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This video takes a short look at focus trees in Hearts of Iron IV and what issues they create.
While focuses have a place in a game like HOI4 that is built around preparing for war as much as waging it, killing time by just waiting for 70 day focuses to complete is a very problematic way to spend time in a video game.
That, and the fact that ultimately focuses create such a dependence on themselves from the player base are good reason to perhaps start rethinking the system and how it works within Hearts of Iron IV.
Unfortunately it seems that Paradox either don't see the problem or don't want to see it as focus trees become larger and more complex, making the problems with them grow bigger and bigger with each new focus tree added to the game.