On today's episode of "Jcers Doesn't Know How to Make Good Thumbnails"...
@SSJ_Lang2 жыл бұрын
I like this one 😂😂😂
@EkarDGames2 жыл бұрын
Good thumbnails according to the algorithm are bright colors and soy faces so drooling kids will click This one is actually clever and funny Jcers
@mistahnuke2 жыл бұрын
fr
@_zodiak90432 жыл бұрын
Why lemons 😂😂
@AltairStealth2 жыл бұрын
I was gonna comment that the thumbnail is ace lolll love it
@SSJ_Lang2 жыл бұрын
A damn fine job, I think it says something that the level design of these areas isn’t even bad, dare I say pretty good at that, it’s just the system itself offers very little in terms of self expression it’s very straight & to the point, nice inclusions with leaps of faith variations, the swinging & diagonal mantles we’re really nice as well, also the side hops
@vstarev27152 жыл бұрын
Yeah the game city design is good Ididnt play it But in the videos that isee buldings desinged perfectly Only parkour system itself is a little bad becous of animations ithink!
@bah2vi2 жыл бұрын
@@vstarev2715 sadly only a few places are good for parkour. A lot of the cities are kinda spaced out. Other than that Origins is pretty good just not the parkour.
@jonathanpilcher337 Жыл бұрын
Always thought the parkour in origins was underrated. It's streamlined sure but it's fast and actually plausible to get across many cities with. In odyssey and valhalla the level designs are terrible, you can barely parkour across two houses before you have to drop to ground level
@LeoKRogue2 жыл бұрын
Well. To your credit you made it look _pretty good._ But damn, I can _feel_ the limits constantly, I watch videos like this and it's like I can't breathe lol. The entire time I'm just thinking "please don't break / stall out..."
@rocklight13042 жыл бұрын
Yeah It's like watching someone play AC for the first time. Your looking at all there mistakes, thinking to yourself "In time they too will learn to Freerun like a boss". But in this case what you see is what you get.
@dustinstacey51812 жыл бұрын
@@rocklight1304 wym lmao in the old assassins creeds you literally hold one button and it does it all for you there’s no learning how to do it it’s as simple as in gets lmao
@rocklight13042 жыл бұрын
@@dustinstacey5181 "kay someone clearly hasn't play AC1-R.
@GigaChad-zg1cu2 жыл бұрын
@@dustinstacey5181 🤡
@zanderrobson6512 Жыл бұрын
Once again the master is right🙏🏽🙏🏽
@Nobody-GM6662 жыл бұрын
You took the quote, "When life gives you lemons, make lemonades" too seriously.
@ThatGuyNyan2 жыл бұрын
absolutely amazing my guy, especially the use of that specific object in 0:16 and 5:10. I nearly 100 %ed the game and never once have this triggered for me, kudos to you
@MatthewTraceur Жыл бұрын
Looking back on this, I really wished they brought those back for Mirage, it's a shame
@ThatGuyNyan Жыл бұрын
@@MatthewTraceur for real man but who knows, maybe modders will keep on adding and fixing until it becomes a goated pk system
@kylechan36222 жыл бұрын
Back then, it took me half a playthrough to realize that Origin's side ejects don't gain height, that's why it was so inconsistent when I tried to use it like the old games...
@coperturaghi2 жыл бұрын
Oh wow; that's why I've never been able to do some cool stuffs, thanks for saved me half a playthrough
@cosmic2750 Жыл бұрын
Side ejects in Origins even on the same level is not consistent. Lower level side ejects are more consistent.
@larswille11962 жыл бұрын
Absolutely squeezed everything out of the system and each area. The redirect from the beam swing caught me off guard and the chained Leaps were really satisfying. Well done!
@valence_drive2 жыл бұрын
After watching all your classic AC parkour videos, looking at this makes modern AC seem so... soulless.
@kinography90852 жыл бұрын
A valiant and herculean effort
@thedudejqn2 жыл бұрын
You did a very good job. Even though I'm probably in the minority now, I can imagine the animations in Origins are the best for an AC1 remake (if Ubisoft goes so far to upgrade the animations). They are just very basic, but good for cancels
@jirkazalabak15142 жыл бұрын
Idk man, I think going back to the original system, adding some basic vaults, tree climbing, and better running/walking animations would be the best option. These things were the only items actually missing from the original system. Things like strides on beams, landings, parkour rolls and wall runs looked far better even in AC1 than they do in Origins.
@jonathanpilcher337 Жыл бұрын
@@jirkazalabak1514in video format ac1 looks better, but when actually playing origins looks and feels perfectly fine. It's also worth mentioning that the original parkour system was super meticulous. Having just recently compared brotherhood to origins I can tell you with certainty that parkouring in origins felt like such a relief after brotherhood
@lukegabrieldiolola6927 Жыл бұрын
3:30 best leap of faith i ever seen
@parsifalkitty5109 Жыл бұрын
This is the AC game that made me relook at what is to come. Ngl didn't like since I couldn't get that flow of parkour that I love. I'm glad I found this channel cause god damn does this put's some decent life into what I was missing out on in every AC game. Pleasure going back thru the franchise and learning some new techniques.
@ABadassDragon2 жыл бұрын
I love the flips Bayek does when doing a leap of faith of a rope. They just seem fun
@MatthewTraceur Жыл бұрын
The swing gainer and the slide are the only good things that has come out of the RPG saga for parkour players, everything else has been painful
@zahidulzahid7147 Жыл бұрын
Holy shit man! This is the best parkour video I've seen for origins. You should do full playthrough for this game. Would love to see more origins content from you
@thatsaweirdone2 жыл бұрын
You did a pretty good job at that though. After I delved deeper into the complexities of the parkour systems, I see making content on the RPG parkour system very similar to that of tree-running (exclusively tree-running, not buildings with tree parts sprinkled in) in the Kenway games; few cool tricks one _can_ do for variation and self-expression, but the majority is including as many different animations as possible by interacting with different objects in the parkour path
@SebCarrasco2 жыл бұрын
It’s baffling to me why Origins didn’t have the fluidity of movement from AC3. If any AC game deserved to borrow animations from a previous title, it’s this one.
@brolydz5400 Жыл бұрын
An improved version of unity and syndicate would have been better.
@jonathanpilcher337 Жыл бұрын
Honestly it's weird, in video format the parkour looks mid but when actually playing it's perfectly fine
@tiddlyquid2 жыл бұрын
Not "trying", you really did make it look good. I know this system is very constrained compared to earlier games, but you really did make it look as good as it can be.
@s0daapoppin Жыл бұрын
I still can't love Origins even till this day, mainly because of this, the barebones parkour. I'm more of a gameplay person, and Origins gameplay is just not cutting it for me at all.
@Pedro_Le_Chef2 жыл бұрын
Well done Jcers. I can't stop laughing at the fact that they seriously took Unity's parkour, which was entirely carried by its visuals and Paris, and decided to strip it of its visuals and stick it in the desert. Literally any older parkour system would've been a better pick for origins than a modified Unity.
@memecliparchives22542 жыл бұрын
That's true. 1 should be the standard of parkour.
@kodename59892 жыл бұрын
Nice work also it’s funny how a game that takes place 2000 years ago in ancient Egypt has better parkour than a game that takes place 1200 years ago in Norway and England
@cjallenroxs62392 жыл бұрын
They literally have the same system
@kodename59892 жыл бұрын
@@cjallenroxs6239 brotherhood and revelations have the same system too yet brotherhood’s parkour is better due to levelling
@cjallenroxs62392 жыл бұрын
@@kodename5989 exactly. You can say the same for the new games
@shypotato40752 жыл бұрын
You make me want to replay origins to try these moves. I always liked Alexandria the best for parkour. Memphis as the hidden one's bureau doesn't really work for me since there's so many rivers, so buildings and other parkour opportunities are too spread out.
@jonnysac772 жыл бұрын
What I'd do for this game to have a back and side eject that worked like how they used to, the parkour still wouldn't be great because of how the world is designed but it would go a long way for me personally
@MatthewTraceur Жыл бұрын
Well I've got good news for you...
@icarusgaming62692 жыл бұрын
Man... this *is* lemonade
@VryTox Жыл бұрын
Nice showcase of a very limited system. I've been revisiting origins after the Mirage showcases, and it's sad to see that much of the parkour won't improve by much. Though I do find origins to have the best environments to try to do some parkour in the rpg trilogy, but I still haven't figured out what exactly are the contexts in which Bayek will perform an eject, because sometimes it looks like he would but then he just hops side to side on the wall.
@goodvibestv5380 Жыл бұрын
The way there are still so many similar animations to previous titles yet none of them seem to have a flow to them makes me feel like it has something to do with the camera. The fov seems to be so much more and the way the camera moves is so static always placing the character in the center. Like, the benefit would allow for more insight into choosing parkour paths, but it’s like they hired a bunch of college freshmen who wanted to work at Pixar recreate the parkour system
@zjay2 жыл бұрын
that part in the first clip where you grabbed the thing in the wall and jumped to beam was actually really cool, i think what makes origins parkour bad the most is the lack of good level design for it
@ABadassDragon2 жыл бұрын
You can see there is something good about parkour system in Origins, but it just needs to allow for bit more control, more actions
@celebrategout1008 Жыл бұрын
you definitely did your best, it's hard to make such limited system look good.
@coperturaghi2 жыл бұрын
Parkour in this game isn't that bad at the end, but the fact that Ubi removed diagonal movements makes feel everything slower and unfluide. However... this is the first video where origins's parkour felt really useful, especially at 1:14 that one was really cool, well done dude!!
@babblejacks2818 Жыл бұрын
I don't think I ever used parkour paths in origins, and I was also surprised that there were even lifts.
@Broox382 жыл бұрын
This needs a bayekdoprettytwirl hashtag. Great work here with all the LoF variations, lache direction flips and side hops. Btw do you know a consistent way to trigger the "diagonal" wallrun at 3:48?
@coperturaghi2 жыл бұрын
Dude, I too am trying to figure it out... it just doesn't work sometimes and it's so annoying
@dlovian3927 Жыл бұрын
I’m a bit late but you need to find a beam, pole, or a ledge, then you hold in the direction you want to go with the parkour up button
@cardonull14652 жыл бұрын
I love this game so damn much but it really deserved a better parkour system. Oh well. Maybe we’ll get a Bayek sequel with actual parkour. (Very unlikely, though)
@spontatious98542 жыл бұрын
Back eject leap of faith is prolly the coolest version they added to origins. (Tell me if it came before this game cuz I might be wrong.)
@pradume2 жыл бұрын
You r right
@Engille9672 жыл бұрын
It did. You could back eject or drop to a haystack from tall walls in tge ezio trilogy
@Bent_Dent2 жыл бұрын
@@Engille967 but you don’t get the animation, you just back eject into it
@Engille9672 жыл бұрын
@@Bent_Dent animation is different, but the feature is the same
@Bent_Dent2 жыл бұрын
@@Engille967 yeah, that’s pretty much the only difference, but the animation is still amazing
@Piff_Boogley2 жыл бұрын
0:24 made me want to jump off a cliff
@connorwilson1431 Жыл бұрын
How do you do that jump to beam hang you do at 3:59? I've done it on accident like three times while trying to learn how to do replicate it.
@MultiAlpha0012 жыл бұрын
on a technical perspective, ac origins parkour is jaw dropping because you can climb basically any surface but on a “fun” perspective, real ac fans know that ac 2-ac revelations parkour is the most fun since you have the most control
@connorwilson1431 Жыл бұрын
Anyone recognise what city that is at 3:46?
@jcers Жыл бұрын
That’s Thebes, from the Curse of the Pharaohs DLC
@connorwilson1431 Жыл бұрын
@@jcers Thanks, I haven't gotten round to the DLC yet and was so perplexed since it looks like a mix of Memphis and Dionysios. Wanted to try recreating what you did to see if I can get a bit better the movement but I'll just have to wait until I reach that point.
@jacksonntp617 Жыл бұрын
Okay, I absolutely forgot how to perform that move at 0:22. Does anyone know how to replicate it?
@vstarev27152 жыл бұрын
Nice thumbnail You desinged it masterfully💪💪😂! But other than that ithink orgins parkour system is good!🗿
@Egobert Жыл бұрын
There's clips like this and then you see the other 75% of the fanbase high profile through everything lol
@Michael_De_Santa-Unofficial2 жыл бұрын
Great video. But I have a question: Do you think AC Unity's parkour is the best parkour system in the entire series, or do you think the first four games have better parkour? Personally, my favourite parkour system is the one present in the Ezio games.
@SpeedDemon55 Жыл бұрын
I don’t think it’s even fair to say the RPG games have parkour. It’s more like climbing. No side or back ejects vaults nothing.
@kiel13732 жыл бұрын
Well done man. Currently playing through ACO for the second time, completing everything. How did you do the thing at the start and the end with the beams? Looked wicked.
@kaino25 Жыл бұрын
Question for you Jcers, am I the only one who expiriences in ac1 where if you jump off a high place I will loose momentum after 2 seconds or so and will just drop down straight? Because it kind of bugs me a bit.
@jcers Жыл бұрын
Cap frames at 60fps and turn on VSync. That should fix the momentum bug
@kaino25 Жыл бұрын
@@jcers Does that go for the hertz as well?
@jcers Жыл бұрын
@@kaino25 yea, 60Hz is as high as AC1 can go without having any physics bugs because the game’s physics are tied to the refresh rate
@kaino25 Жыл бұрын
@@jcers Ah I see, well thanks for your help!
@izanazir70882 жыл бұрын
You make me want to play this game.
@minimimimaxiboy12 жыл бұрын
This was fantastic!
@tgkthebawse2 жыл бұрын
THERE ARE REVERSE LACHES IN THIS GAME???
@ismailgg97363 ай бұрын
Wie machts du das in der minute 0:20
@pradume2 жыл бұрын
U tried pretty well
@Dallin_S2 жыл бұрын
bruh that is some tasty lemonade
@AmpersandeANDeE8 ай бұрын
0:15 is this the only place in the entire game you can do that?
@jcers7 ай бұрын
There are a few other places I’m aware of but they are quite rare
@alamsyy2 жыл бұрын
How do you side eject, i keep pressing Alt + A/D buttons but it wont let me jump.
@HenriqueSilva-gb9ix Жыл бұрын
Just tap A/D while holding Alt or tap Alt holding A/D
@PedroGhost122 жыл бұрын
What a... soulles game. Wow. Such a wasted opportunity with Ancient Egypt. You see some concepts are there, some houses are really close and one window can lead straight at another, wires to dry clothes, roof leading to another roof... until you reach the street and has to get down in order to cross it... I live in Rio and some house schemes in the game look a lot like favelas, it makes it even worse to me, because I know of the possibilities/live nearby.
@bambusleitung7241 Жыл бұрын
Alexandria is a good example for parcour
@calelkestifer3570 Жыл бұрын
Valhalla could never lmao
@TheButterAnvil2 жыл бұрын
He do.... Pretty twirl....
@SkyUnknownstealth2 жыл бұрын
Iggy told me to tell you how clever funny and handsome you are
@Ezio999Auditore2 жыл бұрын
RIP OP you tried…
@nenadmilovanovic52712 жыл бұрын
Pretty good video bit when compared with Ezio games this looks stiff af. I especially hate those wall hops, they are ridiculous
@joseortizreflects2 жыл бұрын
Not bad for a game that, from what I've heard, had very little capacity in terms of parkour.
@jonnysac772 жыл бұрын
The parkour system was drastically downgraded and the game was set too far back in time to have a lot of places that facilitate satisfying parkour
@herniagaming2 жыл бұрын
I mean it's kind of cool
@АнтонМан-ч9к2 жыл бұрын
Well... its parkour.
@_TheGhostChild_2 жыл бұрын
Don't mind me... 3:36
@islamway_to_jannah Жыл бұрын
Dosnt matter how much u try , it will always look bad
@nightkami12552 жыл бұрын
Finally
@SSJ_Lang2 жыл бұрын
Ope
@Hewasnumber12 жыл бұрын
I will actually fall asleep, AC origins parkour is so bad.
@bambusleitung7241 Жыл бұрын
Sounds like a skill issue
@s0daapoppin Жыл бұрын
Yeahhh, it's soul crushingly boring, even more simple than the first game, which idk how the heck that's even possible
@celebrategout1008 Жыл бұрын
sounds like a brain not working issue. Origins "parkour" is slop, RPG baby@@bambusleitung7241
@venomspider12122 жыл бұрын
TNX
@KingsGoated2 жыл бұрын
I don't understand why they removed freerun from the RPG games. Streamlining parkour to the point that it's just way worse than even the first title is baffling. Origins is a very good game, but dear God is the "assassin" elements of the game downright terrible
@mizzix2 жыл бұрын
It's because the rpg games no longer take place in a city full of buildings built for you to parkour around. Instead they take place in these massive maps, and as a such, parkour goes from a main gameplay mechanic to a little feature that you can do. It's sad but it's understandable why the parkour is downgraded, unlike the classic games youre not be using it enough to warrant a indepth or even good looking system.
@jcers2 жыл бұрын
Because people complained about parkour in AC being “clunky” for years and the result of this “clunkiness” was widespread misunderstanding of how the system’s mechanics worked, so they just removed a lot of the mechanics to avoid any potential mishaps. It also wasn’t entirely practical for them to focus on developing a world based around an engaging urban movement experience when so much of what they wanted to do with the gameplay no longer involved the player character existing in those kinds of environments. It’ll be interesting to see if the developers of Mirage manage to bring things back in the right direction. They’re definitely saying the right words, so they have my attention. Whether or not they truly deliver remains to be seen.
@Unforgotten.2 жыл бұрын
Crazy how the vids point to make it look good,but its still bad💀 literally any ac game except the last 3 with their graphics will be better..
@hottcookiee Жыл бұрын
they should continue with Unity movement...
@jcers Жыл бұрын
Disagree but even that would have been better than what we got