The FBI agent watching Midnight be like "Aw shit. Here we go again."
@Numeral0Сағат бұрын
the difficulty thing I'd say is not necessary but I'm fine with it, but it should had been like in other games where you have to get an upgrade to get these effects, but now you'll have them all the time, and its absolutly not woke to have that 😆
@toki8361Сағат бұрын
I have a feeling they won't have classic doom view anymore because of the shield. I loved playing in classic doom view so I hope they have it
@clint3323Сағат бұрын
as a huge fan I will not be playing this due to how Marty Stratton treated Mick Gordon. They did him dirty.
@IrishSturmtruppenGodBlessUSA2 сағат бұрын
Despite the large amount of criticism this man gets, I did have to agree with everything he said, as things like "It's still in beta" make total sense, because the 99.999.999% chance is that they just haven't coded/animated them yet, and even if the gameplay is slow, it's not necessarily a bad thing, a lot of games have slow combat and they're good, the only way this game will be genuinely bad is if someone like that female character becomes the unofficial main character, but then again, Hugo Martin is still the fucking boss, so that is extremely, extremely unlikely, and the game will equally as extremely unlikely to get that Saints Row reboot treatment. My only complaint is that they probably won't use death metal like Cannibal Corpse in things like the trailers, or the band Slayer, which is a perfect choice for very obvious reasons.
@ChaosReacon1372 сағат бұрын
Well, if you're going to make a video like this then you better prepare people going point-by-point. 1. Lack of Glory Kills - It was the selling point of DOOM (2016) and continued with Eternal. Glory Kills is something that makes the difference between Classic DOOM and New DOOM, and now it's dropped for basic punch, kick, flail, etc. interaction. "-but is it though? It's over the new melee system, with it being slow/clunky, but did people forget at the beginning you start underpowered?" That's not an argument. An entire system was not brought forward and your counter-argument is about being underpowered at the start? It's not about "being underpowered", it's about the removal of a defining system DOOM (2016) popularized. Hell, you aren't selling the new melee system well if your point is the potential of suit upgrades to improve the new melee system. You don't know if that is the case, that's just speculation. But again, that has nothing to do with the removal of the Glory Kill system. "Also, the removal of the Glory Kill system only enhances the experience even more as you executes the demons in real-time." Perhaps to you, but I have a feeling quite a sizeable portion of the audience isn't finding that to be a great trade-off. I can go and play any other 3rd-person shooter with a simple melee system for the exact same experience. And guess what? You were still executing demons in real-time by going into a Glory Kill. You have to engage with it, you have to get up close and personal with them demons. So again, you're not selling the point well for this new melee system. "Now you can't shield yourself in the invincibility frames, making Nightmare and Ultra Nightmare worse!" So, for the players that are that good to get up and close for an immersive experience with Glory Kills is to sell them that the game is now harder? You're talking to the masochists at this point to trade in going on a Glory Kill spree on Nightmare just to go "But it's harder guys!!" You're trading in the immersion the other games had. Yes, sometimes people just need to wait and try it out, but I can already see myself going, "I wish them included finishers that scream DOOMSLAYER for that." ID certainly made a choice going with this, but I can already say it's not leaving me excited in the slightest. 2. The Game Looks Slow - And you are cherry picking here. In both gameplay reveals, the other DOOM games had more engaging fights going on. Yeah, when you have less enemies you're facing, the slower the combat gets unless you say otherwise. However, when it feels slow even up to the reveal of the option to make it go faster, that makes me question why the Doomslayer feels like he's walking with granite boots to zooming around like a violent cat in the other games and WILL HAVE TO GO INTO THE OPTIONS TO TURN UP THE SPEED IF THE DEFAULT STILL FEELS SLOW. I'm no DOOM pro, but when a shuffle dance feels faster than what they showed off, it doesn't leave me enthusiastic when that difficulty is considered "Hard" in any other game. 3. DoOm ThE wOkE aGeS - I have to be honest, the people making these comments are probably the same group that calls the inclusion of anything hinting at LGBT to being woke. That's not what woke means, and is the most braindead use of the term. I get your frustration of it, but frankly, if someone calls having accessibility options to being woke, you ignore them as I have never heard of any of these accounts who call the game woke. However, in regards to the female character presented in the trailer, it doesn't make the character or the game inherently woke, it doesn't make me believe you that you're calling her "fantastic, pretty or gorgious" unless you are really into Jorgen von Strangle chinned, butch dommy-mommy type of women. While I'm holding my judgement of the character until more is revealed, it is known Microsoft has been pushing DEI for their studios. Seeing how ID has allowed the Wolfenstein games to progress, it wouldn't surprise me if she was made to look that way over an ideological push of what a female character should look. There are women with strong jawlines, but they still look feminine. When all I can see if her eyes and lips being the only feminine features on her face, it makes me question why this was the design that was accepted. 4. No Multiplayer - Telling the audience to skip the cutscenes isn't going to sell the idea of the player base to get the game if they don't care about the story and want the PvP. Plain and simple. Doesn't matter what Carmack said about stories in games back in the 90s, that's still not a counter-argument for those players. I'm not much a PvPer myself outside of Marvel Rivals, but I can already tell this is not a good way to convey your argument. Would've been better just to leave it at, "It hurts a little" when you are speculation how those new parts are implemented into the game. They could be fantastic, but you only open yourself to a Concord/Suicide Squad/DA: Veilguard situation where groups say these games a good, if not great just to undersell massively, like how a lot of people are suspecting the new Assassin's Creed game will be. Also, still not a great counter-argument to those wanting multiplayer to go, "The story is my jam!" Yeah, the story tends to get me to by a product, but that's still not a great argument over this point. 5. It's Not DOOM - Major thing here, just because you don't want an Eternal 2 doesn't mean anything to this point. There will always be that part of an audience that'll claim the next entry stepped away from the original. However, with the removal of Glory Kills, the implementation of a basic melee system and the gameplay feeling slow even when you have an army of demons on the screen is definitely a reason it feels off. We aren't talking about the original DOOM games, we're talking about DOOM (2016), Eternal and this prequel. Do these games feel like the same franchise, or in this case trilogy? You don't have to play something to have an opinion of what was revealed. What ID shows off is promotion of the game. If that fails to convince the audience to buy the game, then it's likely the customer will wait until a sale happens (and with how the industry is now, studios and publishers are not wanting that). And to further this point, why does it feel like it's not DOOM? I'm already questioning how this is the Doomslayer before DOOM (2016), the music feels more like someone just making Argent Metal without it presenting well with what was shown off. Why did the other reveals do well? It was just gameplay. Little to no commentary. This feels more like a devs diary forced to be the gameplay reveal as I can guess ID knew the slow gameplay would be off-putting. On top of that with the change to Glory Kills, yeah, there's a massive reason it doesn't feel like DOOM. I'm hoping I'm wrong on a lot of this, but what was shown off doesn't make me hopeful; especially with how Western studio releases have been recently. And there we go. I would strongly recommend to put more thought into what your response could've been. Cause other than those people calling the game woke already being ridiculous, many of the points were not brought up well and doesn't come off as understanding the issue. Just going, "You haven't played it, so you can't say anything yet" is a weak argument. Someone doesn't need to go from beginning to end to begin forming an opinion. There's a reason many games and movies are failing at a staggering amount recently, and one major factor is convincing the target audience to engage with the product. And right now, with how the economy is, ID will have to show more to convince me to pay full price
@stidrek2 сағат бұрын
Do you think Doom-Guy drives gear shift, the way the cockpit looks it makes me think of a gear shift car.
@brennanrider88643 сағат бұрын
Been watching the channel for a while now. Appreciate the insight and knowledge of lore 👍 and the passion for the game. Keep slaying my friend 🤘🤘🤘
@BenjaminThomas-f7z3 сағат бұрын
0:15 WE FOUND DOOMGUY
@anotherdayanotherdeadlift3 сағат бұрын
Cool thing about Doom series is that for simple is the concept we have not two too much similar games. Doom 2016 isn't like Eternal wich will not be like Dark Ages. No glory kills? That's okay I'll use my new big ass shield saw
@Clamper073 сағат бұрын
This is fine in my opinion, it shows ID is willing to experiment with nee mechanics. Unlike most of the industry
@SHOGUNnYAMATO3 сағат бұрын
True, we have to wait and see how the finished product played. Still, knowing that there will be an enemy that works like the Marauder really puts me off. Up until Eternal DOOM was just run and gub which never got old (especially with Butal Doom mod) and the Marauder just
@SHOGUNnYAMATO3 сағат бұрын
Completely destroyed the game pace. Would mind it as a one time boss but having it in levels as a normal enemy was derailing the gameplay.
@mgatelabs4 сағат бұрын
My head cannon is they pitched this as Doom guy in the Quake 1 universe
@ziadelzein21954 сағат бұрын
I actually hated the glory kills in 2016 & Eternal. I played both on nightmare ( first run ) finished them and never touched them again ...loved the gameplay enhancements and the innovations but still preferred the originals. This is getting me hyped ....especially that it comes without the glory kill system.
@AurelCat-tx6pp5 сағат бұрын
I really like the moustache part of Your beard❤
@Put-a-fork-in-ur-toaster5 сағат бұрын
As a guy who loves classic doom, im hyped!
@RainMakeR_Workshop5 сағат бұрын
Calling a game woke... For optional accessibility options? Eh? I genuinly can't even comprehend the stupidity behind that. Designing a game so people with conditions can play it too... That ain't even CLOSE to woke.
@c.rowdill5 сағат бұрын
I hate the idea of using ACTUAL gore photos in a game--using them as reference is completely fine, Mortal Kombat did that im pretty sure and it looks great, but they didn't use actual pictures from videos of people kicking the bucket, which is something that imo is nasty
@foxias52626 сағат бұрын
this is no bueno
@kgeo26866 сағат бұрын
I’m gonna miss Glory kills. It will be different but amazing gameplay without them.
@Luzi-chan6 сағат бұрын
How is this video not age restricted?
@Homer_roids406 сағат бұрын
Just add multi after a year!!!
@Weed_man6176 сағат бұрын
Midnight Midnighting
@GOOFY_AHHH_MAN7 сағат бұрын
11:45 "O R ESS ET!" got me dying!
@blue40067 сағат бұрын
Well i dont mind without glory kills . DOOM IS DOOM !
@skrunkledunkle-p7w7 сағат бұрын
I actually enjoyed RE6, so don't take my word for it, but I think Doom: The Dark Ages will probably be good. Again, don't take my word for it.
@timspiker7 сағат бұрын
What hit me the wrong way about this game is the way it's being advertized by the devs. Saying things like "this is like DOOM 2016" but there's no Mick Gordon, there's the same third person cutscenes as in Eternal. From everything I've seen so far, to me it's just another Eternal but without the jumping and swinging... which is fine, but don't resemble it to DOOM 2016. DOOM 2016 is my favorite DOOM. I was not pleased with Eternal's aesthetics, also story telling wise and gameplay wise it was just not the same thing and felt like I had to spam weapons and hop like a bunny rather than make strategic decisions. I will probably get the new game but I'll wait for a Steam sale long after it's release to get it for a price I'm happy with. I don't want to give these devs my money, especially after what they did to Mick.
@thedoctormayhemfuntimeshow32137 сағат бұрын
Zoomers don't know about Doom. I PLAYED DOOM IN 1995! DOOM: THE DARK AGES LOOKS GREAT!
@LLJVBass7 сағат бұрын
People that call things woke and cry about it cannot be taken seriously. Those types of folks offer next to nothing in conversations I haven't been following DA news and this video has me really excited for the game.
@YourBoiChipsAhoy8 сағат бұрын
The creators of these series have the balls to attempt something new when many devs of other large games continue to copy and paste things from past games
@anthonythomas11658 сағат бұрын
The Silent Hill music really goes well with the video :)
@bojidarivanovv86788 сағат бұрын
Doom Eternal is way too fast-paced for me
@bojidarivanovv86789 сағат бұрын
The game looks good! I like the 2016 slower gameplay with less mechanics better
@Xbalanque849 сағат бұрын
As a Christian, I know my God well enough to know that He can take a joke. And I'm pretty sure He's willing to give something this edgy and funny a pass, a stern talking to over at most.
@nizz0matic3079 сағат бұрын
presumably, glory kills are gone because this isn't doom slayer as we know him, it's probably before the power up he got that turned him into a god, so he's literally just a human and not even capable of ripping apart demons bare handed. hence you just have to use guns and the weird future yet medieval style weapons of the knights sentinel. this probably tells the story of how as a regular human he became high up in their ranks and manages to take down a titan, i assume that titan is the final boss of this game. makes sense also with how doom guy just moves slower and stuff and seems more grounded. this also kinda makes sense why he got a shield like, doom slayer can canonically survive being blasted by a rail gun into a planet, he doesn't need a shield lol. he's human here, moves slower and needs to use guns more, can't rip apart demons with his hands and needs shields etc, and presumably more melee weapons to actually fight demons up close rather than his fists
@eduardosuarez24149 сағат бұрын
He doesn't speak because it's cheaper and easier to make a game that way.
@gottivargr26659 сағат бұрын
These are probably the same dude that say CoD is shit and still buy it every year.. You're still gonna buy it and play it. I know, ID know, Midnight know.. Everyone knows lmao
@patriotsway720810 сағат бұрын
I like the shield and the gameplay looks fun and the change to the pacing is good for variety. I hope the difficulty sliders don't take away from the shared experience of a particular difficulty setting. I also think the visual queues for the glory kill and ammo glows look bland compared to the brighter ones in Doom Eternal
@LasagnyaMcMeatsauce10 сағат бұрын
Dude you sound so much like the warframe youtuber leyzargaming I'd swear you were both brothers.
@stevencarmichael198510 сағат бұрын
To be completely honest I was 100% uninterested in this game until the latest video came out where they explained how it would be different from eternal. I can appreciate what they tried to do with Eternal but frankly I could never get the gameplay loop down and it was too my for my simple mind to wrap my head around. I'm happy for those that liked it though. I like that it seems like I won't have to be constantly dashing around in this game like in Eternal and it seems like more of a stand your ground type of game which i'm much more all about. Might even pick this one up on release now.
@emist414110 сағат бұрын
What got me is that people complain about adding tomboy in doom *ABOUT ADDING TOMBOY IN DOOM*
@NxnjaSenpai10 сағат бұрын
I could see the controversy being that this is ultimately a Zenimax title (aka Bethesda) a corporation that did indeed go "woke" as people like to put it. More people have put up their guard against such companies as they have seen their favorite franchises dragged through the muck in order to push identity politics. Doom has stood as the antithesis to these politics and with the last title it even had some jokes against it with the "mortally challenged" line. Those people with their guard up (and trolls) are looking for anything to point out as a controversy.
@TMoDDD10 сағат бұрын
I was hoping to see a real female protagonist for Doom in this case we could have Crash from Quake 3 on future Id games. Yeah she was Flynn Taggart superior and trainer.
@houdinidapotatolewl65710 сағат бұрын
If you dont launch into your first campaign on nightmare youre lame
@tomaszszupryczynski545310 сағат бұрын
open world will kill it, like every game, you will lose time as walking simulator not action packed game. next rumors it only works on rtx with raytracing, that is still simple, slow and shit
@vlad98011 сағат бұрын
is.. uh.. literally no one going to talk about the insane pc requirements? doom eternal runs on toasters but the dark ages needs nasa computers
@kainslegacy7861811 сағат бұрын
The only thing i worry about this game is Bethesda screwing it up.
@Psrj-ad11 сағат бұрын
damn. and here I was thinking people were gonna talk about Raytracing.
@pablofierro980111 сағат бұрын
Those "doom fas" are idiots! TDA looks like Doom 2016 + Sekiro, what's not to love?