I don't understand why people seem so upset about the ages system. I feel like it could end up helping a lot with the micromanagement and just overall speed of the the late game. Idk how people expect the series to build on itself and distinguish from past games without innovations and new features. If they wanted the same again they can just keep playing civ 6
@jamestaylor47742 күн бұрын
Have you ever played Civilzation Revolution?
@MultiplayerMedia2 күн бұрын
Yes, have you?
@kaiserepsilon40112 күн бұрын
CIV 6: "Alright, I got a Dark Age, no biggie, I'll just complere circumnavigation to get back on track." ARA: (Fucking Dies)
@MultiplayerMedia2 күн бұрын
🤣🤣
@prberg23 күн бұрын
I much prefer the more realistic style. I just couldn't connect with the civ 6 style. I don't agree that the Civ 5 graphics didn't age well. The leaders.. yeah I agree there. Those could be updated for sure. But the main map and interface.. I still think Civ 5 looks better than 6.
@distorted74814 күн бұрын
They could keep the concept of districts if they stuffed them into a city tile, reverted back to civ 5 basics where buildings are in the main city's tile and went back to tiles being improved by workers. The civs ai since 5 and worse on 6 has been a huge let down. Bring back doom stacks from 4. There is a big reason why 5 has stood the test of time.
@dannyd10986 күн бұрын
It's a dumb new game mechanic
@avocadoarmadillo70316 күн бұрын
Phase-based simultaneous turns are a great idea. I like
@Aaron-lt3hk6 күн бұрын
If they are making you change rulers or cultures they should just have 3/4 different leaders from the same civ that offered different buffs and perks. Like for America G. Washington Teddy Rosevelt Elon Musk Donald trump etc.
@RichardGeiszler7 күн бұрын
With leader attributes, a player can alter their leader. How is that not revolutionary for Civ?
@Alverant7 күн бұрын
The districts turned me off Civ6. But it seems they're reworking them for Civ7.
@MultiplayerMedia6 күн бұрын
It certainly looks like it - I'm looking forward to finding out more!
@BroadwayJJ7 күн бұрын
Before jumping into strategy, I think a good first start is how to navigate the menu.
@unlinkingduck7 күн бұрын
I don’t get why people are up in arms about historical accuracy, sure Ben Franklin leading Egypt and then Songhai is strange, but not any stranger than Ancient Era America or Modern Era Babylon, Civ has always been weird alternate history, this is just a new step in that idea
@jeongbun23867 күн бұрын
I’ll wait to try it firsthand before making an opinion.
@claudiogaviglio7 күн бұрын
My worker! Where´s my worker!!! Lenin is sad.
@cohortConnor7 күн бұрын
Game devs need to know that revolutionary does not always mean good. One of my favorite things to do in Civ was taking an ancient civilization to the modern age. That’s why the first Civ I play as is always Rome
@Sinred17 күн бұрын
Didnt Humankind have the same premise? I wasnt too fond of it at least. Jumping from Egypt, to medieval france, to modern Norway makes it feel less personal. The positive is that you can adapt and civs are generally more even since different civs are good early or late. But if it'll be good or end up like HumanKind we'll see
@MultiplayerMedia6 күн бұрын
Thankfully I think there'll be more structure to which Civs you can progress to in Civ 7.
@malmasterson38907 күн бұрын
Personally I'm really excited by most of the changes in the new game. This ages system had me iffy at first, but if it's executed well I can overlook it considering how much I enjoy everyothing else going on. Not completely sold on a pre order, but optimistic.
@MultiplayerMedia6 күн бұрын
I think it looks very promising overall. It will certainly be a new experience!
@FatTassieWombat7 күн бұрын
Great vid 🙂
@smashxx29678 күн бұрын
Do we know something about religion?
@malmasterson38907 күн бұрын
I believe it was confirmed that religion will start in the exploration age.
@kevinkerkhoff66708 күн бұрын
"You can play any leader with any civ" Oh like in Civ 4 back then
@ga213514 күн бұрын
civ 4 is good direction.
@josdelijster45058 күн бұрын
the civ change at an era was in a simpler for done as an option in 4 i think. any ay i remeber this as an play option in an earlyer civ version .. one will like it others not.. question of taste and peference. i plat°yed every civ version that ever excisisted, but since i got more and more anoyed with 6 i am not planing to pre oder certainly since i never liked the civ change in earlyer version.. and specially not looking at the price
@sparagua8518 күн бұрын
Am I alone in thinking these changes sound really terrible?
@MultiplayerMedia8 күн бұрын
I think a lot of people don't like the several Civs per game feature. I'll keep an open mind and see how it plays but I can understand why people are cautious about it.
@user-iw7ne7sy5q8 күн бұрын
I feel like I'm the only one who is 100% optimistic about it. Most people I talk about it with aren't as positive and are less confident about how good it's gonna be.
@anbi74188 күн бұрын
My main concern is the civ change in the middle of the game. When I start a new game, I don't want to play as Genghis Khan - I want to play as Mongolia. I hate the idea that I'll be forced to play as a completely different civ after a few hundred turns just because. For me this could be salvaged if the civ changes made sense. I'd be all for it if the changes were like: Holy Roman Empire -> Prussia -> Germany. Or if you could play as England and later on choose to become eg. Great Britain, USA or Australia. These would make sense historically. What doesn't make sense is that you're at war with Julius Caesar of Rome one turn, and then sign a peace treaty with Julius Caesar of Japan the next turn. There is still a very simple solution though - let us turn this feature off. Simple, but I'm afraid they'll force it on us anyway. Which is why I'm not preordering and I'm not buying it at launch.
@malmasterson38907 күн бұрын
It wouldn't be civ if they didn't take big risks with the new game. Personally I don't really mind it, but I hope that like others have mentioned there will be historically logical options available most of the time so the transition feels natural.
@cohortConnor7 күн бұрын
No. You’re definitely not the only one
@duncecaphero83348 күн бұрын
will we still be able to play the civ 6 rules instead of these changes?
@MultiplayerMedia8 күн бұрын
I don't think so. I'm sure they'll share more information going forward.
@malmasterson38907 күн бұрын
You can just mod civ 6 like the other civ games followings of the past have done when they didn't like the way the new one was handled.
@thebr52948 күн бұрын
Will there be weather effects?
@TheAverage_French_Main8 күн бұрын
@@thebr5294 yes. There will be
@thebr52948 күн бұрын
@@TheAverage_French_Main Cool thanks for the response.
@Idontknowwhattocallmyself9 күн бұрын
it's confirmed that there is economic victory if you watch one of the content creators' videos that got to play civ 7 early
@WildWastelander9 күн бұрын
Sounds like humankind where the ai will move a unit when you made the first move
@MultiplayerMedia8 күн бұрын
For armies, the one with the higher initative rating moves first where there's conflict
@seasand6705Күн бұрын
the moves aren't resolved in real time though, they're resolved during turn transition. this avoids the issue of advantage to AI or humans with faster reaction time
@kevinvolchok149 күн бұрын
Mansa musa
@neitron909 күн бұрын
They should bring back unlimited unit stacking from civ2.
@Edsydhos9 күн бұрын
Putaclic
@ryanlhjess9 күн бұрын
I don't think you were correct about a trailer being released at the time you mentioned.
@MultiplayerMedia9 күн бұрын
I think that's when the Gamescom event starts so the trailer will likely be some time after. I'm waiting eagerly!
@yshivamkumar21359 күн бұрын
its 0200 hrs ist
@ImaginaryPerson11389 күн бұрын
I'm a huge advocate for stylised visuals like in civ 6. Any game that has stylised visuals ages infinitely better than games that try for the "realistic" style. For example Team Fortress 2 and Zelda: Windwaker look just as good as they did when they released. You can't say the same thing about games like Half Life and COD4 To be honest, I had no idea people didn't like civ6's visuals lol, is that why leaders released in the expansions look different to the base game's ones?
@Torrez1210 күн бұрын
These civilization 6
@ImaginaryPerson113810 күн бұрын
If Australia makes a return ill be happy
@aaaaaaaaaaaaaafafaff10 күн бұрын
Civ 5's ai was better.
@HoneyTwee10 күн бұрын
Economic victory could be really cool. Especially with different economic models competing with each other in the late game. The classic communism vs capitalism
@damnson26110 күн бұрын
uuuu i cant fking wait
@Myrslokstok10 күн бұрын
Please make: 1) some automatic fighting like defens of cities. 2) simultainius multiplayermode - like 90% of what you do do not need to be turned based. It only needs to be turnedbased when there is a need for it. Real wars aren't fought in this matter. 3) skip all unrealistic stuff. 4) include much moore different famus "qutes". 5) inklude moore dynamic music and all the old music to. CIV5/CIV6 are realy good games!
@ducttaperd10 күн бұрын
don't we already have point two with the dynamic turns? Or am I missing something
@HoneyTwee11 күн бұрын
Quite hyped for this game. The more i hear about it the better it sounds. Really hoping it can live up to the hype
@curtismain99512 күн бұрын
Ps5 need a physical release though but can't wait to see gameplay
@Paulovlyra12 күн бұрын
I wont be able to play huge earth TSL like in 6 but here we go!
@nathanapplegate537412 күн бұрын
Back when the game first released, the brain dead stupid AI was the only thing saving this game. They used to advance way too quickly, even on settler difficulty. This meant I’d be in the industrial era while the AI is in the Information Age with modern armor and everything. Then they’d decide to invade me. This is where how stupid the AI is came into play. They’d advance relying only on their technology and my outdated units, as heavily outdated as they were, would be able to fight off mechanized infantry and modern tanks with clever placement of defensive structures, hit and run tactics, and using my cities as a shelter for my units. This and also sheer numbers.
@RobertLey6012 күн бұрын
MY BODY IS READY NOW
@DavidDavoDavidson11 күн бұрын
I am so wet right now
@nathanapplegate537412 күн бұрын
That stupid mechanic where you can’t choose a pantheon if someone else picked it is complete BS. So too is “unmet player has finished x wonder you are building.” How do we know that? Have we met them? Let us finish the wonder just with less of a buff.
@nathanapplegate537412 күн бұрын
Also alternate leaders need different unique units, especially if they’re from different eras. Henry V is not going to have Redcoats like George III. Victoria and Elizabeth I aren’t going to have the same units either. For a truly different experience with the same Civ, let’s say the two rulers of America are Abe Lincoln and Reagan. Is Abe Lincoln going to have Navy Seals and F-15 fighters? Alternatively, is Ronald Reagan going to have rifle musket infantry and Parot guns? The answer is no. The alternative leaders having the same units and the same buffs, especially from different eras confused me in Civ 6
@nathanapplegate537412 күн бұрын
Also, world Congress should not be a thing until the modern era
@nathanapplegate537412 күн бұрын
For the government, different governments should unlock different policies and you choose what you want.
@nathanapplegate537412 күн бұрын
As for governors, what we really need is a new mechanic. A region setting mechanic. Here’s how it could work. You select a group of cities, choose which one to make the regional capital, set that region’s specialization (agriculture, livestock, mining, education, entertainment & culture, later on industry oil, and tourism become available.) then you can assign a governor to that region. The governor goes to the regional capital and maintains order from there. Roads between cities increases order, loyalty, and efficiency.
@nathanapplegate537412 күн бұрын
One final thing: districts. I like them but they need to be scaled back. Fewer districts. Some should become city center buildings. Neighborhoods, encampment, diplomatic, harbor, entertainment, industrial, airport, aqueduct, and spaceport are fine, but we do not need the other districts. Those are useless and IRL the buildings in those districts are typically found in city centers. Also, wonders should NOT take up a whole tile to themselves. Why would oxford university need its own tile? Is that not just a special university? Why can’t it replace the university in the campus buildings? Lighthouse of Alexandria. Is that not a lighthouse? Why can’t it be built in place of a normal lighthouse?????
@stagger966012 күн бұрын
Hopefully its the background artstyle and not the volcano artstyle
@torroloco565712 күн бұрын
It would be awesome that you can advance more in space age and have a completely other map option for colonization. Like Mars the moon exc3dra even weapons. And maybe a feature for after the great flood to drag out ancient times and the tech
@Jaba3Infamous13 күн бұрын
In this era of AI there is no excuse for dumb AI.
@RichGilly12 күн бұрын
I'm not sure we should train advanced AI on "how to take over the world" lol. But seriously, you're right. I remember students creating Civ4 mods using machine learning. The AI in Civ makes it unplayable to me (once I learn how to play that version). I actually just play either multiplayer (with friends) or hotseat (against myself, lol) and I play Civ 5, Civ 6's expansions make the game worse, not better.
@bumblebeebat-te5xv12 күн бұрын
Careful what you wish for!
@RobertLey6012 күн бұрын
you gonna get disappointed. Just play online
@Sojiny11 күн бұрын
@@RichGilly isn't this sort of the chess conundrum where if AI becomes perfect in the game, you can just never win?
@HoneyTwee11 күн бұрын
@@SojinyPeople aren't really asking for the AI to be perfect. Just for the AI to be as competent as a fairly experienced played. Then you could play against the AI without the AI needing cheats like bonuses to all their resources. Playing against a higher difficulty AI in Civ 6 isn't a fair fight. The AI is that bad that you can still win against it. But it doesn't feel fair as the AI is that bad it has to be given unfair advantages over the player.