Nice!! It would be cool to also have the menu sattellite map as a minimap to see where we currently are in the track :D
@bigbank735010 күн бұрын
Thanks for going in depth! Ima subscribe!
@MakshaBurnout11 күн бұрын
sucks that crash mode doesn't work, there is few leftovers from early beta that would be nice to be playable in retail version
@pogu861319 күн бұрын
9:54 It's not that the landing legs are inverted, but it's just the reflection clipping through the floor
@OmniGlitcher19 күн бұрын
Yeah, I've edited this into the captions previously. Unfortunately there's no other way to remedy mistakes, as KZbin removed annotations, outside of taking the whole video down. Regardless, thanks for your comment!
@Ldinos22 күн бұрын
Great choice of music, can I get the track names please? :)
@OmniGlitcher22 күн бұрын
Thank you! Music is listed at 0:00 in order of appearance.
@trulgnАй бұрын
4 comments I will soon change that. How to install? Where or what is the mod? You are a genius
@OmniGlitcher26 күн бұрын
@@trulgn Hi there, this just a freecam code, which includes an option to lock the perspective to the vehicle. I just zoomed out. It requires either a modded PS2, or the emulator PCSX2. You can find the codes for it on Burnout 3's TheCuttingRoomFloor page.
@trulgn26 күн бұрын
@@OmniGlitcher wow amazing! I have pcsx2 where/how to add the codes?
@OmniGlitcher26 күн бұрын
@@trulgn Assuming you have the latest version of PCSX2 Nightly, and the US version of Burnout 3, here's the steps: 1. Create a cheats folder in the same location as your PCSX2's exe file, if it's not there already. 2. Inside that folder, create a blank text (.txt) file 3. Rename that file to "SLUS-21050_BEBF8793.pnach.", making sure to change the ".txt" file extension to ".pnach" 4. Open the file with notepad, or some equivalent. 5. Copy and paste the following: patch=1,EE,D04F50DC,extended,0000FFEB patch=1,EE,005179C0,extended,00000001 patch=1,EE,D04F50DC,extended,0000FFBB patch=1,EE,005179C0,extended,00000004 6. Save the file. 7. Launch PCSX2, go to the "Emulation" tab of PCSX2's settings, and enable cheats. 8. Launch your game, toggle the freecam with R3+D-Pad Up, if all goes well you should now be in freecam! Press R3 to toggle locking on to the car or not, R3+D-Pad Down brings you back to the regular camera.
@trulgn26 күн бұрын
@@OmniGlitcher WOT! U ABSOLUTE LEGEND I WILL BE TRYING THIS OUT! THANKS
@trulgn10 күн бұрын
@@OmniGlitcher hey omni I got it too work you are a genius!!! Couldn't do it without you. Thanks for your help.
@Heylanda-fb9xbАй бұрын
To this day I still wonder what the developer of Burnout 3 were thinking when they chose my home country, Thailand, as part of the "Far East" track. You would that being a racing game inspired by a Japanese arcade. This would include a Japanese track instead. They also use Thailand as the main country too. Featured as a location for 3 out of 4 maps.
@OmniGlitcherАй бұрын
Thailand is actually seen as a sort of staple "Far East" country in my home country, the UK, where the Burnout games were made. So it's not too unsurprising of a choice. Burnout 1 was planning to have a Japan track, but that was cut. Then Revenge and Dominator both have Japan tracks to compensate.
@Heylanda-fb9xbАй бұрын
@@OmniGlitcher Didn't know that was how the UK see us. Normally, you wouldn't use the term "Far East" to associate with Thailand. Asian like us use "Far East" to describe the absolute Eastern edge of Continental Asia and the countries located or have territory there like Russia, China, North/South Korea and Japan. Thailand as a South East Asia country are more associated with the term "Indochina" "Kochin-China" and "ASEAN" more.
@OmniGlitcherАй бұрын
@@Heylanda-fb9xb That's very interesting. I would generally agree with how Wikipedia defines the Far East, which includes Thailand and Indonesia: en.wikipedia.org/wiki/Far_East#/media/File:Far_east1.png Admittedly, eastern Russia and maybe Mongolia would not be in my usual consideration, though I can see the argument for them to be. Everything else is though.
@darkmagicians62Ай бұрын
the yellow and red logo on Golden City's adboards bears a mild resemblance to Nintendo's logo for me
@SB95-sussyАй бұрын
I wonder this method work burnout Legends since is the same structure as burnout 3, i have try that but it just froze at the loading screen
@grendelfly83Ай бұрын
Shows how they were able to build a convincing landscape. All that was programmed was what you needed to see. This is the secret behind how they could keep that silky framerate with as little processing as possible. While it feels like it's all just smoke & mirrors when shown in this fashion, it was really just very clever coding & engineering on the programmer's part. Long live the nostalgia of old gaming <3
@evgenih2930Ай бұрын
Always wondered how far beyond some of the assets went
@patrick.bateman_VPАй бұрын
Amazing work! I applaud your meticulous research. This really makes me want to visit the real life locations, as I grew up with this game in my childhood.
@NOXAIDS2 ай бұрын
great video. With great detail. The amount of research you must have put here...
@alejandrokekarz2 ай бұрын
Is it possible to change or modify the in-game text? (Air, Drift, Near Miss, etc) I'm interested in translate the texts to another language!
@ledgengoad62143 ай бұрын
Flying diner is just where D.J. Atomika lives 🤷♂️
@Edu.122grs3 ай бұрын
Burnout 2 point of impact real life tracks inspirarons ?
@OmniGlitcher3 ай бұрын
I plan to do that after my Revenge version, which I've been attempting to do for some time now.
@Nittaaja3 ай бұрын
The tuk tuk in road rage is hillarious 😂
@Near_Void3 ай бұрын
I believe the diner in the first clip by the racetrack is leftover assets from Alpha when there was roads going south from the mountains to a industrial district south of the Southbay bridge. IIRC there was terrain down very south
@OmniGlitcher3 ай бұрын
Yep, there was terrain down there! At least according to the map first presented to the press. However, I'm more inclined to say this is a test scene, as the trees are all of different types and a section is laid out in an entirely straight line.
@markusTegelane3 ай бұрын
Nice video, but I dislike the choice of background music, it gets a bit annoying
@OmniGlitcher3 ай бұрын
I use text and no other audio precisely so you can mute the video if you wish. Feel free to supply your own soundtrack and audio if you dislike my choices!
@CrashAttak53 ай бұрын
how do you get the free camera to do that? can you do it for any other game or just Burnout?
@OmniGlitcher3 ай бұрын
For GameCube games, like Burnout 1 and 2, you can use the inbuilt free look feature of the emulator. This can work with any GCN game. For Burnout 3, the freecam was accidentally left in the game's code, and can be reactivated with cheats. The code changes based on what region your game is from. The codes are collected on TCRF. For Burnout Paradise, it's a mod, plain and simple.
@CrashAttak53 ай бұрын
@@OmniGlitcher oh wow thanks man!
@Seongjae1393 ай бұрын
어렸을때 게임을 하면서 아름다운 배경을보고 게임에 나온 지역들을 구글 지도로 찾아보곤했지만 실패했었는데... 이렇게 찾아주시니 감사하네요😊 Burnout3는 제 어린시절 추억이 담긴 게임입니다 감사합니다
@OmniGlitcher3 ай бұрын
Google 번역을 사용하고 있으므로 오류가 있으면 사과드립니다. 나도 어렸을 때 너처럼 그랬어! 실제로 이것이 몇 년 후 이 비디오에 영감을 준 것입니다. 제 작은 영상이 마음에 드셨다니 기쁘고, 저에게서 멀리 떨어진 사람들에게도 다가갈 수 있게 되어 기쁩니다.
@Seongjae1393 ай бұрын
@@OmniGlitcher 당신의 답변에 감사합니다
@therealtroller3 ай бұрын
Why doesnt the cars be traffic when i already made the btv to bgv
@Vashtorical3 ай бұрын
Does anyone remember one of the last few episodes of the videopodcast where they showcased airplanes? I think the rooftop details and cargo ship could have been assets being slowly worked in.
@eusouluizgustavo3 ай бұрын
Thank you for this video, when I was a kid I've always wanted to drive around those places, great to see there are real life counterparts.
@oscarayona56223 ай бұрын
I would have liked them to have done the thing where the map disappears as you advance since it consumes too much performance and for emulation it is difficult to make it run smoothly.
@OmniGlitcher3 ай бұрын
They do though? You can literally see it in the video. The issue with performance you're apparently experiencing isn't on the game's end.
@cmf14023 ай бұрын
What are the music tracks used in this video? They're great.
@OmniGlitcher3 ай бұрын
I list all songs used in a video at the beginning of my videos! But they're "Battle!! (Torna)" from Xenoblade Chronicles 2, and "Time to Fight! (Bionis Shoulder)" from Xenoblade Chronicles Definitive Edition. Glad you like the music!
@slav43353 ай бұрын
do you have the gear shift sound effect? the satisfying "clunk"
@OmniGlitcher3 ай бұрын
I think so. This one: www.mediafire.com/file/1luflocs63zf6ou/gear_11.wav/file ?
@slav43353 ай бұрын
that's the one, thanks! @@OmniGlitcher
@Flac_the_Wave4 ай бұрын
This is an INSTRUMENTAL case study of game development and design, thank you so much!
@OmniGlitcher3 ай бұрын
Glad you like it!
@mannyfur67564 ай бұрын
Interesante 😮
@KevinAbillGaming4 ай бұрын
1:42 Right turn is the entrance to 88 Interchange track.
@cyberdasherxd25054 ай бұрын
Burnout 3 takedown: Chinatown Wars
@spartan78524 ай бұрын
Dude what an amazing and unique content you create! Really loved your channel just like I love Burnout 3
@mashedburgerpatties9034 ай бұрын
0:54 on your right is palm bay and on your left is big surf. 😎
@mashedburgerpatties9034 ай бұрын
0:17 that exit on the right could take you to sunrise valley.
@mashedburgerpatties9034 ай бұрын
1:25 that road on the right that does a loop goes to interstate 88
@mashedburgerpatties9034 ай бұрын
1:36 palm bay
@yeeyeehaircut4 ай бұрын
1:23 The exit on the left was intended to be a track from Interstate 88 to Big Surf, but was cut from the beta. I think there should be a remaster of this game where all the regions are connected and you can free roam, with more accessible streets and areas that were never accessible before. Maybe add police variants to all vehicles and add an option where you can be the suspect in Pursuit mode, adjust the heat level (affects how many police cars are in pursuit and the type of units they use), and have events as an officer where you have to shut down multiple racers rather than just one. Perhaps there could be a final race in Championship mode where you go through a tour of all regions, being pursued by the cops throughout the race. I loved crash mode in this game, and now that we have more advanced technology, I imagine it could be more chaotic and fun if a remaster was made, with explosions and more features. Criterion should definitely remaster this game.
@mashedburgerpatties9034 ай бұрын
I agree 100%
@cyberdasherxd25054 ай бұрын
12:00 music name?
@cyberdasherxd25054 ай бұрын
4:01 music name?
@hich1111124 күн бұрын
Mario song
@cyberdasherxd25054 ай бұрын
0:00 music name?
@OmniGlitcher4 ай бұрын
I see you've left multiple comments, but I'll answer them all here. Every song used in my videos is listed at the beginning at 0:02.
@driverof86th904 ай бұрын
When I was playing Burnout Legends (It has tracks from Burnout 3 Takedown and Burnout 2 Point of impact) I was impressed with design of Winter city and wanted to live in real city this track based on. In that time I thought that this track was based on Saint Petersburg or London. But 5 years ago I discovered that this track had been based on Vienna.
@EsteLlantoAmargo5 ай бұрын
Han pasado tantos años y Burnout 3 me sorprende cada día mas, Tiene un lore mas grande del que me imaginaba
@Revengeracer5 ай бұрын
Hi also wheres the nearest road rage?
@KevinAbillGaming5 ай бұрын
0:48 Big Surf Grove/Shores portion on this freeway exit.
@axelastori4845 ай бұрын
Very very cool! Great job identifying all of this!
@sonydominates5 ай бұрын
I hope one day we'll have enough interest in Burnout 3 that we start seeing modders add things to the game. That would be absolutely amazing
@yrindra6 ай бұрын
Can you do burnout revenge?
@OmniGlitcher6 ай бұрын
Yep, it's still in progress.
@KevinAbillGaming6 ай бұрын
0:42 Palm Bay Marina bridge on the top.
@KevinAbillGaming6 ай бұрын
0:38 You can see the Interstate Loop portion on the bottom of the bridge.