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Пікірлер
@AaronGwynaireGameDev
@AaronGwynaireGameDev 42 минут бұрын
Fantastic video :)
@anakinflytalker3690
@anakinflytalker3690 5 сағат бұрын
😂😂😂i was like who cares I'll just watch... 6:40...okay ill turn it off. To be fare you warned me lol
@RetroHobbyMag
@RetroHobbyMag 8 күн бұрын
Dude, you've got some candyfloss on your face.
@goodiesguy
@goodiesguy 11 күн бұрын
It's the removal of the FMV sequences that ruin the new one for me. The CGI models just aren't good IMO.
@xenxander
@xenxander 17 күн бұрын
didn't take me that long to get the nameless urn... hmm. Oh well. I still only got 104/108 and got upset.. least I got all the paints.
@crumpetsack3909
@crumpetsack3909 20 күн бұрын
Riven is far more pristine and actualized, but there's something about the atmosphere of Myst that makes me like it even more. I still absolutely love Riven though
@DWmaniac4n6
@DWmaniac4n6 Ай бұрын
Ha! I get it now why the clock marker switch is out there in the water. It makes getting the final page by accident impossible until you figure out the tower rotation. Edit: i see you got the idea too. Love this game.
@VZed
@VZed Ай бұрын
Still feels good to play even after all these years!
@SeenAGreatLight
@SeenAGreatLight Ай бұрын
Secrets upon secrets. It's a masterpiece of a puzzler. And the part that really blew my mind was finding out there is a second "language" hidden in the game that you can only find if you scour the game to its utter limits.
@SeenAGreatLight
@SeenAGreatLight Ай бұрын
Very, very well said! Tunic is probably the dearest game to my heart. The sweetness and innocence of the ending brought me to tears. . . . . And the SECRETS, oh man. I bought a Tunic hoodie to support the developers, and would you believe they hid a secret even in that sweatshirt? A secret that actually did something in the game?
@temestokles5214
@temestokles5214 Ай бұрын
I like DK2 the least because I played it in order 1-3-2. Maybe that also plays part in how you perceive the third one. Great game series anyhow. I wish they made more of it in the right style :D
@temestokles5214
@temestokles5214 Ай бұрын
Also DK2 feels a bit too dark. I like the peaceful colorful drawing on the third. Music too. In terms of difficulty I don’t think the third is harder than second.
@fredrickvoncold
@fredrickvoncold 2 ай бұрын
I loved the game when it came out . I didnt know back then it was wildly popular, should have known .I liked the part where there were the two brothers in the book and the puzzles were really thought out,it was outstanding .
@pedestrianandroid
@pedestrianandroid 2 ай бұрын
7:47 🎉❤ it felt like dopamine rushing into my child brain
@live_deliuss
@live_deliuss 3 ай бұрын
Such a good video!!! The Witness is an utter gem and a breath of fresh air for fans of Myst and Riven. It's not the same, but I think it's very rewarding for players of these kinds of games. The Witness really creeps in on you after a while. Not only do you start imagining circles and lines all around you, but as you mentioned, it makes you want to stop and smell the roses. There is so much to gain from a game like this, personal traits like patience and perspective, but also appreciation. I've yet to 100% the game myself, but I'm glad it exists. Incidentally, have you heard of the Principle of Talos? It seems like a game that you could vibe with. It might be worth checking out if you have the time/funds.
@VZed
@VZed 3 ай бұрын
as in, The Talos Principle? If so, then yes, I have heard of those games, and they have lived on my to-play list for a long time. Perhaps it's time to bump them up a few places.
@plok3788
@plok3788 3 ай бұрын
I always liked adventure games (The Longest Journey being my favourite), but I never played a Myst game at any point until recently (just over one year ago) when I started with the realMyst: Masterpiece edition. I just knew they exist, because it's one of the og PC franchises. Now that I remember: Before that I played Firmament right when it released and well, ofc they stated it's from the creators of Myst & Riven and Firmament impressed me so much, that I had to take a dive. Started playing the old Riven after Myst, but got stuck relatively early and heard about the remake coming soon, so I stopped and waited, because I didn't want to play them out of order. In the meantime I played Obduction and also started reading the three Myst novels. Then the remake came out and I was stunned. Now that I was a bit more into the lore, I could appreciate it at another level. Made it through with a few tips here & there (didn't find one or two spots to use the lens at), but the final puzzle was...too easy? I'm not sure, but it seems there are multiple ways to get to the same answer. For the lack of a better word: I feel kind of robbed, with an emphasis on "feel". I'll go back to the original and have a look for myself after I finish URU and the final Myst V. I thoroughly enjoyed my time with Riven and it's my favourite of all the Cyan games (fingers crossed for V, but I haven't heard too many good things). My disappointment with the final puzzle may be irrational and just my fault, because I read it's so hard (in the original) and I was hyping it up as like the ultimate culmination of the cultural knowledge I gained over the course of the playthrough and big brain logic or something along those lines. Lol! I'm not sure, if that makes any sense. Small anecdote: I was so blinded by thinking it's more than it really was. I figured out the position of the colored balls by literally scouting out the locations by foot. Seeing which island you can see from which point, which cardinal direction I'm looking at, where just geographically the "fast travel points" are on the map. I mean it was clear, that it was a map & and I also was very well aware of how many spaces each island occupies on the map from the other earlier puzzle, but when I realized the solution was right there the whole time (gold-colored dots) I was perplexed. Why do they give us the solution to the final puzzle hours beforehand? Yes, you still had to assign each symbol a color, but that's childsplay at that point for the player. That's why I said I felt robbed. Robbed of fulfilment basically. Now - I still don't know if it would've been different in the original or ever will be with what I know now.
@ThatsRaf
@ThatsRaf 3 ай бұрын
What could be possible better than 2 Rivens? That's easy: 3 Rivens!
@VZed
@VZed 3 ай бұрын
Oh my! Just the thought... Dare I suggest... 4!?
@2partepoxy
@2partepoxy 3 ай бұрын
@@VZed Once you dare dream that far, surely 5 is the ideal!
@live_deliuss
@live_deliuss 3 ай бұрын
This was a great video and I’m glad to see someone sharing their joy about Myst. It’s far more thorough than a regular review because you speak with the experience of precisely some of my favorite games. These are odd games to review. They instill in the player a desire to explore, a need to unravel history that very few projects have, a notable exception being Outer Wilds. I played all the Myst games about 8 years ago, and by the time I did, the entire series had long been stagnant, in regards to development and fandom. It is a lonely sub-culture, I think. Perhaps this is why there aren’t that many games following this genre anymore. They’re not thrilling nor incredible technological marvels, yet they satisfy in such an intimate way. But this is exactly the type of video I wanted to find now that the Riven remake has been released. It seems that there’s barely any interest in Cyan’s past (and future) projects anymore. I will definitely be watching your other videos on Myst and the like!
@VZed
@VZed 3 ай бұрын
When I started working on my first Myst video back in 2020 it was largely because so many of my game playing friends hadn't experienced it ever, and some had never even heard of it. I didn't look too far, but it kind of hit me that there wasn't a lot of people talking about Myst at all and that made me kind of sad. It's taken some time, but seeing how my videos on Myst and Riven etc have taken off and shown me how many people out there feel the same way I do about this series is very comforting to me. I love this series and I'm glad to know I'm not the only one!
@Sputnik34
@Sputnik34 3 ай бұрын
fantastic video
@Yesnomu
@Yesnomu 3 ай бұрын
This was a great video! I certainly felt a bit irked about changes to Zelda OOT on the 3D version, and those were a lot less comprehensive than these seem to be! But you're right, I'm pretty intrigued to play it now, where I wouldn't really have been for a straight remake since I've played it before.
@VZed
@VZed 3 ай бұрын
Oh yeah, don't even get me started on the changes to Majora's Mask 3D!!!
@Ravenlock
@Ravenlock 3 ай бұрын
I love the takeaway you ended on here, and the only thing I'd add - not because it's lacking but because it's a thing I'm not sure how *I* feel about - is that it's been my experience that when pieces of art are foundational for folks, it's so often the case that they're hit differently by them than most (maybe any) other people that I have to think it's as much about what you brought to the art as what the art brought to you. Which isn't to downplay the significance or the quality and importance of the original Riven. Just... you were ready to find something in it, and build off what you found, and other people might or might not have had that experience with it anyhow. I'm as glad or more glad that *you* experienced original Riven, and went on to develop with it in your history, as I am that original Riven was there for you, if that makes sense. And I suspect the same thing will end up true of the reimagining, for at least some other folks.
@VZed
@VZed 3 ай бұрын
You're not wrong. I get that the original game has the benefit of being original and that's definitely part of my conflicted feelings on the remake. I think what I should have brought up in the video to better illustrate my feelings (isn't it always the case that you come up with more ideas after you publish?) was how many puzzle games on the modern landscape seem to have specifically taken inspiration from the original method of Riven's puzzles and progress or to at least already be thinking in the same ways (games like, Return of the Obra Dinn, Case of the Golden Idol, or Outer Wilds) and how I'm glad the original game has had the effect on the industry and culture that I would most hope for it to, while Cyan took the time to offer me a brand new Riven at the same time.
@thomasahearn4142
@thomasahearn4142 3 ай бұрын
Excellent video! Riven is not just my favorite game but one of my favorite works of fiction. I agree with pretty much everything you say in the video but I also feel this new version does add to the overall world building in ways that make a lot of sense. Especially when it comes to the numbering systems. At the end of the day, I'm just glad we got to revisit the world of Riven.
@epicfox567
@epicfox567 3 ай бұрын
Have to say, strong disagree with your take on the remake. While it made some discussions I would have done differently, the magic in my opinion is all still there and expanded upon significantly. And I’m a massive fan of the original. Still I love the channel and all the Cyan content.
@VZed
@VZed 3 ай бұрын
That's totally fair! As usual, these videos are simply my own brain going off on whatever it gets stuck on, but now that I'm done writing about it I am curious to see what the reviews and fans are saying about it at large. Good to see that old fans are receiving it well.
@PostMesmeric
@PostMesmeric 3 ай бұрын
I think we all have that one foundational game that's influenced our tastes and experiences so much, one that we (justifiably or not) fear is too susceptible to change when it inevitably gets "remade." Personally, I have a particular one in mind that I'm looking to examine further in the future, but that "remake vs reinvention" topic is something that's always fascinated me, so I was thrilled that you took that direction when looking at Riven and its reinvention. There is something a bit surreal seeing a game you love get another chance, but succeeding in ways that are no doubt different. Not better or worse, but different. Always love seeing your perspectives on these types of games, because it's clear you love them, and that leads to some of your best work. Thanks again, my friend.
@VZed
@VZed 3 ай бұрын
As per usual, it's only after the video goes up and is public that I start thinking of all the other angles I could have approached it from, but all the same, yeah it's such a weird concept to think that there are two considerably different games out there with the same title and lineage out there. Doesn't make sense on a... sensible... level?
@MochaRitz
@MochaRitz 3 ай бұрын
Okay I'm going back and watching content of yours that I never got to, and you open up with basically my exact opinion regarding this weird mess of a game. I replay it regularly and refuse to do so with other people around, because I'm done trying to explain to people that I for some reason love it.
@VZed
@VZed 3 ай бұрын
I'm not shy about how much I love Kingdom Hearts. I'm happy that you got me thinking about this video again. Kind of a big moment for me, and also was the last time I really played Kingdom Hearts. Maybe it's time to make good on my promise to do a full video on it soon.
@MochaRitz
@MochaRitz 3 ай бұрын
I had a really similar experience with the remake. I knew changes were gonna be made, but the further I got, the more I felt I was playing a companion piece, or a new game altogether. I ultimately left the experience satisfied, but with enough conflicting thoughts to make me uncertain of which version I would recommend to people going forward. It's super weird to me because it feels like an inverse of their mentality when remaking Myst. Instead of making a bunch of artistic changes and keeping the puzzles 1:1, they kept the art incredibly faithful, and changed a ton about the puzzles. I have never felt like I played a more active role in Riven than with the remake, and it feels like that was their primary goal. The story felt so front and center this time around. So yeah, when the most engrossing version of the story is paired with shoddy human models that have dead eyes, I'm left feeling a little weird. Being a returning player is a really strange experience, too. I ran into trouble more than once because places were not where they "should" be. This allowed a far more interesting experience than the Myst remake gave me, since I legitimately knew where everything was there, but the artistic changes allowed me to enjoy a fully immersive version of Myst regardless. Can't say I was thrilled to see that they removed the dentist chair though, considering I think the surreal imagery was a MASSIVE part of the original, but obviously it was a VR compensation. I'm glad that the art of Riven wasn't butchered, but the 2 remakes being handled so differently makes me wonder what other routes they could've taken for sure. Anyway, great video man, looking forward to more! ✌️
@VZed
@VZed 3 ай бұрын
Re the dentist chair: I KNOW, RIGHT??? I'm glad I wasn't the only one who was disappointed by that.
@marenjones6665
@marenjones6665 3 ай бұрын
For me, inhabiting the space is so much of the appeal of games. It's why I love VR so much. The original Riven was great at that, and I look forward to playing the remake in VR, seeing those textures and experiencing the scale of the buildings. Some of the later titles did not succeed so well. In both versions of URU, I felt more like a tourist on a bus. The Cavern, beautiful graphically, and tantalizing lore-wise, was just out of reach, somehow. I hope, distant as such a project would be, that game gets the full remaining treatment.
@rashkavar
@rashkavar 3 ай бұрын
In a way, I wish there was the option (and assume there probably will be a mod making it at some point) to play the original experience. Because yeah, the remake is probably objectively better game design, because it has the benefit of some 27 years of game design advancement; graphics aren't the only thing that's gotten better in the world of video games. But also, the original was almost a form of anthropology rather than just a game. And it would be neat to let a new generation see that version of it too.
@VZed
@VZed 3 ай бұрын
I think part of the reason I made this video was to create a kind of billboard telling people "HEY, all you new players should go back and play the old one too, cause it's different in cool ways" which doesn't seem to be a huge part of the conversation? Or maybe I just haven't noticed it yet.
@ShadwSonic
@ShadwSonic 3 ай бұрын
I myself don't usually get remakes that don't add something new to the experience (the Zoombinis remake is probably the only exception, but that was due to the OG not working on modern machines), so hearing about this remake attempting to do such a thing does make me curious... but I don't know if I'd get it myself. Heck, despite backing the 2018 rerelease bundle, I still haven't beat the OG Riven yet! The simple truth is that there's a lot of other games on my plate, both purchased and otherwise, let alone what urges I have to replay old goodies. There simply is not enough time to experience everything I'd consider worth experiencing, even if I dedicate ALL of my time to just mindlessly churning through it all. Which is... rather depressing, the idea that something is going to be missed like that.
@VZed
@VZed 3 ай бұрын
oh for sure. My state of mind these days is always wrestling with how much I want to take in and how much I have to shove aside in order to take anything in at all. I was fully intending on leaving this game alone, it wasn't until I found out that it was essentially a brand new game masquerading as an old favourite that I had to go figure out how I felt about it. If I'm honest, still don't know how I feel about it, but it's here and I'm glad for that.
@TheTyper
@TheTyper 3 ай бұрын
This is an interesting conversation for me as I've been playing The Secret of Monkey Island for the first time recently. Similar to yourself, Myst was a pretty foundational game for me (Riven I just managed to miss over the decades while I played the other Myst sequels, as a result I think Exile became the favorite but I was obsessed with the original). There's a conversation to be had about how well a game ages for people in the know and those on the outside, especially *puzzle* games or adventure games. I'm playing the "remake" of Monkey Island, a lot of the game was modernized but in many ways it is just a really well done remaster that uses the same mechanics in a more intuitive way with a beautiful coat of paint applied to its visuals. It's a vibrant, wonderful game. And it's impossible for me to get my head it into every time I play it despite all its modernizations because, well, it's old. I kinda know what happens and I've played fantastic games that took the best lessons from the 90s adventure games. Back when the *only* new game you had available to you was this fascinating world, you'd explore and click every inch of it even when it was very unclear what you were trying to do so much of the time (and Monkey Island games had hint systems to an extent wheras Myst and Riven *really* didn't). I did play Riven eventually back in 2018, but not for the puzzles (and sadly, by extension, the world), so much as to see what actually happens. And that obviously robs you of the experience because it's a world puzzle similar to Outer Wilds. You don't beat Riven without internalizing Riven. But I couldn't help it. I was 10 when I played Myst for the first time. I'm over two decades older now and not *impatient* with a game but lacking literal time to walk through genre shortcomings that I know too deeply, handicapped by modern designs that point you in the right direction so much more easily without insulting your intelligence. A game like Outer Wilds will utterly spoil someone who hasn't played Myst before with its discovery board revealing "confirmed useful" information as a way to get back to the game after a break. Games have been incredibly adept at teaching players compared to decades past, mostly. If someone were to re-tool Outer Wilds, change around how you approach certain things, but fundamentally still do the same thing (give you a puzzle in which you internalize a universe through space exploration and learning), with the same planets but acting different ways, you'd probably not be able to go back and play it again and desire to find the end. You still already learned and knew the answers. It's just a different version of the same beautiful magic trick. I think this in particular gets complicated with older games or games that don't really rely on mechanics. I think a lot of people enjoy these Resident Evil remakes both because of how they've adapted the third person action gameplay into the maze-like survival horror mechanics, and because they're just really well made games. That's not quite the same as a mechnically retooled and expanded Dead Space remake (which is REALLY GOOD) or a mostly-imprint-perfect remake of System Shock (also REALLY GOOD). If you beat Shodan in System Shock 1 ten times in your life, doing it the eleventh in a stunning engine with modern controls might not really feel that appealing anymore. I don't really have an answer so much as "Yeah....I feel this as I play older genres that are mostly remastered and retooled, especially ones that I've seen played out publicly."
@VZed
@VZed 3 ай бұрын
This comment got me thinking about how I have engaged with older or original version since getting into my 30's. When I started this channel I was going generations backwards in gaming and experiencing things I hadn't yet specificaly FOR this channel, something that I wonder if I would have done without it. These days I am much more geared towards playing recent or remade things, both for the channel and just for fun, and I haven't really dug into anything appreciably retro in a good while. Guess I should go actually play OG Resident Evil, eh? But that might have been part of what made me anxious about the new game being re-tooled in the way that it was. It's weird to think that other universe where I am a Riven Remake fan and I just can't get into the original. That said, I only finished the original for the first time 2020 so it almost happened you know? I'm kind of torn between "I want to experience as much as I can before it's too late" and "I don't need to worry about experiences I missed because they mean nothing going forward" or something to that degree. Anyways, remakes are weird to think about.
@trinalmage9446
@trinalmage9446 3 ай бұрын
A few months ago I played the original Myst, then the riven remake. As someone who has no nostalgia for either, that exact magic you describe is honestly still in there, it's just experienced differently, I think. After having played the original Riven, it's a shame they took out some of the nonlinearity, but you are just free enough for the feeling to still work. My biggest gripes with it are honestly technical: the character models look somehow dated and the animation is bizarrely stiff, a lot of the mechanisms you interact with which used to involve some movement of the mouse you just kind of click and the range for you to click things always seemed a little too short, and going to the starry expanse, while sometimes a welcome breather, started feeling like a chore near the end, especially with the load times. These are the things which make me wish for a better remake, but, honestly, as it stands it does a lot right. I can't fault a single puzzle change, honestly. spoilers but having Gehn write down the numbers chronologically in his journal as dates was an incredibly helpful clue to me. There's a lot of these subtle, incredibly sensible but also surprisingly helpful little changes littered throughout that just make it an easier experience to recommend to new players.
@VZed
@VZed 3 ай бұрын
Agreed. I think the way the new puzzles are put together are panicked-arms-wavingly good. I think a new audience will really eat them up. My problem was the change in their philosophy, the kind of thing that's much harder to get across, so I don't fault them the changes at all. Ultimately, I'm just glad this is here for a new audience as much as it's here for the old one too.
@LB_
@LB_ 3 ай бұрын
I think Riven is probably the best setting for one of these games. The world is like a confusing puzzle because there are warring factions relying on obscurity as their form of security. There's actual reasons for things to be obtuse and weird, and the ways in which they are fit the setting and characters.
@2partepoxy
@2partepoxy 3 ай бұрын
Okay... This convinced me to try playing the remake. The original feels so important to me; it was the first game to blow my mind and make me fall in love with the world, then grapple with the heartbreak of saying goodbye to it as it dies. (All of my subsequent favorite games share this melancholy thread.) Maybe that's why I had qualms when I saw the trailer for the remake? Because I have already mourned Riven, and don't want to see it resurrected in mutated, Frankensteinian form? But I prefer your conclusion: there are two Rivens now. Great!
@VZed
@VZed 3 ай бұрын
Hope you enjoy! It goes to some pretty interesting places!
@TheExileFox
@TheExileFox 3 ай бұрын
Myst VR had VR-specifc levers that kinda clashed with Channelwood. The Riven remake has integrated these very well. It's a much better remake than the last Myst remake.
@VZed
@VZed 3 ай бұрын
yeah, I didn't want to comment on the VR too much as I have never really engaged with VR at all, let alone with these games. I had heard that the Myst remake struggled with it somewhat. Glad to hear they've figured it out for Riven.
@gmg9010
@gmg9010 3 ай бұрын
I’ve never heard of either of these games but I found this video interesting nonetheless.
@DuelScreen
@DuelScreen 3 ай бұрын
We like what we first experienced. Every other version of that thing feels alien because we are comparing it to our first experience. My first Superman was Christopher Reeve. My first Batman was Michael Keaton. Your first Resident Evil 2 was the remake so every other versions feels inferior. This is part of adulthood and the flipside of nostalgia.
@ronaldood4678
@ronaldood4678 3 ай бұрын
That may be a part of it, but that doesn’t invalidate a degree of objectivity in taking a step backing and looking at the differences of structure and design. Both versions of Riven are great, but it feels like there’s a shift from serving an experience that is inherently intrinsic versus one that is extrinsic. Solving the original Riven requires a degree of intrinsic motivation to seek out the culture of the world, while the new Riven rewards you with extrinsic incentive to pursue answers in the world. I suppose either could be seen as better or worse depending on view, but that doesn’t change the fact that the former is far closer to what it would actually feel like finding yourself in a totally foreign environment.
@georgedyckiii3465
@georgedyckiii3465 3 ай бұрын
I really appreciate the substance and spirit of this video! It reminds me of the issue of translation, which points at some difference between the effable and ineffable. I feel like a good translation is all about admitting the failures of it and then trying to make the failure functional. Failures in translation can sometimes lead to new (still very much TRUE) understanding. Great work as always, thanks.
@VZed
@VZed 3 ай бұрын
that is really a cool and interesting comparison. I wish I was in a position to examine that further, but even just with my cursory study into Communication Theory and stuff that is a relationship that makes sense. Language is such a strange and flimsy thing as soon as you have to apply it to every culture out there. It is kind of like interpreting art in a way.
@Nivlaek5thAge
@Nivlaek5thAge 4 ай бұрын
Thanks for the video. Well done.
@pony_drums
@pony_drums 4 ай бұрын
Wonderful video and it captures pretty much exactly what makes me love Riven so much. I got the game when I was about 6 or 7 years old, and even though the puzzles flew right over my head, I was immersed in the look, feel, and sound of the world that the Miller Brothers, Richard Vander Wende, and the rest of the Cyan team created. The soundtrack alone was burned into my psyche and still gives me chills to this day. Over the years I beat it a handful of times with the help of guides, but it wasn't until this year that I finally solved all the puzzles, including the fire marble puzzle, myself. The sense of achievement I felt was overwhelming, and it almost feels as though a chapter of my life came to a close.
@VZed
@VZed 4 ай бұрын
agreed on all of these points. This game is magical and I'm so glad this video continues to find people. A lot of my desire around this game these days is just to get more people to play it.
@kristenkalinowski2551
@kristenkalinowski2551 5 ай бұрын
Came here after remembering this game from when I was about 10 or 12. What I remember was how atmospheric it was. I felt do isolated and even scared, even though it takes place (for the most part and beginning) on a sunny island in the daytime. I remember feeling existential dread when I got stuck with the Dad in his book.
@TomPVideo
@TomPVideo 5 ай бұрын
I think having the end "puzzle" in plain sight serves a different purpose in Riven than in Myst. In Myst it's a "how did i miss this?" In Riven, going to the telescope and smashing the barrier is a big deep breath that you're done. You've explored the world and solved the puzzles and now you, the player, at your convenience, get to finish the game.
@VZed
@VZed 5 ай бұрын
Agreed. I don't have a problem with the extra objectives in Riven, I just love the clean reveal of "oh, this was waiting for you the whole time." Very hard to pull off, especially if you're audience is already looking for it.
@cheesymcnuggets
@cheesymcnuggets 5 ай бұрын
I still haven't gotten over this game after all this time, it's my absolute favourite game, I only wish that I could convince my friends to try it out
@VZed
@VZed 5 ай бұрын
It's a fantastic game that somehow got slept on. Even making this video my usual crowd kinda breezed past it. I feel like it's almost time to go back for another go around on this one.
@CJBooks4
@CJBooks4 2 ай бұрын
​@@VZedAnother TUNIC video? Yes please!😄❤
@lionspawfilmandphoto
@lionspawfilmandphoto 5 ай бұрын
For me the sense of accomplishment was better in Myst, but the conclusion was much more rewarding in Riven.
@flatwhitecanvas1658
@flatwhitecanvas1658 5 ай бұрын
Teeelllll uuuuuus the patteeeeeerrn! (I am never going to play this game XD )
@aldoinfanzon
@aldoinfanzon 5 ай бұрын
It’s a good game except for the beginning, when I bought eponia this game was included in that bundle almost for free on steam and I did not played for long on how ridiculous difficult to guess was the beginning then I decided to give it a new try and even when it was bad it was progressively going better and I end-up liking it a lot
@spuriusscapula4829
@spuriusscapula4829 5 ай бұрын
The mechanical age's "lift middle button" puzzle sucked ass too.
@spuriusscapula4829
@spuriusscapula4829 5 ай бұрын
The selenitic age just sucked ass. Still a great game, but selenitic age really soured the experience a bit... especially because it was my last age.
@VZed
@VZed 5 ай бұрын
So, I'll say this. I recently dove into the Myst remake for a thing I'm writing now, and I have since figured out Selenitic (specifically the maze). It's still not my favourite piece of the game, but I get it now. Also Selenitic's aesthetic overhaul in the remake is pretty incredible.
@spuriusscapula4829
@spuriusscapula4829 5 ай бұрын
@@VZed it definitely looks beautiful in the remake, but the puzzle prior to the maze is still somehow remarkably unsatisfying compared to the other ages.
@matijamaksan4344
@matijamaksan4344 5 ай бұрын
Great game, never played it myself but watched more than 10 playthroughs.