Like others have said, I think this game is a neat idea but it definitely needs some balancing work. I think the pieces are way too flimsy, buildings will never be able to stop the marbles. They either need to be built stronger or the marbles need to be much weaker by either lowering their weight or shrinking the velocity they shoot at. Overall, both of these should probably be implemented. The player who moves first should be determined by glory points. Whoever is losing should get to go first so they have a chance to move up before everyone else blocks them like what happened to Dom. The mechanics should probably also be shrunk down. You don't need quests, artifact cards, buildings, a traitor mechanic and whatever the lightning markers are in the same game. Laurie doesnt even pretend the game is simple, he openly admits his head is hurting trying to explain everything. It's too complex to convince a group of mates to play. Id personally remove the quests and the player wheel as they seem the least tied to the overall game mechanics. Finally, rebalance the traitor somehow. Maybe make it so they have to spend glory points to take certain actions or something. It's too easy for the first player to jump on the dragon when things are going rough, which in this build of the game they probably will be.
@DocBhoy16 сағат бұрын
Great demo - backed!
@jekanyika16 сағат бұрын
Sullivan looked so sad after the betrayal.
@akadam9016 сағат бұрын
well thats an easy ks avoid. the game looked terribly unbalanced. barricades didnt barricade. 😂
@deanc845816 сағат бұрын
Ok but how the hell did Sullivan’s mask switch eyes?! How does that work?
@jenniferlfm187616 сағат бұрын
I get it that Blair wanted to win with good. Shouldn't she be fine if she got voted out on day 4?
@Violuminescence16 сағат бұрын
The fact that becoming the traitor is allowed in a game state where Fafnir is untouched and the heroes are down to 2 bastions is completely unbalanced.
@aricaine502417 сағат бұрын
I literally already have a comment about this but this is an absolutely UNREAL game from Ken. Just genius
@MagogTheMagnificent17 сағат бұрын
Technically Oli's 'double bluff' of saying the wrong spice 'accidentally' was invalid according to the rules; 'If you make an invalid declaration (e.g., wrong spice) you must take back your card and pass.' So he shouldn't have won those points.
@swamymonish17 сағат бұрын
Great to see Steve Medway in a game !! I have met him in person, such an awesome guy
@dliessmgg17 сағат бұрын
Seems like a perfectly balanced game.
@aceofdiamondsbunny154919 сағат бұрын
As a Dead by Daylight fan, as soon as the Cenobyte showed up I immediately heard “I CAME” in my head lol
@miyokohirosuke916419 сағат бұрын
interesting.. but needs some big balancing o.o the barricades do nothing, the marbles needs to be changed they are to weighty or the barricades need to be bigger.
@ezracohen602019 сағат бұрын
Just started this, but wow Sullivan is currently in the room with the worst two people (26:00), an empath who is sitting right next to him and could use that to figure out that both Sullivan and Ken are evil so long as neither of his neighbors die while he gets a new result (there’s also a chance he is drunk or poisoned in his own mind but it’s still really bad for the evil team), and an oracle who also would have a way of figuring out whether he or Ken is evil upon one of them dieing
@peterfranz28620 сағат бұрын
it could be cool to have barricades which are just like 10 small painted stones you can place down however youd like in a square
@ThePhoenixSlayer20 сағат бұрын
Can't wait for the nemesis game! Please play the first 2 again sometime as well.
@Dr.Death852021 сағат бұрын
Seems everyone is in agreement that this is over-complicated and unbalanced. Defences: some have potential to deflect a marble or two, but none would stop it hitting the village (maybe a weighted v-shape to catch a fireball?) Quests: confusing tbh. Pay more to pay less to gain more? Why can't you just pay more to get more? Traitor: In the current balance it's been said that turning is a win. Why is peeking blind? Surely the team benefits more if it's just revealed to all? I like the suggestion of the lowest glory player having the choice to turn, which makes a lot of thematic sense. Then you don't want to block your allies moves/steal from them.
@GodOfBiscuits6621 сағат бұрын
This seems like a brutal game to defeat the dragon. The marbles seem especially heavy. Seems like a fun game!
@remylebeau469921 сағат бұрын
mustard is defiantly not a sauce
@akitetsuya21 сағат бұрын
Play Disney Villainous with 6 person
@therexsystem481821 сағат бұрын
I want it!!
@foregodandcountry658122 сағат бұрын
Please play again!!!
@CrowMercury22 сағат бұрын
The game definitely needs a LOT of rule polishing. The dragon gets way too many actions and the fact the gamplay was basically 1 hour convinces me to never buy this as it will quickly end on a shelf pretty fast after one or two annoying games with friends.
@gaaraxebeard23 сағат бұрын
I appreciate you guys. I was interested in this game when I heard about it but after seeing it played, it's clear that it's pretty awful.
@bebobobobobebopКүн бұрын
one thing to keep in mind is that I think, because the game's in testing, all possible mechanics were thrown in with the intention of possibly cutting some of them. it makes sense to test everything, then slim down depending on what doesn't work or what's unnecessary, versus not including possible mechanics in the testing process at all that might have been very good. it's easy to h8 on this game for being too dense but I don't think that that means that the final game will be as dense. I think it looks cool and promising personally if they can manage to execute it right tbh but I won't be backing it cause I have no money luls
@JonathanLitКүн бұрын
This game seems really unbalanced
@GooseDeGreyКүн бұрын
I really like the idea of kickstarter campaigns sponsoring BGC episodes, but it has to be done well. You Know it is a great example of it being done well, they played the finished game as the campaign was going live and showed off the best side of it, and so sold people on the game and now it's smashing through its stretch goals. This game on the other hand is unfinished and clearly still in beta-testing which means that the game comes across as unbalanced and overly complex and so (judging by the comments) a lot of people who might have been sold on this game have been put off. Plus the campaign is not even live, so even if people did want to back it, they will have lost a lot of spontaneous pledges and some potential backers will have forgotten all about this video in 2 weeks time. I hope this doesn't put off people from sponsoring NRB to play their new games, but I also hope it is a lesson on how to do it and not to do it.
@TeachRVhistoryКүн бұрын
I actually made a communist monopoly as a college project two years ago. (as a webapp) it was glorious
@NickFic1972-hi4jlКүн бұрын
Where has Holly been?
@pauloldfield8378Күн бұрын
What was with Sully's wondering scandiwegian accent? First he's Swedish then he's Scandinavian then he's Norwegian. Either way, he still sounds like the chef from the Muppets.
@ishanaprabhakar7542Күн бұрын
I really wanted to like this game, but I feel like the marbles are so big it makes it pointless to bother to try and protect the village at all. It ends up being a game of just getting to the dragon before it destroys everything and y'know that could be fun in a different game but this is all about getting resources to make yourself stronger and protect the town but the marbles are just too powerful! I think other people have mentioned it as well but there should also be something that changes the order of players' turns in every round because the person who goes first each time just too much of an advantage.
@Orah90Күн бұрын
OMG 😂 I thought Tilly's response to their newly formed Leach killing his Summoner was hilarious and then Assassin killed the Leach Host🤣
@paulharries9558Күн бұрын
49:50 but the plans were in the basement in a rusty filing cabinet in a disused lavatory with the sign "Beware of the leopard".
@prashantsharma4427Күн бұрын
One of the worst game ever featured. Dragon is op.
@mikekungfull3127Күн бұрын
Such badly designed game. These flimsy "buildings" will never stop those heavy balls. Rules seems like put together at randomwith motto : "more is better, even more is the best". The mechanic of "dragon rider" is just idiotic and too OP. And it just seems boring.. In my opinion: keep away.
@aqueelkadri8371Күн бұрын
Not me skipping 7 mins of the explanation to get to the part where he tells us how the marbles are used
@lightyear999Күн бұрын
I agree with most of the comments here that the dragon is too OP to make the game competitive, but you have to admit that some medieval village somewhere would have no chance against a dragon that big blasting fireballs at it! In that sense the game is very realistic! 😊
@joypomeroy1452Күн бұрын
"Drunk Atheist in a Legion game.." that is my life 😂 Omg, the groove at the end was the best; I want the whole song
@monky999monkeyКүн бұрын
Lovecreaft-opoly! Another nemesis game! And all these announcements during a really cool build it up style game with traitor mechanics! NRB you spoil me!
@paulobrien2057Күн бұрын
If Lawrie can’t get the rules summary down below ten minutes (even by doing the “we’ll explain it when it comes up” bit), that’s probably a sign that there are too many mechanics going on.
@coldfrontx_5962Күн бұрын
Hard pass on this game, it seems very overly complicated
@pankajthakur65Күн бұрын
And his own ego ultimately drowned him. It's sad that Tempest also drowned while being the Demon
@mroggie8334Күн бұрын
The game looks interesting, but I'd be thinking that there should maybe be some kind of start where the dragon is sleeping for X turns before it wakes and starts playing... Thinking that because the first moves by most players will be move and gather and look for quests they can complete, so it puts them at a huge disadvantage when the dragon can possibly get off a major attack early and, in this case, pretty much destroy half the village before the players can really even start to build defenses. The marbles might also be too heavy: the dragons breath should be powerful, but each one had pretty much no problem bowling over everything in its path, bouncing off the sides and knocking down more stuff. It just seems like the best move for a player is going to be to race to see who can be the traitor first because its hard to see the dragon ever losing.
@dankicksКүн бұрын
It’s been three years since the Billiard Boys…..
@UlgrothКүн бұрын
I think the actions on the dragon cards need to be flushed out more, 2nd turn the dragon got it already did over half the bastions. At that point the players hadnt even gotten a quest done because you have to give up your move to peek to make sure you can even do it without getting punished and get the resources. Mise well jump ship and be a traitor everytime if it only takes a few dragon turns to wipe out the entire area before you even got one hit in as it takes just like 4 turns or more to just make it to the dragon. Building is okay but its not gonna deter it much esp when you cant get your buildings back. Neat game but def gonna need some working on. Also not sure i agree with being punished by having the resources to attack again when already at the drag.
@indoloreveritasКүн бұрын
Lucky Duck Games, don't think no one noticed you ripped off all your artefact names from Master of Magic!
@joshdorsey6651Күн бұрын
the pieces that are supposed slow down stop and deflect the marble dont do anything. Both the small and large marble just blew through everything which means the dragon always wins with or without a rider