives you a quick idea of what the game is ginna be like; basically a quick description. BUUUUUT I completely agree with what you said, it's just objectively true. I love the shit outta Vania but haven't touched a Metroid in years.
@niemand7811 Жыл бұрын
"it gives you a quick idea of what the game is ginna be like" No,not when you never played a Metroid or Castlevania game. Many people don't even know the classic Castlevania games on the NES, totally believing it all started with Symphony of the Night, which only adds up to the confusion.
@LiquidShamanMan4 жыл бұрын
This feels like 2016 all over again. With Digi's, Nate's and Jess' Metroidvania rants.
@LimeyLassen4 жыл бұрын
when someone says "Metroidvania" my brain goes "ah, like those flash games on Newgrounds"
@Alianger3 жыл бұрын
The MV term evolved (since around the mid-00s) to encapsulate both types. You'll have to use igavania or metroid-like if you want to be more specific (and maybe souls-like or roguevania for some of the newer ones), which isn't that much of a problem really. I always used Platform Adventure (platformer+action adventure) myself.
@RevandNekoOfficial4 жыл бұрын
yes hippos here missed your videos!!!😍
@TheGeekosDen4 жыл бұрын
wow you are back, we need more game reviews in the style of your Rayman videos!!!!!!
@rasengdori134 жыл бұрын
“What kind of game is this?” “It’s a Metroidvania kind of game.” “I don’t know what that means.” “Oh sorry, let me explain-“ “NO! *_CHANGE IT!”_* “You could just look it up-“ “CHANGE IT *_NOW!”_* “It’s been used to describe a sub-genre of gaming for DECADES! We can’t just change it!” “(eyes start rolling back and makes pterodactyl noises)”
@felixvids72384 жыл бұрын
*Ridley noises
@juman95232 жыл бұрын
*Goku Twerking*
@frawding94384 жыл бұрын
you're not dead yay!
@Sandalwoodrk4 жыл бұрын
you do realise that he's been making content this entire time...
@frawding94384 жыл бұрын
@@Sandalwoodrk well ive seen a few livestreams but i didnt think he would post again on this channel.
@Sandalwoodrk4 жыл бұрын
@@frawding9438 you oughta check out his webcomics too. they're rly good
@scaulbywithans67484 жыл бұрын
Welcome back, man. You rock
@niemand7811 Жыл бұрын
Well, good rant. Well done and appreciated.
@Pyrocitor4 жыл бұрын
Damn son I thought I was yelling into the wind about this a few months ago, and thought I was alone. I'll stand up as one of "your people" Randomly decide to look up your channel since not seeing you for like a year or two now, and you've perfectly captured what I was talking about.
@TheCosmere644 жыл бұрын
Like I agree, especially with the preference between metroid and castlevania. However I don't think of either game when the term is used, I think of large, sprawling maps in a 2d game, with verticality and shit. The term just seems to be easy to use, but the problem comes when people over-analyse the terms. I understand your frustration tho, specially with the hazy definition of it when looking into it.
@BrownieEXE3 ай бұрын
I will use Metroidlike from now on
@LimakPan4 жыл бұрын
Taking your own interpretation of the term, Metroid is the original, Castlevania is the iteration, so MetroidVania can be read as "an iteration of Metroid". This actually makes the term better and accurate. That aside, I like the term because it directs people to the gaming's and this genre's past. It has history behind it, and we don't to a lot to preserve it, so I'd like to keep that. Also you don't have to grind in any castlevania games. There's usually a trick to every boss. Grinding is more like a crutch to help out if you get stuck on something.
@2CPhoenix4 жыл бұрын
I didn’t dare unsubscribe. I always knew... one day... ;_;
@yonib594 жыл бұрын
Maybe do videos here and there :) loved your analysis
@WackySwackyAdventure4 жыл бұрын
Koji Igarashi wasn't even trying to emulate Metroid with SOTN. He was trying to emulate Zelda, but in 2D. He's said this himself. I couldn't care less about Metroid games (they are ok I guess) but I've been a Castlevania super fan since I was a child so honestly I'm getting a little tired of people saying Castlevania copied Metroid when really the similarities between the franchises are very superficial at best. A Castlevania plays nothing like a Metroid and Vica Versa. I think the term Metroidvania should be seperated into 2 camps: Iga-like and Metroid-like. As the two franchises are different enough to warrent their own seperate genres.
@BugsyFoga4 жыл бұрын
It's been 7 months!!!
@Ignore144 жыл бұрын
Metroid has aliens and guns and shooting, the true geniuses use guns and blasters
@LupinxJigenTTV4 жыл бұрын
What would be a better term?
@batsling12344 жыл бұрын
you should try out Super Skelemania then
@sladikk4 жыл бұрын
metroidvania just sounds cooler than metroid-like tbh
@elocfreidon4 жыл бұрын
That's just it. If your demographic is just that small, you have the burden to be more specific.
@mathewhosier97392 жыл бұрын
As primarily a RPG gamer, what drew me to metroidvanias were the RPG elements, without them they are just 2D platformers with no progression, which is probably why I don't like the Metroid series and why I prefer the newer Castlevania games over the older ones, to settle this I think we should drop the whole metroidvania label and just call them either 2D or 2.5D platformers, with the ones with RPG mechanics being either 2D platformer Rpgs or 2.5D platformer Rpgs
@niemand7811 Жыл бұрын
The Metroid series in its entirety is a series of action adventures where you make progress by finding new items and weapons that allow you step by step to progress deeper into the depth of the space pirates hideouts. No progress my ass. But of course they are not RPG. Nobody with a brain ever said that. As we ditch the useless term metroidvania we also ditch this bullshit "2.5 D". Because gameplay wise a game is either 2D OR 3D. Just know your genres and we can avoid such debates at all.
@mystZER04 жыл бұрын
I'll say metrovaina because it's what i been taught. One of my favorite games are more metro like than Castlevania but it does take place in a castle so. . . I forget where i was going with this
@AlmightyPolarBear4 жыл бұрын
It's like the term JRPG, that term doesn't necessarily fit all RPG's from Japan like Demon's Souls/Dark Souls. Where what is known as a JRPG is something like Final Fantasy, Y's, or Dragon Quest.
@TheBilje4 жыл бұрын
I've been repeating this for years now and never found anybody who cared or thought it was important.
@nottellinganyoneanything4 жыл бұрын
a new video, could it be!?
@VoxAcies4 жыл бұрын
I see where you're coming from. I fall into the category of people who like both Metroid and Castlevania, but I still dislike the term, because I don't think Castlevania SOTN did enough of its own thing to warrant the term. Metroid games have progression and quite a bit of lite RPG elements: beam upgrades, items, suites, health and ammo upgrades etc. I love SOTN, it's a great game, but it's very derivative and doesn't do nearly enough new things compared to SM.
@giserson24 жыл бұрын
I thought metroidvania refered to games are like metroid and the term came about from the fact that castlevania went metroid-like and people just started calling it metroidvania because it's like metroid and it's like castlevania because castlevania is like metroid. So my understanding is more that the rpg stuff is just an addition on top of the metroid-like stuff categorized as metroidvania, but no one ever really separates the two very clearly. Symphony of the night and the like ought to be categorized as metroidvania rpgs or something to differentiate between them and "pure" metroidvania (metroid-like), that would make things a lot clearer.
@AndDeathForAll825 ай бұрын
The problem is that people put Metroid itself into the Metroidvania category.
@Pyro-Moloch Жыл бұрын
Yeah, as a fan of Castlevania (both pre-Symphony and post), I could never get into Metroid. I'd actually compare Symphony of the Night and its successors more to Diablo than Metroid.
@freedomzero64304 жыл бұрын
Ya hippo boi is back.
@golgarisoul4 жыл бұрын
My hippo lives ❤❤
@AndDeathForAll825 ай бұрын
It should NOT be used for Metroid games, only games influenced by SOTN.
@niceguy44414 жыл бұрын
Nice
@Gerd04 жыл бұрын
I never really thought of the RPG elements as being part of the definition. Who the hell actually grinds in a Castlevania game? If you're getting your ass kicked, it's usually because you're either in an area that you shouldn't be, or you need to figure out the enemy's attack patterns better. The way I've always seen it is that the more Metroid-esque games have more focus on the exploration and atmosphere while the more Castlevania-esque ones have more focus on the combat.
@imreplyingtothiscomment23784 жыл бұрын
Rip Castlevania
@gilgameshlxi4 жыл бұрын
It made me sad when you mentioned how most people don't really appreciate the differences between the genres. But in conclusion, I think people should maybe use Metroid-like (similar to Metroid), Castlevania-like (similar to classic Castlevania) and Metroidvania (Symphony of the Night-like). Alas, God knows if people will care someday.
@flanjo37994 жыл бұрын
Good video: Metroid 1 rules , Redman has cool hands
@baneenab4 жыл бұрын
Plz more reviews
@Heatranoveryou4 жыл бұрын
the biggest difference between metroid and castlevania to me is that metroid is a 2d platforming shooter and i suck at those.
@NotOrdinaryInGames4 жыл бұрын
Metroidvania is a term that works. People use it because it works. But I have a controversial opinion of my own! Just because a game is not 100% platformer, does not mean it's not a platformer.
@steelviper77784 жыл бұрын
I very much agree with you, and also dislike the fact that he totally glossed over WHY the term rouge lite exists. Rogue as a game is very fundamentally different in gameplay than something like rogue legacy or binding of Isaac. Those three games play completely differently and I think anyone who say each one would have no idea what you're talking about if you try to call them the same genre. Rogue-lite exists to take the more meta/abstract gameplay concepts from rogue and apply them to other genres, like 2D platformers or twin stick shooters. If you showed me rogue next to nethack or dungeon crawl stone soup I'd agree very quickly that the gameplay and genre is similar and worth grouping together, because they all draw heavily from rogue. In fact, even if someone modded rogue to be an open world, pregenerated adventure with save points and respawns, I'd still be more willing to call it roguelike than something like gungeon, because it preserves the moment to moment gameplay better even in absence of elements like randomization and permadeath.
@RyumaXtheXKing4 жыл бұрын
I agree. I prefer metroid-likes too. And Cave Story isn't even a metroid-like. And really, Metroid is just a side scrolling Zelda.
@elloofficer4 жыл бұрын
I still don't understand this "genre" honestly. Is 'Metroidvania' just Metroid but with stats? Where's the distinction between 'Metroid-games' and 'Adventure-games'. I don't see the difference between Metroid 1 and Zelda 1 when they do the exact same thing for the most part. Gaining abilities which are used as keys to open doors is bog standard game design since the 90s, can it even be exclusive to Metroid anymore, even if it did it first (presumably)?
@gulfgiggleanimations44724 жыл бұрын
Personally I don’t like the term metroidvania because literally all the hallmarks of a metroidvania aside from 2D sidescrolling came from Zelda. Getting new, ditching the level-based structure of other games for a more open world that lets you explore, the only thing that zelda doesn’t have that a metroidvania has is 2D platforming, and even that’s arguable considering the prime series is often considered Metroidvanias just like the 2D games.
@Alianger3 жыл бұрын
What the MV community on reddit clings to as the main difference here (besides sidescrolling and platforming) is that MVs aren't divided into an overworld and dungeons or hub and spokes style world structure, and that you backtrack into previous sub areas as part of the progression while this only happens in the overworld in zelda.
@eZU4nQsWN9pAGsU38aHj4 жыл бұрын
Holy shit!!! Yes!!!!
@CidAghast4 жыл бұрын
Man I love Castilvania but id rather eat my own head than play Metroid. I forget who said it but i like the term "mapformer" as a cross of map and platformer
@warman13x4 жыл бұрын
That's pretty interesting, actually. Mind if I ask what you don't like about Metroid? Assuming you aren't just talking about the original, because that game did not hold up well at all.
@CidAghast4 жыл бұрын
@@warman13x its the mood of the game. Samus may as well be a robot on a planet of non human or humanoids that dont talk, so i have a hard time getting invested or feel like im making progress outside of a bigger map and more guns Draculas castle usually dosnt have mant guys that talk but we get a bit of talking. And draculas goons and castle is usually filled to the brim with personality. Functionally i get they are the same but anime guys fighting mummies, wolfmen,vampires, demons, evil paintings and ghost etc in a cartoon spooky haunted house with bats and skeletons resonates to me more than someone who is basically in a robot suit stoicly shooting... bugs and stuff mostly on in organic looking biomes
@warman13x4 жыл бұрын
@@CidAghast Honestly, that completely makes sense. I feel like a lot of what you say is the appeal of Metroid for many people too. Being trapped alone on a deserted planet full of beings that want you dead. All you have going for you is your skill and the tools that you gradually get along the way that eventually turn you into a superhuman. If that doesn't click for you, I can totally get why Metroid wouldn't be your thing.
@RebornAudio4 жыл бұрын
God, I’ve missed that voice.
@FrostDriveX4 жыл бұрын
this video showed me an Okami ad hahahahaha
@niemand7811 Жыл бұрын
Metroid and Castlevania are both franchise titles. Throwing them around does not give anyone a single clue what the games within those franchise are all about in terms of gameplay and such. Even more weird once you know that both franchise titles are merched words themselves. Metroid comes from Metropolis + Android. Castlevania comes from Castle and Transylvania. So when ever someone says metroidvania they say "Metropolis Android Castle Transylvania". So people must learn why one franchise was called Metroid (in Japan and the West) and the other franchise was called Castlevania (only in the West) when in Japan it is called Akumajou Dracura which roughly translates into "Dracula's Demon Castle". Otherwise metroidvania would roughly translate into "metropolitan android in Dracula's demon castle". Does that ever make sense? Of course not. But also in plain sight of the question: "what genre does it relate to?", this convoluted term mashup doesn't give us one single clue. Another problem is that many games related to the verbal vomit metroidvania do not even agree on what type of games they are. We know that classic Metroid was a side scrolling adventure, mixing up adventure elements with classic platforming elements. Next thing we know is that the classic Castlevania games are platformers (or action games). So Castlevania 2 did a little sidestep, taking on a similar approach like Metroid and also giving us light hints of RPG games as we can now level up Simon which mostly raises his life meter. But nobody called it metroidvania, simply because Castlevania games still were platformers at that time and Metroid itself was also kinda platformer mixed with adventure elements. So metroidvania at that time would have meant an action-platformer-platformer. Some years later Castlevania as a franchise took a turn by becoming more of a series of adventure games since Symphony of the Night. And the 2D titles as well as with Curse of Darkness (the only 3D title that did that) wouldincludelight hearted RPG elements as raising the character stats while gaining experience. So given those RPG hints, the titles themselves would remain 2D sidescrolling adventure titles similar to the Metroid series. Like Castlevania II. And here comes the question. Why, all of a sudden, would anyone call these side scrolling adventure games "metroidvania"? Where did that come from? Who (what a phony) did that? By all means as Castlevania went full on side scrolling adventure style, the franchise never fully ditched the platforming it was known for. And even more games had been released between the release of CV2 and SotN. And nobody called those games "metroidvanias". Nobody ever did. So why? And why do many people now believe the term metroidvania counts as a genre descriptor when clearly it does not? What is all of this nonsense? Another example I could make up is the mix of Sonic the Hedgehof with God of War gameplay elements as seen in Sonic Unleashed. Has anyone considered that game "Sonic of War" and even deem "Sonic of War" its own genre? No to both! Then what's so different with Metroid and Castlevania in that regard? What did Imiss out on? Or the second Jak and Daxter game that had some GTA elements to it. Did anyone call that game "Jak Theft Auto", further deeming that its own "genre"? Of course NOT!
@mrwhippy1014 жыл бұрын
Fuck I think KZbin never notified me about Any of your uploads
@xxsusmasterxx54914 жыл бұрын
AHHHH COME BAKK PWEASE
@pwnmastr4 жыл бұрын
Guess I'm that one other guy. Proud to be part of the team.
@franjaff69194 жыл бұрын
Genre terms are weird and subgenre terms are even weirder. I'm not really a fan of "Metroidvania" as a subgenre name either, but it conveys a point. When someone says "Metroidvania", or talks about a game having "Metroidvania elements" you have a pretty good idea of what they mean.
@god93644 жыл бұрын
You should like....stop being retired and make a Rayman 2 video....because i fucking miss you man
@niemand7811 Жыл бұрын
Oh and Metroid came first? I though both games Metroid and Castlevania got released in 1986? But the fuck does anyone here know? Right?
@daques4 жыл бұрын
Love love love
@danielvutran4 жыл бұрын
So easy - Call them metroid like ( 100% metroid ) / castlevania like ( 100% vania ) / metroidvania ( mix ) This is also a problem with language - as 'normies' come onto a genre, it becomes shallow - This is why words such as ' awesome / literally / epic / hilarious ' lost all original intent
@Alianger3 жыл бұрын
Except castlevania-like can mean either mv or classicvania (linear action platformer style)
@danielvutran3 жыл бұрын
@@Alianger Looks like we got to add Classicvania to the list! xD
@Gotmilk01124 жыл бұрын
I don't see what's wrong with using it, it accurately describes the genre and rolls off the tongue better than "metroidlike" or "castlevanialike".
@Matt_Kole3 жыл бұрын
except metroid does have castlevania elements...
@Obnubilated4 жыл бұрын
if you don't like leveling up - just don't kill enemies 😎 castlevania pacifist run !
@audiovideo-w6o4 жыл бұрын
AYYYYYY
@CranberryDave4 жыл бұрын
Based Hippo
@TheAvizanski4 жыл бұрын
@TectonicImprov4 жыл бұрын
Watch this start another cross channel metroidvania rant event
@jarvisjackson4833 Жыл бұрын
It's just an open world 2d game. All open world games have backtracking.
@cruelcumber53174 жыл бұрын
I don't think that it's fair to say the term is bad because you don't like some of the games in a genre because it does something a bit different. That will always happen, no matter what genre you talk about, and acting like metroidvania is somehow special in that regard seems unnecessary. Then from there, how much is gained from separating the two? Is there much of a reason to have two different genres because of one mechanic that does change the game, but the core appeal is still more or less the same? At that point, it's just easier to clarify is something has leveling or not. I'm going to point to the Endless Jess rant that you sadly can't watch anymore because I'm pretty certain that it's more or less making this point.
@toa12th43 жыл бұрын
Bifuricate the metroidvania genre into metroid-likes and vania-likes
@bear72784 жыл бұрын
I hate you. Why would yo do this? I love this term!
@swahiliranger10224 жыл бұрын
Metroidvania? No no, that was coined by folks way after Symphony of the night, which is an action RPG that apes elements, level design and powerups from something like Super Metroid. Their is only one Metroid, and then you have the zillion games modeled after it, but by no means would I ever consider Metroid, Super Metroid or in fact any game in the Metroid series to be an "action rpg." They are mechanically perfect games, with their origins obscured by time and a Sega Master System game called "Zillion" (ironically) that was very similar and came out before the original Metroid on the NES. Modern Castlevania titles are now ill-fated and recycled knockoffs of Symphony of the Night that are chalk full of dumb anime bullshit and RPG elements such as leveling, health items, and weapons. Metroid is pure, Castlevania is ruined by the inclusion of action rpg elements. Metroidvania somehow now applies to all games similar to both of those series, which is fucking wrong. Ori, Hollow knight, and Axiom verge for instance have more in common with Metroid than they do Castlevania, so I guess a proper term would RPGvania's when referring to the sickening amount of Castlevania titles on the DS and beyond. The last true Castlevania game would've been Rondo of Blood, Castlevania Bloodlines and maybe the N64 titles (to some degree). If I say try to look up a game that's "like" Super Metroid, I'll get suggestions for games that have action RPG game play, as opposed to classic platforming and exploration. These aren't what I want to play and I'd say something like "Dark Souls" has more in common with "Symphony of The Night," then it does the Metroid series. The irony from all of this is that no one unless they're over the age of 35 or 40 grew up on Roguelikes, and most people wouldn't even know they're playing them these days as the genre has totally mutated into something else entirely. Darkest Dungeons is for some goddawful reason, referred to as a "rogue-like RPG" when in reality its a "Turn-based strategy RPG game." Knights of the old Republic is another great example, as it shares more in common with Dungeons & Dragons than most modern role-playing games. KOTOR would be correctly called a "Classical Role-playing game," because its a bit closer to Fallout 1 than Fallout 3 obviously. Once you bring in the hack'n'slash genre you might as well jump out of a window, or "looter-shooter" or "sandbox" or "open-world." It does start to get messy tracing back to where all these concepts even came from these days.
@Alianger3 жыл бұрын
Zillion actually came after Metroid (1987 vs 1986), and was partially based on Impossible Mission from 1984. Some other really early ones in this genre are Below the Root, Brain Breaker, Journey to the Centre of the Earth, Hero of the Golden Talisman, Space Hunter and Milon's Secret Castle.
@smugmode4 жыл бұрын
Why anyone likes Jim Sterling is forever beyond me.
@geniusbruh5424 жыл бұрын
First No likes No dislikes
@heavysystemsinc.6 ай бұрын
Self referential genre names are opaque to outsiders and thus why these genres that just refer to other games need to go away. For instance, I make this example to show why it's silly: Movies...that feature hand to hand combat action involving martial arts primarily, with generally simple plots to move from one action scene to another, with minor characterization because the fighting is the main draw to the film. We can call these Bruce Chan flicks because Bruce Lee and Jackie Chan had the biggest impact on this kind of film. See? Sounds stupid. It's self referential because then to describe it more precisely, one must direct someone to Bruce Lee movies and Jackie Chan movies, neither of which have the same ideals in their action. It's just...it's silly to use Metroidvania or Rogue-like, etc. Why don't we have Terminator-like as a film genre? So I really wish this stupid culture would grow up. From the industry leaders making games using stupid terms like AAAA games, which is basically the whole 'blockbuster' buzzword crap from film (don't worry, they get my ire as well for similar things), to the players who want the medium to be seen as art yet when the most basic of critique used for all other media is applied, everyone gasps and gets angry. I frankly enjoy games themselves and literally every other piece of the culture can go away and I'd not care. It's just...grown kids instead of adults who realize that yes, a lot of the industry is self fellatio, if it's to be properly elevated, then adults do have to tell the kids to go off to the kiddie table because this is an adult discussion. The problem is the adults don't want to act like adults....and thus videogames continue to be about as 'powerful' of a cultural signifier as saturday morning cartoons.
@takaohasiguchi4334 жыл бұрын
Eh, it's totally safe to ignore the rpg elements in SotN series. Grinding for unique souls is different, since it's about getting a cool new thing to play with. Skip SotN and play nds's Dawn of Sorrow, patched to Definitive Edition, cuz that's the real shit. Unrelated but wtv, my problem with metroidvania is that it fails to describe what I like about metroidvania castlevania. Specifically metroid games, but even other metroidvania castlevania--blergh---igavania aside from SotN series kinda fails. For metroids it's prolly cuz the movement, as was prolly the other igavania starring non-vampire mc. THOSE SMOOTH ALOOFNESS UURRRGFFH---ehm. I also really like the idea of exploring one giant interconnected castle instead of segmented pieces (as was the other nds igavanias), which doesn't make sense since said castle is kinda just segmented pieces presented all in one place with convenient teleports, but eh. Idk what I'm saying but if you have metroidvania that fits those criteria plz tell me. Oh also my pc is a piece of shit so I can't play bloodstained or emulate ps2 or above.
@cookiesandcream11144 жыл бұрын
If you're saying your in the minority then why do you think it should change? You're basically validating the term if anything
@mrwhippy1014 жыл бұрын
>Getting annoyed at words
@hgbguy4 жыл бұрын
>words not being useful as is their purpose. every right to be annoyed at words that don't work.
@dillonrafferty47174 жыл бұрын
Seems weird to grind in a castlevania game, I can understand how in ways having "metroid likes" and "vania games" would be better. I understand it but still funny to me seeing you so frustrated by rpg elements.