Followed this tutorial to a T and get "failed to import" error. It says "please see output log for details" and when I check the output log, the error says "failed to import. See output log for details." EDIT: if anyone has this problem, make sure you have the Groom Importer plugin enabled. I missed that
@promptmuse9 ай бұрын
Thanks man, pinned this! Sorry I couldn't get back to you sooner. Here is a quick video showing plugins needing to be install (they are free) www.patreon.com/posts/supplementary-97824272?Link&
@kameleonlight4 ай бұрын
@@promptmuse Woow - You are fast -- Installed the plugin but still is importing as a static mesh... .
@506admin3 ай бұрын
Thank you for your reminder. I wasted half a day on this error message today.
@albamuth3 ай бұрын
@@kameleonlight For me, the essential step I missed was turning off "show emitter" for all the different particle systems created.
@bloodhomestudio2 ай бұрын
@@kameleonlightтоже самое... Даже со включенными плагинами, скальп с волосами под Groom импортирует только скальп без волос в виде объекта как статическую сетку... Не знаю как быть
@3d-illusions10 ай бұрын
Being a chrome domed fellow myself, adding hair to my characters always brings a tear of reminiscence to my eye.
@promptmuse10 ай бұрын
🤣 Give them bad hair styles, we still control these avatar puppets and their fates, for now !
@3dchick8 күн бұрын
This is the 8th video on creating hair in Blender that I've watched and the ONLY one that made sense, and worked. THANK YOU!
@tellmewill6 ай бұрын
The most helpful Hair Curves tutorial I've seen so far
@glauconariston96063 ай бұрын
Watched so many tutorials, so many...could have saved so much time if I just watched this one first. Before I was exporting the curves as an Alembic directly. This was allowed, Unreal even imported the groom, but the asset had an invalid attributes, leaving some of my hair strands stupidly thick. I believe this is the reason why it must be converted to particles first. It seems that some of my hair thickness logic in geometry nodes didn't get mapped to particles because the particle converted version was also too thick. So I tweaked the particle width to thin the hair to a proper amount, and then finally that export looked the same as in Blender. Thank goodness!!!
@clandelta98 ай бұрын
IM SO GLAD I FOUND YOUR CHANNEL... so helpful
@promptmuse8 ай бұрын
Thankyou 🫶
@joannajay2363 ай бұрын
This is the best tutorial for all kind of 3D I have ever watched :) Thank you! It's concise, pro, step-by-step and to the point. Just WOW!
@aipsong10 ай бұрын
You are truly gifted for showing a complex and quite involved process in a logical well-explained tutorial!!! Thanks!!!!
@promptmuse10 ай бұрын
Thank you so much! Sometimes when making the videos I worry about the speed and flow. I’m glad you enjoyed it - Thanks again for the kind comment 🫶
@aipsong10 ай бұрын
You...are...very...welcome!!!@@promptmuse
@bey0ndrealizm3 ай бұрын
This is gold for 3D developers , Thank you very much.
@promptmuse3 ай бұрын
@@bey0ndrealizm Thank you ! If you do follow it and get stuck at any point I put an FAQ pinned 👍
@privateName419Ай бұрын
Did metahuman download for you, have been struggling to download a single model for days
@johnc9926Ай бұрын
I felt like hair seemed to be the most scariest and intimidating to make, and your tutorial was so easy to flow, well explained, no spots where I lost what you were doing, and in one day I made my first hair!!! and now i can confidently start to make my custom characters hair, thank you so much! you made a daunting task, actually fun an enjoyable!!!
@promptmuseАй бұрын
@@johnc9926 thank you so much ! Good luck with the rest of your journey 🤍
@Thechimpanzeeanimator3 ай бұрын
Suprisingly more easy than i thought. Well made video. Already got the process more or less memorized
@yaro_pro9 ай бұрын
that is a dope tutorial, saved me so much time and increased my revenue a lot as im now available to create custom hairstyles for metahuman! THANK YOU SO MUCH
@promptmuse9 ай бұрын
Awesome! I've got a tutorial coming up next which hopefully with help your business produce models faster :)
@adriendavy530310 ай бұрын
Your tutorial is a rare pearl ! Perfect explanations and workflow🙏🙏
@promptmuse10 ай бұрын
Aww thanks ! I’m glad it helped!! 🙏
@ScottBarrettihq2 ай бұрын
Fantastic tutorial head to toe. Showed the goal at the beginning, no stumbling around looking for things, perfect pace, easy to understand. Not only is this a very well done tutorial for the round trip groom workflow, but it is an example to others on how to make tutorials in general. Thanks for making it!
@HarrisonKillianAnimation4 ай бұрын
This is the best hair tutorial on KZbin, thank you so much! I've had a lot of experience with hair particles in Blender, combing them, adding root and tip color variance, etc. but this method is so much more efficient than growing the hair particle from a mesh. This is amazing!
@ondrejgavenda44179 ай бұрын
Girl, i cannot express how much you've helped me!!! I was trying to figure this out for literally years and now I know how to do it because of you 🎉 Thank you very much 🥰
@ohheyvoid10 ай бұрын
Bwahhahaa! I've just spent the morning looking through tutorials for this exact workflow and you posted this an hour ago! You are a godsend. Thank you!
@promptmuse10 ай бұрын
Amazing, good timing eh!!! I hope it will be useful for your project 👍🙏
@germanrudecindo33822 ай бұрын
It didn't cross my mind that this was possible, thank God I can make it in blender without any issues. the first Unreal Engine 5 walkthrough it like an eye-opener, thank you for making this video.
@506admin3 ай бұрын
You are not only beautiful, but your video is also excellent. This is the most comprehensive tutorial on creating Metahuman hair in Blender that I have ever seen. Thank you very much!
@ronioclarenzo613723 күн бұрын
I absolutely love your videos - extremely well organized and presented, with all the 1, 2, 3s from A to Z! I'll be posting my sci-fi hairstyles on your social media platforms (except TikTok!) very soon. And as soon as the money starts rolling in, I'll be your most generous patron - promised! :-)
@isaacwarn42575 ай бұрын
Thank ypu for your tutorial! I have a problem: when I trying to create binding it failes with message: ''failed to create groom binding''
@digor72noname863 ай бұрын
What a beautiful author! She speaks so soulfully! :))) I am your fan!
@scottharrison64279 ай бұрын
Thank you so much for this video. Have been struggling for a few years now trying to make the slightest progress on a main character. The hair proved to be complicated even with the new blender nodes. I was able to follow along and I actually got it. Bouncy but it's there. Now for some clothes.
@promptmuse9 ай бұрын
Awesome ! Yes onto he the clothes !!! I may make an update onto this video with some extras. But would love to add clothes 🫡
@electronscape3 ай бұрын
Easy to follow, A few things i had to work out though, THE PLUG IN, if thats not installed the Groom importer wont work, Plugins->Groom, Tick : restart Then if you want to adjust the stiffness of the hair, its in the physics, under Bend Stiffness: setting it to 0.06 id a harsh almost not bendy, BUT it stops the really wild flicking about when moving around... other than this...... ABSOLULTELY stunning video! I work with modifiers all the time so i wont be changing this this method works and YEY, now, since my first hair was more straight no style, its a start!! THANK YOU EVER SO MUCH!!! amazing (Also just noticed mentioning the Groom importer plug in) anyway... THANK YOU!!!
@unicriar76332 ай бұрын
Tutorial maravilhoso! Assisti muitos tutoriais sobre Groom Hair e esse é de longe o melhor de todos. Parabéns pelo seu trabalho. Muito obrigado por compartilhar.
@Raitan20085 ай бұрын
great tutorial! I am using CC4 characters, so the simple attach worked for me. I had to play with the parameters in the hair groom to make my hair look like something, and I had to tweak the physics, but I got a decent little curly afro.
@jean-mariefino344617 күн бұрын
Excellent teaching, excellent clip, lots of talent
@gamecreator7214Ай бұрын
This was really helpful. I got my first hair done. It was pain and suffering but it is done.
@promptmuseАй бұрын
Perfection is the enemy of progress 🤍 Well done for seeing it through 🙌
@activemotionpictures10 ай бұрын
I knew that if someone was to do a video tutorial about this, it WOULD be YOU. TSM for another amazing video!!
@promptmuse10 ай бұрын
Haha Thank you! Wanted to do this for a while! I knew there had to be an easy free way somewhere 🫶 Lots and lots of trial and error to get the flow correct- I’m so glad you enjoyed. Thanks for dropping the lovely comment 🔥
@mind_of_a_darkhorse10 ай бұрын
This is greatly appreciated! I was a little intimidated by using the hair tools in Blender!
@promptmuse10 ай бұрын
I think they can be quite intimidating as there are quite a few options! Glad you found it useful 🙏🔥
@22kmhigh3 ай бұрын
An excellent tutorial, packed with relevant info and straight to the point. Using Blender's hair particle system and alembic importing is a bit intimidating, but you made it simple. Thanks.
@RodEllison17 күн бұрын
Incredibly useful video. Thanks!!
@masamiakita9938 ай бұрын
straight to the point and clear. subbed.
@promptmuse8 ай бұрын
I appreciate that 🔥 Great to have you on board
@dinukachathurangashow85716 ай бұрын
One of the Most clean and clear tutorials ive seen. thank you !
@promptmuse6 ай бұрын
Thank you 🙏 That means a lot to me 💫
@reaper_artwave3 ай бұрын
Very valuable information in this vid! Keep them coming please
@promptmuse3 ай бұрын
Thank you so much!
@yogevos9 ай бұрын
unreal doesn't recognize it as groom, it opened another window which lets me choose between static mesh, geometry cache and skeletal mesh. I followed all the export settings and I don't know why its not the groom one. EDIT: the "Alembic Groom Importer" plugin inside unreal engine was turned off. make sure it is turned on.
@promptmuse9 ай бұрын
Thank you for your guidance on this @yogevos, been away from my Pc so just manage to get a little video together for anyone who is stuck www.patreon.com/posts/supplementary-97824272?Link&
@leoniacobita14499 ай бұрын
Thanks! I actually had the same problem.
@JensDeBrabanter7 ай бұрын
Thanks for the help 🙌
@albincarlsson96219 күн бұрын
@@promptmuse I've enabled the plugins but still don't get the groom import options, only getting the scalp as static mesh as an option
@gianluigifire12 күн бұрын
@@albincarlsson962 me too, stuck on this
@mrnevermind4 ай бұрын
Wow ❤ so straight forward and no hassle
@angryyoungman438910 ай бұрын
Thank You very much for this tutorial, can you make one for Custom Clothes and Jewelleries?
@edypixel9 ай бұрын
You're getting more and more beautiful and your videos are stunning. I saw your video being shown in the Realusion advertisement oooooo how great. Abs.
@laureano_solis21 күн бұрын
Amazing tutorial! really was looking forward in to this info.. thanks a lot!
@DECODEDVFX6 ай бұрын
Great video!
@promptmuse6 ай бұрын
Thanks !!! 🔥
@sekimichy4 ай бұрын
So after I bind the groom and the facemesh, I found the bund one is the "extra" one and because it was not direct on the head, I needed to adjust location, now after binding, it was relocated to the ground and I cannot move it anymore. I tried to unbind the groom in BP and wanted to adjust the "extra" one's location, but I cannot delete the extra one, there is no such a thing in the outliner. And before binding both are in the same place, only after binding the location of the extra one moved and cannot be adjust anymore...
@vassao20112 ай бұрын
Works perfectly here, thanks a lot!
@electricalroom111910 ай бұрын
thanks a lot for this usefull tutorial, was looking for this.
@CheetP4 ай бұрын
Thanks so much for the tutorial! Now how do I export this custom haired metahuman to my metahuman library? Can somebody help me because I've been looking for a solution for so long :(( I want to use this character in my game but I just can't find a way to import it!
@Technovisuales_dl5 ай бұрын
This tutorial is awesome. Thank you.
@promptmuse5 ай бұрын
Thank you so much !
@thuynder9 ай бұрын
That looks really good! Earned a subscribe :)
@promptmuse9 ай бұрын
Amazing thank you!!
@BACCAJIMIN8 ай бұрын
I made long hair style and the hair seems to go inside the body (torso) is there a way to fix this?
@manhalalhatamleh197910 ай бұрын
Can u make more videos about adjusting metahumans like export to change clothing in blender or marvelous designer and import back to UE 5.3 for a game project please 😊
@promptmuse10 ай бұрын
Yeah would love to. Something I’m looking at the moment. 🙏🫶
@unknownname7731Ай бұрын
Great tutorial! Thank you!
@BadManiCZ7 ай бұрын
hello! great tutorial! i've made a few grooms that have worked but recently i have this issue - when i add the binding asset to the groom it seems to shift and doesnt fit the head? everything works well until i put on the binding asset. Has this happened to you??
@Radwalls6 ай бұрын
Actually the greatest tutorial. Thanks Prompt Muse!
@Storytelling-by-ash8 ай бұрын
Wow❤ thank you so much for sharing this! You made it look simple. I am going to give it a try
@DylanEden00Ай бұрын
Brilliant tutorial!
@majorek09 ай бұрын
Lovely tutorial ! Best on youtube :) Thank you
@promptmuse9 ай бұрын
Thank you ! ❤️
@michaelwaite83306 ай бұрын
Thank you so much for this, was going crazy trying to figure out how to export to UE, converting to particle system was the part I was missing. Cheers
@settazadi8 ай бұрын
If Unreal wants to import your Alembic (.abc) file as static/skeletal mesh, make sure to select proper extension (Alembic hair strands instead of all files).
@ragegohard96039 ай бұрын
Wow i was always wondering if its posible thanks for mak8ng this tutorial appreciate it ! 😊👌🏽
@promptmuse9 ай бұрын
Any time! :)
@roxanefallah40547 ай бұрын
question: when importing alembic file it opens an alembic cache import option and doesn't give me groom import option(the plugins are installed) it only gives me the options of importing as static mesh or geometry cache or skeletal... and even importing it as static mesh it only imports the scalp without the hair... can you help me fix it?
@roxanefallah40547 ай бұрын
ok.. after hours of trying I figured the problem. for anyone that might have the same problem you have to UNCHECK "show emitter" for BOTH render and viewport in particles (in blender)
@mickmeenan6 ай бұрын
Great Tutorial, subscribed, helped me a lot, Although, not much of a stylist :). Thanks best one yet
@promptmuse6 ай бұрын
Awesome ! Thanks for the sub Mick 🔥
@HARWAY7774 ай бұрын
Spasibo! (Thank you!)
@itzDrizzyyyman4 ай бұрын
yoo idk if you know it but unreal does generate hair cards now, for optimization. pretty neat!
@tony_cgivfx7 ай бұрын
Fantastic tutorial, very helpful for custom hair
@OliviaLiu-he6or9 ай бұрын
Thank you so much for the video! It is very easy to follow and I learned a lot as a Blender beginner :)
@MortalShores10 ай бұрын
fantastic resource, thaaaankyou
@drowzeee9 ай бұрын
I've been trying to add custom facial hair for a year now, this video is great but when I try to bind the groom asset I get an error every time.
@promptmuse9 ай бұрын
Hello friend, woud you be able to let me know what your groom asset error in UE says (If it indeed says anything at all). Hopefully its an easy fix
@drowzeee9 ай бұрын
Ok so I fully restarted and got everything working except the mustache is clipping through the face when I use live link. The beard I made is working now though so I'm not too sure why that is. @@promptmuse
@drowzeee9 ай бұрын
I restarted from the beginning and was able to get all the binding issues to work. The only issue now is clipping in the mustache when using the live link. The beard (different groom asset) moves with the jaw perfectly fine but for some reason the mustache isn't working the same. @@promptmuse
@3dchick2 ай бұрын
This was amazing, thank you!
@joanvillora10 ай бұрын
Very useful, thanks!
@promptmuse10 ай бұрын
You are welcome 🎊🙏
@drugserega3 ай бұрын
Awesome work!
@PowerUpJulian6 ай бұрын
Amazzing video!!! FInally a good one on hair. Thx a lot!
@synthster74166 ай бұрын
Thank you so much, this is the best tutorial I've seen on this! :')
@youngprofessor61083 ай бұрын
you are a queen ... thank you
@matahalah8 ай бұрын
i love the tutorial so far but from someone who learned maya before blender i have a few questions : 1. 7:43 - Enable Scalp Collisions button isnt there? - The Scalp Collision button seems to not appear for me? Is it something that has to be activated in the plugins? 2. How to ”smooth” the hair ? - In Maya, there is a parameter called CV that allows you to control the number of control vertices (CVs) on each hair. In blender, i see that its 8 by default but id wish to upscale that number so i have more control over how the hair bends when i comb it. How do you do that? 3. 9:11 Everything in the Asset Browser is missing ? I only have one thing when i open the ”All” option and its a thing called Unassigned. I dont have Hair nor all the hair options. Thanks for answering love u xox
@matahalah8 ай бұрын
FOUND THE ISSUE !!! A very important setting that wasnt mentioned is before even starting the tutorial make sure that, in Blender, you go to Edit - Preferences - Interface - Developer Extras and make sure its ENABLED !!! This will fix you many problems along the way like not being able to enable Scalp Collisions due to the button not appearing (7:43) & will make everything in the Asset Browser finally appear (9:11)
@chrissimmons9067 ай бұрын
Great vid! Thanks!
@promptmuse9 ай бұрын
FAQ Pin: Sorry been away in hospital and the network banned me from YT, but I'm back home now and will put all the frequently asked questions here to try and help you out:
@malhayn9 ай бұрын
Sending mega-vibes of strength your way!
@kameleonlight4 ай бұрын
Everything is awesome - just Unreal 5.3 imports the */abc file as a static mesh... W=hat can I do ?
@promptmuse4 ай бұрын
Hey, in UE in Settings>plugins just ensure you have Groom Importer plugin enabled. Then restart UE. Does that resolve your issue? 🙏
@promptmuse4 ай бұрын
Oh, if that doesn’t work. Go back to the 16:00 min mark in the video. As I recall these steps have to be exact otherwise it will be important as a mesh 🤞
@kameleonlight4 ай бұрын
@@promptmuse exactly i did this several times and i applied before my only one scalp - selected .. And finally it imports as a mesh.. :(
@kameleonlight4 ай бұрын
it imports not the groom - it imports "alembic cach import options" instead of "groom import options"...
@kameleonlight4 ай бұрын
I deleted eveyrthing, just left the scalp - also imports "alembic" in Unreal as a static mesh...
@eyeo149810 ай бұрын
Thank u, this is soooo helpful!!!
@promptmuse10 ай бұрын
Awesome ! Thanks for the comment. You are more than welcome 🫶🔥
@AlexPlayerDigital10 ай бұрын
Amazing video - Remember me when you reach 1 million subs!! ❤
@lexastron9 ай бұрын
Thank you! It was helpful ❤
@promptmuse9 ай бұрын
You are more than welcome!!! 🫶
@scethmedia9 ай бұрын
awesome tut ! can you also make a video using haircards for this pipeline blender / Unreal ?
@promptmuse9 ай бұрын
It’s in the making !!! Going to get one out for Wednesday you may like also 🙏 Blender
@vi66187 ай бұрын
When I try importing the alembic to Unreal it doesn't give me the groom import box, just alembic cache import. I think all the export settings were the same, and I added the groom import plugin someone else mentioned about in the comments. Any suggestions what I should do? Edit: I figured out I needed to remove the normal alembic import plugin for it to work.
@jasmindong94742 ай бұрын
thanks! that helped me together with activating the alembic groom importer!
@lubospejchal4984 ай бұрын
Very good tutorial 👍
@vicky2.0__404 ай бұрын
Great tutorial and to the point! Loved it! I was wondering if there is a way to have our hair permanently tied to the metahuman for every project (so i we have to do this import every time)? Maybe make an asset pack migration or something like that? Do you know of anything I can do, or another tutorial that may show that?
@shinjikei46496 ай бұрын
Thank you for the instruction. I really want to create custom eyebrows. Will you show me how in Blender? They don't have many female eyebrows, but eyebrows are so important to make a face.
@ahahlex9 ай бұрын
Thanks for this in depth tutorial ! Is there any nice looking hair 3D model library somewhere ?
@promptmuse9 ай бұрын
Check the Uneal market place for hair :) Some on there to purchase
@citygxd94439 ай бұрын
amazing tutorial
@promptmuse9 ай бұрын
Thank you so much 🫶
@3DRara3 ай бұрын
@promptmuse Hi thanks for the tutorial but I cannot import the hairs as groom assets. It is only giving me the option to import alembic as static mesh. I have followed the tutorial thoroughly and have also enabled groom and alembic groom importer plugin in UE 5.4. Can you please check again if you have left something to tell
@promptmuse3 ай бұрын
@@3DRara hey, in your plugins option in Unreal, just ensure you have the Groom imported installed. Then restart Unreal. Does this resolve your issue?
@micheltran780916 күн бұрын
@23:22 can't found Curve->Empty Hair after Shift + A with Blender 4.2 version "@Prompt Muse" could you help me ?
@kevinsantoso99564 ай бұрын
Great tutorial, just have one problem, when I convert the curves to the particle system, the shape of the hair changes, despite already applying the modifiers, increasing the strand steps helped, but still do not fully solve the problem. Anyone know how to fix this problem?
@BooneyianLogic7 ай бұрын
(Solved) Thank you so much for making this amazing tutorial. I am having issues with the curl modifier. when I adjust frequency, nothing appears to change, curls don't seem curl more, I deleted the guides and added new ones with 18 segments. The curls seem to be very low poly. very harsh sharp turns instead of a smooth curl. ***FIX*** I had the frequency set to high on the curl modifier (0.47 vs 0.047)
@GraceMKelly2310 ай бұрын
THANK YOU!
@promptmuse10 ай бұрын
You are more than welcome ! Hope it proves useful 🫶
@smallanimationsvfx6 ай бұрын
Great tutorial, thank you :)
@whovisionsCGI9 ай бұрын
Great tutorial. The only problem I'm having with custom hair is, when I bind it, it flips it in the wrong direction and there seems no way to correct it. I think it's because I moved my model from its original position before I added the hair. Even though I can line it up, as soon as I create the binding it flips it around again.
@promptmuse9 ай бұрын
Oh thats crazy, not seen that error yet (Seen a lot though!) In blender ctrl + A and the All transforms...now try exporting and repeat. see if that fits that axis error.
@aleebap7274 ай бұрын
Hi, for anyone still struggling with this: what worked for me was re-importing the groom asset and, in the menu that shows up at 17:12, changing the rotation values until it lined up with my avatar. In my case, every time I would bind, the hair would attach to my metahuman rotated at 90 degrees. I re-imported the groom asset and put -180 in the Z axis and that worked for me. Hope this helps!
@dioramacinematicАй бұрын
Hello, can you help me please, when i import my groom to unreal everything's okay but when I add it to the scene it's just not showing like it is invisible
@kishanthakar871512 күн бұрын
sorry i am very new and this may sound like a silly question but i can't seem add curves. when i hit shift A. there doesn't seem to a curves option. does anyone know the answer to this
@yusukeyoshida16 ай бұрын
Thank you for the very good tutorial.When I bind Groom, the Groom disappears. Is there a solution?
@MichelleLeissler7 ай бұрын
I love this video, it has helped tremulously! Would you be willing to do a video on how to make a beard?
@JJ_Artworks7 ай бұрын
Thanks for this great tutorial! All worked for me, except one thing: the hair roots are not sticking to the skin. They react to movements, following the head, gravity and skin deformations, but the hair roots seems floating, not attached / pinned. My character has very short hair (like a 3 day beard) and they penetrate into the head when he's moving. Any ideas on how to fix this issue? Thank you very much! 🙏
@kahalany17 ай бұрын
My asset browser is completely empty. Where do I find those Hair geo nodes?
@d.pereladov5 ай бұрын
Change path of asset library to this: ***\Blender 4.0\4.0\datafiles\assets\ This will show you hairs
@kahalany15 ай бұрын
@@d.pereladov thank you. Resolved by upgrading from 4.0 to 4.1
@Cleff_the_Magnificent_2 ай бұрын
hii, when i apply the interpolate hair modifier all the curves disappear in the object mode ;( is there a reason for it?