I am officially nominating this episode for an Emmy!🏆
@FoxUnitNell2 жыл бұрын
Pin this above comment for truth.
@ConsoleWars2 жыл бұрын
You're too kind!
@ConsoleWars2 жыл бұрын
@@FoxUnitNell Done!
@BLKBRDSR712 жыл бұрын
Yay!
@francisvebert58302 жыл бұрын
@@ConsoleWars you forgot something on the genesis side . Only on genesis the music does not stop and continue after the end of the round 1 just like the arcade version
@corey22322 жыл бұрын
I was one of the few "lucky" ones who grew up with Super Street Fighter 2 Turbo on the 3DO as my main SF2 experience. For a short window of time, I was one of the coolest kids in the neighborhood.
@Gatorade692 жыл бұрын
Didn't come with a better controller ? Also it was practically arcade accurate right ?
@Patrick-ut3sy2 жыл бұрын
But at what cost?
@ynotwalk73912 жыл бұрын
@@Gatorade69 not better than sega 6-button
@bluekinopio93902 жыл бұрын
You were the unicorn
@f0ry0u812 жыл бұрын
You still are!✌️
@materix14112 жыл бұрын
Nin Nin Hall is the location of Balrog's stage in Street Fighter II. Similar to the Buppo reference in Ken's Super stage, Nin-Nin is actually the nickname of Akira Nishitani who, alongside Akira Yasuda (Akiman), were principal planners on Street Fighter II and are listed first in the game's credits. This also explains why the owner of the default high-score in Street Fighter II is 'NIN'. Just FYI guys...
@3xperiment82 жыл бұрын
Does It actually have something to do with they being Nine Inch Nails fans? I mean, actually. I know japanese love NIN
@materix14112 жыл бұрын
@@3xperiment8 would be pretty cool actually, but no 😁
@3xperiment82 жыл бұрын
@@materix1411 Lol, than NIN on the default high-score always caught my attention like hell though 😆. Thanks for all the info.
@ConsoleWars2 жыл бұрын
Good to know!
@materix14112 жыл бұрын
@@ConsoleWars glad I could help😊 Keep up the good work guys! 👍
@ovlivion812 жыл бұрын
Loved the “Tuesday” street fighter movie reference! RIP Raul Julia
@sonicmario642 жыл бұрын
Dan portraying the Raul Julia version of M. Bison definitely made me laugh for sure! XD
@DarkbluesEXE252 жыл бұрын
Of Course
@marccaselle81082 жыл бұрын
Same here, I thought he was going to swirl around with his long flowing cape and be theatrical. 🙂
@Mafon22 жыл бұрын
Dang! That's why I thought of Gomez.
@graced13382 жыл бұрын
I'm surprised Dan didn't bring up the fact the continue screen has the character animation on the Sega Genesis while the SNES characters remains still.
@timothylewis25272 жыл бұрын
😲
@ConsoleWars2 жыл бұрын
I didnt realize that. Good to know!
@Ret_Chrogames2 жыл бұрын
Cause it’ll be overkill for Sega lol
@Tempora1582 жыл бұрын
This is wrong; you're thinking of the Genesis version of Street Fighter II: Special Champion Edition which does have the animating portraits. The character portraits don't animate in the Genesis/SNES version of Super Street Fighter II.
@rich213sal2 жыл бұрын
A mention woulda been nice, still it was money our parents had to shell out extra for the extra controller.. hard worker's money especially my buddy had xmas and bday dedicated to sf2 on genesis
@krebyrocks772 жыл бұрын
I was today's days old when I realized the Genesis version had the option to play against all 16 opponents as well as the standard 12. I own a copy for both consoles and have always preferred the SNES port but clearly I didn't play enough of the Genesis port.
@tonyp93132 жыл бұрын
I didn't even know that you could play all 16 characters on genesis until I watched this vid today. Another game where Snes is missing things in.
@aceassn7162 жыл бұрын
Bad News Allen! Respect 👊🏽🥋
@taym510Oak2 жыл бұрын
Lame to I was to stuck on the super new version as a kid because it looked and played so good I never knew the original sf2 was even on sega 😂😂🤷🏿♂️
@Metalwario642 жыл бұрын
I've known about it since I checked it out in the mid 2000s. The Genesis port is still worth checking out today for even people who only stick to the arcade originals just to play that Expert mode.
@quentinparhiala94152 жыл бұрын
I didn't know you could play all 16 characters in Street Fighter 2 on Sega Genesis which is cool and I preferer the Super Nintendo port as well
@Wolfdragon925842 жыл бұрын
Your show always makes me feel good inside. It's an escape from the heaviness of the world, and the fact that I grew up in the mid-late 90s with Genesis and SNES really puts the cherry on top. Always looking forward to every episode!!!
@ConsoleWars2 жыл бұрын
Awesome we can be a good escape
@jtomally96812 жыл бұрын
This is a dead tie all around. It does not matter which one you choose. They are both awesome. Next episode is Venom/Spider-Man: Separation Anxiety (I think).
@quentinparhiala94152 жыл бұрын
I agree with you it dosen't matter which one you choose
@legros7312 жыл бұрын
Yes they both suck
@Hraesvlgr2 жыл бұрын
I think you're right about the next episode.
@cormacthem84062 жыл бұрын
Always nice to see Sam reprising her famed Chun-Li role 👍
@adamdenardis54382 жыл бұрын
👌😌
@Partyboy222 жыл бұрын
A better portrayal than that chick from "Smallville."
@cybersanga2.02 жыл бұрын
This will be a tough one, as they're both great ports. Definitely one of my favourites from the "Street Fighter II" era. Looking forward to seeing what kind of parody the duo come up with, and what inventive way Pat answers, "Yes".
@quentinparhiala94152 жыл бұрын
So do I I like both portsof Street Fighter 2 on Super Nintendo and Sega Genesis
@jahdorose86592 жыл бұрын
Agree but Nintendo sounds audio Way better than Sega street fighter 2 games
@zaebegaye43202 жыл бұрын
I love these guys they’ll never get old
@martinrc802 жыл бұрын
You mean they never grow up 😬😬😬😬
@ConsoleWars2 жыл бұрын
@@martinrc80 Yeah, cause we are OLD
@quentinparhiala94152 жыл бұрын
me to
@jsttv2 жыл бұрын
I have both ports. The SNES graphics/sound are a bit better than Genesis, but the Genesis gameplay is better. I prefer the Genesis, because it has the expert mode that you can fight all 16 characters minus the bonus rounds.
@doriphor2 жыл бұрын
Only three buttons though!
@Patkillskenny2 жыл бұрын
@@doriphor There's a six button controller though
@jsttv2 жыл бұрын
@@doriphor I have a 6 button controller though.
@secundus645718 күн бұрын
@@Patkillskenny Which you had to buy...
@Krakenclub2 жыл бұрын
The sound is way better on SNES, MD might have a couple more voices but they're of much worse quality. Honestly I've ALWAYS hated how muffled and low quality the sound is in SF on MD (SF2 and SSF2) and can't believe anyone would rate it above the much superior SNES. Music is better on SNES also and more accurate to the source, but that at least can be subjective down and personal opinion where as the effects and voices are just plain lower quality on Sega. Nintendo better sound for mine!
@thenostalgiabusiness2 жыл бұрын
Thought you guys would hit the fact that the SNES version can be played fully with the default controller while the Genesis version requires the additional purchase of a six button controller.
@ConsoleWars2 жыл бұрын
We did the controller debate last SFII episode. Didn't think we needed to bring it up again. The 6-button is just the default now. We haven't brought up the controller thing for any fighting game since.
@thenostalgiabusiness2 жыл бұрын
@@ConsoleWars Oops, you're right, I remember now.
@DAv20032 жыл бұрын
Another great overview of a fun game from the past. I remember playing this as a kid on the Mega Drive and how shocked we all were when we found out that you could have a double KO in a fight, giving it up to four rounds. Blew our minds as kids. Good times. Good times.
@alanharrison27262 жыл бұрын
Original world warrior had double KO'S ,
@DAv20032 жыл бұрын
@@alanharrison2726 True, but this was the one we were playing when we found out about it, I think.
@Robotoda20002 жыл бұрын
Haven't seen the episode yet. But I have to put it at a tie. They are both fantastic. Genesis's biggest problem is the scratchy compressed sounds. But it plays just a little bit closer to the arcade than the SNES version.
@elfachus2 жыл бұрын
Mmmmmmm.
@alhanzar2 жыл бұрын
Unfortunately, it wasn't a tie, but should have been. Those scratchy sounds on the Genesis and the lack of colors, tsktsktsk.
@mrdeatheli2 жыл бұрын
I honestly cannot fathom why you don't have a million subs yet, it haunts me.. Thanks for all your hard work, seriously!!
@ConsoleWars2 жыл бұрын
Thank you so much!
@AltimaNEO7 ай бұрын
If have to say it's because of the algorithm. I've never heard of this channel and I've been following retro gaming stuff forever. It wasn't till a few weeks ago that it finally introduced me to this channel and I've been hooked!
@bryanprice2800 Жыл бұрын
Left out controller differences. Which is a big deal.
@ALittleSnowFairySaga4 күн бұрын
I guess. Not really. The 6-Button wasn’t that impressive to me for fighters until the Saturn.
@creativecatproductions3 күн бұрын
By 1994 the six button controller was basically standard for all Genesis owners
@davejohn36002 жыл бұрын
I like how the SNES has the music stop to hear the final win sound at the end of the match. It felt more dramatic.
@sonicphoenix72 жыл бұрын
dont think the genesis can either, you get noticeable tempo drops on between rounds
@neilsaxton1092 жыл бұрын
@Benjamin Jagun Snes sound as always been better. Have never heard anything do crazy. The sound is so clear on snes
@3xperiment8 Жыл бұрын
@Benjamin Jagun Snes sound is in fact better than Genesis all of the time. If you take the same programmer like let's say, Yuzo Koshiro. He will do better on Snes because is a better sound system.
@3xperiment8 Жыл бұрын
@Benjamin Jagun "The music stops between fights because the processor can't handle" is an info that came from your butt I supose lol
@M567dk2 жыл бұрын
This one felt like cutting it close given how similar the two games are within each other. Other than that it was a great video and a wonderful tribute to the iconic Street Fighter 2 series.
@ConsoleWars2 жыл бұрын
They're both fun games. Play the one you like. I worked really hard on making this a solid episode, thanks for the kind words.
@rustymixer28862 жыл бұрын
@@ConsoleWars great episode sad we didn't get super street fighter 2 turbo with Akuma on genesis idk why they released this it was old when it came out
@gameshock29162 жыл бұрын
@@ConsoleWars Honestly would like to see a three way console wars series with Nintendo Vs. SEGA Vs. SONY for 5th/6th Gen games when it happens. Yes, the SEGA Dreamcast is technically a 6th Gen console despite coming out on 1998 for Japan and 9/9/1999 in the US.
@rustymixer28862 жыл бұрын
@Benjamin Jagun snes version has like no drums and super reverb instruments...im amazed at how close genesis 64 colors is to snes 256
@rustymixer28862 жыл бұрын
@Benjamin Jagun yes but homebrewers fixed it, I personally like sf2sce world warrior +...great audio
@cerberus1442 жыл бұрын
Dropped the ball on the sound category. The muffled electronic sound of the Genesis is audio garbage. Half of the soundtrack sounds great but the other half are so grading on my ears. I'll take quality over quantity any day. But still great episode guys
@str8duvalАй бұрын
Absolutely right. It's almost at the Genesis version wasn't even complete on some of those tracks
@radical_rat2 жыл бұрын
I'm surprised the 6 button controller wasn't brought up for gameplay. As well as the Genesis D-Pad being better for fighting game inputs.
@ConsoleWars2 жыл бұрын
We did the controller debate last SFII episode. Didn't think we needed to bring it up again. The 6-button is just the default now. We haven't brought up the controller thing for any fighting game since.
@Paur2 жыл бұрын
Yea, IMO this makes it more competitive. It's otherwise impressive how well both games match up with eachother.
@DarkReturns12 жыл бұрын
@@ConsoleWars I knew alot of friends that had the Genesis when I was a kid, only 1 had the 6 button controller. It's easy to make that the default today, but back in the day I would argue most didn't have access to this, especially as kids. I think it's still worth mentioning that the game is unplayable basically with the standard 3 button that came with the console. Still a badass episode, the Scorpion fatality out of nowhere was hilarious! The backdrops were amazing as well, fantastic job guys
@frenchpet2 жыл бұрын
@@DarkReturns1 I dunno man. If you were into games back then, ESPECIALLY fighting games you knew you needed a 6 button. My family was poor as shit but my brother saved up money to buy the 6 button cause he knew. The game magazines really made sure you were aware of it too. If I recall correctly it was $35 in Canada but my memory could be wrong. Sounds like a lot but MK1 on Genesis was $90 on release day (for comparison). There was no way you were playing a fighting game with a 3 button.
@bra1nc417d2 жыл бұрын
Genesis D-pad is a mushy, loose piece of garbage. SNES D-pad is tight, smooth and nearly perfect, only outdone by PS1-3 D-pads.
@sfighter00852 жыл бұрын
Great episode guys. I had no real idea that SNES "Super Street Fighter 2" was censored ala "Mortal Kombat", but even though it was technically censored, one must question how the images of characters with white fluid being billed as sweat made it passed the censors. Also dug the opening and closing bits, the Anger Management bit was a hoot, especially seeing Chun-Li rant about her various live-action movies portrayals and Dan's Raul Julia Bison. Same for the closing bits, for the bonus stage bits, very well done.
@ConsoleWars2 жыл бұрын
Thank you! worked hard on the skits!
@CulinaryJoey2 жыл бұрын
You did street fighter two year ago 🤣 with Snes winning that's means this video have another street fighter 2 game but upgrading congrats Sega upgrade Street fighter , 2 graphic
@snichelsticks86532 жыл бұрын
@@ConsoleWars one question when you pitted sf turbo hyper fighting vs sf champion edition you faulted the Sega genesis for coming with the three button un like the snes packed in with a six button but that isn't brought up in this episode, why?
@ChicagoRetroGamer2 жыл бұрын
I actually preferred the Genesis version, not necessarily because it was a better game, but because the Genesis 6 button controller was probably one of the best arcade fighting game controllers to ever exist. Great video!
@stevesteve05212 жыл бұрын
Genesis has more voice clips but no way it should’ve won in sound. The music on the genesis is horrendous. I would give the final decision a tie, they are both excellent ports of the game and I actually prefer playing them over the arcade version because the arcade version plays slow while the snes and genesis version has the speed options with extra content
@themoviereviewwarriors9392 жыл бұрын
I always thought the genesis music was pretty good and closer to the arcade than the snes version. The cool thing is I had both version.
@listerofsmeg8842 жыл бұрын
I wouldn't call the genesis music horrendous, it's more synthetic and possibly fits the action quite well, but it's far removed from the original arcade
@stevesteve05212 жыл бұрын
@@danwarb1 I’m probably in the minority but I actually like the music cutting off at the end of the you win and you get to here the you win clearer with the score sound effects. It makes it feel like the round actually did end instead of the music just looping over to the next round. In terms of the missing sound effects I’ll give you that, it was disappointing that they don’t announce the rounds in the snes version especially since both world warrior and hyper fighting for snes did
@stevesteve05212 жыл бұрын
@@listerofsmeg884 I love the genesis music, revenge of Shinobi and Shinobi 3 to me are probably better soundtracks than 95 percent of the snes library but I don’t think capcom did a great job with new challengers for genesis, it sounds wonky as hell
@stevesteve05212 жыл бұрын
@@listerofsmeg884 I’m not a fan of it at all
@Peeps74682 жыл бұрын
This was my favourite fighting game back in the day. I still don't understand why the SNES Classic and Genesis Mini included Street Fighter 2 Turbo, instead of Super Street Fighter 2 with the extra 4 fighters and stages. Thanks guys for another great video... this video made my day!!
@ravagingwolverine2 жыл бұрын
I think they chose Turbo for the mini systems simply because that version was more popular and sold a lot better, meaning there was more nostalgia for it among those who might buy the mini systems. Some might argue they're better ports, but that's a different matter. But I get what you're saying, that including Super probably wouldn't have detracted from sales.
@3xperiment82 жыл бұрын
@@ravagingwolverine Also they want to sell modern releases of the Super Streets, HD Remasters and etc
@thefroyukenfiles36412 жыл бұрын
It's weird because I think the Super Famicom Mini had Super SFII included.
@ravagingwolverine2 жыл бұрын
@@thefroyukenfiles3641 I just checked and you're right. I don't know how they chose for Japan, but I would guess they picked Turbo for the western release for nostalgia/popularity reasons.
@ConsoleWars2 жыл бұрын
Glad you enjoyed it!
@SolidSpartanX2 жыл бұрын
Definitely worth seeing you guys do Super Street Fighter II. I was thinking the Super Nintendo might win but I'll be darned, Sega won by a pixel. Good job.
@juststatedtheobvious96332 жыл бұрын
Sega should have also won for the 6 button controller. Those shoulder buttons on SNES make it harder to perform the specials. Sure, you can adapt, but a Dragon Punch plus Left Shoulder is far from ideal.
@3xperiment82 жыл бұрын
@@juststatedtheobvious9633 There were arcade controllers available for both consoles.
@juststatedtheobvious96332 жыл бұрын
@@3xperiment8 Fair enough. Though honestly, I prefer a d-pad. (Charge moves are easier, and I don't use anyone with a full circle rotation.)
@tonyp93132 жыл бұрын
@@juststatedtheobvious9633 On the snes I have to change the button layouts in the option menu. It's hard to pull off moves if you got to use the shoulder buttons especially the L button.
@TheNemisisx2 жыл бұрын
@@juststatedtheobvious9633 thank you! Snes left shoulder button js a nightmare for fighting games in general. I've always said the 6 button sega controller is the best for fighting games
@DorseysResource2 жыл бұрын
Reason Capcom added extra modes on the Genesis version is because they retaliated against Nintendo having exclusives rights to the game before being allowed on Sega. One of the reason's Capcom and other gaming companies felt they were losing money on exclusives for 1 system and learned they could make more money making games for multiple consoles.
@thelovebat2 жыл бұрын
14:17 While I can understand that the Genesis version has more sounds and may be more complete in that sense, I don't think that being more complete makes it a better game experience. As far as the sound ending at the end of a match for the Super Nintendo version, I actually prefer that over the sound continuing in the Sega Genesis version. It sounds much more dramatic to me to hear the sound fade out when the victory blow has been landed. You also get to hear the sound effects at the end of a match much better with the music not playing in the background, such as with the score being tallied and other little things. When perusing the options or the character profiles, I think that most people would prefer it to be without music playing in the background or without low quality voiceovers playing every time you switch to a different character profile. With a modern game and modern technology, I imagine they could make it sound better in both departments. But with an older game sometimes it's honestly not a big deal to me, nice to have but if it doesn't have it it isn't going to make a major difference for most games. Some games for example it's better to not have music playing in the options menu, because some games allow you to do the sound tests where you can play different music tracks or sound effects from the game. So if a game, particularly an older one, doesn't have options menu music or stuff like that then it's no big deal (for me at least). The pause sound effect for the Sega Genesis is nice, but I think over time extended riffs can get a bit annoying if you have to pause often. I think the pause noise for something like say, Final Fight works because it uses music as the pause sound instead of sound effects like punching. The transition is easier on the ears with music than it is with sound effects. To me, it's quality over quantity in this case. All the important songs are there, and the songs all sound better for the Super Nintendo version. And the voiceovers sounding legible in the Super Nintendo's case I think makes it better since the Super Nintendo's voiceovers cover the important portions that people will be playing the majority of the time, even if you were playing the game back in the day.
@aznpikachu2152 жыл бұрын
This is probably the one game I'd disagree. The best Super Street Fighter 2 winner is neither on the consoles. They're both fantastic on either one. It's a draw.
@vagtav3102 жыл бұрын
Amazing editing, brilliant humor! Your channel deserves million+ subscribers!
@dad72752 жыл бұрын
Agreed.
@ConsoleWars2 жыл бұрын
Thank you!
@skinnypippen95802 жыл бұрын
I played more of Super Street Fighter 2 on SNES. Played it on Genesis with the six buttons controller. Glad Genesis won
@ESLTeacherTom2 жыл бұрын
You guys do good shows!
@ConsoleWars2 жыл бұрын
Thank you so much!
@ConstitutionalRepublic002 жыл бұрын
@RR Continued I feel that it's subjective.
@thingnumbertwo22 жыл бұрын
"Best sound goes to Sega Genesis!" - lmfao. World's biggest stretch for a game that's classicly known for some of the worst sound ever.
@Imgema2 жыл бұрын
Both the SNES and Genesis versions sound horrible. SF2 Turbo, which is an an older game on SNES, sounds way better with clear voice overs and higher quality music.
@outerspaceman7534 Жыл бұрын
Both crap. SF2 turbo does sound better.
@longtallshorty5791 Жыл бұрын
Everything about the Sega sound is worse, to the point of being embarrassing. Happens too much on the channel with this Sega fanboy.
@jonathanlisowski5618 Жыл бұрын
Sega Lord X would highly agree with you, he recently did a review & stated the sound of the Genesis version was pretty much game breaking.
@thingnumbertwo2 Жыл бұрын
@@jonathanlisowski5618 Yeah, I saw that. Even though he's obviously biased towards Sega, he still usually has his thinking cap on when it comes to his reviews and can make the correct call.
@richardbors65482 жыл бұрын
Better sound then the SNES? Might be a good time for a hearing check up. There are also cheats on the SNES version to increase stars/turbo by a LOT.
@dcboys41952 жыл бұрын
What is the code to increase the speed for Super Street Fighter on Snes? Turbo has codes. I don't think Super did.
@cptcaveman262 жыл бұрын
The extra speed star for sega is only possible due to the blast processing 😜
@matrixman77062 жыл бұрын
LOL blast processing didn’t even exist. Sega used that as a marketing term. People are so gullible When it comes to marketing.
@matrixman77062 жыл бұрын
@Benjamin Jagun No it didn’t. And yes the mega Drive did have a faster CPU, but not by much. It’s all marketing! Hell even Sega themselves admitted it.
@benaiahburns40462 жыл бұрын
I agree with everything except that the Sega Genesis version plays and controls better.
@hrungnir00008psp Жыл бұрын
I would have expected that you mention the biggest gameplay advantage: the gamepad.
@antiseize11 Жыл бұрын
I was looking for that too
@PureRageFitness Жыл бұрын
In a time when all movies suck I found this gem of a channel to fill that void. I can't count the hours my wife and I have binge watched.
@theone40772 жыл бұрын
You guys are awesome! Funny, creative, entertaining, passionate but also delivering real content. Astonishing how you find all the differences between the ports which are (sometimes) really hard to spot. Some ideas for future SNES vs Genesis videos: - Pirates of Dark Water (both games are actually totally different) - The Strike series (Desert, Jungle, Urban) - Captain America & the Avengers - Soldiers of Fortune - Spider-Man
@ConsoleWars2 жыл бұрын
We did Captain American and Maximum Carnage already
@BLKBRDSR712 жыл бұрын
I got to admit, I did not expect Sega to win in the sound category. Considering most songs sound better on SNES. And I do prefer the Genesis version more cause of the 6 button pad.
@adamdenardis54382 жыл бұрын
Same sound as the arcade. Not as clean as SNES but accurate to Capcom in the glory days.
@3xperiment82 жыл бұрын
@@adamdenardis5438 The Genesis has similar sound to Capcom cps1 arcade. The Snes has more similar sound to cps2
@tdog93512 жыл бұрын
One of the best episodes yet. I laughed so hard at the end. Keep it up guys!
@ConsoleWars2 жыл бұрын
Thank you!
@brichan1851 Жыл бұрын
One more plus to the Genesis. version is the 6-button layout is superior to the SNES 4 face buttons and 2 shoulder buttons. This is something that really gives Sega the edge in play.
@tomthespaceknerd53962 жыл бұрын
Excellent video. I was a Sega boy who was addicted to SSF2 on the Megadrive. I really expected the Snes to be the more feature rich version, but I think Nintendo and Sega kids were both served extremely well with these ports. I sometimes look at how ports of other games were compromised with their home ports and I wonder how the developers managed to squeeze so much into those SSF2 carts.
@mscottjohnson34242 жыл бұрын
Hard disagree on the Genesis having better sound (the elephants in the India stage alone earn Sega the L). The SNES port both looks and sounds better, but if I'm going to play 4th Gen SSF2 (which is almost never since I have Street Fighter Collection on the Saturn) I go for the Genesis port nearly every time because it really does have better gameplay, and in ways not mentioned in this video. First, the Genesis 6 button controller is S tier for 2D 6 button fighters. And second, the Genesis's "Blast Processing" makes the control slightly tighter with zero frame drop issues or slowdown, which the SNES has sometimes. There are some great color and sound patches for both Genesis SF2 games that greatly narrow the gap between the Genesis and SNES games. But the SNES got Alpha 2, which, like, damn son
@3xperiment82 жыл бұрын
You gotta be 6 to believe in blast processing
@mscottjohnson34242 жыл бұрын
@@3xperiment8 The Genesis had a faster processor than the SNES. The two Genesis ports of Street Fighter II both had faster Turbo options than the two SNES ports that had Turbo options because the Genesis was just capable of moving sprites around the screen faster than the SNES was (one of the reasons the Genesis is known for Shmups and the SNES is not). The highest Turbo speeds on the Genesis border on absurd, but they show that playing SF2 at even the regular Turbo speed versions later than Champion Edition played at didn't really push the Genesis hardware to its limits. I'm fully aware that "blast processing" was a marketing ploy, I was just using it as shorthand for "faster processing", which absolutely led to better performance on the Genesis than on the SNES.
@LuisMendez-up5te2 жыл бұрын
If you're really picky the SNES version had a pinch of input lag/delay. The Sega version was spot on 1:1 control.
@zanegandini53502 жыл бұрын
Yeah it's definitely noticeable when you use the Capcom arcade stick, the inputs never feel as tight as they should with a microswitched controller.
@ConsoleWars2 жыл бұрын
Didn't even realize that. Well there you go, more reason to go with the Genesis version
@violentkim2 жыл бұрын
This was the best episode! i like the fact you mention the details about the intro or endings, also the sketch was one of my favorites! keep up the good work Dan and Pat, i cant wait for the livestream of these games. edit: the next episode is Separation Anxiety i think. edit 2: i see much people hate Sega win on sound, both soundtrack sounds good and Sega have more voices over and a exclusive track so what is the deal? Nintendo cant win everytime on the sound.
@ChaoticHoly2 жыл бұрын
The main issue with the Genesis sound is that, save for the vastly superior bass, I've played better-sounding music by scratching my nails on chalkboards. Oh, and that the Genesis voices are all-but unintelligible, while you can at least understand what's being said on the SNES.
@scottlemiere20242 жыл бұрын
Other than the bass, the Sega sounds like me farting into a microphone.
@DesertRainReads2 жыл бұрын
The Genny arrangement sounds like ass, and I mean hot, stinky, freshly ripped ass! What sucks is that the arrangements for Championship Edition sound way better. How they blew it so bad is well beyond me. I'm sorry, but if they are saying the Genny has the better sound just because it had voice clips the SNES version doesn't have? That's just wrong.
@Rick-wm1eq2 жыл бұрын
Even if much people dont like the sound, Sega still is the best version!
@Rick-wm1eq2 жыл бұрын
Even if much people dont like the sound, Sega still is the best version!
@noblewine49762 жыл бұрын
I think Nin Nin is a reference to an employee at Capcom who worked on SF.
@raptornerd42132 жыл бұрын
1:33 is that a USA postage stamp on his arm? That so hilarious and genius! 😂
@Juice2Fifty2 жыл бұрын
Wow! I’m a SEGA fan and didn’t think we would win this one. The detailed analysis really helped. Now I’m gonna go talk smack to my SNES buddies! 😆
@bluekinopio93902 жыл бұрын
Heyyyyy
@adamking66452 жыл бұрын
The sad fact is Super Street Fighter II did not do well when brought to the consoles in July of 1994. While it was a fine port, Capcom had already pushed out SSF II Turbo by this time which fixed most of the flaws of the arcade game, and consumers felt four new characters weren't enough to justify shelling out $70 for what was now an obsoleted port.
@tonberrymasta2 жыл бұрын
I think credit for Super Street Fighter 2's failure also had to do with Mortal Kombat II coming to SNES uncensored just a few months later. I remember having to make a choice between these two games, and I already had SFII Turbo, so I just rented Super and bought MKII instead.
@Oysterblade842 жыл бұрын
Loved this episode guys. I grew up on the Mega Drive version so I was surprised to see that it actually won this time' round. I agree with Dan, that bass guitar is really heavy on the Mega Drive/Genesis version.
@JoeyJ0J02 жыл бұрын
Fun Fact When the Genesis port of Super Strert Fighter 2 came out on Wii virtual console they included online support for multiplayer
@PiTBuLLeD2 жыл бұрын
Hands down my favourite episode yet. Sega your writing has come a long way since you started this thing. The barrels falling on you spot was hilarious! And slapping Nintendo's broken arm after celebrating, great stuff. Keep up the great work guys.
@ConsoleWars2 жыл бұрын
Thanks! I like to think the writing has gotten better too
@dragons_hook2 жыл бұрын
It never gets old hearing the announcer mispronounce Balrog's name. "BAR-LOG" will always crack a smile on my face!
@SevenCompleted2 жыл бұрын
it drives me bonkers haha
@upyoursenator2 жыл бұрын
It always sounded like "LARVA Wins!"
@baronhausenpheffer2 жыл бұрын
Awesome episode, and great comparison! There is one point you guys left out in the comparison that I think is vital to mention, and it moves the Sega Genesis from "slight edge" to "clear winner" category: the Sega 6-button controller, which was practically made for fighting games, and for Capcom fighting games in particular. Besides the outstanding, best-in-class D-pad, having all three buttons for weak, medium, and hard punch and kick in a nice little line on the front of the controller was sheer fighting game bliss. I can understand that it may not have been in the review because it's not technically part of the game itself, but sometimes the hardware dictates the experience you have with a game every bit as much as the game itself. (Also: unrelated, but you guys had me dying laughing at the bonus stage skit at the end.)
@bruhford39542 жыл бұрын
Seeing these guys cosplay has to be the most curse Stuff I ever seen. 10/10 hands down best episode
@NashTheBlade2 жыл бұрын
Next time is one of MINE: The Heartbreak picture over there could also call it "Separation"...And the woman on the right is suffering with "Anxiety"....Next Console Wars: Venom/Spider-Man: Separation Anxiety!
@RickyCespedes2 жыл бұрын
Who knew Pastrami had a large....sense of confidence.
@JoNev12 жыл бұрын
You guys just earned another subscriber. Hilarious and many of us can definitely relate from that magical 90s era and the jokes! Ah the quarters we spent! 😄 Awesome work!👍💪😎
@WrestlingWithGaming2 жыл бұрын
This was great, guys. Genuinely funny stuff
@ConsoleWars2 жыл бұрын
Thank you!
@HTS212 жыл бұрын
A couple more sound effects and menu songs, does not mean the sound is better, sound is much richer and clear on the SNES.
@TheyCallMeSledge2 жыл бұрын
I agree, even though the Genesis version may have more stuff added to it, they're all novelties. They don't give the game as a core a definitive advantage. The SNES still looks and sounds more refined so the SNES version. I'm not saying the Genesis one is bad by any means but compared to the SNES, it'll have to settle for 2nd.
@rustymixer28862 жыл бұрын
Drums are way better on genesis, can barely hear any on that reverb system
@mrpayback5192 жыл бұрын
Which one is closer to the arcade? That's the real question.
@rustymixer28862 жыл бұрын
@@mrpayback519 but ports are useless as ssf2turbo with akuma should have been ported then not old supersf2
@str8duvalАй бұрын
@rustymixer2886 the drums are trash on Genesis even in comparison to Championship Edition. This was probably one of the laziest Capcom music productions
@f0ry0u81 Жыл бұрын
I love the Raul Julia M. Bison robe.
@theobserver86 Жыл бұрын
They really search for differences with a fine tooth comb and a magnifying glass they even noticed bird shadows
@antiseize11 Жыл бұрын
😆
@StreamerSchool2 жыл бұрын
The SNES controller and the sound always made it an easy choice of which version of SF I play
@madmaxandrade7 ай бұрын
... Unless you have a 6-button Genesis controller.
@MAdNFluEnz5 ай бұрын
@@madmaxandrade Based Fact
@Dorian_Scott2 жыл бұрын
Dan really nailed that M. Bison cosplay. It gives me a Raul Julia kind of vibe. While I think that the SNES version has better sound quality, the Sega Genesis version has a better use of color and it has a few more implementations that I feel makes it slightly better than the Super Nintendo version. More stills for every character's ending, an extra gameplay mode, and more voiceovers. It's *super* close, but I like the Genesis version more.
@ConsoleWars2 жыл бұрын
Thank you. I was going for a Raul Julia vibe
@garou1192 жыл бұрын
I played this so much on SNES, that OST was amazing
@tonyjackson40782 жыл бұрын
Chun Li ain't lying. City Hunter had the most respectful onscreen versions.
@GhostRiderLSOV2 жыл бұрын
For some reason I had missed this episode, love how Pat has the Nintendo censored blood when he's beat up after the Bonus Stage! :D
@massdagod Жыл бұрын
Gameplay should never go to genesis when dealing with a fighting game that utilizes all 6 buttons. Lol you have to buy 2 6 button controllers to enjoy this game for genesis. Gameplay goes to SNES by default.
@el_cores2 жыл бұрын
An interesting fact about the Japanese version of the SNES port, it has less voices for the announcer but better music. Also some of the american cartridges are actually the Japanese version
@marccaselle81082 жыл бұрын
I'll have to try it out.
@3xperiment82 жыл бұрын
WHAT Oo I have the japanese version here and I had no Idea
@pokepress2 жыл бұрын
Picking SEGA as better overall is a defendable argument, but giving it sound is a pretty big stretch. I wouldn’t call the Genesis music bad per se, but it definitely feels inferior to Special Championship Edition, to say nothing of the SNES soundtrack. Obviously the arcade version is ahead of both of them, but you’d expect that.
@str8duvalАй бұрын
I'll say it for you the Genesis music is bad lol
@nisho35892 жыл бұрын
Your style of videos seriously take me back. Its so nice to see people still use the 09 youtube style for video game reviews. Love the skits. Keep on keepin on
@DerivitivFilms2 жыл бұрын
I was not expecting the Genesis version to win for Music! Love it!
@edpistemic2 жыл бұрын
Really?.... the sound decision on this competition was really bad imo. Scrabbling around for tiny little things to say (the pause sound?!) when the general music on the Nintendo sounded noticeably better.
@Gladson2 жыл бұрын
I played a lot of both versions back in the day and I didn't remember the SNES version doesn't have the ending cutscenes. They sure did cut a lot of content on the SNES version. The Genesis will always be the one because of an obvious reason that I'm surprised you didn't mention: the controller. Having all 6 action buttons mapped to 6 face buttons + the perfect D-pad makes the 6-button Genesis controller the definitive way to play it, hands down.
@tonyp93132 жыл бұрын
They cut a lot of things on the snes. Also they always have to censor things.
@thefroyukenfiles36412 жыл бұрын
Higher fidelity assets and smaller cart size than the Genesis version led to the cut content. I have no answers for the censorship considering the previous SFII games got away with leaving the bloody portraits intact.
@3xperiment82 жыл бұрын
Snes has cutscenes, but not all of them.
@timothylewis25272 жыл бұрын
I remember an Sega ad saying the Genesis version was "40 Megs" while the SNES version "barely limps in at 32 Megs". I guess those Megs made a difference. The SNES version still reviewed better--that's the version I had. Still hard to accept that I've been living a lie my entire life!
@execation2 жыл бұрын
Amazing video guys! Sorry I was late to the premiere but I loved it! The skits in this one were ON POINT! VIVA CONSOLE WARS!
@EoR_2B4GOT102 жыл бұрын
How the F did Sega win best sound? The quality on the SNES music is off the roof. The music stopping when the fight is over makes perfect sense. I understand that the missing voice over of "round X and Fight!" is a big deal but the music is soooooooooooooooo much better on the SNES version. The extra gameplay options making the Sega version better I can be ok with that. But best sound should have gone to Super Nintendo.
@kayus832 жыл бұрын
No, it makes no sense. The fight goes on and on Snes music AND voice overs are merely existing. Clear win for Sega here.
@Metalwario642 жыл бұрын
Great episode! Glad to see the Genesis version get some love. It definitely has some issues with sound and color, but things like the Expert mode make it still worth checking out.
@MindbendStudios2 жыл бұрын
Forgot about comparing the controls. The SNES comes with a controller by defaul that can handle all the inputs, the Genesis default controller can only handle 3. HOWEVER, the 6 button controller for the Genesis is superior to the SNES default controller but you did have to buy it. I did love my Genesis version of SSF2 Turbo!
@bashcrash91482 жыл бұрын
You guys never disappoint! Thanks for the video.
@aceassn7162 жыл бұрын
The Man we call Vader! 🖖 Respect 👊🏽
@Anita0282 жыл бұрын
The difference in the endings just comes to snes saving space for the samples of the music, genesis samples are almost equal to none, music there is so bad, but the soundbank of samples for the snes music is just awesome and takes space for the cartridge and capcom didn't go for sdd1 compression chip for this one.
@Tempora1582 жыл бұрын
The Genesis version was given an extra eight megabits over the SNES version to work with. The Genesis Strider port is eight megabits. So given the extra ROM space equivalent to an entire game, I expect a couple of extra static ending screens to make it into the port.
@matthewlane5182 жыл бұрын
Ok this was a great vid! One of the best you guys have done! Love it! Love everything about it
@ConsoleWars2 жыл бұрын
Thank you!
@RibbonPL2 жыл бұрын
"It's tiny but it there!" At Guile thumb size USA flag. :D
@djberryhardkore2 жыл бұрын
Sega 6 button controller has a way way better d-pad for fighting games.
@RitzLazyArtist2 жыл бұрын
SNES controller's fine for diagonals to me.
@Night-Jester2 жыл бұрын
I'm happy to see we still shouldn't ask about Eric it's one of my favorite running jokes :) This was such a great episode!
@tonyp93132 жыл бұрын
Is Eric the guy that was on before Pat?
@3xperiment82 жыл бұрын
@@tonyp9313 No
@Night-Jester2 жыл бұрын
@@tonyp9313 That would be Greg that was before Pat :) Eric is a fictional (I hope) habitual toilet clogger. The joke is Dan talks to him on the phone and says don't worry Eric no one is going to know it was you that clogged the Dennys toilet or the McDonalds toilet etc. Then Pat asks is Eric ok and Dan gets mad.
@DGFTardin2 жыл бұрын
@@Night-Jester I'm suspecting "Eric" is Blanka's first name after this episode
@Night-Jester2 жыл бұрын
@@DGFTardin oh smart idea! 😄
@BlueMageWithSoulEdge2 жыл бұрын
Before I start let me say you guys are classics, I love this show. As much as I enjoy Sega, I do feel Nintendo should have won. The visuals are the same and is really left to how the player wants to see the game, but for the aspect of that one can be played longer without problems should decide the win (for instance Sega only "pops" more because of intense shading to make up for the inability to handle as many rows of color on one plane, as the Nintendo can. Sega also uses "heavier" colors and darker palettes than Nintendo-- this is because of the shading, but the cost of this is that on an old t.v. set, even when playing in a well lit room, can cause some eye trouble. The intensity of the style along with the movement causes the eyes to tire out quickly or for some just plan hurt, but Nintendo used a lot more granite to alluded to shadows-- thus giving them a softer look. Which is a lot easier on the eyes). As for the sound, it is kinda moot 'cause each system does the polar opposite of the other [the Nintendo focus on higher pitches for better melody recognition, while Sega focuses on more bass to because of its soundboard]. For every game you will have this problem unless the game has two different soundtracks. The "extra" song for Sega is within Nintendo; you have to beat the game on Hard to get the extra ending. And this is a side note but although the multi channel sounds better on Nintendo (for Sagat's stage), it is better expressed on Sega. That "annoying whistle" isn't a mistake. It is apart of the Muyi-tai culture (or the Thai peoples'). In Thai matches [and celebrations] there is often a horn, or pipe family instrument that blasts in the background of the song (at-- by our operatic measures-- off-key). That sound is there in Nintendo; it is just really buried, unlike that of Sega because of the lack of musical channels has to play the sound on one of the same channels as the music. This actually gives it a more authentic Thai sound. As when it comes to the game-play, the contest should have ended here. No matter how many more modes are given to Sega, the very fact that I have to buy a turbo controller to play it correctly disqualify it. On the Sega controller, you have only 3 buttons and depending on the version of the game you have to rely on pressure sensitivity to get the additional three other. This easily confuses the system and lead to worn controllers, unlike Nintendo you can play it [out the box] as it is intended. I shouldn't have to buy an appliances to play a game correctly. Sega should not have won that. Anyway love your skits-- super funny. The Chun-Li movie never happened. And the Hadoken isn't fire-- it's force. Ken ignites it to combust into fire with his "Ki". Think of it as akin to hydrogen or something. Love you guys. Keep up the good work.
@iwanttocomplain2 жыл бұрын
Lol. There is no pressure sensitive button controller on Genesis. You pressed start to switch between punches and kicks on the 3 button pad.
@BlueMageWithSoulEdge2 жыл бұрын
@@iwanttocomplain I could be mis remembering it, but at one time the game read pressure. I could be thinking about an earlier version and not Hyper Fighting (like Grand Master or something), or I maybe getting it confused with Fatal Fury.
@iwanttocomplain2 жыл бұрын
@@BlueMageWithSoulEdge there was an idea to have pressure sensitive squishy buttons on the Altered Beast arcade... maybe Street Fighter 1 had that idea too.
@BlueMageWithSoulEdge2 жыл бұрын
@@iwanttocomplain Street Fighter 1 did have that for a while (used to live close to an arcade/ convenient store in the 80's and actually saw one when I was small), but they quickly dropped that due to complaints from vendors about the machines needing repairs (or so how the story goes). I could be mis remembering it but I do recall the Sega having different versions of the same game. It maybe Hyper Fighter or it may be an older incarnation like World Warrior, but some had different controller schemes. Like some had the start button to switch over, but others didn't. Some didn't have the medium attacks unless the button was held [and that's probably what I mean]. It just hit me-- I used the wrong wording. By "pressure sensitivity" I mean "input activation".
@iwanttocomplain2 жыл бұрын
@@BlueMageWithSoulEdge honestly, for the 3 button controller I think it would have been better if back-a was light punch, a was medium punch, forward-a was strong punch then b was light kick, c was medium kick and forward-c was strong kick.
@SPac3162 жыл бұрын
Also worth pointing out that Genesis version is 40 megabit while SNES version is 32 megs. I guess the 8 extra megs on the Genesis makes all the difference. The cover art on the Sega version is better too, all thanks to the vertical box structure. I wonder if SSF2T would've been possible on the two...
@pokepress2 жыл бұрын
Super Turbo could probably have been done with the compression chip used in the SNES Alpha 2.
@mcdelloboy2 жыл бұрын
@@pokepress why wouldn’t Sega be able to do it? Surprised they didn’t get Alpha 2 either
@ConsoleWars2 жыл бұрын
I was thinking about mentioning the box art, but I feel that was mostly due to the shapes of each box.
@xboxclown89222 жыл бұрын
Venom/Spider: Separation Anxiety I been waiting for this episode I can't wait.
@iPlaySEGA2 жыл бұрын
I still hate the barrel bonus stage!
@LohTec2 жыл бұрын
Great video as always! One thing I noticed is the last to "present" is always the winner for each section. Sega talks last, Sega wins. Would be fun to mix it up or do a fake out. "Sega is obviously better." "lolz nope Nintendo wins."
@pokepress2 жыл бұрын
Generally the winning edition will have more things to point out. That said, I think this is a pretty good example of a case where the game with more should have lost a category. Perhaps I’m biased due to nostalgia, but the sound comparison isn’t even close. A few extra sound effects and an extra tune in the SEGA version doesn’t bridge the gap in quality.
@sb64822 жыл бұрын
IMO more weight has to be give to the SNES vastly superior audio and sound effects. The ‘crunch’ when hitting is a big part of SF2 and it sounds much weaker and muffled in Sega.
@supersexysega2 жыл бұрын
The crunch when hitting is non existint in the Snes port so that would be a plus for the Genesis which actually has meaty SFX for when you hit an opponent.
@radamesrivera41932 жыл бұрын
I disagree with the sound verdict. Even though sega had an extra voice over, snes still sounds better overall
@bdel802 жыл бұрын
Salty
@radamesrivera41932 жыл бұрын
@@bdel80 about?
@Bangyourbirdnumb2 жыл бұрын
Yup, terrible take that defies belief. The Sega dude is a complete wanker.
@Holothurion2 жыл бұрын
Agreed. In fact, this is the first time I see the Sega version come out in top in that aspect, as it is widely regarded as being weak and inferior to the console's previous iteration (as well as it's SNES counterpart), with people criticizing Capcom for scratchy samples, simplistic instrumentation and not implementing a better sound driver.
@Bangyourbirdnumb2 жыл бұрын
@@Holothurion well look at the guy that runs this channel. What a hack.
@tomlame12622 жыл бұрын
When are you going to do "true lies " I remember as a kid renting that for both systems being surprised how similar they looked
@MondoMyoh2 ай бұрын
This made my day! I love this game (Genesis) and the Blanka cosplay was SPOT ON! 😂
@Belpowerslave2 жыл бұрын
I love the Expert Super mode, being able to fight everyone is awesome! One thing though: Why not mention the Genesis' controller during the Gameplay section? I mean, to me, the biggest thing the Genesis version has over the SNES version is the fact that you have an arcade-style controller with all six face buttons...not just four button and two bumpers you can never reach in time...
@THENAMEISQUICKMAN Жыл бұрын
Agreed, the six-button Mega Drive pad is much better for fighters than the SNES controller because you can rest your hand over all the buttons, just like you would in the arcade.
@systemshocker255710 ай бұрын
Right, let's ignore the fact that the default snes controller worked fine for games of every genre, while on Mega Drive you had to pay extra if you were into fighting games...
@GPAnimations2 жыл бұрын
This episode was hilarious, great job!
@ezeepeezy2 жыл бұрын
You guys outdid yourselves, really hilarious episode! I grew up with the SNES version and have personally always viewed it as superior, especially in the sound department. But now I can see that the Genesis version really does have the edge in terms of the overall package. Except for the sound, I still by far prefer the SNES sound effects and music. Good thing I own both consoles and ports now as an adult! 😅 Great job as always, fellas!
@kamranki2 жыл бұрын
Genesis has edge overall? You wouldn't play Genesis version if you had access to both. Having few extra things on Genesis version in this situation makes zero difference if the game looks and sounds as bad as it does on Genesis (no fault of devs here). Genesis simply couldn't produce better colors or sounds due to hardware limitations. Isin't that obvious?
@XaviDJ2 жыл бұрын
@Kamran KI it's not that obvious, look at Lordhiryu or pyron's work and you'll know what one means, on the other hand Cammy's northern lights couldn't be polished and always looks better on Super Nintendo.
@kamranki2 жыл бұрын
@@XaviDJ English?
@joeyjo-joshabadu96362 жыл бұрын
@@kamranki Genesis absolutely could've handled the sound, Capcom simply dropped the ball. Both versions look and play great.
@ezeepeezy2 жыл бұрын
Kamran KI You clearly didn't watch the whole video. You also clearly can't read what I wrote about the reasons why I prefer the SNES port. But there's No use arguing with someone like you.
@dmcmusiclover29952 жыл бұрын
I think Zangief could be in the anger management room.
@CaptainKeelhaul Жыл бұрын
Quite a bold move to give "best sound" to Sega. They totally botched the music, it sounds like they took the SF2SCE music and removed most of the percussion... The sole reason I always pick SF2SCE over SSF2. :( Fortunately, there's a patch that fixes the voice distortion, at least.
@antiseize11 Жыл бұрын
I can agree, in this case, quantity doesn't beat quality