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Project Files : / 55780810 .
Today, we are going to implement a niagara character disintegration effect in unreal engine where the character is disintegrated and blown away into snow in wind. Here, we will implement a niagara particle effect which spawn snow particles from the character mesh and they will be blown in wind. Then we will create a material for the character mesh which can display the disintegrate and fade the character from top to bottom. We will put together these two to create the blown away effect.
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